PennyDreadful penny dreadful practice BuggedCardObserver,LeagueObserver,PennyDreadfulLegality DubNation,nucleosynth == Game 1 (592613112) == PDBot has started watching. nucleosynth joined the game. [League] Host doesn't have active run [CHAT] DubNation: glhf nucleosynth chooses to play first. [CHAT] nucleosynth: ty you too! nucleosynth keeps this hand. DubNation mulligans to 6 cards. DubNation keeps this hand. Turn 1: nucleosynth DubNation put a card on top of DubNation's library. nucleosynth skips their draw step. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 1: DubNation DubNation plays [Island]. Turn 2: nucleosynth nucleosynth plays [Plains]. Turn 2: DubNation DubNation plays [Plains]. DubNation casts [Walking Atlas]. nucleosynth casts [Anticipate]. Turn 3: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Dynavolt Tower]. Turn 3: DubNation DubNation plays [Island]. DubNation casts [Augury Adept]. nucleosynth is being attacked by [Walking Atlas]. Turn 4: nucleosynth nucleosynth plays [Izzet Guildgate]. Turn 4: DubNation DubNation plays [Island]. nucleosynth is being attacked by [Augury Adept] and [Walking Atlas]. nucleosynth casts [Immolating Glare] targeting [Augury Adept]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 5: nucleosynth nucleosynth plays [Thawing Glaciers]. Turn 5: DubNation nucleosynth casts [Azorius Charm] (Draw a card.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws a card with [Azorius Charm]. Turn 6: nucleosynth nucleosynth plays [Calciform Pools]. Turn 6: DubNation DubNation casts [Deathrender]. nucleosynth casts [Burst Lightning] targeting [Walking Atlas]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 7: nucleosynth nucleosynth plays [Thawing Glaciers]. Turn 7: DubNation DubNation plays [Tranquil Cove]. DubNation puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 8: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Mystic Monastery]. Turn 8: DubNation DubNation plays [Island]. DubNation casts [Treasure Cruise]. nucleosynth casts [Power Sink] targeting [Treasure Cruise]. (X is 1). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 9: nucleosynth nucleosynth plays [Thawing Glaciers]. Turn 9: DubNation DubNation casts [Walking Atlas]. DubNation casts [Padeem, Consul of Innovation]. nucleosynth casts [Dissolve] targeting [Padeem, Consul of Innovation]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. nucleosynth activates an ability of [Dynavolt Tower] targeting [Walking Atlas] ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 10: nucleosynth nucleosynth casts [Dynavolt Tower]. Turn 10: DubNation [CHAT] DubNation: gg DubNation has conceded from the game. Winner: nucleosynth Game 1 Completed. == Game 2 (592614690) == PDBot has started watching. DubNation keeps this hand. nucleosynth keeps this hand. Turn 1: DubNation DubNation skips their draw step. DubNation plays [Island]. Turn 1: nucleosynth nucleosynth plays [Izzet Guildgate]. Turn 2: DubNation Turn 2: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 3: DubNation DubNation discards [Deathrender]. Turn 3: nucleosynth nucleosynth plays [Island]. Turn 4: DubNation [CHAT] DubNation: lol gg DubNation has conceded from the game. Winner: nucleosynth Game 2 Completed. Match Winner: nucleosynth: 2–0 DubNation has left the game.