PennyDreadful PD BuggedCardObserver,LeagueObserver,PennyDreadfulLegality GSM,Sampiro == Game 1 (595635984) == PDBot has started watching. Sampiro joined the game. [League] Host doesn't have active run [CHAT] GSM: Hi Sampiro chooses to play first. Sampiro mulligans to 6 cards. GSM keeps this hand. Sampiro keeps this hand. Sampiro put a card on top of Sampiro's library. Turn 1: Sampiro Sampiro skips their draw step. Sampiro plays [Swamp]. Turn 1: GSM GSM plays [Plains]. GSM casts [Soldier of the Pantheon]. Turn 2: Sampiro Sampiro plays [Plains]. Sampiro casts [Orzhov Signet]. Turn 2: GSM GSM plays [Plains]. Sampiro is being attacked by [Soldier of the Pantheon]. GSM casts [Elite Inquisitor]. [CHAT] Sampiro: hi Turn 3: Sampiro Sampiro plays [Evolving Wilds]. Turn 3: GSM GSM plays [Plains]. Sampiro is being attacked by [Elite Inquisitor] and [Soldier of the Pantheon]. GSM casts [Samurai of the Pale Curtain]. [CHAT] PDBot: [sU]Samurai of the Pale Curtain[sU] has a Disadvantageous bug. Samurai of the Pale Curtain does not exile tokens. Turn 4: Sampiro Sampiro plays [Swamp]. Turn 4: GSM GSM plays [Plains]. Sampiro activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Sampiro is being attacked by [Samurai of the Pale Curtain], [Elite Inquisitor], and [Soldier of the Pantheon]. GSM casts [Voice of All]. GSM chooses black for [Voice of All]. Turn 5: Sampiro Sampiro has conceded from the game. Winner: GSM Game 1 Completed. == Game 2 (595637296) == PDBot has started watching. Sampiro chooses to play first. Sampiro keeps this hand. GSM mulligans to 6 cards. GSM keeps this hand. GSM put a card on the bottom of the library. Turn 1: Sampiro Sampiro skips their draw step. Sampiro plays [Island]. Turn 1: GSM GSM plays [Desert of the True]. Sampiro discards [Lonely Sandbar]. Sampiro cycles [Lonely Sandbar]. Turn 2: Sampiro Sampiro plays [Island]. Sampiro casts [Orzhov Signet]. Turn 2: GSM GSM plays [Plains]. GSM casts [Seal of Cleansing]. Turn 3: Sampiro Sampiro casts [Oath of Jace]. Sampiro puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Sampiro draws three cards with [Oath of Jace]'s ability. Sampiro discards [Magister of Worth]. Sampiro discards [Lavinia of the Tenth]. Sampiro plays [Swamp]. Turn 3: GSM GSM plays [Plains]. GSM casts [Mastery of the Unseen]. GSM casts [Soldier of the Pantheon]. Turn 4: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). GSM activates an ability of [Seal of Cleansing] targeting [Orzhov Signet] ( Destroy target artifact or enchantment.). Sampiro plays [Island]. Sampiro casts [Treasure Cruise]. Sampiro draws three cards with [Treasure Cruise]. Turn 4: GSM GSM plays [Plains]. Sampiro is being attacked by [Soldier of the Pantheon]. Turn 5: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). PennyDreadful PD BuggedCardObserver, LeagueObserver, PennyDreadfulLegality GSM,Sampiro PDBot has started watching. Turn 7: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). [League] Host doesn't have active run Sampiro plays [Swamp]. Sampiro casts [Skinrender]. Sampiro puts triggered ability from [Skinrender] onto the stack targeting [Voice of All] (When Skinrender enters the battlefield, put three -1/-1 counters on target creature.). Turn 7: GSM GSM casts [Mastery of the Unseen]. Sampiro is being attacked by manifested creature #2, manifested creature #1, and [Soldier of the Pantheon]. GSM casts [Soldier of the Pantheon]. Turn 8: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Sampiro plays [Island]. Sampiro casts [Mistmeadow Witch]. GSM puts triggered ability from [Soldier of the Pantheon] onto the stack (Whenever an opponent casts a multicolored spell, you gain 1 life.). GSM puts triggered ability from [Soldier of the Pantheon] onto the stack (Whenever an opponent casts a multicolored spell, you gain 1 life.). GSM is being attacked by [Skinrender]. [Soldier of the Pantheon] blocks [Skinrender]. Sampiro activates an ability of [Mistmeadow Witch] targeting [Skinrender] ( Exile target creature. Return that card to the battlefield under its owner's control at the begin...). Sampiro puts triggered ability from [Mistmeadow Witch] onto the stack (Return Skinrender to the battlefield under its owner's control at the beginning of the next end st...). Sampiro puts triggered ability from [Skinrender] onto the stack targeting [Soldier of the Pantheon] (When Skinrender enters the battlefield, put three -1/-1 counters on target creature.). Turn 8: GSM Sampiro is being attacked by manifested creature #2 and manifested creature #1. [Skinrender] blocks manifested creature #1. GSM casts [Harm's Way] targeting [Skinrender]. GSM chooses [Skinrender] as a damage source. 2 damage caused by [Skinrender] is redirected from manifested creature #1 to [Skinrender]. GSM plays [Plains]. Turn 9: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Sampiro casts [Cloudblazer]. Sampiro puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.). Sampiro draws two cards with [Cloudblazer]'s ability. Sampiro plays [Vivid Marsh]. GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.). GSM manifests the top card of his or her library with Mastery of the Unseen. Turn 9: GSM Turn 10: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Sampiro casts [Cloudblazer]. Sampiro puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.). Sampiro draws two cards with [Cloudblazer]'s ability. Sampiro plays [Island]. Sampiro casts [Riftwing Cloudskate]. Sampiro puts triggered ability from [Riftwing Cloudskate] onto the stack targeting [Mastery of the Unseen] (When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.). GSM turns Samurai of the Pale Curtain (manifested creature #3) face up. GSM puts triggered ability from [Mastery of the Unseen] onto the stack (Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.). GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.). GSM manifests the top card of his or her library with Mastery of the Unseen. Sampiro returns [Mastery of the Unseen] to its owner's hand with [Riftwing Cloudskate]'s ability. Turn 10: GSM GSM casts [Mastery of the Unseen]. Sampiro is being attacked by manifested creature #4, [Samurai of the Pale Curtain], manifested creature #2, and manifested creature #1. [CHAT] PDBot: [sU]Samurai of the Pale Curtain[sU] has a Disadvantageous bug. Samurai of the Pale Curtain does not exile tokens. [Cloudblazer] blocks manifested creature #1. [Riftwing Cloudskate] blocks manifested creature #2. [Cloudblazer] blocks manifested creature #4. GSM reveals manifested creature #4 as Plains. GSM reveals manifested creature #2 as Plains. GSM reveals manifested creature #1 as Harm's Way. Turn 11: Sampiro Sampiro puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Sampiro plays [Island]. Sampiro casts [Riftwing Cloudskate]. Sampiro puts triggered ability from [Riftwing Cloudskate] onto the stack targeting [Samurai of the Pale Curtain] (When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.). GSM activates an ability of [Mastery of the Unseen] ( Manifest the top card of your library.). GSM manifests the top card of his or her library with Mastery of the Unseen. Sampiro returns [Samurai of the Pale Curtain] to its owner's hand with [Riftwing Cloudskate]'s ability. GSM is being attacked by [Mistmeadow Witch]. Sampiro activates an ability of [Mistmeadow Witch] targeting [Riftwing Cloudskate] ( Exile target creature. Return that card to the battlefield under its owner's control at the begin...). Sampiro has conceded from the game. GSM reveals manifested creature #5 as Kjeldoran Outpost. Winner: GSM Game 1 Completed. Sampiro has left the game.