PennyDreadful Penny Dreadful League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality drinkwater,Icemanrob == Game 1 (734147792) == [Time] 1598748113 [10:41:54] PDBot has started watching. [League] Elves by icemanrob (90987) vs Taking Turns by drinkwater (91142) [10:41:56] [CHAT] PDBot: [sD] Good luck in your League match! [10:42:03] [CHAT] Icemanrob: Hi, gl hf! [10:42:06] Icemanrob chooses to play first. [10:42:17] Icemanrob begins the game with seven cards in hand. [10:42:18] drinkwater mulligans to six cards. [10:42:39] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand. [10:42:39] Turn 1: Icemanrob [10:42:39] Icemanrob skips their draw step. [10:42:41] Icemanrob plays [Forest]. [10:42:43] Icemanrob casts [Fyndhorn Elves]. [10:42:46] Turn 1: drinkwater [10:42:48] drinkwater plays [Island]. [10:42:51] Turn 2: Icemanrob [10:42:59] Icemanrob casts [Arbor Elf]. [10:43:05] drinkwater is being attacked by [Fyndhorn Elves]. [10:43:10] Turn 2: drinkwater [10:43:12] drinkwater plays [Island]. [10:43:19] Turn 3: Icemanrob [10:43:42] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.). [10:43:47] Icemanrob casts [Imperious Perfect]. [10:43:50] drinkwater casts [Mana Leak] targeting [Imperious Perfect]. [10:43:57] Turn 3: drinkwater [10:44:00] drinkwater plays [Mountain]. [10:44:03] Turn 4: Icemanrob [10:44:06] Icemanrob casts [Fyndhorn Elves]. [10:44:14] drinkwater is being attacked by [Arbor Elf] and [Fyndhorn Elves]. [10:44:30] drinkwater casts [Frantic Inventory]. [10:44:30] drinkwater draws a card with [Frantic Inventory]. [10:44:33] Turn 4: drinkwater [10:44:37] drinkwater plays [Island]. [10:44:50] Turn 5: Icemanrob [10:44:52] Icemanrob plays [Forest]. [10:45:00] Icemanrob casts [Llanowar Visionary]. [10:45:10] drinkwater casts [Counterflux] targeting [Llanowar Visionary]. [10:45:26] drinkwater is being attacked by [Arbor Elf] and [Fyndhorn Elves]. [10:45:31] Turn 5: drinkwater [10:45:36] drinkwater casts [Frantic Inventory]. [10:45:38] drinkwater draws two cards with [Frantic Inventory]. [10:45:41] drinkwater plays [Swiftwater Cliffs]. [10:45:41] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.). [10:45:49] drinkwater casts [Chain Lightning] targeting [Fyndhorn Elves]. [10:46:06] Turn 6: Icemanrob [10:46:13] Icemanrob casts [Elvish Archdruid]. [10:46:19] drinkwater is being attacked by [Arbor Elf]. [10:46:25] Turn 6: drinkwater [10:46:31] drinkwater casts [Chain Lightning] targeting [Elvish Archdruid]. [10:46:38] drinkwater casts [Talisman of Creativity]. [10:46:40] drinkwater plays [Island]. [10:46:44] Turn 7: Icemanrob [10:46:56] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.). [10:47:00] Icemanrob casts [Garruk Wildspeaker]. [10:47:07] Icemanrob activates an ability of [Garruk Wildspeaker] ( Create a 3/3 green Beast creature token.). [10:47:07] Icemanrob's [Garruk Wildspeaker] creates a Beast token. [10:47:11] Turn 7: drinkwater [10:47:22] drinkwater casts [Fact or Fiction]. [10:48:12] drinkwater puts [Walk the Aeons], [Ral, Storm Conduit], [Midnight Clock], [Midnight Clock] into their hand with [Fact or Fiction]. [10:48:12] drinkwater puts [Sweltering Suns] into their graveyard. [10:48:16] drinkwater plays [Island]. [10:48:22] drinkwater casts [Midnight Clock]. [10:48:35] Turn 8: Icemanrob [10:48:35] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:48:41] Icemanrob plays [Forest]. [10:48:57] Icemanrob activates an ability of [Garruk Wildspeaker] targeting [Forest], and [Forest] ( Untap two target lands.). [10:49:15] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.). [10:49:20] Icemanrob casts [Sylvan Primordial]. [10:49:23] Icemanrob puts triggered ability from [Sylvan Primordial] onto the stack targeting [Midnight Clock] (When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature perma...). [10:49:33] drinkwater is being attacked by [Beast] token. [10:49:42] Turn 8: drinkwater [10:49:50] drinkwater casts [Midnight Clock]. [10:50:02] drinkwater casts [Walk the Aeons] targeting drinkwater. [10:50:05] drinkwater takes an extra turn after this one. [10:50:14] Turn 9: drinkwater - Extra Turn [10:50:15] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:50:21] drinkwater plays [Swiftwater Cliffs]. [10:50:21] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.). [10:50:44] drinkwater casts [Walk the Aeons] targeting drinkwater. [10:50:45] drinkwater takes an extra turn after this one. [10:50:54] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:51:05] Turn 10: drinkwater - Extra Turn [10:51:05] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:51:21] drinkwater casts [Ral, Storm Conduit]. [10:51:40] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [10:51:56] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater, and [Sylvan Primordial]. [10:52:00] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [10:52:06] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:52:18] drinkwater changes targets of [Karn's Temporal Sundering] to drinkwater, [Beast] token. [10:52:24] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:52:28] drinkwater takes an extra turn after this one. [10:52:28] drinkwater returns [Beast] token to its owner's hand with [Karn's Temporal Sundering]. [10:52:30] drinkwater takes an extra turn after this one. [10:52:30] drinkwater returns [Sylvan Primordial] to its owner's hand with [Karn's Temporal Sundering]. [10:52:39] Turn 11: drinkwater - Extra Turn [10:52:40] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:52:47] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [10:52:50] drinkwater puts 1 card on top of their library. [10:52:52] drinkwater plays [Island]. [10:52:57] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:53:02] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:53:08] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:53:16] Turn 12: drinkwater - Extra Turn [10:53:17] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:53:28] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [10:53:41] drinkwater casts [Walk the Aeons] targeting drinkwater. [10:53:45] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [10:53:47] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:54:04] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:54:08] drinkwater takes an extra turn after this one. [10:54:10] drinkwater takes an extra turn after this one. [10:54:13] drinkwater casts [Frantic Inventory]. [10:54:16] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:54:25] drinkwater draws three cards with [Frantic Inventory]. [10:54:30] drinkwater casts [Frantic Inventory]. [10:54:32] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [10:54:37] drinkwater draws four cards with [Frantic Inventory]. [10:54:46] Turn 13: drinkwater - Extra Turn [10:54:47] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:54:56] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [10:55:00] drinkwater puts 1 card on the bottom of their library. [10:55:07] drinkwater plays [Mountain]. [10:55:18] drinkwater casts [Talisman of Creativity]. [10:55:28] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:55:33] drinkwater activates an ability of [Midnight Clock] ( Put an hour counter on Midnight Clock.). [10:55:46] Turn 14: drinkwater - Extra Turn [10:55:46] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [10:56:02] drinkwater puts triggered ability from [Midnight Clock] onto the stack (When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your ...). [10:56:06] drinkwater draws seven cards with [Midnight Clock]'s ability. [10:56:07] drinkwater exiles [Midnight Clock] with its own ability. [10:56:38] drinkwater casts [Double Vision]. [10:56:42] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [10:56:51] drinkwater casts [Walk the Aeons] targeting drinkwater. [10:56:54] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [10:56:57] Icemanrob has conceded from the game. Winner: drinkwater Game 1 Completed. [10:57:00] Icemanrob has left the game. == Game 2 (734149208) == [Time] 1598749135 [10:58:56] PDBot has started watching. [10:58:59] Icemanrob chooses to play first. [10:59:04] Icemanrob begins the game with seven cards in hand. [10:59:06] drinkwater begins the game with seven cards in hand. [10:59:06] Turn 1: Icemanrob [10:59:06] Icemanrob skips their draw step. [10:59:07] Icemanrob plays [Forest]. [10:59:08] Icemanrob casts [Arbor Elf]. [10:59:13] Turn 1: drinkwater [10:59:16] drinkwater plays [Mountain]. [10:59:19] drinkwater casts [Burst Lightning] targeting [Arbor Elf]. [10:59:27] Turn 2: Icemanrob [10:59:29] Icemanrob plays [Forest]. [10:59:32] Turn 2: drinkwater [10:59:34] drinkwater plays [Swiftwater Cliffs]. [10:59:34] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.). [10:59:38] Turn 3: Icemanrob [10:59:44] Turn 3: drinkwater [10:59:49] Turn 4: Icemanrob [10:59:52] Icemanrob casts [Fyndhorn Elves]. [11:00:01] drinkwater casts [Mana Leak] targeting [Fyndhorn Elves]. [11:00:08] Turn 4: drinkwater [11:00:18] Turn 5: Icemanrob [11:00:20] Icemanrob plays [Forest]. [11:00:23] Icemanrob casts [Llanowar Tribe]. [11:00:35] drinkwater casts [Into the Roil] targeting [Llanowar Tribe]. [11:00:35] drinkwater returns [Llanowar Tribe] to its owner's hand with [Into the Roil]. [11:00:38] Turn 5: drinkwater [11:00:42] drinkwater has conceded from the game. Winner: Icemanrob Game 2 Completed. [11:00:45] drinkwater draws their next card. [11:00:46] drinkwater draws their next card. [11:00:47] drinkwater draws their next card. == Game 3 (734149372) == [Time] 1598749256 [11:00:56] PDBot has started watching. [11:01:04] drinkwater chooses to play first. [11:01:08] drinkwater mulligans to six cards. [11:01:16] Icemanrob begins the game with seven cards in hand. [11:01:20] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand. [11:01:20] Turn 1: drinkwater [11:01:21] drinkwater skips their draw step. [11:01:22] drinkwater plays [Island]. [11:01:31] Turn 1: Icemanrob [11:01:33] Icemanrob plays [Forest]. [11:01:35] Icemanrob casts [Fyndhorn Elves]. [11:01:38] Turn 2: drinkwater [11:01:40] drinkwater plays [Island]. [11:01:43] drinkwater casts [Talisman of Creativity]. [11:01:47] Turn 2: Icemanrob [11:01:48] Icemanrob plays [Forest]. [11:01:51] Icemanrob casts [Llanowar Tribe]. [11:01:56] Turn 3: drinkwater [11:01:58] drinkwater plays [Mountain]. [11:02:03] drinkwater casts [Sweltering Suns]. [11:02:08] Turn 3: Icemanrob [11:02:11] Icemanrob plays [Forest]. [11:02:12] Icemanrob casts [Arbor Elf]. [11:02:15] Icemanrob casts [Arbor Elf]. [11:02:18] Icemanrob casts [Soul-Guide Lantern]. [11:02:23] Icemanrob puts triggered ability from [Soul-Guide Lantern] onto the stack targeting [Sweltering Suns] (When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.). [11:02:32] Turn 4: drinkwater [11:02:39] drinkwater casts [Ral, Storm Conduit]. [11:02:44] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [11:02:49] drinkwater puts 1 card on top of their library. [11:02:58] Turn 4: Icemanrob [11:03:02] Icemanrob plays [Forest]. [11:03:21] drinkwater 's [Ral, Storm Conduit] is being attacked by [Arbor Elf] and [Arbor Elf]. [11:03:29] Turn 5: drinkwater [11:03:37] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [11:03:42] drinkwater puts 1 card on the bottom of their library. [11:03:44] drinkwater plays [Swiftwater Cliffs]. [11:03:44] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.). [11:03:51] drinkwater casts [Midnight Clock]. [11:04:04] Icemanrob activates an ability of [Soul-Guide Lantern] ( Draw a card.). [11:04:05] Icemanrob draws a card with [Soul-Guide Lantern]'s ability. [11:04:11] Turn 5: Icemanrob [11:04:11] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:04:27] Icemanrob casts [Imperious Perfect]. [11:04:48] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.). [11:04:53] Icemanrob activates an ability of [Arbor Elf] targeting [Forest] ( Untap target Forest.). [11:04:55] Icemanrob casts [Elvish Archdruid]. [11:05:00] Turn 6: drinkwater [11:05:00] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:05:14] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [11:05:24] drinkwater casts [Walk the Aeons] targeting drinkwater. [11:05:28] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:05:28] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [11:05:35] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:05:39] drinkwater takes an extra turn after this one. [11:05:42] drinkwater takes an extra turn after this one. [11:05:51] Turn 7: drinkwater - Extra Turn [11:05:51] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:06:01] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [11:06:10] drinkwater puts 1 card on the bottom of their library. [11:06:18] drinkwater casts [Double Vision]. [11:06:26] Turn 8: drinkwater - Extra Turn [11:06:26] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:06:59] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [11:07:16] drinkwater casts [Fact or Fiction]. [11:07:22] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:07:25] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:07:25] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [11:07:31] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:08:07] drinkwater puts [Mountain], [Chain Lightning], [Double Vision], [Talisman of Creativity] into their hand with [Fact or Fiction]. [11:08:07] drinkwater puts [Sweltering Suns] into their graveyard. [11:08:17] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:08:41] drinkwater puts [Walk the Aeons] into their hand with [Fact or Fiction]. [11:08:41] drinkwater puts [Island], [Mana Leak], [Ral, Storm Conduit], [Frantic Inventory] into their graveyard. [11:09:05] drinkwater puts [Ral, Storm Conduit] into their hand with [Fact or Fiction]. [11:09:05] drinkwater puts [Island], [Island], [Island], [Midnight Clock] into their graveyard. [11:09:08] drinkwater plays [Mountain]. [11:09:16] drinkwater casts [Chain Lightning] targeting [Elvish Archdruid]. [11:09:19] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:09:35] drinkwater casts [Talisman of Creativity]. [11:09:49] Turn 6: Icemanrob [11:09:49] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:09:56] Icemanrob plays [Forest]. [11:10:15] Icemanrob casts [Soul-Guide Lantern]. [11:10:25] Icemanrob puts triggered ability from [Soul-Guide Lantern] onto the stack targeting [Walk the Aeons] (When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.). [11:10:40] drinkwater 's [Ral, Storm Conduit] is being attacked by [Arbor Elf] and [Arbor Elf]. [11:10:54] Turn 9: drinkwater [11:10:54] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:11:04] drinkwater casts [Sweltering Suns]. [11:11:05] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:11:23] drinkwater casts [Ral, Storm Conduit]. [11:11:29] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.). [11:11:34] drinkwater puts 1 card on top of their library. [11:11:48] Turn 7: Icemanrob [11:11:48] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:11:55] Icemanrob plays [Forest]. [11:12:02] Turn 10: drinkwater [11:12:02] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:12:18] drinkwater casts [Double Vision]. [11:12:31] drinkwater casts [Frantic Inventory]. [11:12:33] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:12:35] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:12:37] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:12:45] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:12:50] drinkwater draws two cards with [Frantic Inventory]. [11:13:00] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:13:09] drinkwater draws two cards with [Frantic Inventory]. [11:13:13] drinkwater draws two cards with [Frantic Inventory]. [11:13:30] drinkwater plays [Island]. [11:13:36] drinkwater casts [Talisman of Creativity]. [11:13:44] Turn 8: Icemanrob [11:13:44] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:14:06] Icemanrob casts [Return to Nature] targeting [Double Vision] (Destroy target enchantment.). [11:14:16] Turn 11: drinkwater [11:14:17] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:14:26] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [11:14:38] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater, and [Soul-Guide Lantern]. [11:14:41] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:14:44] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:14:44] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [11:14:57] Icemanrob activates an ability of [Soul-Guide Lantern] ( Exile each opponent's graveyard.). [11:15:19] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:15:23] drinkwater takes an extra turn after this one. [11:15:23] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering]. [11:15:38] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:15:44] drinkwater takes an extra turn after this one. [11:15:44] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering]. [11:15:46] drinkwater takes an extra turn after this one. [11:15:46] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering]. [11:16:07] Turn 12: drinkwater - Extra Turn [11:16:08] drinkwater puts triggered ability from [Midnight Clock] onto the stack (At the beginning of each upkeep, put an hour counter on Midnight Clock.). [11:16:16] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...). [11:16:27] drinkwater casts [Walk the Aeons] targeting drinkwater. [11:16:30] drinkwater puts triggered ability from [Double Vision] onto the stack (Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose n...). [11:16:32] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:16:32] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...). [11:16:39] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Icemanrob (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...). [11:16:39] [CHAT] Icemanrob: ggs [11:16:42] drinkwater takes an extra turn after this one. [11:16:43] Icemanrob has conceded from the game. Winner: drinkwater Game 3 Completed. Match Winner: drinkwater: 2–1 [11:16:46] Icemanrob has left the game.