PDBot Stats

Game 594030098

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Merawder joined the game.
[League] Birthday Stax by merawder (11387) vs Jeskai Dynavolt by nucleosynth (11379)
[CHAT] PDBot: [sD] Good luck in your League match!
[CHAT] nucleosynth: hey gl hf
[CHAT] Merawder: hi!
Merawder chooses to play first.
Merawder keeps this hand.
nucleosynth keeps this hand.
Turn 1: Merawder
Merawder skips their draw step.
Merawder plays [Seaside Citadel].
Turn 1: nucleosynth
nucleosynth plays [Mystic Monastery].
Turn 2: Merawder
Merawder plays [Island].
Merawder casts [Dimir Signet].
Turn 2: nucleosynth
nucleosynth plays [Izzet Guildgate].
Turn 3: Merawder
Merawder plays [Tranquil Garden].
Merawder casts [Surveilling Sprite].
Merawder casts [Palace Familiar].
Turn 3: nucleosynth
nucleosynth plays [Island].
Turn 4: Merawder
nucleosynth is being attacked by [Palace Familiar] and [Surveilling Sprite].
Merawder casts [Palace Familiar].
Merawder casts [Surveilling Sprite].
nucleosynth casts [Dissolve] targeting [Surveilling Sprite].
nucleosynth put a card on the bottom of the library.
Turn 4: nucleosynth
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: Merawder
nucleosynth is being attacked by [Palace Familiar], [Palace Familiar], and [Surveilling Sprite].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Tranquil Garden].
nucleosynth casts [Anticipate].
Turn 5: nucleosynth
nucleosynth plays [Plains].
Merawder casts [Perilous Research].
Merawder draws two cards with [Perilous Research].
Merawder sacrifices [Surveilling Sprite].
Merawder puts triggered ability from [Surveilling Sprite] onto the stack (When Surveilling Sprite dies, you may draw a card.).
Merawder draws a card with [Surveilling Sprite]'s ability.
Turn 6: Merawder
nucleosynth is being attacked by [Palace Familiar] and [Palace Familiar].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
nucleosynth casts [Prophetic Bolt] targeting [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder's [Gift of Immortality] is countered because it has no legal targets.
Turn 6: nucleosynth
nucleosynth plays [Plains].
nucleosynth casts [Dynavolt Tower].
Turn 7: Merawder
Merawder casts [Treasure Cruise].
nucleosynth casts [Dissolve] targeting [Treasure Cruise].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth put a card on top of nucleosynth's library.
Merawder plays [Island].
Merawder casts [Smokestack].
nucleosynth is being attacked by [Palace Familiar].
[CHAT] nucleosynth: was worried about that
Turn 7: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth casts [Anticipate].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth plays [Thawing Glaciers].
Turn 8: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth is being attacked by [Palace Familiar].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
nucleosynth casts [Hieroglyphic Illumination].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws two cards with [Hieroglyphic Illumination].
nucleosynth activates an ability of [Dynavolt Tower] targeting [Palace Familiar] ( Dynavolt Tower deals 3 damage to target creature or player.).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder's [Gift of Immortality] is countered because it has no legal targets.
Merawder plays [Seaside Citadel].
Turn 8: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Plains].
nucleosynth casts [Dynavolt Tower].
Turn 9: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Tranquil Garden].
Merawder chooses not to use [Smokestack]'s ability.
Merawder casts [Alchemist's Apprentice].
Merawder casts [Smokestack].
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 9: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Plains].
nucleosynth plays [Thawing Glaciers].
Turn 10: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Smokestack].
Merawder chooses not to use [Smokestack]'s ability.
Merawder chooses not to use [Smokestack]'s ability.
nucleosynth is being attacked by [Alchemist's Apprentice].
Merawder plays [Island].
nucleosynth casts [Telling Time].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth put a card in his or her hand.
nucleosynth put a card on top of their library.
nucleosynth activates an ability of [Dynavolt Tower] targeting [Alchemist's Apprentice] ( Dynavolt Tower deals 3 damage to target creature or player.).
Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.).
Merawder draws a card with [Alchemist's Apprentice]'s ability.
nucleosynth's Dynavolt Tower is countered because it has no legal targets.
Turn 10: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth discards [Hieroglyphic Illumination].
nucleosynth cycles [Hieroglyphic Illumination].
nucleosynth sacrifices [Island].
nucleosynth casts [Treasure Cruise].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws three cards with [Treasure Cruise].
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
nucleosynth discards [End Hostilities].
Turn 11: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Dimir Signet].
Merawder chooses not to use [Smokestack]'s ability.
Merawder casts [Sailor of Means].
nucleosynth casts [Dissolve] targeting [Sailor of Means].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth put a card on top of nucleosynth's library.
Turn 11: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth sacrifices [Island].
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 12: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Island].
Merawder chooses not to use [Smokestack]'s ability.
Merawder casts [Dimir Signet].
nucleosynth casts [Counterflux] targeting [Dimir Signet].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.).
Turn 12: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Island].
nucleosynth plays [Thawing Glaciers].
Turn 13: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Tranquil Garden].
Merawder chooses not to use [Smokestack]'s ability.
Merawder has conceded from the game.
Winner: nucleosynth
Game 1 Completed.
Merawder has left the game.

Game 594033854

PDBot has started watching.
Merawder chooses to play first.
Merawder keeps this hand.
nucleosynth keeps this hand.
Turn 1: Merawder
Merawder skips their draw step.
Merawder plays [Island].
Turn 1: nucleosynth
nucleosynth plays [Evolving Wilds].
nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 2: Merawder
Merawder plays [Seaside Citadel].
Turn 2: nucleosynth
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 3: Merawder
Merawder plays [Plains].
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Turn 3: nucleosynth
nucleosynth plays [Mountain].
Turn 4: Merawder
nucleosynth is being attacked by [Sailor of Means].
Merawder casts [Palace Familiar].
nucleosynth casts [Telling Time].
nucleosynth put a card in his or her hand.
nucleosynth put a card on top of their library.
Turn 4: nucleosynth
nucleosynth plays [Mystic Monastery].
Turn 5: Merawder
nucleosynth is being attacked by [Palace Familiar] and [Sailor of Means].
Merawder casts [Palace Familiar].
nucleosynth casts [Anticipate].
Turn 5: nucleosynth
nucleosynth plays [Evolving Wilds].
Turn 6: Merawder
nucleosynth is being attacked by [Palace Familiar], [Palace Familiar], and [Sailor of Means].
Merawder casts [Sailor of Means].
nucleosynth casts [Anticipate].
nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Turn 6: nucleosynth
nucleosynth plays [Calciform Pools].
nucleosynth casts [Radiant Flames] (with 3 colors).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder draws a card with [Palace Familiar]'s ability.
Turn 7: Merawder
nucleosynth is being attacked by [Sailor of Means] and [Sailor of Means].
Merawder plays [Tranquil Garden].
Merawder casts [Smokestack].
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 7: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth casts [Treasure Cruise].
Merawder casts [Unsubstantiate] targeting [Treasure Cruise].
Merawder returns [Treasure Cruise] to its owner's hand with [Unsubstantiate].
nucleosynth plays [Island].
nucleosynth casts [Padeem, Consul of Innovation].
Turn 8: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder casts [Gift of Immortality] targeting [Sailor of Means].
nucleosynth is being attacked by [Sailor of Means] and [Sailor of Means].
[Padeem, Consul of Innovation] blocks [Sailor of Means].
Merawder plays [Lonely Sandbar].
Turn 8: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Mountain].
nucleosynth plays [Plains].
nucleosynth casts [Aetherling].
Merawder is being attacked by [Padeem, Consul of Innovation].
Turn 9: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Sailor of Means].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder casts [Dimir Signet].
Merawder casts [Smokestack].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Sailor of Means at the beginning of the ...).
Turn 9: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Plains].
nucleosynth sacrifices [Island].
nucleosynth activates an ability of [Aetherling] ( Aetherling can't be blocked this turn.).
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
nucleosynth plays [Mountain].
Merawder is being attacked by [Aetherling].
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
Turn 10: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Gift of Immortality].
Merawder sacrifices [Sailor of Means].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder casts [Alchemist's Apprentice].
Merawder casts [Smokestack].
nucleosynth discards [Hieroglyphic Illumination].
nucleosynth cycles [Hieroglyphic Illumination].
nucleosynth casts [Lat-Nam's Legacy].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Sailor of Means at the beginning of the ...).
Turn 10: nucleosynth
nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth sacrifices [Calciform Pools].
nucleosynth sacrifices [Island].
nucleosynth sacrifices [Mountain].
nucleosynth sacrifices [Island].
nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability.
nucleosynth activates an ability of [Aetherling] ( Aetherling can't be blocked this turn.).
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.).
nucleosynth casts [Treasure Cruise].
Merawder casts [Gainsay] targeting [Treasure Cruise].
nucleosynth has conceded from the game.
Winner: Merawder
Game 2 Completed.

Game 594037216

PDBot has started watching.
nucleosynth chooses to play first.
nucleosynth keeps this hand.
Merawder keeps this hand.
Turn 1: nucleosynth
nucleosynth skips their draw step.
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 1: Merawder
Merawder plays [Plains].
Turn 2: nucleosynth
nucleosynth plays [Island].
Turn 2: Merawder
Merawder plays [Moorland Haunt].
Merawder casts [Dimir Signet].
nucleosynth casts [Power Sink] targeting [Dimir Signet]. (X is 1).
Turn 3: nucleosynth
nucleosynth plays [Plains].
Turn 3: Merawder
nucleosynth casts [Anticipate].
Turn 4: nucleosynth
Turn 4: Merawder
Merawder plays [Plains].
nucleosynth casts [Anticipate].
Turn 5: nucleosynth
Turn 5: Merawder
Merawder plays [Seaside Citadel].
nucleosynth casts [Lat-Nam's Legacy].
Turn 6: nucleosynth
nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability.
nucleosynth plays [Izzet Guildgate].
Turn 6: Merawder
Merawder casts [Palace Familiar].
Turn 7: nucleosynth
nucleosynth plays [Calciform Pools].
Turn 7: Merawder
nucleosynth is being attacked by [Palace Familiar].
Merawder casts [Sailor of Means].
nucleosynth casts [Dissolve] targeting [Sailor of Means].
nucleosynth put a card on the bottom of the library.
Merawder plays [Seaside Citadel].
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 8: nucleosynth
nucleosynth plays [Mystic Monastery].
Turn 8: Merawder
nucleosynth is being attacked by [Palace Familiar].
nucleosynth casts [Prophetic Bolt] targeting [Palace Familiar].
Merawder casts [Unsubstantiate] targeting [Prophetic Bolt].
Merawder returns [Prophetic Bolt] to its owner's hand with [Unsubstantiate].
Turn 9: nucleosynth
nucleosynth plays [Thawing Glaciers].
nucleosynth exiles [Sailor of Means] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 9: Merawder
nucleosynth is being attacked by [Spirit] token and [Palace Familiar].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
nucleosynth casts [Burst Lightning] targeting [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder's [Gift of Immortality] is countered because it has no legal targets.
nucleosynth casts [Hieroglyphic Illumination].
nucleosynth draws two cards with [Hieroglyphic Illumination].
Turn 10: nucleosynth
nucleosynth plays [Mystic Monastery].
Turn 10: Merawder
Merawder plays [Island].
nucleosynth is being attacked by [Spirit] token.
Merawder casts [Smokestack].
nucleosynth casts [Counterbore] targeting [Smokestack].
Merawder casts [Unsubstantiate] targeting [Counterbore].
Merawder returns [Counterbore] to its owner's hand with [Unsubstantiate].
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 11: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth plays [Thawing Glaciers].
nucleosynth casts [Forsake the Worldly] targeting [Smokestack].
Turn 11: Merawder
Merawder plays [Cloudcrest Lake].
Merawder casts [Smokestack].
nucleosynth is being attacked by [Spirit] token.
nucleosynth casts [Hieroglyphic Illumination].
nucleosynth draws two cards with [Hieroglyphic Illumination].
Turn 12: nucleosynth
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
nucleosynth casts [Forsake the Worldly] targeting [Smokestack].
Merawder exiles [Palace Familiar] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 12: Merawder
nucleosynth is being attacked by [Spirit] token and [Spirit] token.
Merawder casts [Palace Familiar].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder casts [Sailor of Means].
nucleosynth casts [Counterbore] targeting [Sailor of Means].
Turn 13: nucleosynth
nucleosynth plays [Island].
nucleosynth casts [Dynavolt Tower].
nucleosynth casts [Treasure Cruise].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws three cards with [Treasure Cruise].
Turn 13: Merawder
nucleosynth is being attacked by [Palace Familiar], [Spirit] token, and [Spirit] token.
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
Merawder casts [Alchemist's Apprentice].
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth casts [Lat-Nam's Legacy].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 14: nucleosynth
nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability.
nucleosynth plays [Thawing Glaciers].
nucleosynth casts [Anticipate].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth casts [Burst Lightning] targeting [Palace Familiar].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
nucleosynth activates an ability of [Dynavolt Tower] targeting [Palace Familiar] ( Dynavolt Tower deals 3 damage to target creature or player.).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder draws a card with [Palace Familiar]'s ability.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 14: Merawder
Merawder plays [Tranquil Garden].
nucleosynth is being attacked by [Alchemist's Apprentice], [Spirit] token, and [Spirit] token.
nucleosynth casts [Lat-Nam's Legacy].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
Merawder casts [Dimir Signet].
Merawder casts [Treasure Cruise].
nucleosynth casts [Counterflux] targeting [Treasure Cruise].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
Merawder casts [Palace Familiar].
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 15: nucleosynth
nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability.
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
nucleosynth casts [End Hostilities].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.).
Merawder draws a card with [Alchemist's Apprentice]'s ability.
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
nucleosynth exiles [Palace Familiar] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 15: Merawder
nucleosynth is being attacked by [Spirit] token.
nucleosynth activates an ability of [Dynavolt Tower] targeting [Spirit] token ( Dynavolt Tower deals 3 damage to target creature or player.).
Merawder plays [Seaside Citadel].
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth casts [Telling Time].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth put a card in his or her hand.
nucleosynth put a card on top of their library.
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 16: nucleosynth
nucleosynth plays [Thawing Glaciers].
nucleosynth exiles [Palace Familiar] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 16: Merawder
Merawder plays [Island].
nucleosynth is being attacked by [Spirit] token.
nucleosynth casts [Prophetic Bolt] targeting Merawder.
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth casts [Azorius Charm] (Draw a card.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws a card with [Azorius Charm].
nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.).
Turn 17: nucleosynth
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 17: Merawder
nucleosynth is being attacked by [Spirit] token.
Merawder plays [Moorland Haunt].
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth casts [Hieroglyphic Illumination].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws two cards with [Hieroglyphic Illumination].
nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 18: nucleosynth
nucleosynth plays [Island].
nucleosynth casts [Dynavolt Tower].
nucleosynth exiles [Alchemist's Apprentice] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 18: Merawder
nucleosynth is being attacked by [Spirit] token and [Spirit] token.
Merawder plays [Tranquil Garden].
Merawder has run out of time and has lost the match.
Winner: nucleosynth
Game 3 Completed.
Match Winner: nucleosynth: 2–1