PennyDreadful PDM Top 8 vs J_Meka BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney Back_Alley_G,j_meka == Game 1 (588255200) == PDBot has started watching. j_meka joined the game. Back_Alley_G joined the game. [Gatherling] Event=Penny Dreadful Mondays 7.05 [Gatherling] Round=6 [League] Host doesn't have active run adambueller2 has started watching. Back_Alley_G chooses to play first. Back_Alley_G keeps this hand. j_meka keeps this hand. Turn 1: Back_Alley_G Back_Alley_G skips their draw step. [CHAT] Back_Alley_G: Hey, good luck and have fun [CHAT] j_meka: hey gl Back_Alley_G plays [Opulent Palace]. [CHAT] j_meka: dont bug this game pls Turn 1: j_meka j_meka plays [Forest]. [CHAT] Back_Alley_G: lol, I'll try my best Turn 2: Back_Alley_G Back_Alley_G plays [Swamp]. Back_Alley_G casts [Merfolk Looter]. Turn 2: j_meka j_meka plays [Forest]. j_meka casts [Rofellos, Llanowar Emissary]. Turn 3: Back_Alley_G Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Blood Speaker]. Back_Alley_G plays [Island]. Back_Alley_G casts [Oath of Jace]. Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Back_Alley_G draws three cards with [Oath of Jace]'s ability. Back_Alley_G discards [Vivid Marsh]. Back_Alley_G discards [Opulent Palace]. Turn 3: j_meka j_meka plays [Forest]. j_meka casts [Wild Pair]. Turn 4: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Forest]. Back_Alley_G casts [Oath of Jace]. Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Back_Alley_G draws three cards with [Oath of Jace]'s ability. Back_Alley_G discards [Island]. Back_Alley_G discards [Stroke of Genius]. Back_Alley_G plays [Sunscorched Desert]. Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting j_meka (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Turn 4: j_meka j_meka plays [Forest]. j_meka casts [Roaring Primadox]. j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka casts [Deadbridge Goliath]. j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. Turn 5: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Zombie Infestation]. Back_Alley_G plays [Swamp]. Back_Alley_G casts [Arcane Adaptation]. Back_Alley_G chooses Demon for [Arcane Adaptation]. Turn 5: j_meka j_meka puts triggered ability from [Roaring Primadox] onto the stack (At the beginning of your upkeep, return a creature you control to its owner's hand.). j_meka returns [Roaring Primadox] to its owner's hand with [Roaring Primadox]'s ability. j_meka plays [Forest]. j_meka casts [Benefaction of Rhonas]. j_meka reveals 5 cards with [Benefaction of Rhonas]: [Cultivator of Blades], [Wild Pair], [Rofellos, Llanowar Emissary], [Forest], and [Forest]. j_meka casts [Cultivator of Blades]. j_meka puts triggered ability from [Cultivator of Blades] onto the stack (Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create t...). j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka's [Cultivator of Blades] creates two Servos. adambueller2 has stopped watching. j_meka casts [Exemplar of Strength]. j_meka puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...). j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka puts triggered ability from [Wolfir Silverheart] onto the stack (Soulbond (When this creature enters the battlefield, you may pair it with another unpaired creat...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka activates an ability of [Triskelion] targeting [Merfolk Looter] ( Triskelion deals 1 damage to target creature or player.). Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Mindshrieker]. Back_Alley_G is being attacked by [Creeperhulk], [Deadbridge Goliath], and [Garruk's Packleader]. Back_Alley_G discards [Archfiend of Ifnir]. Back_Alley_G discards [Animate Dead]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Zombie] token blocks [Deadbridge Goliath]. j_meka discards [Wild Pair]. Turn 6: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Buried Alive]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Merfolk Looter]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [CHAT] j_meka: going for the 2nd crash i see Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [CHAT] Back_Alley_G: more for the making sure I don't die to overrun effect Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [CHAT] Back_Alley_G: but same difference Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [CHAT] j_meka: it would be great if you were sandbagging the animate dead Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [CHAT] Back_Alley_G: i wish Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). Turn 6: j_meka j_meka plays [Forest]. j_meka casts [Sandsteppe Mastodon]. j_meka puts triggered ability from [Sandsteppe Mastodon] onto the stack (When Sandsteppe Mastodon enters the battlefield, bolster 5.). j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka puts triggered ability from [Verdant Sun's Avatar] onto the stack (Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you g...). j_meka draws a card with [Garruk's Packleader]'s ability. j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). j_meka activates an ability of [Triskelion] targeting Back_Alley_G ( Triskelion deals 1 damage to target creature or player.). Winner: j_meka Game 1 Completed. Back_Alley_G has left the game. == Game 2 (588259152) == PDBot has started watching. Back_Alley_G joined the game. Back_Alley_G chooses to play first. Back_Alley_G keeps this hand. j_meka mulligans to 6 cards. j_meka mulligans to 5 cards. j_meka mulligans to 4 cards. j_meka keeps this hand. Turn 1: Back_Alley_G j_meka put a card on the bottom of the library. Back_Alley_G skips their draw step. Back_Alley_G plays [Swamp]. Turn 1: j_meka j_meka plays [Forest]. j_meka casts [Fyndhorn Elves]. Turn 2: Back_Alley_G Turn 2: j_meka j_meka plays [Forest]. Back_Alley_G is being attacked by [Fyndhorn Elves]. Turn 3: Back_Alley_G Back_Alley_G discards [Worldgorger Dragon]. Turn 3: j_meka j_meka casts [Exemplar of Strength]. j_meka puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...). Back_Alley_G is being attacked by [Fyndhorn Elves]. Turn 4: Back_Alley_G Back_Alley_G plays [Island]. Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon]. Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). [CHAT] j_meka: just cast the stroke and i'll scoop Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G casts [Stroke of Genius] targeting j_meka. (X is 3). j_meka draws three cards with [Stroke of Genius]. j_meka has conceded from the game. Winner: Back_Alley_G Game 2 Completed. j_meka has left the game. == Game 3 (588260126) == PDBot has started watching. Back_Alley_G joined the game. j_meka joined the game. j_meka chooses to play first. j_meka keeps this hand. Back_Alley_G mulligans to 6 cards. Back_Alley_G keeps this hand. Turn 1: j_meka Back_Alley_G put a card on top of Back_Alley_G's library. j_meka skips their draw step. j_meka plays [Forest]. j_meka casts [Fyndhorn Elves]. Turn 1: Back_Alley_G Back_Alley_G plays [Vivid Marsh]. Turn 2: j_meka j_meka plays [Forest]. j_meka casts [Fyndhorn Elves]. Back_Alley_G is being attacked by [Fyndhorn Elves]. Turn 2: Back_Alley_G Back_Alley_G plays [Island]. Back_Alley_G casts [Zombie Infestation]. Turn 3: j_meka j_meka plays [Forest]. j_meka casts [Conclave Naturalists]. j_meka puts triggered ability from [Conclave Naturalists] onto the stack targeting [Zombie Infestation] (When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.). Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Memory's Journey]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Turn 3: Back_Alley_G Back_Alley_G plays [Swamp]. Back_Alley_G casts [Oath of Jace]. Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Back_Alley_G draws three cards with [Oath of Jace]'s ability. Back_Alley_G discards [Merfolk Looter]. Back_Alley_G discards [Forest]. Turn 4: j_meka j_meka plays [Forest]. j_meka casts [Wild Pair]. Back_Alley_G is being attacked by [Conclave Naturalists]. Turn 4: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Oath of Jace]. Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Back_Alley_G draws three cards with [Oath of Jace]'s ability. Back_Alley_G discards [Swamp]. Back_Alley_G discards [Island]. Back_Alley_G plays [Opulent Palace]. Turn 5: j_meka j_meka plays [Forest]. Back_Alley_G is being attacked by [Conclave Naturalists]. [Zombie] token blocks [Conclave Naturalists]. j_meka casts [Garruk's Packleader]. j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Garruk's Packleader] onto the stack (Whenever another creature with power 3 or greater enters the battlefield under your control, you m...). j_meka draws a card with [Garruk's Packleader]'s ability. Turn 5: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Nature's Ruin]. Turn 6: j_meka j_meka casts [Genesis]. j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). Turn 6: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Nature's Ruin]. Back_Alley_G casts [Memory's Journey] from the graveyard targeting j_meka, and [Genesis]. Turn 7: j_meka j_meka plays [Forest]. j_meka casts [Wolfir Silverheart]. j_meka puts triggered ability from [Wild Pair] onto the stack (Whenever a creature enters the battlefield, if you cast it from your hand, you may search your lib...). j_meka puts triggered ability from [Wolfir Silverheart] onto the stack (Soulbond (When another creature enters the battlefield, you may pair this creature with it.)). Turn 7: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Buried Alive]. Hetfield881 has started watching. [CHAT] Back_Alley_G: ggs Back_Alley_G plays [Vivid Marsh]. Back_Alley_G has conceded from the game. Winner: j_meka Game 3 Completed. Match Winner: j_meka: 2–1 j_meka has left the game.