PennyDreadful Penny Dreadful League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Back_Alley_G,Cameleons == Game 1 (594250746) == PDBot has started watching. [League] Cleansing Control V1 by back_alley_g (11415) vs Golgari Orders by cameleons (11417) [CHAT] PDBot: [sD] Good luck in your League match! Back_Alley_G chooses to play first. Back_Alley_G mulligans to 6 cards. Cameleons keeps this hand. Back_Alley_G mulligans to 5 cards. Back_Alley_G keeps this hand. [CHAT] Cameleons: gl&hf Back_Alley_G put a card on top of Back_Alley_G's library. Turn 1: Back_Alley_G Back_Alley_G skips their draw step. [CHAT] Back_Alley_G: gl and hf Back_Alley_G plays [Plains]. Turn 1: Cameleons Cameleons plays [Opulent Palace]. Turn 2: Back_Alley_G Back_Alley_G plays [Calciform Pools]. Turn 2: Cameleons Cameleons plays [Forest]. Cameleons casts [Reassembling Skeleton]. Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 3: Back_Alley_G Back_Alley_G plays [Plains]. Turn 3: Cameleons Cameleons plays [Forest]. Cameleons casts [Ulvenwald Mysteries]. Back_Alley_G is being attacked by [Reassembling Skeleton]. Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 4: Back_Alley_G Back_Alley_G plays [Encroaching Wastes]. Turn 4: Cameleons Cameleons plays [Swamp]. Back_Alley_G is being attacked by [Reassembling Skeleton]. Cameleons casts [Elves of Deep Shadow]. Cameleons casts [Blisterpod]. Cameleons casts [Reassembling Skeleton]. Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Back_Alley_G casts [Azorius Charm] (Draw a card.). Back_Alley_G draws a card with [Azorius Charm]. Turn 5: Back_Alley_G Back_Alley_G plays [Calciform Pools]. Back_Alley_G casts [Planar Outburst]. Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...). Cameleons's [Blisterpod] creates an Eldrazi Scion token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Turn 5: Cameleons Cameleons plays [Forest]. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Back_Alley_G is being attacked by [Eldrazi Scion] token. Turn 6: Back_Alley_G Back_Alley_G casts [Hieroglyphic Illumination]. Back_Alley_G draws two cards with [Hieroglyphic Illumination]. Back_Alley_G plays [Lonely Sandbar]. Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Turn 6: Cameleons Cameleons plays [Swamp]. Back_Alley_G is being attacked by [Human Soldier] token, [Reassembling Skeleton], and [Human Soldier] token. Cameleons casts [Desecration Demon]. Turn 7: Back_Alley_G Back_Alley_G plays [Plains]. Cameleons puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...). Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Turn 7: Cameleons Cameleons plays [Grim Backwoods]. Cameleons puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...). Back_Alley_G is being attacked by [Reassembling Skeleton], [Desecration Demon], [Human Soldier] token, [Reassembling Skeleton], and [Human Soldier] token. Back_Alley_G casts [Hieroglyphic Illumination]. Back_Alley_G draws two cards with [Hieroglyphic Illumination]. Back_Alley_G casts [Immolating Glare] targeting [Desecration Demon]. Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons casts [Jarad's Orders]. Cameleons reveals [Troll Ascetic]. Cameleons puts [Troll Ascetic] into hand. Cameleons puts [Reassembling Skeleton] into their graveyard. Cameleons casts [Troll Ascetic]. Turn 8: Back_Alley_G Back_Alley_G casts [Planar Cleansing]. Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Back_Alley_G plays [Island]. Turn 8: Cameleons Cameleons plays [Sandsteppe Citadel]. Cameleons casts [Ulvenwald Mysteries]. Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 9: Back_Alley_G Back_Alley_G casts [Azorius Charm] (Draw a card.). Back_Alley_G draws a card with [Azorius Charm]. Back_Alley_G casts [Treasure Cruise]. Back_Alley_G draws three cards with [Treasure Cruise]. Back_Alley_G plays [Tranquil Cove]. Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Turn 9: Cameleons Back_Alley_G is being attacked by [Reassembling Skeleton] and [Reassembling Skeleton]. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Cameleons casts [Blisterpod]. Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 10: Back_Alley_G Back_Alley_G plays [Tranquil Cove]. Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Back_Alley_G casts [Secrets of the Golden City]. Back_Alley_G draws three cards with [Secrets of the Golden City]. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Turn 10: Cameleons Cameleons plays [Swamp]. Cameleons casts [Fallen Ideal] targeting [Blisterpod]. Back_Alley_G is being attacked by [Reassembling Skeleton], [Human Soldier] token, [Blisterpod], [Human Soldier] token, [Reassembling Skeleton], and [Reassembling Skeleton]. Back_Alley_G activates an ability of [Encroaching Wastes] targeting [Grim Backwoods] ( Destroy target nonbasic land.). Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Turn 11: Back_Alley_G Back_Alley_G casts [Winds of Rath]. Cameleons activates an ability of [Blisterpod] ( This creature gets +2/+1 until end of turn.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons activates an ability of [Blisterpod] ( This creature gets +2/+1 until end of turn.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Back_Alley_G casts [Descendant of Kiyomaro]. Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Turn 11: Cameleons Cameleons casts [Putrefy] targeting [Descendant of Kiyomaro]. Cameleons plays [Sandsteppe Citadel]. Back_Alley_G is being attacked by [Reassembling Skeleton], [Reassembling Skeleton], and [Blisterpod]. Back_Alley_G casts [Azorius Charm] targeting [Blisterpod] (Put target attacking or blocking creature on top of its owner's library.). Cameleons puts triggered ability from [Fallen Ideal] onto the stack (When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's...). Cameleons casts [Fallen Ideal] targeting [Reassembling Skeleton]. Turn 12: Back_Alley_G Back_Alley_G plays [Seaside Citadel]. Back_Alley_G casts [Secrets of the Golden City]. Back_Alley_G draws three cards with [Secrets of the Golden City]. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Turn 12: Cameleons Back_Alley_G is being attacked by [Human Soldier] token, [Reassembling Skeleton], and [Reassembling Skeleton]. Back_Alley_G casts [Pulse of the Fields]. Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.). Back_Alley_G casts [Pulse of the Fields]. Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.). Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Cameleons activates an ability of [Reassembling Skeleton] ( This creature gets +2/+1 until end of turn.). Winner: Cameleons Game 1 Completed. Cameleons has left the game. == Game 2 (594255158) == PDBot has started watching. Back_Alley_G joined the game. Back_Alley_G chooses to play first. Back_Alley_G keeps this hand. Cameleons keeps this hand. Turn 1: Back_Alley_G Back_Alley_G skips their draw step. Back_Alley_G plays [Tranquil Cove]. Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 1: Cameleons Cameleons plays [Sandsteppe Citadel]. Turn 2: Back_Alley_G Back_Alley_G plays [Island]. Turn 2: Cameleons Cameleons plays [Forest]. Cameleons casts [Blisterpod]. Turn 3: Back_Alley_G Back_Alley_G plays [Plains]. Turn 3: Cameleons Cameleons plays [Swamp]. Back_Alley_G is being attacked by [Blisterpod]. Cameleons casts [Bloodthrone Vampire]. Back_Alley_G casts [Dissolve] targeting [Bloodthrone Vampire]. Back_Alley_G put a card on top of Back_Alley_G's library. Cameleons casts [Blisterpod]. Turn 4: Back_Alley_G Back_Alley_G plays [Island]. Turn 4: Cameleons Back_Alley_G is being attacked by [Blisterpod] and [Blisterpod]. Cameleons plays [Swamp]. Cameleons casts [Jarad's Orders]. Back_Alley_G casts [Power Sink] targeting [Jarad's Orders]. (X is 3). Turn 5: Back_Alley_G Back_Alley_G plays [Encroaching Wastes]. Back_Alley_G casts [Phyrexian Furnace]. Back_Alley_G activates an ability of [Phyrexian Furnace] targeting Cameleons ( Exile the bottom card of target player's graveyard.). Turn 5: Cameleons Cameleons plays [Forest]. Back_Alley_G is being attacked by [Blisterpod] and [Blisterpod]. Cameleons casts [Troll Ascetic]. Turn 6: Back_Alley_G Back_Alley_G plays [Plains]. Back_Alley_G activates an ability of [Phyrexian Furnace] targeting Cameleons ( Exile the bottom card of target player's graveyard.). Turn 6: Cameleons Cameleons plays [Opulent Palace]. Cameleons casts [Ulvenwald Mysteries]. Back_Alley_G is being attacked by [Troll Ascetic], [Blisterpod], and [Blisterpod]. Back_Alley_G casts [Stroke of Genius] targeting Back_Alley_G. (X is 3). Back_Alley_G draws three cards with [Stroke of Genius]. Turn 7: Back_Alley_G Back_Alley_G plays [Island]. Turn 7: Cameleons Back_Alley_G is being attacked by [Troll Ascetic], [Blisterpod], and [Blisterpod]. Cameleons casts [Lay Bare the Heart] targeting Back_Alley_G. Back_Alley_G casts [Dissolve] targeting [Lay Bare the Heart]. Back_Alley_G put a card on top of Back_Alley_G's library. Back_Alley_G activates an ability of [Phyrexian Furnace] targeting [Lay Bare the Heart] ( Exile target card from a graveyard. Draw a card.). Back_Alley_G draws a card with [Phyrexian Furnace]'s ability. Turn 8: Back_Alley_G Back_Alley_G plays [Plains]. Back_Alley_G casts [Winds of Rath]. Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...). Cameleons puts triggered ability from [Blisterpod] onto the stack (When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has 'Sacrifice this ...). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Blisterpod] creates an Eldrazi Scion token. Cameleons's [Blisterpod] creates an Eldrazi Scion token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons's [Ulvenwald Mysteries] creates a Clue token. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Cameleons activates an ability of [Clue] token ( Draw a card.). Cameleons puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Cameleons's [Ulvenwald Mysteries] creates a Human Soldier token. Cameleons draws a card with [Clue] token's ability. Turn 8: Cameleons Back_Alley_G is being attacked by [Human Soldier] token, [Human Soldier] token, [Eldrazi Scion] token, and [Eldrazi Scion] token. Cameleons casts [Elves of Deep Shadow]. Back_Alley_G discards [Hieroglyphic Illumination]. Back_Alley_G cycles [Hieroglyphic Illumination]. Cameleons casts [Elves of Deep Shadow]. Back_Alley_G discards [Lonely Sandbar]. Back_Alley_G cycles [Lonely Sandbar]. Turn 9: Back_Alley_G Back_Alley_G discards [Hieroglyphic Illumination]. Back_Alley_G cycles [Hieroglyphic Illumination]. Back_Alley_G has conceded from the game. Winner: Cameleons Game 2 Completed. Match Winner: Cameleons: 2–0