PDBot Stats

Game 653928012

[Time] 1544273695
[23:54:55] PDBot has started watching.
[23:54:55] karakusk joined the game.
[23:54:56] HaveAGreatDay joined the game.
[League] Dimir Breakfast by karakusk (30343) vs 5c Cephalid Breakfast by haveagreatday (30347)
[23:54:58] [CHAT] PDBot: [sD] Good luck in your League match!
[23:55:02] karakusk chooses to play first.
[23:55:06] karakusk mulligans to 6 cards.
[23:55:09] HaveAGreatDay keeps this hand.
[23:55:12] karakusk keeps this hand.
[23:55:15] karakusk puts 1 card on the bottom of their library.
[23:55:15] Turn 1: karakusk
[23:55:15] karakusk skips their draw step.
[23:55:17] karakusk plays [Swamp].
[23:55:22] Turn 1: HaveAGreatDay
[23:55:23] HaveAGreatDay plays [Vivid Grove].
[23:55:28] Turn 2: karakusk
[23:55:30] karakusk plays [Island].
[23:55:34] Turn 2: HaveAGreatDay
[23:55:37] HaveAGreatDay plays [Rootwater Depths].
[23:55:40] HaveAGreatDay casts [Hermit Druid].
[23:55:44] Turn 3: karakusk
[23:55:50] karakusk plays [Choked Estuary].
[23:55:56] Turn 3: HaveAGreatDay
[23:56:04] HaveAGreatDay plays [Waterveil Cavern].
[23:56:07] HaveAGreatDay casts [Mesmeric Fiend].
[23:56:12] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting karakusk (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...).
[23:56:21] karakusk reveals their hand to [Mesmeric Fiend]'s ability, containing [Flayer of the Hatebound], [Dread Return], [Compulsive Research], and [Dread Return].
[23:56:22] [CHAT] PDBot: [sU]Compulsive Research[sU] has an advantageous bug.
Dredging rather than drawing can let you avoid discarding
[23:56:25] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[23:56:25] HaveAGreatDay reveals [Vivid Meadow].
[23:56:25] HaveAGreatDay reveals [Shuko].
[23:56:25] HaveAGreatDay reveals [Shaman en-Kor].
[23:56:25] HaveAGreatDay reveals [Vivid Marsh].
[23:56:25] HaveAGreatDay reveals [Urborg].
[23:56:25] HaveAGreatDay reveals [Vivid Meadow].
[23:56:25] HaveAGreatDay reveals [Lotleth Giant].
[23:56:25] HaveAGreatDay reveals [Shuko].
[23:56:25] HaveAGreatDay reveals [Mesmeric Fiend].
[23:56:25] HaveAGreatDay reveals [Commune with Nature].
[23:56:25] HaveAGreatDay reveals [Cephalid Illusionist].
[23:56:25] HaveAGreatDay reveals [Shuko].
[23:56:25] HaveAGreatDay reveals [Hermit Druid].
[23:56:25] HaveAGreatDay reveals [Vivid Grove].
[23:56:25] HaveAGreatDay reveals [Crumbling Vestige].
[23:56:25] HaveAGreatDay reveals [Cephalid Illusionist].
[23:56:25] HaveAGreatDay reveals [Commune with Nature].
[23:56:25] HaveAGreatDay reveals [Vivid Meadow].
[23:56:25] HaveAGreatDay reveals [Vivid Meadow].
[23:56:25] HaveAGreatDay reveals [Shuko].
[23:56:25] HaveAGreatDay reveals [Shaman en-Kor].
[23:56:25] HaveAGreatDay reveals [Hermit Druid].
[23:56:25] HaveAGreatDay reveals [Rootwater Depths].
[23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[23:56:25] HaveAGreatDay reveals [Tranquil Garden].
[23:56:25] HaveAGreatDay reveals [Crumbling Vestige].
[23:56:25] HaveAGreatDay reveals [Dread Return].
[23:56:25] HaveAGreatDay reveals [Crumbling Vestige].
[23:56:25] HaveAGreatDay reveals [Tranquil Garden].
[23:56:25] HaveAGreatDay reveals [Lotleth Giant].
[23:56:25] HaveAGreatDay reveals [Shaman en-Kor].
[23:56:25] HaveAGreatDay reveals [Cephalid Illusionist].
[23:56:25] HaveAGreatDay reveals [Vivid Marsh].
[23:56:25] HaveAGreatDay reveals [Tranquil Garden].
[23:56:25] HaveAGreatDay reveals [Narcomoeba].
[23:56:25] HaveAGreatDay reveals [Tranquil Garden].
[23:56:25] HaveAGreatDay reveals [Commune with Nature].
[23:56:25] HaveAGreatDay reveals [Commune with Nature].
[23:56:25] HaveAGreatDay reveals [Shaman en-Kor].
[23:56:25] HaveAGreatDay reveals [Vivid Marsh].
[23:56:25] HaveAGreatDay reveals [Cephalid Illusionist].
[23:56:25] HaveAGreatDay reveals [Waterveil Cavern].
[23:56:25] HaveAGreatDay reveals [Crumbling Vestige].
[23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[23:56:25] HaveAGreatDay reveals [Narcomoeba].
[23:56:25] HaveAGreatDay reveals [Haunted Dead].
[23:56:25] HaveAGreatDay reveals [Vivid Grove].
[23:56:25] HaveAGreatDay reveals [Waterveil Cavern].
[23:56:25] HaveAGreatDay reveals [Vivid Grove].
[23:56:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[23:56:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[23:56:33] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[23:56:39] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[23:56:39] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.).
[23:56:42] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting karakusk (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
[23:56:49] karakusk has left the game.

Game 653928264

[Time] 1544273884
[23:58:04] PDBot has started watching.
[00:00:41] karakusk chooses to play first.
[00:00:51] karakusk keeps this hand.
[00:00:57] HaveAGreatDay keeps this hand.
[00:00:57] Turn 1: karakusk
[00:00:57] karakusk skips their draw step.
[00:01:02] karakusk plays [Choked Estuary].
[00:01:07] Turn 1: HaveAGreatDay
[00:01:08] HaveAGreatDay plays [Vivid Meadow].
[00:01:16] Turn 2: karakusk
[00:01:17] karakusk plays [Island].
[00:01:21] Turn 2: HaveAGreatDay
[00:01:40] HaveAGreatDay plays [Urborg].
[00:01:49] HaveAGreatDay casts [Mesmeric Fiend].
[00:01:52] karakusk casts [Anticipate].
[00:02:02] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting karakusk (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...).
[00:02:13] karakusk reveals their hand to [Mesmeric Fiend]'s ability, containing [Island], [Narcomoeba], [Island], [Psychatog], and [Island].
[00:02:20] Turn 3: karakusk
[00:02:29] karakusk plays [Island].
[00:02:34] Turn 3: HaveAGreatDay
[00:02:42] karakusk is being attacked by [Mesmeric Fiend].
[00:02:53] HaveAGreatDay casts [Commune with Nature].
[00:03:01] HaveAGreatDay puts [Shaman en-Kor] into their hand with with [Commune with Nature].
[00:03:05] HaveAGreatDay plays [Crumbling Vestige].
[00:03:05] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[00:03:13] HaveAGreatDay chooses green.
[00:03:16] HaveAGreatDay casts [Hermit Druid].
[00:03:22] karakusk casts [Power Sink] targeting [Hermit Druid]. (X is 1).
[00:03:30] Turn 4: karakusk
[00:03:34] karakusk casts [Psychatog].
[00:03:37] karakusk plays [Island].
[00:03:40] Turn 4: HaveAGreatDay
[00:03:41] HaveAGreatDay plays [Tranquil Garden].
[00:03:46] HaveAGreatDay casts [Cephalid Illusionist].
[00:03:50] HaveAGreatDay casts [Shaman en-Kor].
[00:03:52] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:03:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:02] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:02] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:05] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:07] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:09] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:11] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:11] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:12] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:04:15] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:23] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:04:26] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:43] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:04:43] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:44] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:45] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:46] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:46] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:04:48] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:04:49] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:04:51] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:05:01] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[00:05:01] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.).
[00:05:03] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting karakusk (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0
[00:05:08] HaveAGreatDay has left the game.