PennyDreadful PD r3 vs Drumdevil BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney thearmadillo,DrumDevil == Game 1 (593201600) == PDBot has started watching. [League] Host doesn't have active run [CHAT] thearmadillo: gl! DrumDevil chooses to play first. DrumDevil keeps this hand. thearmadillo keeps this hand. Turn 1: DrumDevil [CHAT] DrumDevil: gl hf DrumDevil skips their draw step. DrumDevil plays [Island]. Turn 1: thearmadillo thearmadillo plays [Jungle Shrine]. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. Turn 2: DrumDevil DrumDevil plays [Island]. Turn 2: thearmadillo thearmadillo plays [Mountain]. thearmadillo casts [Skyshroud Elf]. Turn 3: DrumDevil DrumDevil plays [Encroaching Wastes]. Turn 3: thearmadillo thearmadillo plays [Evolving Wilds]. thearmadillo casts [Skyshroud Elf]. DrumDevil casts [Dissolve] targeting [Skyshroud Elf]. DrumDevil put a card on top of DrumDevil's library. DrumDevil is being attacked by [Skyshroud Elf]. thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: DrumDevil DrumDevil plays [Azorius Guildgate]. Turn 4: thearmadillo thearmadillo casts [Bygone Bishop]. DrumDevil casts [Dissolve] targeting [Bygone Bishop]. DrumDevil put a card on the bottom of the library. DrumDevil is being attacked by [Skyshroud Elf]. Turn 5: DrumDevil Turn 5: thearmadillo thearmadillo casts [Vigilant Martyr]. DrumDevil is being attacked by [Skyshroud Elf]. DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. Turn 6: DrumDevil Turn 6: thearmadillo thearmadillo plays [Evolving Wilds]. DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf]. DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. Turn 7: DrumDevil thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 7: thearmadillo DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf]. thearmadillo casts [Quirion Dryad]. DrumDevil casts [Scatter to the Winds] targeting [Quirion Dryad]. Turn 8: DrumDevil DrumDevil casts [Treasure Cruise]. DrumDevil draws three cards with [Treasure Cruise]. DrumDevil plays [Lonely Sandbar]. DrumDevil discards [Planar Cleansing]. Turn 8: thearmadillo DrumDevil is being attacked by [Vigilant Martyr] and [Skyshroud Elf]. thearmadillo casts [Grinning Ignus]. DrumDevil casts [Dissolve] targeting [Grinning Ignus]. DrumDevil put a card on the bottom of the library. Turn 9: DrumDevil DrumDevil plays [Plains]. DrumDevil casts [Winds of Rath]. Turn 9: thearmadillo thearmadillo casts [Skyshroud Elf]. thearmadillo casts [Brighthearth Banneret]. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. Turn 10: DrumDevil DrumDevil plays [Evolving Wilds]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DrumDevil casts [Planar Outburst]. Turn 10: thearmadillo thearmadillo plays [Rugged Highlands]. thearmadillo puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.). Turn 11: DrumDevil Turn 11: thearmadillo thearmadillo casts [Vigilant Martyr]. DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4). DrumDevil draws four cards with [Stroke of Genius]. Turn 12: DrumDevil DrumDevil plays [Calciform Pools]. DrumDevil discards [Azorius Charm]. Turn 12: thearmadillo DrumDevil is being attacked by [Vigilant Martyr]. DrumDevil casts [Immolating Glare] targeting [Vigilant Martyr]. thearmadillo plays [Rith's Grove]. thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...). [Forest] is returned to thearmadillo's hand from the battlefield. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 13: DrumDevil DrumDevil plays [Plains]. Turn 13: thearmadillo thearmadillo plays [Forest]. thearmadillo casts [Hazoret's Monument]. DrumDevil casts [Rewind] targeting [Hazoret's Monument]. DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 6). DrumDevil draws six cards with [Stroke of Genius]. Turn 14: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). DrumDevil casts [Aetherling]. DrumDevil discards [Evolving Wilds]. DrumDevil discards [Evolving Wilds]. Turn 14: thearmadillo thearmadillo has conceded from the game. Winner: DrumDevil Game 1 Completed. == Game 2 (593204306) == PDBot has started watching. thearmadillo chooses to play first. thearmadillo keeps this hand. DrumDevil keeps this hand. Turn 1: thearmadillo thearmadillo skips their draw step. thearmadillo plays [Evolving Wilds]. thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 1: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 2: thearmadillo thearmadillo plays [Mountain]. thearmadillo casts [Quirion Dryad]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 3: thearmadillo thearmadillo plays [Evolving Wilds]. DrumDevil is being attacked by [Quirion Dryad]. thearmadillo casts [Skyshroud Elf]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 3: DrumDevil DrumDevil plays [Island]. thearmadillo activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: thearmadillo thearmadillo plays [Rith's Grove]. thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...). [Forest] is returned to thearmadillo's hand from the battlefield. thearmadillo casts [Quirion Dryad]. Turn 4: DrumDevil DrumDevil plays [Azorius Guildgate]. Turn 5: thearmadillo thearmadillo plays [Rugged Highlands]. thearmadillo puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.). DrumDevil is being attacked by [Quirion Dryad], [Skyshroud Elf], and [Quirion Dryad]. Turn 5: DrumDevil DrumDevil plays [Plains]. DrumDevil casts [Planar Outburst]. Turn 6: thearmadillo thearmadillo casts [Grinning Ignus]. thearmadillo plays [Forest]. Turn 6: DrumDevil DrumDevil plays [Island]. Turn 7: thearmadillo DrumDevil is being attacked by [Grinning Ignus]. DrumDevil casts [Azorius Charm] targeting [Grinning Ignus] (Put target attacking or blocking creature on top of its owner's library.). thearmadillo casts [Burnout] targeting [Azorius Charm]. DrumDevil casts [Dissolve] targeting [Burnout]. DrumDevil put a card on top of DrumDevil's library. Turn 7: DrumDevil Turn 8: thearmadillo thearmadillo casts [Grinning Ignus]. DrumDevil casts [Power Sink] targeting [Grinning Ignus]. (X is 3). Turn 8: DrumDevil Turn 9: thearmadillo thearmadillo plays [Plains]. thearmadillo casts [Cloudgoat Ranger]. thearmadillo puts triggered ability from [Cloudgoat Ranger] onto the stack (When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature toke...). thearmadillo's [Cloudgoat Ranger] creates three Kithkin Soldier tokens. DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 3). DrumDevil draws three cards with [Stroke of Genius]. Turn 9: DrumDevil DrumDevil casts [Treasure Cruise]. DrumDevil draws three cards with [Treasure Cruise]. DrumDevil plays [Plains]. DrumDevil casts [Planar Outburst]. DrumDevil discards [Immolating Glare]. Turn 10: thearmadillo DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. Turn 10: DrumDevil DrumDevil discards [Immolating Glare]. Turn 11: thearmadillo DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4). DrumDevil draws four cards with [Stroke of Genius]. Turn 11: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). DrumDevil discards [Power Sink]. DrumDevil discards [Plains]. DrumDevil discards [Hieroglyphic Illumination]. Turn 12: thearmadillo DrumDevil casts [Hieroglyphic Illumination]. DrumDevil draws two cards with [Hieroglyphic Illumination]. DrumDevil discards [Lonely Sandbar]. DrumDevil cycles [Lonely Sandbar]. DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. Turn 12: DrumDevil DrumDevil plays [Urza's Factory]. DrumDevil discards [Encroaching Wastes]. Turn 13: thearmadillo thearmadillo casts [Sentinel Totem]. thearmadillo puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.). thearmadillo put a card on the bottom of the library. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. Turn 13: DrumDevil DrumDevil plays [Azorius Guildgate]. thearmadillo is being attacked by [Assembly-Worker] token. Turn 14: thearmadillo thearmadillo plays [Jungle Shrine]. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. Turn 14: DrumDevil thearmadillo is being attacked by [Assembly-Worker] token and [Assembly-Worker] token. DrumDevil discards [Winds of Rath]. Turn 15: thearmadillo thearmadillo plays [Rith's Grove]. thearmadillo puts triggered ability from [Rith's Grove] onto the stack (When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you contr...). [Plains] is returned to thearmadillo's hand from the battlefield. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. Turn 15: DrumDevil thearmadillo is being attacked by [Assembly-Worker] token, [Assembly-Worker] token, and [Assembly-Worker] token. DrumDevil discards [Azorius Charm]. Turn 16: thearmadillo thearmadillo casts [Vigilant Martyr]. DrumDevil casts [Rewind] targeting [Vigilant Martyr]. thearmadillo casts [Quirion Dryad]. DrumDevil casts [Dissolve] targeting [Quirion Dryad]. DrumDevil put a card on the bottom of the library. thearmadillo has conceded from the game. Winner: DrumDevil Game 2 Completed. Match Winner: DrumDevil: 2–0