PDBot Stats

Game 588216554

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Rooby_Roo joined the game.
[Gatherling] Event=Penny Dreadful Mondays 7.05
[Gatherling] Round=3
[League] Host doesn't have active run
Back_Alley_G chooses to play first.
Back_Alley_G mulligans to 6 cards.
[CHAT] Rooby_Roo: Can I, like, NOT face against this combo again
Rooby_Roo keeps this hand.
Back_Alley_G keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G put a card on top of Back_Alley_G's library.
Back_Alley_G skips their draw step.
Back_Alley_G plays [Opulent Palace].
Turn 1: Rooby_Roo
Rooby_Roo plays [Mountain].
Rooby_Roo casts [Seal of Fire].
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
Turn 2: Rooby_Roo
Rooby_Roo plays [Plains].
Rooby_Roo casts [Satyr Firedancer].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Turn 3: Back_Alley_G
Back_Alley_G plays [Sunscorched Desert].
Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting Rooby_Roo (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.).
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Merfolk Looter].
Back_Alley_G discards [Archfiend of Ifnir].
Turn 3: Rooby_Roo
Rooby_Roo plays [Plains].
Back_Alley_G is being attacked by [Satyr Firedancer].
Rooby_Roo casts [Guttersnipe].
Turn 4: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G plays [Swamp].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Back_Alley_G casts [Zombie Infestation].
Turn 4: Rooby_Roo
Back_Alley_G is being attacked by [Guttersnipe] and [Satyr Firedancer].
Back_Alley_G discards [Arcane Adaptation].
Back_Alley_G discards [Oath of Jace].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Rooby_Roo activates an ability of [Seal of Fire] targeting [Zombie] token ( Seal of Fire deals 2 damage to target creature or player.).
Rooby_Roo casts [Guttersnipe].
Turn 5: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Buried Alive].
Turn 5: Rooby_Roo
Back_Alley_G is being attacked by [Guttersnipe], [Guttersnipe], and [Satyr Firedancer].
Rooby_Roo casts [Guttersnipe].
Turn 6: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Turn 6: Rooby_Roo
Back_Alley_G is being attacked by [Guttersnipe], [Guttersnipe], [Guttersnipe], and [Satyr Firedancer].
Back_Alley_G discards [Island].
Back_Alley_G discards [Anticipate].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Zombie] token blocks [Satyr Firedancer].
[Zombie] token blocks [Satyr Firedancer].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Guttersnipe].
[Zombie] token blocks [Satyr Firedancer].
Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token
Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token
Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token
Blockers for [Satyr Firedancer] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token
Rooby_Roo casts [Staggershock] targeting Back_Alley_G.
Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.).
Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.).
Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.).
[CHAT] Rooby_Roo: You were dead to a mountain. A MOUNTAIN.
Rooby_Roo has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.
Rooby_Roo has left the game.

Game 588219344

PDBot has started watching.
Rooby_Roo chooses to play first.
Rooby_Roo keeps this hand.
Back_Alley_G keeps this hand.
Turn 1: Rooby_Roo
Rooby_Roo skips their draw step.
Rooby_Roo plays [Mountain].
Turn 1: Back_Alley_G
Back_Alley_G plays [Opulent Palace].
Turn 2: Rooby_Roo
Rooby_Roo plays [Mystic Monastery].
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
Back_Alley_G casts [Merfolk Looter].
Turn 3: Rooby_Roo
Rooby_Roo plays [Plains].
Turn 3: Back_Alley_G
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G plays [Swamp].
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Rooby_Roo casts [Leave No Trace] targeting [Arcane Adaptation].
Turn 4: Rooby_Roo
Rooby_Roo plays [Mountain].
Turn 4: Back_Alley_G
Back_Alley_G casts [Anticipate].
Back_Alley_G put a card on the bottom of the library.
Back_Alley_G put a card on the bottom of the library.
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G plays [Island].
Back_Alley_G casts [Zombie Infestation].
Rooby_Roo casts [Char] targeting Back_Alley_G.
Turn 5: Rooby_Roo
Turn 5: Back_Alley_G
Back_Alley_G casts [Buried Alive].
Back_Alley_G plays [Island].
Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
Back_Alley_G draws a card with [Merfolk Looter]'s ability.
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G casts [Stroke of Genius] targeting Rooby_Roo. (X is 57).
Rooby_Roo has conceded from the game.
Winner: Back_Alley_G
Game 2 Completed.
Match Winner: Back_Alley_G: 2–0
Rooby_Roo has left the game.