Game 594250746
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[League] Cleansing Control V1 by back_alley_g (11415) vs Golgari Orders by cameleons (11417)
[CHAT] PDBot: [sD] Good luck in your League match!
Back_Alley_G chooses to play first.
Back_Alley_G mulligans to 6 cards.
Cameleons keeps this hand.
Back_Alley_G mulligans to 5 cards.
Back_Alley_G keeps this hand.
[CHAT] Cameleons: gl&hf
Back_Alley_G put a card on top of Back_Alley_G's library.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
[CHAT] Back_Alley_G: gl and hf
Back_Alley_G plays [Plains].
Turn 1: Cameleons
Cameleons plays [Opulent Palace].
Turn 2: Back_Alley_G
Back_Alley_G plays [Calciform Pools].
Turn 2: Cameleons
Cameleons plays [Forest].
Cameleons casts [Reassembling Skeleton].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 3: Back_Alley_G
Back_Alley_G plays [Plains].
Turn 3: Cameleons
Cameleons plays [Forest].
Cameleons casts [Ulvenwald Mysteries].
Back_Alley_G is being attacked by [Reassembling Skeleton].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 4: Back_Alley_G
Back_Alley_G plays [Encroaching Wastes].
Turn 4: Cameleons
Cameleons plays [Swamp].
Back_Alley_G is being attacked by [Reassembling Skeleton].
Cameleons casts [Elves of Deep Shadow].
Cameleons casts [Blisterpod].
Cameleons casts [Reassembling Skeleton].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Back_Alley_G casts [Azorius Charm] (Draw a card.).
Back_Alley_G draws a card with [Azorius Charm].
Turn 5: Back_Alley_G
Back_Alley_G plays [Calciform Pools].
Back_Alley_G casts [Planar Outburst].
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...).
Cameleons's [Blisterpod] creates an Eldrazi Scion token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Turn 5: Cameleons
Cameleons plays [Forest].
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Back_Alley_G is being attacked by [Eldrazi Scion] token.
Turn 6: Back_Alley_G
Back_Alley_G casts [Hieroglyphic Illumination].
Back_Alley_G draws two cards with [Hieroglyphic Illumination].
Back_Alley_G plays [Lonely Sandbar].
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Turn 6: Cameleons
Cameleons plays [Swamp].
Back_Alley_G is being attacked by [Human Soldier] token, [Reassembling Skeleton], and [Human Soldier] token.
Cameleons casts [Desecration Demon].
Turn 7: Back_Alley_G
Back_Alley_G plays [Plains].
Cameleons puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Turn 7: Cameleons
Cameleons plays [Grim Backwoods].
Cameleons puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G is being attacked by [Reassembling Skeleton], [Desecration Demon], [Human Soldier] token, [Reassembling Skeleton], and [Human Soldier] token.
Back_Alley_G casts [Hieroglyphic Illumination].
Back_Alley_G draws two cards with [Hieroglyphic Illumination].
Back_Alley_G casts [Immolating Glare] targeting [Desecration Demon].
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons casts [Jarad's Orders].
Cameleons reveals [Troll Ascetic].
Cameleons puts [Troll Ascetic] into hand.
Cameleons puts [Reassembling Skeleton] into their graveyard.
Cameleons casts [Troll Ascetic].
Turn 8: Back_Alley_G
Back_Alley_G casts [Planar Cleansing].
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Back_Alley_G plays [Island].
Turn 8: Cameleons
Cameleons plays [Sandsteppe Citadel].
Cameleons casts [Ulvenwald Mysteries].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 9: Back_Alley_G
Back_Alley_G casts [Azorius Charm] (Draw a card.).
Back_Alley_G draws a card with [Azorius Charm].
Back_Alley_G casts [Treasure Cruise].
Back_Alley_G draws three cards with [Treasure Cruise].
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Turn 9: Cameleons
Back_Alley_G is being attacked by [Reassembling Skeleton] and [Reassembling Skeleton].
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Cameleons casts [Blisterpod].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 10: Back_Alley_G
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Back_Alley_G casts [Secrets of the Golden City].
Back_Alley_G draws three cards with [Secrets of the Golden City].
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Turn 10: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Fallen Ideal] targeting [Blisterpod].
Back_Alley_G is being attacked by [Reassembling Skeleton], [Human Soldier] token, [Blisterpod], [Human Soldier] token, [Reassembling Skeleton], and [Reassembling Skeleton].
Back_Alley_G activates an ability of [Encroaching Wastes] targeting [Grim Backwoods] ( Destroy target nonbasic land.).
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Turn 11: Back_Alley_G
Back_Alley_G casts [Winds of Rath].
Cameleons activates an ability of [Blisterpod] ( This creature gets +2/+1 until end of turn.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons activates an ability of [Blisterpod] ( This creature gets +2/+1 until end of turn.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Back_Alley_G casts [Descendant of Kiyomaro].
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Turn 11: Cameleons
Cameleons casts [Putrefy] targeting [Descendant of Kiyomaro].
Cameleons plays [Sandsteppe Citadel].
Back_Alley_G is being attacked by [Reassembling Skeleton], [Reassembling Skeleton], and [Blisterpod].
Back_Alley_G casts [Azorius Charm] targeting [Blisterpod] (Put target attacking or blocking creature on top of its owner's library.).
Cameleons puts triggered ability from [Fallen Ideal] onto the stack (When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's...).
Cameleons casts [Fallen Ideal] targeting [Reassembling Skeleton].
Turn 12: Back_Alley_G
Back_Alley_G plays [Seaside Citadel].
Back_Alley_G casts [Secrets of the Golden City].
Back_Alley_G draws three cards with [Secrets of the Golden City].
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Turn 12: Cameleons
Back_Alley_G is being attacked by [Human Soldier] token, [Reassembling Skeleton], and [Reassembling Skeleton].
Back_Alley_G casts [Pulse of the Fields].
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.).
Back_Alley_G casts [Pulse of the Fields].
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.).
Winner: Cameleons
Game 1 Completed.
Cameleons has left the game.
Game 594255158
PDBot has started watching.
Back_Alley_G joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
Cameleons keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 1: Cameleons
Cameleons plays [Sandsteppe Citadel].
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
Turn 2: Cameleons
Cameleons plays [Forest].
Cameleons casts [Blisterpod].
Turn 3: Back_Alley_G
Back_Alley_G plays [Plains].
Turn 3: Cameleons
Cameleons plays [Swamp].
Back_Alley_G is being attacked by [Blisterpod].
Cameleons casts [Bloodthrone Vampire].
Back_Alley_G casts [Dissolve] targeting [Bloodthrone Vampire].
Back_Alley_G put a card on top of Back_Alley_G's library.
Cameleons casts [Blisterpod].
Turn 4: Back_Alley_G
Back_Alley_G plays [Island].
Turn 4: Cameleons
Back_Alley_G is being attacked by [Blisterpod] and [Blisterpod].
Cameleons plays [Swamp].
Cameleons casts [Jarad's Orders].
Back_Alley_G casts [Power Sink] targeting [Jarad's Orders]. (X is 3).
Turn 5: Back_Alley_G
Back_Alley_G plays [Encroaching Wastes].
Back_Alley_G casts [Phyrexian Furnace].
Back_Alley_G activates an ability of [Phyrexian Furnace] targeting Cameleons ( Exile the bottom card of target player's graveyard.).
Turn 5: Cameleons
Cameleons plays [Forest].
Back_Alley_G is being attacked by [Blisterpod] and [Blisterpod].
Cameleons casts [Troll Ascetic].
Turn 6: Back_Alley_G
Back_Alley_G plays [Plains].
Back_Alley_G activates an ability of [Phyrexian Furnace] targeting Cameleons ( Exile the bottom card of target player's graveyard.).
Turn 6: Cameleons
Cameleons plays [Opulent Palace].
Cameleons casts [Ulvenwald Mysteries].
Back_Alley_G is being attacked by [Troll Ascetic], [Blisterpod], and [Blisterpod].
Back_Alley_G casts [Stroke of Genius] targeting Back_Alley_G. (X is 3).
Back_Alley_G draws three cards with [Stroke of Genius].
Turn 7: Back_Alley_G
Back_Alley_G plays [Island].
Turn 7: Cameleons
Back_Alley_G is being attacked by [Troll Ascetic], [Blisterpod], and [Blisterpod].
Cameleons casts [Lay Bare the Heart] targeting Back_Alley_G.
Back_Alley_G casts [Dissolve] targeting [Lay Bare the Heart].
Back_Alley_G put a card on top of Back_Alley_G's library.
Back_Alley_G activates an ability of [Phyrexian Furnace] targeting [Lay Bare the Heart] ( Exile target card from a graveyard. Draw a card.).
Back_Alley_G draws a card with [Phyrexian Furnace]'s ability.
Turn 8: Back_Alley_G
Back_Alley_G plays [Plains].
Back_Alley_G casts [Winds of Rath].
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...).
Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Blisterpod] creates an Eldrazi Scion token.
Cameleons's [Blisterpod] creates an Eldrazi Scion token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons's [Ulvenwald Mysteries] creates a Clue token.
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Cameleons activates an ability of [Clue] token ( Draw a card.).
Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token.
Cameleons draws a card with [Clue] token's ability.
Turn 8: Cameleons
Back_Alley_G is being attacked by [Human Soldier] token, [Human Soldier] token, [Eldrazi Scion] token, and [Eldrazi Scion] token.
Cameleons casts [Elves of Deep Shadow].
Back_Alley_G discards [Hieroglyphic Illumination].
Back_Alley_G cycles [Hieroglyphic Illumination].
Cameleons casts [Elves of Deep Shadow].
Back_Alley_G discards [Lonely Sandbar].
Back_Alley_G cycles [Lonely Sandbar].
Turn 9: Back_Alley_G
Back_Alley_G discards [Hieroglyphic Illumination].
Back_Alley_G cycles [Hieroglyphic Illumination].
Back_Alley_G has conceded from the game.
Winner: Cameleons
Game 2 Completed.
Match Winner: Cameleons: 2–0