PDBot Stats

Game 649280952

[08:14:07] PDBot has started watching.
[Gatherling] Event=Penny Dreadful Saturdays 10.06
[Gatherling] Round=6
[08:14:09] Pseudodude has started watching.
[08:14:12] HaveAGreatDay chooses to play first.
[08:14:16] HaveAGreatDay mulligans to 6 cards.
[08:14:19] Briar_moss keeps this hand.
[08:14:23] HaveAGreatDay keeps this hand.
[08:14:26] HaveAGreatDay puts 1 card on top of their library.
[08:14:26] Turn 1: HaveAGreatDay
[08:14:26] HaveAGreatDay skips their draw step.
[08:14:29] HaveAGreatDay plays [Vivid Grove].
[08:14:32] Turn 1: Briar_moss
[08:14:46] Briar_moss plays [Vivid Grove].
[08:14:51] Rakura has started watching.
[08:14:51] Turn 2: HaveAGreatDay
[08:14:53] HaveAGreatDay plays [Crumbling Vestige].
[08:14:53] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[08:14:57] HaveAGreatDay chooses black.
[08:15:00] HaveAGreatDay casts [Hermit Druid].
[08:15:05] Turn 2: Briar_moss
[08:15:11] Briar_moss plays [Tranquil Garden].
[08:15:16] Briar_moss casts [Hermit Druid].
[08:15:22] Turn 3: HaveAGreatDay
[08:15:26] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[08:15:27] HaveAGreatDay reveals [Cephalid Illusionist].
[08:15:27] HaveAGreatDay reveals [Vivid Grove].
[08:15:27] HaveAGreatDay reveals [Vivid Meadow].
[08:15:27] HaveAGreatDay reveals [Dread Return].
[08:15:27] HaveAGreatDay reveals [Commune with Nature].
[08:15:27] HaveAGreatDay reveals [Crumbling Vestige].
[08:15:27] HaveAGreatDay reveals [Tranquil Garden].
[08:15:27] HaveAGreatDay reveals [Shuko].
[08:15:27] HaveAGreatDay reveals [Cephalid Illusionist].
[08:15:27] HaveAGreatDay reveals [Benevolent Bodyguard].
[08:15:27] HaveAGreatDay reveals [Shaman en-Kor].
[08:15:27] HaveAGreatDay reveals [Tranquil Garden].
[08:15:27] HaveAGreatDay reveals [Lotleth Giant].
[08:15:27] HaveAGreatDay reveals [Shaman en-Kor].
[08:15:27] HaveAGreatDay reveals [Rootwater Depths].
[08:15:27] HaveAGreatDay reveals [Commune with Nature].
[08:15:27] HaveAGreatDay reveals [Benevolent Bodyguard].
[08:15:27] HaveAGreatDay reveals [Haunted Dead].
[08:15:28] HaveAGreatDay reveals [Narcomoeba].
[08:15:28] HaveAGreatDay reveals [Benevolent Bodyguard].
[08:15:28] HaveAGreatDay reveals [Rootwater Depths].
[08:15:28] HaveAGreatDay reveals [Benevolent Bodyguard].
[08:15:28] HaveAGreatDay reveals [Vivid Marsh].
[08:15:28] HaveAGreatDay reveals [Vivid Meadow].
[08:15:28] HaveAGreatDay reveals [Vivid Meadow].
[08:15:28] HaveAGreatDay reveals [Vivid Marsh].
[08:15:28] HaveAGreatDay reveals [Vivid Meadow].
[08:15:28] HaveAGreatDay reveals [Dread Return].
[08:15:28] HaveAGreatDay reveals [Crumbling Vestige].
[08:15:28] HaveAGreatDay reveals [Narcomoeba].
[08:15:28] HaveAGreatDay reveals [Narcomoeba].
[08:15:28] HaveAGreatDay reveals [Relic Seeker].
[08:15:28] HaveAGreatDay reveals [Narcomoeba].
[08:15:28] HaveAGreatDay reveals [Hermit Druid].
[08:15:28] HaveAGreatDay reveals [Waterveil Cavern].
[08:15:28] HaveAGreatDay reveals [Waterveil Cavern].
[08:15:28] HaveAGreatDay reveals [Vivid Marsh].
[08:15:28] HaveAGreatDay reveals [Rootwater Depths].
[08:15:28] HaveAGreatDay reveals [Urborg].
[08:15:28] HaveAGreatDay reveals [Vivid Grove].
[08:15:28] HaveAGreatDay reveals [Cephalid Illusionist].
[08:15:28] HaveAGreatDay reveals [Commune with Nature].
[08:15:28] HaveAGreatDay reveals [Cephalid Illusionist].
[08:15:28] HaveAGreatDay reveals [Shuko].
[08:15:28] HaveAGreatDay reveals [Waterveil Cavern].
[08:15:28] HaveAGreatDay reveals [Taj-Nar Swordsmith].
[08:15:28] HaveAGreatDay reveals [Hermit Druid].
[08:15:28] HaveAGreatDay reveals [Crumbling Vestige].
[08:15:28] HaveAGreatDay reveals [Shaman en-Kor].
[08:15:28] HaveAGreatDay reveals [Shuko].
[08:15:28] HaveAGreatDay reveals [Hermit Druid].
[08:15:28] HaveAGreatDay reveals [Vivid Marsh].
[08:15:28] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:15:28] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:15:28] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:15:28] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:15:40] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[08:15:43] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[08:15:55] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[08:15:55] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Briar_moss (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
[08:16:03] Briar_moss has left the game.

Game 649281652

[08:17:42] PDBot has started watching.
[08:17:48] Briar_moss chooses to play first.
[08:17:53] Briar_moss keeps this hand.
[08:18:06] HaveAGreatDay keeps this hand.
[08:18:06] Turn 1: Briar_moss
[08:18:06] Briar_moss skips their draw step.
[08:18:07] Briar_moss plays [Vivid Grove].
[08:18:11] Turn 1: HaveAGreatDay
[08:18:15] HaveAGreatDay plays [Urborg].
[08:18:17] HaveAGreatDay casts [Shuko].
[08:18:22] Turn 2: Briar_moss
[08:18:24] Briar_moss plays [Crumbling Vestige].
[08:18:24] Briar_moss puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[08:18:28] Briar_moss chooses green.
[08:18:28] Rakura has started watching.
[08:18:31] Briar_moss casts [Hermit Druid].
[08:18:38] Turn 2: HaveAGreatDay
[08:18:40] HaveAGreatDay plays [Rootwater Depths].
[08:18:44] HaveAGreatDay casts [Cephalid Illusionist].
[08:18:46] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:18:47] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:18:48] [CHAT] Briar_moss: ggs
[08:18:56] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:18:56] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:18:57] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:19:04] [CHAT] HaveAGreatDay: ggs
[08:19:06] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:06] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:10] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:10] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:15] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:18] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:18] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:23] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:23] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:26] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:26] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:32] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:19:39] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:43] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:47] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:47] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:51] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:56] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:19:56] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:19:58] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[08:20:01] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[08:20:03] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:20:03] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:20:07] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:20:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:20:12] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[08:20:12] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[08:20:27] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[08:20:27] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Briar_moss (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0
[08:20:41] Briar_moss has left the game.