PDBot Stats

Game 588255200

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j_meka joined the game.
Back_Alley_G joined the game.
[Gatherling] Event=Penny Dreadful Mondays 7.05
[Gatherling] Round=6
[League] Host doesn't have active run
adambueller2 has started watching.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
j_meka keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
[CHAT] Back_Alley_G: Hey, good luck and have fun
[CHAT] j_meka: hey gl
Back_Alley_G plays [Opulent Palace].
[CHAT] j_meka: dont bug this game pls
Turn 1: j_meka
j_meka plays [Forest].
[CHAT] Back_Alley_G: lol, I'll try my best
Turn 2: Back_Alley_G
Back_Alley_G plays [Swamp].
Back_Alley_G casts [Merfolk Looter].
Turn 2: j_meka
j_meka plays [Forest].
j_meka casts [Rofellos, Llanowar Emissary].
Turn 3: Back_Alley_G
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G plays [Island].
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G discards [Opulent Palace].
Turn 3: j_meka
j_meka plays [Forest].
j_meka casts [Wild Pair].
Turn 4: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Forest].
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Island].
Back_Alley_G discards [Stroke of Genius].
Back_Alley_G plays [Sunscorched Desert].
Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting j_meka (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.).
Turn 4: j_meka
j_meka plays [Forest].
j_meka casts [Roaring Primadox].
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka casts [Deadbridge Goliath].
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
Turn 5: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Zombie Infestation].
Back_Alley_G plays [Swamp].
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Turn 5: j_meka
j_meka puts triggered ability from [Roaring Primadox] onto the stack (At the beginning of your upkeep, return a creature you control to its owner's hand.).
j_meka returns [Roaring Primadox] to its owner's hand with [Roaring Primadox]'s ability.
j_meka plays [Forest].
j_meka casts [Benefaction of Rhonas].
j_meka reveals 5 cards with [Benefaction of Rhonas]: [Cultivator of Blades], [Wild Pair], [Rofellos, Llanowar Emissary], [Forest], and [Forest].
j_meka casts [Cultivator of Blades].
j_meka puts triggered ability from [Cultivator of Blades] onto the stack (Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create t...).
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka's [Cultivator of Blades] creates two Servos.
adambueller2 has stopped watching.
j_meka casts [Exemplar of Strength].
j_meka puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka puts triggered ability from [Wolfir Silverheart] onto the stack (Soulbond (When this creature enters the battlefield, you may pair it with another unpaired creat...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka activates an ability of [Triskelion] targeting [Merfolk Looter] ( Triskelion deals 1 damage to target creature or player.).
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Mindshrieker].
Back_Alley_G is being attacked by [Creeperhulk], [Deadbridge Goliath], and [Garruk's Packleader].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G discards [Animate Dead].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Zombie] token blocks [Deadbridge Goliath].
j_meka discards [Wild Pair].
Turn 6: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Buried Alive].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Merfolk Looter].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[CHAT] j_meka: going for the 2nd crash i see
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[CHAT] Back_Alley_G: more for the making sure I don't die to overrun effect
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[CHAT] Back_Alley_G: but same difference
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[CHAT] j_meka: it would be great if you were sandbagging the animate dead
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[CHAT] Back_Alley_G: i wish
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
Turn 6: j_meka
j_meka plays [Forest].
j_meka casts [Sandsteppe Mastodon].
j_meka puts triggered ability from [Sandsteppe Mastodon] onto the stack (When Sandsteppe Mastodon enters the battlefield, bolster 5.).
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka puts triggered ability from [Verdant Sun's Avatar] onto the stack (Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you g...).
j_meka draws a card with [Garruk's Packleader]'s ability.
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.).
Winner: j_meka
Game 1 Completed.
Back_Alley_G has left the game.

Game 588259152

PDBot has started watching.
Back_Alley_G joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
j_meka mulligans to 6 cards.
j_meka mulligans to 5 cards.
j_meka mulligans to 4 cards.
j_meka keeps this hand.
Turn 1: Back_Alley_G
j_meka put a card on the bottom of the library.
Back_Alley_G skips their draw step.
Back_Alley_G plays [Swamp].
Turn 1: j_meka
j_meka plays [Forest].
j_meka casts [Fyndhorn Elves].
Turn 2: Back_Alley_G
Turn 2: j_meka
j_meka plays [Forest].
Back_Alley_G is being attacked by [Fyndhorn Elves].
Turn 3: Back_Alley_G
Back_Alley_G discards [Worldgorger Dragon].
Turn 3: j_meka
j_meka casts [Exemplar of Strength].
j_meka puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Back_Alley_G is being attacked by [Fyndhorn Elves].
Turn 4: Back_Alley_G
Back_Alley_G plays [Island].
Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
[CHAT] j_meka: just cast the stroke and i'll scoop
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G casts [Stroke of Genius] targeting j_meka. (X is 3).
j_meka draws three cards with [Stroke of Genius].
j_meka has conceded from the game.
Winner: Back_Alley_G
Game 2 Completed.
j_meka has left the game.

Game 588260126

PDBot has started watching.
Back_Alley_G joined the game.
j_meka joined the game.
j_meka chooses to play first.
j_meka keeps this hand.
Back_Alley_G mulligans to 6 cards.
Back_Alley_G keeps this hand.
Turn 1: j_meka
Back_Alley_G put a card on top of Back_Alley_G's library.
j_meka skips their draw step.
j_meka plays [Forest].
j_meka casts [Fyndhorn Elves].
Turn 1: Back_Alley_G
Back_Alley_G plays [Vivid Marsh].
Turn 2: j_meka
j_meka plays [Forest].
j_meka casts [Fyndhorn Elves].
Back_Alley_G is being attacked by [Fyndhorn Elves].
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
Back_Alley_G casts [Zombie Infestation].
Turn 3: j_meka
j_meka plays [Forest].
j_meka casts [Conclave Naturalists].
j_meka puts triggered ability from [Conclave Naturalists] onto the stack targeting [Zombie Infestation] (When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.).
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Memory's Journey].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Turn 3: Back_Alley_G
Back_Alley_G plays [Swamp].
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Merfolk Looter].
Back_Alley_G discards [Forest].
Turn 4: j_meka
j_meka plays [Forest].
j_meka casts [Wild Pair].
Back_Alley_G is being attacked by [Conclave Naturalists].
Turn 4: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Swamp].
Back_Alley_G discards [Island].
Back_Alley_G plays [Opulent Palace].
Turn 5: j_meka
j_meka plays [Forest].
Back_Alley_G is being attacked by [Conclave Naturalists].
[Zombie] token blocks [Conclave Naturalists].
j_meka casts [Garruk's Packleader].
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...).
j_meka draws a card with [Garruk's Packleader]'s ability.
Turn 5: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Nature's Ruin].
Turn 6: j_meka
j_meka casts [Genesis].
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
Turn 6: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Nature's Ruin].
Back_Alley_G casts [Memory's Journey] from the graveyard targeting j_meka, and [Genesis].
Turn 7: j_meka
j_meka plays [Forest].
j_meka casts [Wolfir Silverheart].
j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...).
j_meka puts triggered ability from [Wolfir Silverheart] onto the stack (Soulbond (When another creature enters the battlefield, you may pair this creature with it.)).
Turn 7: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Buried Alive].
Hetfield881 has started watching.
[CHAT] Back_Alley_G: ggs
Back_Alley_G plays [Vivid Marsh].
Back_Alley_G has conceded from the game.
Winner: j_meka
Game 3 Completed.
Match Winner: j_meka: 2–1
j_meka has left the game.