PennyDreadful PD LEAGUE BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Merawder,nucleosynth == Game 1 (594030098) == PDBot has started watching. Merawder joined the game. [League] Birthday Stax by merawder (11387) vs Jeskai Dynavolt by nucleosynth (11379) [CHAT] PDBot: [sD] Good luck in your League match! [CHAT] nucleosynth: hey gl hf [CHAT] Merawder: hi! Merawder chooses to play first. Merawder keeps this hand. nucleosynth keeps this hand. Turn 1: Merawder Merawder skips their draw step. Merawder plays [Seaside Citadel]. Turn 1: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 2: Merawder Merawder plays [Island]. Merawder casts [Dimir Signet]. Turn 2: nucleosynth nucleosynth plays [Izzet Guildgate]. Turn 3: Merawder Merawder plays [Tranquil Garden]. Merawder casts [Surveilling Sprite]. Merawder casts [Palace Familiar]. Turn 3: nucleosynth nucleosynth plays [Island]. Turn 4: Merawder nucleosynth is being attacked by [Palace Familiar] and [Surveilling Sprite]. Merawder casts [Palace Familiar]. Merawder casts [Surveilling Sprite]. nucleosynth casts [Dissolve] targeting [Surveilling Sprite]. nucleosynth put a card on the bottom of the library. Turn 4: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 5: Merawder nucleosynth is being attacked by [Palace Familiar], [Palace Familiar], and [Surveilling Sprite]. Merawder discards [Lonely Sandbar]. Merawder cycles [Lonely Sandbar]. Merawder plays [Tranquil Garden]. nucleosynth casts [Anticipate]. Turn 5: nucleosynth nucleosynth plays [Plains]. Merawder casts [Perilous Research]. Merawder draws two cards with [Perilous Research]. Merawder sacrifices [Surveilling Sprite]. Merawder puts triggered ability from [Surveilling Sprite] onto the stack (When Surveilling Sprite dies, you may draw a card.). Merawder draws a card with [Surveilling Sprite]'s ability. Turn 6: Merawder nucleosynth is being attacked by [Palace Familiar] and [Palace Familiar]. Merawder discards [Lonely Sandbar]. Merawder cycles [Lonely Sandbar]. Merawder casts [Gift of Immortality] targeting [Palace Familiar]. nucleosynth casts [Prophetic Bolt] targeting [Palace Familiar]. Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. Merawder's [Gift of Immortality] is countered because it has no legal targets. Turn 6: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Dynavolt Tower]. Turn 7: Merawder Merawder casts [Treasure Cruise]. nucleosynth casts [Dissolve] targeting [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. Merawder plays [Island]. Merawder casts [Smokestack]. nucleosynth is being attacked by [Palace Familiar]. [CHAT] nucleosynth: was worried about that Turn 7: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth plays [Thawing Glaciers]. Turn 8: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth is being attacked by [Palace Familiar]. Merawder casts [Gift of Immortality] targeting [Palace Familiar]. nucleosynth casts [Hieroglyphic Illumination]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws two cards with [Hieroglyphic Illumination]. nucleosynth activates an ability of [Dynavolt Tower] targeting [Palace Familiar] ( Dynavolt Tower deals 3 damage to target creature or player.). Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. Merawder's [Gift of Immortality] is countered because it has no legal targets. Merawder plays [Seaside Citadel]. Turn 8: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Plains]. nucleosynth casts [Dynavolt Tower]. Turn 9: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Tranquil Garden]. Merawder chooses not to use [Smokestack]'s ability. Merawder casts [Alchemist's Apprentice]. Merawder casts [Smokestack]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 9: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Plains]. nucleosynth plays [Thawing Glaciers]. Turn 10: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Smokestack]. Merawder chooses not to use [Smokestack]'s ability. Merawder chooses not to use [Smokestack]'s ability. nucleosynth is being attacked by [Alchemist's Apprentice]. Merawder plays [Island]. nucleosynth casts [Telling Time]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card in his or her hand. nucleosynth put a card on top of their library. nucleosynth activates an ability of [Dynavolt Tower] targeting [Alchemist's Apprentice] ( Dynavolt Tower deals 3 damage to target creature or player.). Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.). Merawder draws a card with [Alchemist's Apprentice]'s ability. nucleosynth's Dynavolt Tower is countered because it has no legal targets. Turn 10: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth discards [Hieroglyphic Illumination]. nucleosynth cycles [Hieroglyphic Illumination]. nucleosynth sacrifices [Island]. nucleosynth casts [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws three cards with [Treasure Cruise]. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth discards [End Hostilities]. Turn 11: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Dimir Signet]. Merawder chooses not to use [Smokestack]'s ability. Merawder casts [Sailor of Means]. nucleosynth casts [Dissolve] targeting [Sailor of Means]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. Turn 11: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth sacrifices [Island]. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 12: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Island]. Merawder chooses not to use [Smokestack]'s ability. Merawder casts [Dimir Signet]. nucleosynth casts [Counterflux] targeting [Dimir Signet]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 12: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Island]. nucleosynth plays [Thawing Glaciers]. Turn 13: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Tranquil Garden]. Merawder chooses not to use [Smokestack]'s ability. Merawder has conceded from the game. Winner: nucleosynth Game 1 Completed. Merawder has left the game. == Game 2 (594033854) == PDBot has started watching. Merawder chooses to play first. Merawder keeps this hand. nucleosynth keeps this hand. Turn 1: Merawder Merawder skips their draw step. Merawder plays [Island]. Turn 1: nucleosynth nucleosynth plays [Evolving Wilds]. nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: Merawder Merawder plays [Seaside Citadel]. Turn 2: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 3: Merawder Merawder plays [Plains]. Merawder casts [Sailor of Means]. Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...). Merawder's [Sailor of Means] creates a Treasure token. Turn 3: nucleosynth nucleosynth plays [Mountain]. Turn 4: Merawder nucleosynth is being attacked by [Sailor of Means]. Merawder casts [Palace Familiar]. nucleosynth casts [Telling Time]. nucleosynth put a card in his or her hand. nucleosynth put a card on top of their library. Turn 4: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 5: Merawder nucleosynth is being attacked by [Palace Familiar] and [Sailor of Means]. Merawder casts [Palace Familiar]. nucleosynth casts [Anticipate]. Turn 5: nucleosynth nucleosynth plays [Evolving Wilds]. Turn 6: Merawder nucleosynth is being attacked by [Palace Familiar], [Palace Familiar], and [Sailor of Means]. Merawder casts [Sailor of Means]. nucleosynth casts [Anticipate]. nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...). Merawder's [Sailor of Means] creates a Treasure token. Turn 6: nucleosynth nucleosynth plays [Calciform Pools]. nucleosynth casts [Radiant Flames] (with 3 colors). Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. Merawder draws a card with [Palace Familiar]'s ability. Turn 7: Merawder nucleosynth is being attacked by [Sailor of Means] and [Sailor of Means]. Merawder plays [Tranquil Garden]. Merawder casts [Smokestack]. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 7: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth casts [Treasure Cruise]. Merawder casts [Unsubstantiate] targeting [Treasure Cruise]. Merawder returns [Treasure Cruise] to its owner's hand with [Unsubstantiate]. nucleosynth plays [Island]. nucleosynth casts [Padeem, Consul of Innovation]. Turn 8: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder casts [Gift of Immortality] targeting [Sailor of Means]. nucleosynth is being attacked by [Sailor of Means] and [Sailor of Means]. [Padeem, Consul of Innovation] blocks [Sailor of Means]. Merawder plays [Lonely Sandbar]. Turn 8: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Mountain]. nucleosynth plays [Plains]. nucleosynth casts [Aetherling]. Merawder is being attacked by [Padeem, Consul of Innovation]. Turn 9: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Sailor of Means]. Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...). Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...). Merawder's [Sailor of Means] creates a Treasure token. Merawder casts [Dimir Signet]. Merawder casts [Smokestack]. Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Sailor of Means at the beginning of the ...). Turn 9: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Plains]. nucleosynth sacrifices [Island]. nucleosynth activates an ability of [Aetherling] ( Aetherling can't be blocked this turn.). nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). nucleosynth plays [Mountain]. Merawder is being attacked by [Aetherling]. nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). Turn 10: Merawder Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder sacrifices [Gift of Immortality]. Merawder sacrifices [Sailor of Means]. Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...). Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...). Merawder's [Sailor of Means] creates a Treasure token. Merawder casts [Alchemist's Apprentice]. Merawder casts [Smokestack]. nucleosynth discards [Hieroglyphic Illumination]. nucleosynth cycles [Hieroglyphic Illumination]. nucleosynth casts [Lat-Nam's Legacy]. Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Sailor of Means at the beginning of the ...). Turn 10: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth sacrifices [Calciform Pools]. nucleosynth sacrifices [Island]. nucleosynth sacrifices [Mountain]. nucleosynth sacrifices [Island]. nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth activates an ability of [Aetherling] ( Aetherling can't be blocked this turn.). nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). nucleosynth activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). nucleosynth casts [Treasure Cruise]. Merawder casts [Gainsay] targeting [Treasure Cruise]. nucleosynth has conceded from the game. Winner: Merawder Game 2 Completed. == Game 3 (594037216) == PDBot has started watching. nucleosynth chooses to play first. nucleosynth keeps this hand. Merawder keeps this hand. Turn 1: nucleosynth nucleosynth skips their draw step. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 1: Merawder Merawder plays [Plains]. Turn 2: nucleosynth nucleosynth plays [Island]. Turn 2: Merawder Merawder plays [Moorland Haunt]. Merawder casts [Dimir Signet]. nucleosynth casts [Power Sink] targeting [Dimir Signet]. (X is 1). Turn 3: nucleosynth nucleosynth plays [Plains]. Turn 3: Merawder nucleosynth casts [Anticipate]. Turn 4: nucleosynth Turn 4: Merawder Merawder plays [Plains]. nucleosynth casts [Anticipate]. Turn 5: nucleosynth Turn 5: Merawder Merawder plays [Seaside Citadel]. nucleosynth casts [Lat-Nam's Legacy]. Turn 6: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Izzet Guildgate]. Turn 6: Merawder Merawder casts [Palace Familiar]. Turn 7: nucleosynth nucleosynth plays [Calciform Pools]. Turn 7: Merawder nucleosynth is being attacked by [Palace Familiar]. Merawder casts [Sailor of Means]. nucleosynth casts [Dissolve] targeting [Sailor of Means]. nucleosynth put a card on the bottom of the library. Merawder plays [Seaside Citadel]. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 8: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 8: Merawder nucleosynth is being attacked by [Palace Familiar]. nucleosynth casts [Prophetic Bolt] targeting [Palace Familiar]. Merawder casts [Unsubstantiate] targeting [Prophetic Bolt]. Merawder returns [Prophetic Bolt] to its owner's hand with [Unsubstantiate]. Turn 9: nucleosynth nucleosynth plays [Thawing Glaciers]. nucleosynth exiles [Sailor of Means] with with [Moorland Haunt]'s ability. Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Merawder's [Moorland Haunt] creates a Spirit token. Turn 9: Merawder nucleosynth is being attacked by [Spirit] token and [Palace Familiar]. Merawder casts [Gift of Immortality] targeting [Palace Familiar]. nucleosynth casts [Burst Lightning] targeting [Palace Familiar]. Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. Merawder's [Gift of Immortality] is countered because it has no legal targets. nucleosynth casts [Hieroglyphic Illumination]. nucleosynth draws two cards with [Hieroglyphic Illumination]. Turn 10: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 10: Merawder Merawder plays [Island]. nucleosynth is being attacked by [Spirit] token. Merawder casts [Smokestack]. nucleosynth casts [Counterbore] targeting [Smokestack]. Merawder casts [Unsubstantiate] targeting [Counterbore]. Merawder returns [Counterbore] to its owner's hand with [Unsubstantiate]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 11: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth plays [Thawing Glaciers]. nucleosynth casts [Forsake the Worldly] targeting [Smokestack]. Turn 11: Merawder Merawder plays [Cloudcrest Lake]. Merawder casts [Smokestack]. nucleosynth is being attacked by [Spirit] token. nucleosynth casts [Hieroglyphic Illumination]. nucleosynth draws two cards with [Hieroglyphic Illumination]. Turn 12: nucleosynth Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). nucleosynth casts [Forsake the Worldly] targeting [Smokestack]. Merawder exiles [Palace Familiar] with with [Moorland Haunt]'s ability. Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Merawder's [Moorland Haunt] creates a Spirit token. Turn 12: Merawder nucleosynth is being attacked by [Spirit] token and [Spirit] token. Merawder casts [Palace Familiar]. Merawder discards [Lonely Sandbar]. Merawder cycles [Lonely Sandbar]. Merawder casts [Sailor of Means]. nucleosynth casts [Counterbore] targeting [Sailor of Means]. Turn 13: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Dynavolt Tower]. nucleosynth casts [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws three cards with [Treasure Cruise]. Turn 13: Merawder nucleosynth is being attacked by [Palace Familiar], [Spirit] token, and [Spirit] token. Merawder casts [Gift of Immortality] targeting [Palace Familiar]. Merawder casts [Alchemist's Apprentice]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 14: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Thawing Glaciers]. nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Burst Lightning] targeting [Palace Familiar]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...). nucleosynth activates an ability of [Dynavolt Tower] targeting [Palace Familiar] ( Dynavolt Tower deals 3 damage to target creature or player.). Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. Merawder draws a card with [Palace Familiar]'s ability. Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...). Turn 14: Merawder Merawder plays [Tranquil Garden]. nucleosynth is being attacked by [Alchemist's Apprentice], [Spirit] token, and [Spirit] token. nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Merawder casts [Dimir Signet]. Merawder casts [Treasure Cruise]. nucleosynth casts [Counterflux] targeting [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Merawder casts [Palace Familiar]. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 15: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth casts [End Hostilities]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.). Merawder draws a card with [Alchemist's Apprentice]'s ability. Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.). Merawder draws a card with [Palace Familiar]'s ability. nucleosynth exiles [Palace Familiar] with with [Moorland Haunt]'s ability. Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Merawder's [Moorland Haunt] creates a Spirit token. Turn 15: Merawder nucleosynth is being attacked by [Spirit] token. nucleosynth activates an ability of [Dynavolt Tower] targeting [Spirit] token ( Dynavolt Tower deals 3 damage to target creature or player.). Merawder plays [Seaside Citadel]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth casts [Telling Time]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card in his or her hand. nucleosynth put a card on top of their library. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 16: nucleosynth nucleosynth plays [Thawing Glaciers]. nucleosynth exiles [Palace Familiar] with with [Moorland Haunt]'s ability. Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Merawder's [Moorland Haunt] creates a Spirit token. Turn 16: Merawder Merawder plays [Island]. nucleosynth is being attacked by [Spirit] token. nucleosynth casts [Prophetic Bolt] targeting Merawder. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Azorius Charm] (Draw a card.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws a card with [Azorius Charm]. nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 17: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 17: Merawder nucleosynth is being attacked by [Spirit] token. Merawder plays [Moorland Haunt]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth casts [Hieroglyphic Illumination]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws two cards with [Hieroglyphic Illumination]. nucleosynth activates an ability of [Dynavolt Tower] targeting Merawder ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 18: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Dynavolt Tower]. nucleosynth exiles [Alchemist's Apprentice] with with [Moorland Haunt]'s ability. Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Merawder's [Moorland Haunt] creates a Spirit token. Turn 18: Merawder nucleosynth is being attacked by [Spirit] token and [Spirit] token. Merawder plays [Tranquil Garden]. Merawder has run out of time and has lost the match. Winner: nucleosynth Game 3 Completed. Match Winner: nucleosynth: 2–1