PDBot Stats

Game 603234622

PDBot has started watching.
Madman_quail joined the game.
redtilidie joined the game.
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[League] Bio Glare by madman_quail (13485) vs Keywords by redtilidie (13484)
[CHAT] PDBot: [sD] Good luck in your League match!
[CHAT] redtilidie: gl hf
Madman_quail chooses to play first.
[CHAT] Madman_quail: hi, you too
Madman_quail keeps this hand.
redtilidie keeps this hand.
Turn 1: Madman_quail
Madman_quail skips their draw step.
Madman_quail plays [Simic Guildgate].
Turn 1: redtilidie
redtilidie plays [Forbidding Watchtower].
Turn 2: Madman_quail
Madman_quail casts [Avacyn's Pilgrim].
Madman_quail plays [Simic Guildgate].
Turn 2: redtilidie
redtilidie plays [Plains].
redtilidie casts [Elite Inquisitor].
Turn 3: Madman_quail
Madman_quail plays [Plains].
Madman_quail casts [Loxodon Hierarch].
Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.).
Turn 3: redtilidie
redtilidie plays [Plains].
redtilidie casts [Solemn Recruit].
Turn 4: Madman_quail
Madman_quail plays [Plains].
Madman_quail casts [Saproling Burst].
Turn 4: redtilidie
redtilidie plays [Plains].
redtilidie casts [Elite Inquisitor].
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Turn 5: Madman_quail
Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
Madman_quail casts [Glare of Subdual].
Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.).
redtilidie is being attacked by [Saproling] token, [Saproling] token, and [Loxodon Hierarch].
[Elite Inquisitor] blocks [Loxodon Hierarch].
[Elite Inquisitor] blocks [Loxodon Hierarch].
Blockers for [Loxodon Hierarch] are ordered as follows: [Elite Inquisitor], [Elite Inquisitor]
Turn 5: redtilidie
redtilidie plays [Plains].
redtilidie casts [Geist-Honored Monk].
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
redtilidie puts triggered ability from [Geist-Honored Monk] onto the stack (When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with f...).
redtilidie's [Geist-Honored Monk] creates two Spirit tokens.
Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Madman_quail is being attacked by [Elite Inquisitor].
Turn 6: Madman_quail
Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
Madman_quail casts [Biovisionary].
Turn 6: redtilidie
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
[CHAT] Madman_quail: wups haha wrong one
redtilidie plays [Plains].
redtilidie casts [Nobilis of War].
Madman_quail is being attacked by [Spirit] token, [Spirit] token, [Geist-Honored Monk], [Elite Inquisitor], [Solemn Recruit], and [Elite Inquisitor].
Madman_quail has conceded from the game.
Winner: redtilidie
Game 1 Completed.

Game 603236532

PDBot has started watching.
Madman_quail chooses to play first.
Madman_quail keeps this hand.
redtilidie mulligans to 6 cards.
redtilidie keeps this hand.
redtilidie put a card on top of redtilidie's library.
Turn 1: Madman_quail
Madman_quail skips their draw step.
Madman_quail plays [Shimmering Grotto].
Turn 1: redtilidie
redtilidie plays [Forbidding Watchtower].
Turn 2: Madman_quail
Madman_quail plays [Forest].
Madman_quail casts [Kazandu Tuskcaller].
Turn 2: redtilidie
redtilidie plays [Plains].
redtilidie casts [Precinct Captain].
Turn 3: Madman_quail
Madman_quail plays [Vitu-Ghazi, the City-Tree].
Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up).
Turn 3: redtilidie
redtilidie plays [Plains].
redtilidie casts [Spear of Heliod].
Madman_quail is being attacked by [Precinct Captain].
redtilidie puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
redtilidie's [Precinct Captain] creates a Soldier token.
Turn 4: Madman_quail
Madman_quail plays [Simic Guildgate].
Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up).
Turn 4: redtilidie
Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.).
Madman_quail's [Kazandu Tuskcaller] creates an Elephant token.
Madman_quail is being attacked by [Precinct Captain].
redtilidie puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
redtilidie's [Precinct Captain] creates a Soldier token.
redtilidie casts [Elite Inquisitor].
Turn 5: Madman_quail
Madman_quail plays [Vitu-Ghazi, the City-Tree].
Madman_quail casts [Glare of Subdual].
Turn 5: redtilidie
redtilidie plays [Plains].
Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.).
Madman_quail's [Kazandu Tuskcaller] creates an Elephant token.
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail is being attacked by [Elite Inquisitor].
redtilidie casts [Lone Rider].
redtilidie casts [Sungrace Pegasus].
Turn 6: Madman_quail
Madman_quail plays [Vitu-Ghazi, the City-Tree].
Madman_quail casts [Saproling Burst].
Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.).
Madman_quail's [Kazandu Tuskcaller] creates an Elephant token.
Turn 6: redtilidie
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Glare of Subdual] targeting [Sungrace Pegasus] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
redtilidie casts [Precinct Captain].
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Glare of Subdual] targeting [Lone Rider] ( Tap target artifact or creature.).
Turn 7: Madman_quail
Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
Madman_quail plays [Forest].
redtilidie is being attacked by [Saproling] token, [Saproling] token, [Elephant] token, [Elephant] token, and [Elephant] token.
[Soldier] token blocks [Saproling] token.
[Soldier] token blocks [Saproling] token.
Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up).
Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up).
Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up).
Turn 7: redtilidie
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madman_quail's [Saproling Burst] creates a Saproling token.
Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.).
Madman_quail's [Kazandu Tuskcaller] creates an Elephant token.
Madman_quail is being attacked by [Precinct Captain], [Sungrace Pegasus], [Elite Inquisitor], and [Precinct Captain].
[Saproling] token blocks [Precinct Captain].
[Saproling] token blocks [Elite Inquisitor].
[Saproling] token blocks [Precinct Captain].
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Lone Rider] ( Tap target artifact or creature.).
redtilidie has conceded from the game.
Winner: Madman_quail
Game 2 Completed.

Game 603239688

PDBot has started watching.
redtilidie joined the game.
redtilidie chooses to play first.
redtilidie keeps this hand.
Madman_quail keeps this hand.
Turn 1: redtilidie
redtilidie skips their draw step.
redtilidie plays [Forbidding Watchtower].
Turn 1: Madman_quail
Madman_quail plays [Forest].
Madman_quail casts [Avacyn's Pilgrim].
Turn 2: redtilidie
redtilidie plays [Plains].
redtilidie casts [Elite Inquisitor].
Turn 2: Madman_quail
Madman_quail plays [Shimmering Grotto].
Madman_quail casts [Phantom Nantuko].
Turn 3: redtilidie
Madman_quail is being attacked by [Elite Inquisitor].
redtilidie casts [Leonin Skyhunter].
Turn 3: Madman_quail
Madman_quail plays [Shimmering Grotto].
Madman_quail casts [Loxodon Hierarch].
Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.).
Turn 4: redtilidie
redtilidie casts [Precinct Captain].
Madman_quail is being attacked by [Leonin Skyhunter].
Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.).
Turn 4: Madman_quail
Madman_quail casts [Glare of Subdual].
Turn 5: redtilidie
redtilidie plays [Plains].
redtilidie casts [Spear of Heliod].
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.).
Turn 5: Madman_quail
Madman_quail casts [Loxodon Hierarch].
Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.).
Turn 6: redtilidie
redtilidie plays [Plains].
redtilidie casts [Odric, Lunarch Marshal].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Turn 6: Madman_quail
Madman_quail plays [Vitu-Ghazi, the City-Tree].
Madman_quail casts [Avacyn's Pilgrim].
Madman_quail casts [Selvala, Explorer Returned].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 7: redtilidie
redtilidie plays [Plains].
redtilidie casts [Angelic Overseer].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.).
Turn 7: Madman_quail
Madman_quail reveals [Forest].
redtilidie reveals [Precinct Captain].
Madman_quail plays [Forest].
Madman_quail casts [Biovisionary].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Turn 8: redtilidie
Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
redtilidie casts [Lone Rider].
redtilidie casts [Precinct Captain].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Madman_quail is being attacked by [Angelic Overseer].
redtilidie puts triggered ability from [Lone Rider] onto the stack (At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.).
Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.).
Turn 8: Madman_quail
Madman_quail plays [Temple of Mystery].
Madman_quail puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
Madman_quail put a card on the bottom of the library.
Madman_quail casts [Selesnya Charm] targeting [It That Rides as One] (Exile target creature with power 5 or greater.).
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Turn 9: redtilidie
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Madman_quail is being attacked by [Angelic Overseer].
redtilidie casts [Thalia's Lancers].
redtilidie puts triggered ability from [Thalia's Lancers] onto the stack (When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, re...).
redtilidie reveals [Odric, Lunarch Marshal].
Madman_quail activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
Madman_quail's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
Turn 9: Madman_quail
Madman_quail casts [Jade Mage].
Madman_quail reveals [Supply/Demand].
redtilidie reveals [Leonin Skyhunter].
Madman_quail casts [Demand].
Madman_quail reveals [Mirrorweave].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Turn 10: redtilidie
Madman_quail activates an ability of [Glare of Subdual] targeting [Thalia's Lancers] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Jade Mage] ( Create a 1/1 green Saproling creature token.).
Madman_quail's [Jade Mage] creates a Saproling token.
Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.).
redtilidie plays [Plains].
redtilidie casts [Leonin Skyhunter].
redtilidie casts [Solemn Recruit].
redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.).
Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.).
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
??bug?? - Continuous effect should be split into multiple layers
Madman_quail is being attacked by [Angelic Overseer].
Turn 10: Madman_quail
Madman_quail casts [Mirrorweave] targeting [Biovisionary].
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...).
Winner: redtilidie
Game 3 Completed.
Match Winner: redtilidie: 2–1