PennyDreadful pd league BuggedCardObserver,LeagueObserver,PennyDreadfulLegality karakusk,HaveAGreatDay == Game 1 (653928012) == [Time] 1544273695 [23:54:55] PDBot has started watching. [23:54:55] karakusk joined the game. [23:54:56] HaveAGreatDay joined the game. [League] Dimir Breakfast by karakusk (30343) vs 5c Cephalid Breakfast by haveagreatday (30347) [23:54:58] [CHAT] PDBot: [sD] Good luck in your League match! [23:55:02] karakusk chooses to play first. [23:55:06] karakusk mulligans to 6 cards. [23:55:09] HaveAGreatDay keeps this hand. [23:55:12] karakusk keeps this hand. [23:55:15] karakusk puts 1 card on the bottom of their library. [23:55:15] Turn 1: karakusk [23:55:15] karakusk skips their draw step. [23:55:17] karakusk plays [Swamp]. [23:55:22] Turn 1: HaveAGreatDay [23:55:23] HaveAGreatDay plays [Vivid Grove]. [23:55:28] Turn 2: karakusk [23:55:30] karakusk plays [Island]. [23:55:34] Turn 2: HaveAGreatDay [23:55:37] HaveAGreatDay plays [Rootwater Depths]. [23:55:40] HaveAGreatDay casts [Hermit Druid]. [23:55:44] Turn 3: karakusk [23:55:50] karakusk plays [Choked Estuary]. [23:55:56] Turn 3: HaveAGreatDay [23:56:04] HaveAGreatDay plays [Waterveil Cavern]. [23:56:07] HaveAGreatDay casts [Mesmeric Fiend]. [23:56:12] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting karakusk (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...). [23:56:21] karakusk reveals their hand to [Mesmeric Fiend]'s ability, containing [Flayer of the Hatebound], [Dread Return], [Compulsive Research], and [Dread Return]. [23:56:22] [CHAT] PDBot: [sU]Compulsive Research[sU] has an advantageous bug. Dredging rather than drawing can let you avoid discarding [23:56:25] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). [23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [23:56:25] HaveAGreatDay reveals [Vivid Meadow]. [23:56:25] HaveAGreatDay reveals [Shuko]. [23:56:25] HaveAGreatDay reveals [Shaman en-Kor]. [23:56:25] HaveAGreatDay reveals [Vivid Marsh]. [23:56:25] HaveAGreatDay reveals [Urborg]. [23:56:25] HaveAGreatDay reveals [Vivid Meadow]. [23:56:25] HaveAGreatDay reveals [Lotleth Giant]. [23:56:25] HaveAGreatDay reveals [Shuko]. [23:56:25] HaveAGreatDay reveals [Mesmeric Fiend]. [23:56:25] HaveAGreatDay reveals [Commune with Nature]. [23:56:25] HaveAGreatDay reveals [Cephalid Illusionist]. [23:56:25] HaveAGreatDay reveals [Shuko]. [23:56:25] HaveAGreatDay reveals [Hermit Druid]. [23:56:25] HaveAGreatDay reveals [Vivid Grove]. [23:56:25] HaveAGreatDay reveals [Crumbling Vestige]. [23:56:25] HaveAGreatDay reveals [Cephalid Illusionist]. [23:56:25] HaveAGreatDay reveals [Commune with Nature]. [23:56:25] HaveAGreatDay reveals [Vivid Meadow]. [23:56:25] HaveAGreatDay reveals [Vivid Meadow]. [23:56:25] HaveAGreatDay reveals [Shuko]. [23:56:25] HaveAGreatDay reveals [Shaman en-Kor]. [23:56:25] HaveAGreatDay reveals [Hermit Druid]. [23:56:25] HaveAGreatDay reveals [Rootwater Depths]. [23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [23:56:25] HaveAGreatDay reveals [Tranquil Garden]. [23:56:25] HaveAGreatDay reveals [Crumbling Vestige]. [23:56:25] HaveAGreatDay reveals [Dread Return]. [23:56:25] HaveAGreatDay reveals [Crumbling Vestige]. [23:56:25] HaveAGreatDay reveals [Tranquil Garden]. [23:56:25] HaveAGreatDay reveals [Lotleth Giant]. [23:56:25] HaveAGreatDay reveals [Shaman en-Kor]. [23:56:25] HaveAGreatDay reveals [Cephalid Illusionist]. [23:56:25] HaveAGreatDay reveals [Vivid Marsh]. [23:56:25] HaveAGreatDay reveals [Tranquil Garden]. [23:56:25] HaveAGreatDay reveals [Narcomoeba]. [23:56:25] HaveAGreatDay reveals [Tranquil Garden]. [23:56:25] HaveAGreatDay reveals [Commune with Nature]. [23:56:25] HaveAGreatDay reveals [Commune with Nature]. [23:56:25] HaveAGreatDay reveals [Shaman en-Kor]. [23:56:25] HaveAGreatDay reveals [Vivid Marsh]. [23:56:25] HaveAGreatDay reveals [Cephalid Illusionist]. [23:56:25] HaveAGreatDay reveals [Waterveil Cavern]. [23:56:25] HaveAGreatDay reveals [Crumbling Vestige]. [23:56:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [23:56:25] HaveAGreatDay reveals [Narcomoeba]. [23:56:25] HaveAGreatDay reveals [Haunted Dead]. [23:56:25] HaveAGreatDay reveals [Vivid Grove]. [23:56:25] HaveAGreatDay reveals [Waterveil Cavern]. [23:56:25] HaveAGreatDay reveals [Vivid Grove]. [23:56:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [23:56:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [23:56:33] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [23:56:39] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [23:56:39] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.). [23:56:42] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting karakusk (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. [23:56:49] karakusk has left the game. == Game 2 (653928264) == [Time] 1544273884 [23:58:04] PDBot has started watching. [00:00:41] karakusk chooses to play first. [00:00:51] karakusk keeps this hand. [00:00:57] HaveAGreatDay keeps this hand. [00:00:57] Turn 1: karakusk [00:00:57] karakusk skips their draw step. [00:01:02] karakusk plays [Choked Estuary]. [00:01:07] Turn 1: HaveAGreatDay [00:01:08] HaveAGreatDay plays [Vivid Meadow]. [00:01:16] Turn 2: karakusk [00:01:17] karakusk plays [Island]. [00:01:21] Turn 2: HaveAGreatDay [00:01:40] HaveAGreatDay plays [Urborg]. [00:01:49] HaveAGreatDay casts [Mesmeric Fiend]. [00:01:52] karakusk casts [Anticipate]. [00:02:02] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting karakusk (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...). [00:02:13] karakusk reveals their hand to [Mesmeric Fiend]'s ability, containing [Island], [Narcomoeba], [Island], [Psychatog], and [Island]. [00:02:20] Turn 3: karakusk [00:02:29] karakusk plays [Island]. [00:02:34] Turn 3: HaveAGreatDay [00:02:42] karakusk is being attacked by [Mesmeric Fiend]. [00:02:53] HaveAGreatDay casts [Commune with Nature]. [00:03:01] HaveAGreatDay puts [Shaman en-Kor] into their hand with with [Commune with Nature]. [00:03:05] HaveAGreatDay plays [Crumbling Vestige]. [00:03:05] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [00:03:13] HaveAGreatDay chooses green. [00:03:16] HaveAGreatDay casts [Hermit Druid]. [00:03:22] karakusk casts [Power Sink] targeting [Hermit Druid]. (X is 1). [00:03:30] Turn 4: karakusk [00:03:34] karakusk casts [Psychatog]. [00:03:37] karakusk plays [Island]. [00:03:40] Turn 4: HaveAGreatDay [00:03:41] HaveAGreatDay plays [Tranquil Garden]. [00:03:46] HaveAGreatDay casts [Cephalid Illusionist]. [00:03:50] HaveAGreatDay casts [Shaman en-Kor]. [00:03:52] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:03:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:02] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:02] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:05] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:07] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:09] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:11] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:11] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:12] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [00:04:15] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:23] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [00:04:26] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:43] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [00:04:43] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [00:04:43] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:44] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:45] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:46] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:46] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [00:04:48] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...). [00:04:49] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [00:04:51] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [00:05:01] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [00:05:01] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.). [00:05:03] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting karakusk (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0 [00:05:08] HaveAGreatDay has left the game.