Penny Dreadful: "penny dreadful practice"
Game 592613112
PDBot has started watching.
nucleosynth joined the game.
[League] Host doesn't have active run
[CHAT] DubNation: glhf
nucleosynth chooses to play first.
[CHAT] nucleosynth: ty you too!
nucleosynth keeps this hand.
DubNation mulligans to 6 cards.
DubNation keeps this hand.
Turn 1: nucleosynth
DubNation put a card on top of DubNation's library.
nucleosynth skips their draw step.
nucleosynth plays [Tranquil Cove].
nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 1: DubNation
DubNation plays [Island].
Turn 2: nucleosynth
nucleosynth plays [Plains].
Turn 2: DubNation
DubNation plays [Plains].
DubNation casts [Walking Atlas].
nucleosynth casts [Anticipate].
Turn 3: nucleosynth
nucleosynth plays [Plains].
nucleosynth casts [Dynavolt Tower].
Turn 3: DubNation
DubNation plays [Island].
DubNation casts [Augury Adept].
nucleosynth is being attacked by [Walking Atlas].
Turn 4: nucleosynth
nucleosynth plays [Izzet Guildgate].
Turn 4: DubNation
DubNation plays [Island].
nucleosynth is being attacked by [Augury Adept] and [Walking Atlas].
nucleosynth casts [Immolating Glare] targeting [Augury Adept].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
Turn 5: nucleosynth
nucleosynth plays [Thawing Glaciers].
Turn 5: DubNation
nucleosynth casts [Azorius Charm] (Draw a card.).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth draws a card with [Azorius Charm].
Turn 6: nucleosynth
nucleosynth plays [Calciform Pools].
Turn 6: DubNation
DubNation casts [Deathrender].
nucleosynth casts [Burst Lightning] targeting [Walking Atlas].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 7: nucleosynth
nucleosynth plays [Thawing Glaciers].
Turn 7: DubNation
DubNation plays [Tranquil Cove].
DubNation puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
nucleosynth casts [Lat-Nam's Legacy].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 8: nucleosynth
nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability.
nucleosynth plays [Mystic Monastery].
Turn 8: DubNation
DubNation plays [Island].
DubNation casts [Treasure Cruise].
nucleosynth casts [Power Sink] targeting [Treasure Cruise]. (X is 1).
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 9: nucleosynth
nucleosynth plays [Thawing Glaciers].
Turn 9: DubNation
DubNation casts [Walking Atlas].
DubNation casts [Padeem, Consul of Innovation].
nucleosynth casts [Dissolve] targeting [Padeem, Consul of Innovation].
nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
nucleosynth gains 2 energy from [Dynavolt Tower]'s ability.
nucleosynth put a card on top of nucleosynth's library.
nucleosynth activates an ability of [Dynavolt Tower] targeting [Walking Atlas] ( Dynavolt Tower deals 3 damage to target creature or player.).
nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 10: nucleosynth
nucleosynth casts [Dynavolt Tower].
Turn 10: DubNation
[CHAT] DubNation: gg
DubNation has conceded from the game.
Winner: nucleosynth
Game 1 Completed.
Game 592614690
PDBot has started watching.
DubNation keeps this hand.
nucleosynth keeps this hand.
Turn 1: DubNation
DubNation skips their draw step.
DubNation plays [Island].
Turn 1: nucleosynth
nucleosynth plays [Izzet Guildgate].
Turn 2: DubNation
Turn 2: nucleosynth
nucleosynth plays [Mystic Monastery].
Turn 3: DubNation
DubNation discards [Deathrender].
Turn 3: nucleosynth
nucleosynth plays [Island].
Turn 4: DubNation
[CHAT] DubNation: lol gg
DubNation has conceded from the game.
Winner: nucleosynth
Game 2 Completed.
Match Winner: nucleosynth: 2–0
DubNation has left the game.