Game 734147792
[Time] 1598748113
[10:41:54] PDBot has started watching.
[League] Elves by icemanrob (90987) vs Taking Turns by drinkwater (91142)
[10:41:56] [CHAT] PDBot: [sD] Good luck in your League match!
[10:42:03] [CHAT] Icemanrob: Hi, gl hf!
[10:42:06] Icemanrob chooses to play first.
[10:42:17] Icemanrob begins the game with seven cards in hand.
[10:42:18] drinkwater mulligans to six cards.
[10:42:39] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand.
[10:42:39] Turn 1: Icemanrob
[10:42:39] Icemanrob skips their draw step.
[10:42:41] Icemanrob plays [Forest].
[10:42:43] Icemanrob casts [Fyndhorn Elves].
[10:42:46] Turn 1: drinkwater
[10:42:48] drinkwater plays [Island].
[10:42:51] Turn 2: Icemanrob
[10:42:59] Icemanrob casts [Arbor Elf].
[10:43:05] drinkwater is being attacked by [Fyndhorn Elves].
[10:43:10] Turn 2: drinkwater
[10:43:12] drinkwater plays [Island].
[10:43:19] Turn 3: Icemanrob
[10:43:42] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.).
[10:43:47] Icemanrob casts [Imperious Perfect].
[10:43:50] drinkwater casts [Mana Leak] targeting [Imperious Perfect].
[10:43:57] Turn 3: drinkwater
[10:44:00] drinkwater plays [Mountain].
[10:44:03] Turn 4: Icemanrob
[10:44:06] Icemanrob casts [Fyndhorn Elves].
[10:44:14] drinkwater is being attacked by [Arbor Elf] and [Fyndhorn Elves].
[10:44:30] drinkwater casts [Frantic Inventory].
[10:44:30] drinkwater draws a card with [Frantic Inventory].
[10:44:33] Turn 4: drinkwater
[10:44:37] drinkwater plays [Island].
[10:44:50] Turn 5: Icemanrob
[10:44:52] Icemanrob plays [Forest].
[10:45:00] Icemanrob casts [Llanowar Visionary].
[10:45:10] drinkwater casts [Counterflux] targeting [Llanowar Visionary].
[10:45:26] drinkwater is being attacked by [Arbor Elf] and [Fyndhorn Elves].
[10:45:31] Turn 5: drinkwater
[10:45:36] drinkwater casts [Frantic Inventory].
[10:45:38] drinkwater draws two cards with [Frantic Inventory].
[10:45:41] drinkwater plays [Swiftwater Cliffs].
[10:45:41] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.).
[10:45:49] drinkwater casts [Chain Lightning] targeting [Fyndhorn Elves].
[10:46:06] Turn 6: Icemanrob
[10:46:13] Icemanrob casts [Elvish Archdruid].
[10:46:19] drinkwater is being attacked by [Arbor Elf].
[10:46:25] Turn 6: drinkwater
[10:46:31] drinkwater casts [Chain Lightning] targeting [Elvish Archdruid].
[10:46:38] drinkwater casts [Talisman of Creativity].
[10:46:40] drinkwater plays [Island].
[10:46:44] Turn 7: Icemanrob
[10:46:56] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.).
[10:47:00] Icemanrob casts [Garruk Wildspeaker].
[10:47:07] Icemanrob activates an ability of [Garruk Wildspeaker] ( Create a 3/3 green Beast creature token.).
[10:47:07] Icemanrob's [Garruk Wildspeaker] creates a Beast token.
[10:47:11] Turn 7: drinkwater
[10:47:22] drinkwater casts [Fact or Fiction].
[10:48:12] drinkwater puts [Walk the Aeons], [Ral, Storm Conduit], [Midnight Clock], [Midnight Clock] into their hand with [Fact or Fiction].
[10:48:12] drinkwater puts [Sweltering Suns] into their graveyard.
[10:48:16] drinkwater plays [Island].
[10:48:22] drinkwater casts [Midnight Clock].
[10:48:35] Turn 8: Icemanrob
[10:48:35] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:48:41] Icemanrob plays [Forest].
[10:48:57] Icemanrob activates an ability of [Garruk Wildspeaker] targeting [Forest], and [Forest] ( Untap two target lands.).
[10:49:15] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.).
[10:49:20] Icemanrob casts [Sylvan Primordial].
[10:49:23] Icemanrob puts triggered ability from [Sylvan Primordial] onto the stack targeting [Midnight Clock] (When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature perma...).
[10:49:33] drinkwater is being attacked by [Beast] token.
[10:49:42] Turn 8: drinkwater
[10:49:50] drinkwater casts [Midnight Clock].
[10:50:02] drinkwater casts [Walk the Aeons] targeting drinkwater.
[10:50:05] drinkwater takes an extra turn after this one.
[10:50:14] Turn 9: drinkwater - Extra Turn
[10:50:15] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:50:21] drinkwater plays [Swiftwater Cliffs].
[10:50:21] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.).
[10:50:44] drinkwater casts [Walk the Aeons] targeting drinkwater.
[10:50:45] drinkwater takes an extra turn after this one.
[10:50:54] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:51:05] Turn 10: drinkwater - Extra Turn
[10:51:05] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:51:21] drinkwater casts [Ral, Storm Conduit].
[10:51:40] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[10:51:56] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater, and [Sylvan Primordial].
[10:52:00] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[10:52:06] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:52:18] drinkwater changes targets of [Karn's Temporal Sundering] to drinkwater, [Beast] token.
[10:52:24] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:52:28] drinkwater takes an extra turn after this one.
[10:52:28] drinkwater returns [Beast] token to its owner's hand with [Karn's Temporal Sundering].
[10:52:30] drinkwater takes an extra turn after this one.
[10:52:30] drinkwater returns [Sylvan Primordial] to its owner's hand with [Karn's Temporal Sundering].
[10:52:39] Turn 11: drinkwater - Extra Turn
[10:52:40] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:52:47] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[10:52:50] drinkwater puts 1 card on top of their library.
[10:52:52] drinkwater plays [Island].
[10:52:57] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:53:02] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:53:08] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:53:16] Turn 12: drinkwater - Extra Turn
[10:53:17] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:53:28] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[10:53:41] drinkwater casts [Walk the Aeons] targeting drinkwater.
[10:53:45] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[10:53:47] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:54:04] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:54:08] drinkwater takes an extra turn after this one.
[10:54:10] drinkwater takes an extra turn after this one.
[10:54:13] drinkwater casts [Frantic Inventory].
[10:54:16] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:54:25] drinkwater draws three cards with [Frantic Inventory].
[10:54:30] drinkwater casts [Frantic Inventory].
[10:54:32] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:54:37] drinkwater draws four cards with [Frantic Inventory].
[10:54:46] Turn 13: drinkwater - Extra Turn
[10:54:47] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:54:56] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[10:55:00] drinkwater puts 1 card on the bottom of their library.
[10:55:07] drinkwater plays [Mountain].
[10:55:18] drinkwater casts [Talisman of Creativity].
[10:55:28] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:55:33] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.).
[10:55:46] Turn 14: drinkwater - Extra Turn
[10:55:46] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[10:56:02] drinkwater puts triggered ability from [Midnight Clock] onto the stack (When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your ...).
[10:56:06] drinkwater draws seven cards with [Midnight Clock]'s ability.
[10:56:07] drinkwater exiles [Midnight Clock] with its own ability.
[10:56:38] drinkwater casts [Double Vision].
[10:56:42] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[10:56:51] drinkwater casts [Walk the Aeons] targeting drinkwater.
[10:56:54] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[10:56:57] Icemanrob has conceded from the game.
Winner: drinkwater
Game 1 Completed.
[10:57:00] Icemanrob has left the game.
Game 734149372
[Time] 1598749256
[11:00:56] PDBot has started watching.
[11:01:04] drinkwater chooses to play first.
[11:01:08] drinkwater mulligans to six cards.
[11:01:16] Icemanrob begins the game with seven cards in hand.
[11:01:20] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand.
[11:01:20] Turn 1: drinkwater
[11:01:21] drinkwater skips their draw step.
[11:01:22] drinkwater plays [Island].
[11:01:31] Turn 1: Icemanrob
[11:01:33] Icemanrob plays [Forest].
[11:01:35] Icemanrob casts [Fyndhorn Elves].
[11:01:38] Turn 2: drinkwater
[11:01:40] drinkwater plays [Island].
[11:01:43] drinkwater casts [Talisman of Creativity].
[11:01:47] Turn 2: Icemanrob
[11:01:48] Icemanrob plays [Forest].
[11:01:51] Icemanrob casts [Llanowar Tribe].
[11:01:56] Turn 3: drinkwater
[11:01:58] drinkwater plays [Mountain].
[11:02:03] drinkwater casts [Sweltering Suns].
[11:02:08] Turn 3: Icemanrob
[11:02:11] Icemanrob plays [Forest].
[11:02:12] Icemanrob casts [Arbor Elf].
[11:02:15] Icemanrob casts [Arbor Elf].
[11:02:18] Icemanrob casts [Soul-Guide Lantern].
[11:02:23] Icemanrob puts triggered ability from [Soul-Guide Lantern] onto the stack targeting [Sweltering Suns] (When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.).
[11:02:32] Turn 4: drinkwater
[11:02:39] drinkwater casts [Ral, Storm Conduit].
[11:02:44] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[11:02:49] drinkwater puts 1 card on top of their library.
[11:02:58] Turn 4: Icemanrob
[11:03:02] Icemanrob plays [Forest].
[11:03:21] drinkwater 's [Ral, Storm Conduit] is being attacked by [Arbor Elf] and [Arbor Elf].
[11:03:29] Turn 5: drinkwater
[11:03:37] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[11:03:42] drinkwater puts 1 card on the bottom of their library.
[11:03:44] drinkwater plays [Swiftwater Cliffs].
[11:03:44] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.).
[11:03:51] drinkwater casts [Midnight Clock].
[11:04:04] Icemanrob activates an ability of [Soul-Guide Lantern] ( Draw a card.).
[11:04:05] Icemanrob draws a card with [Soul-Guide Lantern]'s ability.
[11:04:11] Turn 5: Icemanrob
[11:04:11] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:04:27] Icemanrob casts [Imperious Perfect].
[11:04:48] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.).
[11:04:53] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.).
[11:04:55] Icemanrob casts [Elvish Archdruid].
[11:05:00] Turn 6: drinkwater
[11:05:00] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:05:14] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[11:05:24] drinkwater casts [Walk the Aeons] targeting drinkwater.
[11:05:28] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:05:28] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[11:05:35] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:05:39] drinkwater takes an extra turn after this one.
[11:05:42] drinkwater takes an extra turn after this one.
[11:05:51] Turn 7: drinkwater - Extra Turn
[11:05:51] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:06:01] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[11:06:10] drinkwater puts 1 card on the bottom of their library.
[11:06:18] drinkwater casts [Double Vision].
[11:06:26] Turn 8: drinkwater - Extra Turn
[11:06:26] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:06:59] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[11:07:16] drinkwater casts [Fact or Fiction].
[11:07:22] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:07:25] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:07:25] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[11:07:31] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:08:07] drinkwater puts [Mountain], [Chain Lightning], [Double Vision], [Talisman of Creativity] into their hand with [Fact or Fiction].
[11:08:07] drinkwater puts [Sweltering Suns] into their graveyard.
[11:08:17] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:08:41] drinkwater puts [Walk the Aeons] into their hand with [Fact or Fiction].
[11:08:41] drinkwater puts [Island], [Mana Leak], [Ral, Storm Conduit], [Frantic Inventory] into their graveyard.
[11:09:05] drinkwater puts [Ral, Storm Conduit] into their hand with [Fact or Fiction].
[11:09:05] drinkwater puts [Island], [Island], [Island], [Midnight Clock] into their graveyard.
[11:09:08] drinkwater plays [Mountain].
[11:09:16] drinkwater casts [Chain Lightning] targeting [Elvish Archdruid].
[11:09:19] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:09:35] drinkwater casts [Talisman of Creativity].
[11:09:49] Turn 6: Icemanrob
[11:09:49] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:09:56] Icemanrob plays [Forest].
[11:10:15] Icemanrob casts [Soul-Guide Lantern].
[11:10:25] Icemanrob puts triggered ability from [Soul-Guide Lantern] onto the stack targeting [Walk the Aeons] (When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.).
[11:10:40] drinkwater 's [Ral, Storm Conduit] is being attacked by [Arbor Elf] and [Arbor Elf].
[11:10:54] Turn 9: drinkwater
[11:10:54] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:11:04] drinkwater casts [Sweltering Suns].
[11:11:05] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:11:23] drinkwater casts [Ral, Storm Conduit].
[11:11:29] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[11:11:34] drinkwater puts 1 card on top of their library.
[11:11:48] Turn 7: Icemanrob
[11:11:48] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:11:55] Icemanrob plays [Forest].
[11:12:02] Turn 10: drinkwater
[11:12:02] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:12:18] drinkwater casts [Double Vision].
[11:12:31] drinkwater casts [Frantic Inventory].
[11:12:33] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:12:35] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:12:37] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:12:45] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:12:50] drinkwater draws two cards with [Frantic Inventory].
[11:13:00] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:13:09] drinkwater draws two cards with [Frantic Inventory].
[11:13:13] drinkwater draws two cards with [Frantic Inventory].
[11:13:30] drinkwater plays [Island].
[11:13:36] drinkwater casts [Talisman of Creativity].
[11:13:44] Turn 8: Icemanrob
[11:13:44] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:14:06] Icemanrob casts [Return to Nature] targeting [Double Vision] (Destroy target enchantment.).
[11:14:16] Turn 11: drinkwater
[11:14:17] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:14:26] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[11:14:38] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater, and [Soul-Guide Lantern].
[11:14:41] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:14:44] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:14:44] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[11:14:57] Icemanrob activates an ability of [Soul-Guide Lantern] ( Exile each opponent's graveyard.).
[11:15:19] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:15:23] drinkwater takes an extra turn after this one.
[11:15:23] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering].
[11:15:38] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:15:44] drinkwater takes an extra turn after this one.
[11:15:44] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering].
[11:15:46] drinkwater takes an extra turn after this one.
[11:15:46] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering].
[11:16:07] Turn 12: drinkwater - Extra Turn
[11:16:08] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.).
[11:16:16] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[11:16:27] drinkwater casts [Walk the Aeons] targeting drinkwater.
[11:16:30] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...).
[11:16:32] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:16:32] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[11:16:39] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[11:16:39] [CHAT] Icemanrob: ggs
[11:16:42] drinkwater takes an extra turn after this one.
[11:16:43] Icemanrob has conceded from the game.
Winner: drinkwater
Game 3 Completed.
Match Winner: drinkwater: 2–1
[11:16:46] Icemanrob has left the game.