Penny Dreadful: "PD r3 vs Drumdevil"
Game 593201600
PDBot has started watching.
[League] Host doesn't have active run
[CHAT] thearmadillo: gl!
DrumDevil chooses to play first.
DrumDevil keeps this hand.
thearmadillo keeps this hand.
Turn 1: DrumDevil
[CHAT] DrumDevil: gl hf
DrumDevil skips their draw step.
DrumDevil plays [Island].
Turn 1: thearmadillo
thearmadillo plays [Jungle Shrine].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 2: DrumDevil
DrumDevil plays [Island].
Turn 2: thearmadillo
thearmadillo plays [Mountain].
thearmadillo casts [Skyshroud Elf].
Turn 3: DrumDevil
DrumDevil plays [Encroaching Wastes].
Turn 3: thearmadillo
thearmadillo plays [Evolving Wilds].
thearmadillo casts [Skyshroud Elf].
DrumDevil casts [Dissolve] targeting [Skyshroud Elf].
DrumDevil put a card on top of DrumDevil's library.
DrumDevil is being attacked by [Skyshroud Elf].
thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: DrumDevil
DrumDevil plays [Azorius Guildgate].
Turn 4: thearmadillo
thearmadillo casts [Bygone Bishop].
DrumDevil casts [Dissolve] targeting [Bygone Bishop].
DrumDevil put a card on the bottom of the library.
DrumDevil is being attacked by [Skyshroud Elf].
Turn 5: DrumDevil
Turn 5: thearmadillo
thearmadillo casts [Vigilant Martyr].
DrumDevil is being attacked by [Skyshroud Elf].
DrumDevil casts [Azorius Charm] (Draw a card.).
DrumDevil draws a card with [Azorius Charm].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 6: DrumDevil
Turn 6: thearmadillo
thearmadillo plays [Evolving Wilds].
DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf].
DrumDevil casts [Azorius Charm] (Draw a card.).
DrumDevil draws a card with [Azorius Charm].
Turn 7: DrumDevil
thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 7: thearmadillo
DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf].
thearmadillo casts [Quirion Dryad].
DrumDevil casts [Scatter to the Winds] targeting [Quirion Dryad].
Turn 8: DrumDevil
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
DrumDevil plays [Lonely Sandbar].
DrumDevil discards [Planar Cleansing].
Turn 8: thearmadillo
DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf].
thearmadillo casts [Grinning Ignus].
DrumDevil casts [Dissolve] targeting [Grinning Ignus].
DrumDevil put a card on the bottom of the library.
Turn 9: DrumDevil
DrumDevil plays [Plains].
DrumDevil casts [Winds of Rath].
Turn 9: thearmadillo
thearmadillo casts [Skyshroud Elf].
thearmadillo casts [Brighthearth Banneret].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 10: DrumDevil
DrumDevil plays [Evolving Wilds].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
DrumDevil casts [Planar Outburst].
Turn 10: thearmadillo
thearmadillo plays [Rugged Highlands].
thearmadillo puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
Turn 11: DrumDevil
Turn 11: thearmadillo
thearmadillo casts [Vigilant Martyr].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4).
DrumDevil draws four cards with [Stroke of Genius].
Turn 12: DrumDevil
DrumDevil plays [Calciform Pools].
DrumDevil discards [Azorius Charm].
Turn 12: thearmadillo
DrumDevil is being attacked by [Vigilant Martyr].
DrumDevil casts [Immolating Glare] targeting [Vigilant Martyr].
thearmadillo plays [Rith's Grove].
thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...).
[Forest] is returned to thearmadillo's hand from the battlefield.
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 13: DrumDevil
DrumDevil plays [Plains].
Turn 13: thearmadillo
thearmadillo plays [Forest].
thearmadillo casts [Hazoret's Monument].
DrumDevil casts [Rewind] targeting [Hazoret's Monument].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 6).
DrumDevil draws six cards with [Stroke of Genius].
Turn 14: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
DrumDevil casts [Aetherling].
DrumDevil discards [Evolving Wilds].
DrumDevil discards [Evolving Wilds].
Turn 14: thearmadillo
thearmadillo has conceded from the game.
Winner: DrumDevil
Game 1 Completed.
Game 593204306
PDBot has started watching.
thearmadillo chooses to play first.
thearmadillo keeps this hand.
DrumDevil keeps this hand.
Turn 1: thearmadillo
thearmadillo skips their draw step.
thearmadillo plays [Evolving Wilds].
thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 1: DrumDevil
DrumDevil plays [Evolving Wilds].
Turn 2: thearmadillo
thearmadillo plays [Mountain].
thearmadillo casts [Quirion Dryad].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 2: DrumDevil
DrumDevil plays [Evolving Wilds].
Turn 3: thearmadillo
thearmadillo plays [Evolving Wilds].
DrumDevil is being attacked by [Quirion Dryad].
thearmadillo casts [Skyshroud Elf].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 3: DrumDevil
DrumDevil plays [Island].
thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: thearmadillo
thearmadillo plays [Rith's Grove].
thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...).
[Forest] is returned to thearmadillo's hand from the battlefield.
thearmadillo casts [Quirion Dryad].
Turn 4: DrumDevil
DrumDevil plays [Azorius Guildgate].
Turn 5: thearmadillo
thearmadillo plays [Rugged Highlands].
thearmadillo puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
DrumDevil is being attacked by [Quirion Dryad], [Skyshroud Elf], and [Quirion Dryad].
Turn 5: DrumDevil
DrumDevil plays [Plains].
DrumDevil casts [Planar Outburst].
Turn 6: thearmadillo
thearmadillo casts [Grinning Ignus].
thearmadillo plays [Forest].
Turn 6: DrumDevil
DrumDevil plays [Island].
Turn 7: thearmadillo
DrumDevil is being attacked by [Grinning Ignus].
DrumDevil casts [Azorius Charm] targeting [Grinning Ignus] (Put target attacking or blocking creature on top of its owner's library.).
thearmadillo casts [Burnout] targeting [Azorius Charm].
DrumDevil casts [Dissolve] targeting [Burnout].
DrumDevil put a card on top of DrumDevil's library.
Turn 7: DrumDevil
Turn 8: thearmadillo
thearmadillo casts [Grinning Ignus].
DrumDevil casts [Power Sink] targeting [Grinning Ignus]. (X is 3).
Turn 8: DrumDevil
Turn 9: thearmadillo
thearmadillo plays [Plains].
thearmadillo casts [Cloudgoat Ranger].
thearmadillo puts triggered ability from [Cloudgoat Ranger] onto the stack (When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature toke...).
thearmadillo's [Cloudgoat Ranger] creates three Kithkin Soldier tokens.
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 3).
DrumDevil draws three cards with [Stroke of Genius].
Turn 9: DrumDevil
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
DrumDevil plays [Plains].
DrumDevil casts [Planar Outburst].
DrumDevil discards [Immolating Glare].
Turn 10: thearmadillo
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 10: DrumDevil
DrumDevil discards [Immolating Glare].
Turn 11: thearmadillo
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4).
DrumDevil draws four cards with [Stroke of Genius].
Turn 11: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
DrumDevil discards [Power Sink].
DrumDevil discards [Plains].
DrumDevil discards [Hieroglyphic Illumination].
Turn 12: thearmadillo
DrumDevil casts [Hieroglyphic Illumination].
DrumDevil draws two cards with [Hieroglyphic Illumination].
DrumDevil discards [Lonely Sandbar].
DrumDevil cycles [Lonely Sandbar].
DrumDevil casts [Azorius Charm] (Draw a card.).
DrumDevil draws a card with [Azorius Charm].
Turn 12: DrumDevil
DrumDevil plays [Urza's Factory].
DrumDevil discards [Encroaching Wastes].
Turn 13: thearmadillo
thearmadillo casts [Sentinel Totem].
thearmadillo puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.).
thearmadillo put a card on the bottom of the library.
DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
DrumDevil's [Urza's Factory] creates an Assembly-Worker token.
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 13: DrumDevil
DrumDevil plays [Azorius Guildgate].
thearmadillo is being attacked by [Assembly-Worker] token.
Turn 14: thearmadillo
thearmadillo plays [Jungle Shrine].
DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
DrumDevil's [Urza's Factory] creates an Assembly-Worker token.
Turn 14: DrumDevil
thearmadillo is being attacked by [Assembly-Worker] token and [Assembly-Worker] token.
DrumDevil discards [Winds of Rath].
Turn 15: thearmadillo
thearmadillo plays [Rith's Grove].
thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...).
[Plains] is returned to thearmadillo's hand from the battlefield.
DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
DrumDevil's [Urza's Factory] creates an Assembly-Worker token.
Turn 15: DrumDevil
thearmadillo is being attacked by [Assembly-Worker] token, [Assembly-Worker] token, and [Assembly-Worker] token.
DrumDevil discards [Azorius Charm].
Turn 16: thearmadillo
thearmadillo casts [Vigilant Martyr].
DrumDevil casts [Rewind] targeting [Vigilant Martyr].
thearmadillo casts [Quirion Dryad].
DrumDevil casts [Dissolve] targeting [Quirion Dryad].
DrumDevil put a card on the bottom of the library.
thearmadillo has conceded from the game.
Winner: DrumDevil
Game 2 Completed.
Match Winner: DrumDevil: 2–0