PennyDreadful PDS Rounds 3 vs drumdevil BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney Back_Alley_G,DrumDevil == Game 1 (593489194) == PDBot has started watching. DrumDevil joined the game. [League] Host doesn't have active run Back_Alley_G chooses to play first. [CHAT] Back_Alley_G: Hey, good luck and have fun! Back_Alley_G keeps this hand. [CHAT] DrumDevil: Thanks, you too DrumDevil keeps this hand. Turn 1: Back_Alley_G Back_Alley_G skips their draw step. Back_Alley_G plays [Forest]. Back_Alley_G casts [Fyndhorn Elves]. Turn 1: DrumDevil DrumDevil plays [Izzet Guildgate]. Turn 2: Back_Alley_G Back_Alley_G plays [Forest]. Back_Alley_G casts [Ulvenwald Mysteries]. Turn 2: DrumDevil PennyDreadful PDS Rounds 3 vs drumdevil Tourney, BuggedCardObserver, LeagueObserver, PennyDreadfulLegality Back_Alley_G,DrumDevil [League] Host doesn't have active run PDBot has started watching. Turn 6: Back_Alley_G Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Back_Alley_G plays [Forest]. Back_Alley_G casts [Wolfbriar Elemental] (kicked 2 times). Back_Alley_G puts triggered ability from [Wolfbriar Elemental] onto the stack (When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each t...). Back_Alley_G's [Wolfbriar Elemental] creates two Wolf tokens. DrumDevil is being attacked by [Human Soldier] token. Turn 6: DrumDevil Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). DrumDevil sacrifices [Island]. DrumDevil plays [Plains]. DrumDevil casts [Radiant Flames] (with 3 colors). DrumDevil casts [Burst Lightning] targeting [Wolfbriar Elemental]. Back_Alley_G puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). Back_Alley_G's [Ulvenwald Mysteries] creates a Clue token. Turn 7: Back_Alley_G Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Back_Alley_G activates an ability of [Clue] token ( Draw a card.). Back_Alley_G puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). Back_Alley_G's [Ulvenwald Mysteries] creates a Human Soldier token. Back_Alley_G draws a card with [Clue] token's ability. Back_Alley_G sacrifices [Human Soldier] token. Back_Alley_G plays [Forest]. Back_Alley_G casts [Deranged Hermit]. Back_Alley_G puts triggered ability from [Deranged Hermit] onto the stack (When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.). Back_Alley_G's [Deranged Hermit] creates four Squirrel tokens. Turn 7: DrumDevil Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). DrumDevil has conceded from the game. Winner: Back_Alley_G Game 1 Completed. == Game 2 (593490798) == PDBot has started watching. DrumDevil keeps this hand. Back_Alley_G mulligans to 6 cards. Back_Alley_G keeps this hand. Turn 1: DrumDevil Back_Alley_G put a card on top of Back_Alley_G's library. DrumDevil skips their draw step. DrumDevil plays [Izzet Guildgate]. Turn 1: Back_Alley_G Back_Alley_G plays [Forest]. Turn 2: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 2: Back_Alley_G Back_Alley_G plays [Forest]. Back_Alley_G casts [Nature's Lore]. Turn 3: DrumDevil DrumDevil plays [Island]. Turn 3: Back_Alley_G Back_Alley_G plays [Forest]. Back_Alley_G casts [Leatherback Baloth]. Turn 4: DrumDevil DrumDevil plays [Izzet Guildgate]. Turn 4: Back_Alley_G Back_Alley_G plays [Forest]. DrumDevil is being attacked by [Leatherback Baloth]. Back_Alley_G casts [Ulvenwald Mysteries]. DrumDevil casts [Counterflux] targeting [Ulvenwald Mysteries]. Turn 5: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 5: Back_Alley_G DrumDevil is being attacked by [Leatherback Baloth]. Back_Alley_G casts [Bellowing Tanglewurm]. Turn 6: DrumDevil DrumDevil casts [Planar Outburst]. DrumDevil plays [Izzet Guildgate]. Turn 6: Back_Alley_G Back_Alley_G plays [Forest]. Back_Alley_G casts [Wolfbriar Elemental] (kicked 2 times). Back_Alley_G puts triggered ability from [Wolfbriar Elemental] onto the stack (When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each t...). Back_Alley_G's [Wolfbriar Elemental] creates two Wolf tokens. Turn 7: DrumDevil DrumDevil casts [Radiant Flames] (with 3 colors). DrumDevil plays [Mystic Monastery]. Turn 7: Back_Alley_G DrumDevil is being attacked by [Wolfbriar Elemental]. Back_Alley_G casts [Smokestack]. Back_Alley_G casts [Fyndhorn Elves]. Turn 8: DrumDevil Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). DrumDevil casts [Anticipate]. DrumDevil put a card on the bottom of the library. DrumDevil put a card on the bottom of the library. DrumDevil plays [Island]. DrumDevil casts [Assemble the Legion]. Turn 8: Back_Alley_G Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.). Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). Back_Alley_G casts [Sundering Growth] targeting [Assemble the Legion]. Back_Alley_G has no creature tokens to copy. DrumDevil is being attacked by [Fyndhorn Elves] and [Wolfbriar Elemental]. Back_Alley_G casts [Elder of Laurels]. Turn 9: DrumDevil Back_Alley_G puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...). DrumDevil sacrifices [Island]. DrumDevil plays [Plains]. DrumDevil casts [Treasure Cruise]. DrumDevil draws three cards with [Treasure Cruise]. DrumDevil casts [Seal of Cleansing]. DrumDevil activates an ability of [Seal of Cleansing] targeting [Smokestack] ( Destroy target artifact or enchantment.). DrumDevil casts [Burst Lightning] targeting [Fyndhorn Elves]. Turn 9: Back_Alley_G DrumDevil is being attacked by [Elder of Laurels] and [Wolfbriar Elemental]. [CHAT] DrumDevil: not a fun matchup for me :P [CHAT] DrumDevil: ggs [CHAT] Back_Alley_G: ggs Winner: Back_Alley_G Game 2 Completed. Match Winner: Back_Alley_G: 2–0 DrumDevil has left the game.