PDBot Stats

Game 593489194

PDBot has started watching.
DrumDevil joined the game.
[League] Host doesn't have active run
Back_Alley_G chooses to play first.
[CHAT] Back_Alley_G: Hey, good luck and have fun!
Back_Alley_G keeps this hand.
[CHAT] DrumDevil: Thanks, you too
DrumDevil keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Forest].
Back_Alley_G casts [Fyndhorn Elves].
Turn 1: DrumDevil
DrumDevil plays [Izzet Guildgate].
Turn 2: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Ulvenwald Mysteries].
Turn 2: DrumDevil
PennyDreadful
PDS Rounds 3 vs drumdevil
Tourney, BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
Back_Alley_G,DrumDevil

[League] Host doesn't have active run
PDBot has started watching.
Turn 6: Back_Alley_G
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Back_Alley_G plays [Forest].
Back_Alley_G casts [Wolfbriar Elemental] (kicked 2 times).
Back_Alley_G puts triggered ability from [Wolfbriar Elemental] onto the stack (When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each t...).
Back_Alley_G's [Wolfbriar Elemental] creates two Wolf tokens.
DrumDevil is being attacked by [Human Soldier] token.
Turn 6: DrumDevil
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Island].
DrumDevil plays [Plains].
DrumDevil casts [Radiant Flames] (with 3 colors).
DrumDevil casts [Burst Lightning] targeting [Wolfbriar Elemental].
Back_Alley_G puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.).
Back_Alley_G's [Ulvenwald Mysteries] creates a Clue token.
Turn 7: Back_Alley_G
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Back_Alley_G activates an ability of [Clue] token ( Draw a card.).
Back_Alley_G puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.).
Back_Alley_G's [Ulvenwald Mysteries] creates a Human Soldier token.
Back_Alley_G draws a card with [Clue] token's ability.
Back_Alley_G sacrifices [Human Soldier] token.
Back_Alley_G plays [Forest].
Back_Alley_G casts [Deranged Hermit].
Back_Alley_G puts triggered ability from [Deranged Hermit] onto the stack (When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.).
Back_Alley_G's [Deranged Hermit] creates four Squirrel tokens.
Turn 7: DrumDevil
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.

Game 593490798

PDBot has started watching.
DrumDevil keeps this hand.
Back_Alley_G mulligans to 6 cards.
Back_Alley_G keeps this hand.
Turn 1: DrumDevil
Back_Alley_G put a card on top of Back_Alley_G's library.
DrumDevil skips their draw step.
DrumDevil plays [Izzet Guildgate].
Turn 1: Back_Alley_G
Back_Alley_G plays [Forest].
Turn 2: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 2: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Nature's Lore].
Turn 3: DrumDevil
DrumDevil plays [Island].
Turn 3: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Leatherback Baloth].
Turn 4: DrumDevil
DrumDevil plays [Izzet Guildgate].
Turn 4: Back_Alley_G
Back_Alley_G plays [Forest].
DrumDevil is being attacked by [Leatherback Baloth].
Back_Alley_G casts [Ulvenwald Mysteries].
DrumDevil casts [Counterflux] targeting [Ulvenwald Mysteries].
Turn 5: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: Back_Alley_G
DrumDevil is being attacked by [Leatherback Baloth].
Back_Alley_G casts [Bellowing Tanglewurm].
Turn 6: DrumDevil
DrumDevil casts [Planar Outburst].
DrumDevil plays [Izzet Guildgate].
Turn 6: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Wolfbriar Elemental] (kicked 2 times).
Back_Alley_G puts triggered ability from [Wolfbriar Elemental] onto the stack (When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each t...).
Back_Alley_G's [Wolfbriar Elemental] creates two Wolf tokens.
Turn 7: DrumDevil
DrumDevil casts [Radiant Flames] (with 3 colors).
DrumDevil plays [Mystic Monastery].
Turn 7: Back_Alley_G
DrumDevil is being attacked by [Wolfbriar Elemental].
Back_Alley_G casts [Smokestack].
Back_Alley_G casts [Fyndhorn Elves].
Turn 8: DrumDevil
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil casts [Anticipate].
DrumDevil put a card on the bottom of the library.
DrumDevil put a card on the bottom of the library.
DrumDevil plays [Island].
DrumDevil casts [Assemble the Legion].
Turn 8: Back_Alley_G
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Back_Alley_G casts [Sundering Growth] targeting [Assemble the Legion].
Back_Alley_G has no creature tokens to copy.
DrumDevil is being attacked by [Fyndhorn Elves] and [Wolfbriar Elemental].
Back_Alley_G casts [Elder of Laurels].
Turn 9: DrumDevil
Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Island].
DrumDevil plays [Plains].
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
DrumDevil casts [Seal of Cleansing].
DrumDevil activates an ability of [Seal of Cleansing] targeting [Smokestack] ( Destroy target artifact or enchantment.).
DrumDevil casts [Burst Lightning] targeting [Fyndhorn Elves].
Turn 9: Back_Alley_G
DrumDevil is being attacked by [Elder of Laurels] and [Wolfbriar Elemental].
[CHAT] DrumDevil: not a fun matchup for me :P
[CHAT] DrumDevil: ggs
[CHAT] Back_Alley_G: ggs
Winner: Back_Alley_G
Game 2 Completed.
Match Winner: Back_Alley_G: 2–0
DrumDevil has left the game.