PDBot Stats

Game 595635984

PDBot has started watching.
Sampiro joined the game.
[League] Host doesn't have active run
[CHAT] GSM: Hi
Sampiro chooses to play first.
Sampiro mulligans to 6 cards.
GSM keeps this hand.
Sampiro keeps this hand.
Sampiro put a card on top of Sampiro's library.
Turn 1: Sampiro
Sampiro skips their draw step.
Sampiro plays [Swamp].
Turn 1: GSM
GSM plays [Plains].
GSM casts [Soldier of the Pantheon].
Turn 2: Sampiro
Sampiro plays [Plains].
Sampiro casts [Orzhov Signet].
Turn 2: GSM
GSM plays [Plains].
Sampiro is being attacked by [Soldier of the Pantheon].
GSM casts [Elite Inquisitor].
[CHAT] Sampiro: hi
Turn 3: Sampiro
Sampiro plays [Evolving Wilds].
Turn 3: GSM
GSM plays [Plains].
Sampiro is being attacked by [Elite Inquisitor] and [Soldier of the Pantheon].
GSM casts [Samurai of the Pale Curtain].
[CHAT] PDBot: [sU]Samurai of the Pale Curtain[sU] has a Disadvantageous bug.  Samurai of the Pale Curtain does not exile tokens.
Turn 4: Sampiro
Sampiro plays [Swamp].
Turn 4: GSM
GSM plays [Plains].
Sampiro activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Sampiro is being attacked by [Samurai of the Pale Curtain], [Elite Inquisitor], and [Soldier of the Pantheon].
GSM casts [Voice of All].
GSM chooses black for [Voice of All].
Turn 5: Sampiro
Sampiro has conceded from the game.
Winner: GSM
Game 1 Completed.

Game 595637296

PDBot has started watching.
Sampiro chooses to play first.
Sampiro keeps this hand.
GSM mulligans to 6 cards.
GSM keeps this hand.
GSM put a card on the bottom of the library.
Turn 1: Sampiro
Sampiro skips their draw step.
Sampiro plays [Island].
Turn 1: GSM
GSM plays [Desert of the True].
Sampiro discards [Lonely Sandbar].
Sampiro cycles [Lonely Sandbar].
Turn 2: Sampiro
Sampiro plays [Island].
Sampiro casts [Orzhov Signet].
Turn 2: GSM
GSM plays [Plains].
GSM casts [Seal of Cleansing].
Turn 3: Sampiro
Sampiro casts [Oath of Jace].
Sampiro puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Sampiro draws three cards with [Oath of Jace]'s ability.
Sampiro discards [Magister of Worth].
Sampiro discards [Lavinia of the Tenth].
Sampiro plays [Swamp].
Turn 3: GSM
GSM plays [Plains].
GSM casts [Mastery of the Unseen].
GSM casts [Soldier of the Pantheon].
Turn 4: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
GSM activates an ability of [Seal of Cleansing] targeting [Orzhov Signet] ( Destroy target artifact or enchantment.).
Sampiro plays [Island].
Sampiro casts [Treasure Cruise].
Sampiro draws three cards with [Treasure Cruise].
Turn 4: GSM
GSM plays [Plains].
Sampiro is being attacked by [Soldier of the Pantheon].
Turn 5: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
PennyDreadful
PD
BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
GSM,Sampiro

PDBot has started watching.
Turn 7: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
[League] Host doesn't have active run
Sampiro plays [Swamp].
Sampiro casts [Skinrender].
Sampiro puts triggered ability from [Skinrender] onto the stack targeting [Voice of All] (When Skinrender enters the battlefield, put three -1/-1 counters on target creature.).
Turn 7: GSM
GSM casts [Mastery of the Unseen].
Sampiro is being attacked by manifested creature #2, manifested creature #1, and [Soldier of the Pantheon].
GSM casts [Soldier of the Pantheon].
Turn 8: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Sampiro plays [Island].
Sampiro casts [Mistmeadow Witch].
GSM puts triggered ability from [Soldier of the Pantheon] onto the stack (Whenever an opponent casts a multicolored spell, you gain 1 life.).
GSM puts triggered ability from [Soldier of the Pantheon] onto the stack (Whenever an opponent casts a multicolored spell, you gain 1 life.).
GSM is being attacked by [Skinrender].
[Soldier of the Pantheon] blocks [Skinrender].
Sampiro activates an ability of [Mistmeadow Witch] targeting [Skinrender] ( Exile target creature. Return that card to the battlefield under its owner's control at the begin...).
Sampiro puts triggered ability from [Mistmeadow Witch] onto the stack (Return Skinrender to the battlefield under its owner's control at the beginning of the next end st...).
Sampiro puts triggered ability from [Skinrender] onto the stack targeting [Soldier of the Pantheon] (When Skinrender enters the battlefield, put three -1/-1 counters on target creature.).
Turn 8: GSM
Sampiro is being attacked by manifested creature #2 and manifested creature #1.
[Skinrender] blocks manifested creature #1.
GSM casts [Harm's Way] targeting [Skinrender].
GSM chooses [Skinrender] as a damage source.
2 damage caused by [Skinrender] is redirected from manifested creature #1 to [Skinrender].
GSM plays [Plains].
Turn 9: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Sampiro casts [Cloudblazer].
Sampiro puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.).
Sampiro draws two cards with [Cloudblazer]'s ability.
Sampiro plays [Vivid Marsh].
GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.).
GSM manifests the top card of his or her library with Mastery of the Unseen.
Turn 9: GSM
Turn 10: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Sampiro casts [Cloudblazer].
Sampiro puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.).
Sampiro draws two cards with [Cloudblazer]'s ability.
Sampiro plays [Island].
Sampiro casts [Riftwing Cloudskate].
Sampiro puts triggered ability from [Riftwing Cloudskate] onto the stack targeting [Mastery of the Unseen] (When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.).
GSM turns Samurai of the Pale Curtain (manifested creature #3) face up.
GSM puts triggered ability from [Mastery of the Unseen] onto the stack (Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.).
GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.).
GSM manifests the top card of his or her library with Mastery of the Unseen.
Sampiro returns [Mastery of the Unseen] to its owner's hand with [Riftwing Cloudskate]'s ability.
Turn 10: GSM
GSM casts [Mastery of the Unseen].
Sampiro is being attacked by manifested creature #4, [Samurai of the Pale Curtain], manifested creature #2, and manifested creature #1.
[CHAT] PDBot: [sU]Samurai of the Pale Curtain[sU] has a Disadvantageous bug.  Samurai of the Pale Curtain does not exile tokens.
[Cloudblazer] blocks manifested creature #1.
[Riftwing Cloudskate] blocks manifested creature #2.
[Cloudblazer] blocks manifested creature #4.
GSM reveals manifested creature #4 as Plains.
GSM reveals manifested creature #2 as Plains.
GSM reveals manifested creature #1 as Harm's Way.
Turn 11: Sampiro
Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Sampiro plays [Island].
Sampiro casts [Riftwing Cloudskate].
Sampiro puts triggered ability from [Riftwing Cloudskate] onto the stack targeting [Samurai of the Pale Curtain] (When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.).
GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.).
GSM manifests the top card of his or her library with Mastery of the Unseen.
Sampiro returns [Samurai of the Pale Curtain] to its owner's hand with [Riftwing Cloudskate]'s ability.
GSM is being attacked by [Mistmeadow Witch].
Sampiro activates an ability of [Mistmeadow Witch] targeting [Riftwing Cloudskate] ( Exile target creature. Return that card to the battlefield under its owner's control at the begin...).
Sampiro has conceded from the game.
GSM reveals manifested creature #5 as Kjeldoran Outpost.
Winner: GSM
Game 1 Completed.
Sampiro has left the game.