PennyDreadful Penny Dreadful League/Testing BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Madman_quail,redtilidie == Game 1 (603234622) == PDBot has started watching. Madman_quail joined the game. redtilidie joined the game. Your strconst is out of date (server: abd4e931 / client: e7149354) [League] Bio Glare by madman_quail (13485) vs Keywords by redtilidie (13484) [CHAT] PDBot: [sD] Good luck in your League match! [CHAT] redtilidie: gl hf Madman_quail chooses to play first. [CHAT] Madman_quail: hi, you too Madman_quail keeps this hand. redtilidie keeps this hand. Turn 1: Madman_quail Madman_quail skips their draw step. Madman_quail plays [Simic Guildgate]. Turn 1: redtilidie redtilidie plays [Forbidding Watchtower]. Turn 2: Madman_quail Madman_quail casts [Avacyn's Pilgrim]. Madman_quail plays [Simic Guildgate]. Turn 2: redtilidie redtilidie plays [Plains]. redtilidie casts [Elite Inquisitor]. Turn 3: Madman_quail Madman_quail plays [Plains]. Madman_quail casts [Loxodon Hierarch]. Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.). Turn 3: redtilidie redtilidie plays [Plains]. redtilidie casts [Solemn Recruit]. Turn 4: Madman_quail Madman_quail plays [Plains]. Madman_quail casts [Saproling Burst]. Turn 4: redtilidie redtilidie plays [Plains]. redtilidie casts [Elite Inquisitor]. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Turn 5: Madman_quail Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...). Madman_quail casts [Glare of Subdual]. Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.). redtilidie is being attacked by [Saproling] token, [Saproling] token, and [Loxodon Hierarch]. [Elite Inquisitor] blocks [Loxodon Hierarch]. [Elite Inquisitor] blocks [Loxodon Hierarch]. Blockers for [Loxodon Hierarch] are ordered as follows: [Elite Inquisitor], [Elite Inquisitor] Turn 5: redtilidie redtilidie plays [Plains]. redtilidie casts [Geist-Honored Monk]. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. redtilidie puts triggered ability from [Geist-Honored Monk] onto the stack (When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with f...). redtilidie's [Geist-Honored Monk] creates two Spirit tokens. Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Madman_quail is being attacked by [Elite Inquisitor]. Turn 6: Madman_quail Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...). Madman_quail casts [Biovisionary]. Turn 6: redtilidie Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. [CHAT] Madman_quail: wups haha wrong one redtilidie plays [Plains]. redtilidie casts [Nobilis of War]. Madman_quail is being attacked by [Spirit] token, [Spirit] token, [Geist-Honored Monk], [Elite Inquisitor], [Solemn Recruit], and [Elite Inquisitor]. Madman_quail has conceded from the game. Winner: redtilidie Game 1 Completed. == Game 2 (603236532) == PDBot has started watching. Madman_quail chooses to play first. Madman_quail keeps this hand. redtilidie mulligans to 6 cards. redtilidie keeps this hand. redtilidie put a card on top of redtilidie's library. Turn 1: Madman_quail Madman_quail skips their draw step. Madman_quail plays [Shimmering Grotto]. Turn 1: redtilidie redtilidie plays [Forbidding Watchtower]. Turn 2: Madman_quail Madman_quail plays [Forest]. Madman_quail casts [Kazandu Tuskcaller]. Turn 2: redtilidie redtilidie plays [Plains]. redtilidie casts [Precinct Captain]. Turn 3: Madman_quail Madman_quail plays [Vitu-Ghazi, the City-Tree]. Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up). Turn 3: redtilidie redtilidie plays [Plains]. redtilidie casts [Spear of Heliod]. Madman_quail is being attacked by [Precinct Captain]. redtilidie puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...). redtilidie's [Precinct Captain] creates a Soldier token. Turn 4: Madman_quail Madman_quail plays [Simic Guildgate]. Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up). Turn 4: redtilidie Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.). Madman_quail's [Kazandu Tuskcaller] creates an Elephant token. Madman_quail is being attacked by [Precinct Captain]. redtilidie puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...). redtilidie's [Precinct Captain] creates a Soldier token. redtilidie casts [Elite Inquisitor]. Turn 5: Madman_quail Madman_quail plays [Vitu-Ghazi, the City-Tree]. Madman_quail casts [Glare of Subdual]. Turn 5: redtilidie redtilidie plays [Plains]. Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.). Madman_quail's [Kazandu Tuskcaller] creates an Elephant token. Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail is being attacked by [Elite Inquisitor]. redtilidie casts [Lone Rider]. redtilidie casts [Sungrace Pegasus]. Turn 6: Madman_quail Madman_quail plays [Vitu-Ghazi, the City-Tree]. Madman_quail casts [Saproling Burst]. Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.). Madman_quail's [Kazandu Tuskcaller] creates an Elephant token. Turn 6: redtilidie Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Glare of Subdual] targeting [Sungrace Pegasus] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). redtilidie casts [Precinct Captain]. Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Glare of Subdual] targeting [Lone Rider] ( Tap target artifact or creature.). Turn 7: Madman_quail Madman_quail puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...). Madman_quail plays [Forest]. redtilidie is being attacked by [Saproling] token, [Saproling] token, [Elephant] token, [Elephant] token, and [Elephant] token. [Soldier] token blocks [Saproling] token. [Soldier] token blocks [Saproling] token. Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up). Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up). Madman_quail activates an ability of [Kazandu Tuskcaller] (Level up). Turn 7: redtilidie Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). Madman_quail's [Saproling Burst] creates a Saproling token. Madman_quail activates an ability of [Kazandu Tuskcaller] ( Create a 3/3 green Elephant creature token.). Madman_quail's [Kazandu Tuskcaller] creates an Elephant token. Madman_quail is being attacked by [Precinct Captain], [Sungrace Pegasus], [Elite Inquisitor], and [Precinct Captain]. [Saproling] token blocks [Precinct Captain]. [Saproling] token blocks [Elite Inquisitor]. [Saproling] token blocks [Precinct Captain]. Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Lone Rider] ( Tap target artifact or creature.). redtilidie has conceded from the game. Winner: Madman_quail Game 2 Completed. == Game 3 (603239688) == PDBot has started watching. redtilidie joined the game. redtilidie chooses to play first. redtilidie keeps this hand. Madman_quail keeps this hand. Turn 1: redtilidie redtilidie skips their draw step. redtilidie plays [Forbidding Watchtower]. Turn 1: Madman_quail Madman_quail plays [Forest]. Madman_quail casts [Avacyn's Pilgrim]. Turn 2: redtilidie redtilidie plays [Plains]. redtilidie casts [Elite Inquisitor]. Turn 2: Madman_quail Madman_quail plays [Shimmering Grotto]. Madman_quail casts [Phantom Nantuko]. Turn 3: redtilidie Madman_quail is being attacked by [Elite Inquisitor]. redtilidie casts [Leonin Skyhunter]. Turn 3: Madman_quail Madman_quail plays [Shimmering Grotto]. Madman_quail casts [Loxodon Hierarch]. Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.). Turn 4: redtilidie redtilidie casts [Precinct Captain]. Madman_quail is being attacked by [Leonin Skyhunter]. Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.). Turn 4: Madman_quail Madman_quail casts [Glare of Subdual]. Turn 5: redtilidie redtilidie plays [Plains]. redtilidie casts [Spear of Heliod]. Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.). Turn 5: Madman_quail Madman_quail casts [Loxodon Hierarch]. Madman_quail puts triggered ability from [Loxodon Hierarch] onto the stack (When Loxodon Hierarch enters the battlefield, you gain 4 life.). Turn 6: redtilidie redtilidie plays [Plains]. redtilidie casts [Odric, Lunarch Marshal]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Turn 6: Madman_quail Madman_quail plays [Vitu-Ghazi, the City-Tree]. Madman_quail casts [Avacyn's Pilgrim]. Madman_quail casts [Selvala, Explorer Returned]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). Turn 7: redtilidie redtilidie plays [Plains]. redtilidie casts [Angelic Overseer]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.). Turn 7: Madman_quail Madman_quail reveals [Forest]. redtilidie reveals [Precinct Captain]. Madman_quail plays [Forest]. Madman_quail casts [Biovisionary]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Turn 8: redtilidie Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). redtilidie casts [Lone Rider]. redtilidie casts [Precinct Captain]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Madman_quail is being attacked by [Angelic Overseer]. redtilidie puts triggered ability from [Lone Rider] onto the stack (At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.). Madman_quail activates an ability of [Phantom Nantuko] ( Put a +1/+1 counter on Phantom Nantuko.). Turn 8: Madman_quail Madman_quail plays [Temple of Mystery]. Madman_quail puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). Madman_quail put a card on the bottom of the library. Madman_quail casts [Selesnya Charm] targeting [It That Rides as One] (Exile target creature with power 5 or greater.). redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Turn 9: redtilidie Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Madman_quail is being attacked by [Angelic Overseer]. redtilidie casts [Thalia's Lancers]. redtilidie puts triggered ability from [Thalia's Lancers] onto the stack (When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, re...). redtilidie reveals [Odric, Lunarch Marshal]. Madman_quail activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.). Madman_quail's [Vitu-Ghazi, the City-Tree] creates a Saproling token. Turn 9: Madman_quail Madman_quail casts [Jade Mage]. Madman_quail reveals [Supply/Demand]. redtilidie reveals [Leonin Skyhunter]. Madman_quail casts [Demand]. Madman_quail reveals [Mirrorweave]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Turn 10: redtilidie Madman_quail activates an ability of [Glare of Subdual] targeting [Thalia's Lancers] ( Tap target artifact or creature.). Madman_quail activates an ability of [Jade Mage] ( Create a 1/1 green Saproling creature token.). Madman_quail's [Jade Mage] creates a Saproling token. Madman_quail activates an ability of [Glare of Subdual] targeting [Odric, Lunarch Marshal] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Precinct Captain] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Elite Inquisitor] ( Tap target artifact or creature.). redtilidie plays [Plains]. redtilidie casts [Leonin Skyhunter]. redtilidie casts [Solemn Recruit]. redtilidie puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...). Madman_quail activates an ability of [Glare of Subdual] targeting [Leonin Skyhunter] ( Tap target artifact or creature.). Madman_quail activates an ability of [Glare of Subdual] targeting [Solemn Recruit] ( Tap target artifact or creature.). ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers ??bug?? - Continuous effect should be split into multiple layers Madman_quail is being attacked by [Angelic Overseer]. Turn 10: Madman_quail Madman_quail casts [Mirrorweave] targeting [Biovisionary]. Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Madman_quail puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). redtilidie puts triggered ability from [Biovisionary] onto the stack (At the beginning of the end step, if you control four or more creatures named Biovisionary, you wi...). Winner: redtilidie Game 3 Completed. Match Winner: redtilidie: 2–1