PennyDreadful PDS Round 3 vs Rooby_Roo BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney Back_Alley_G,Rooby_Roo == Game 1 (588216554) == PDBot has started watching. Rooby_Roo joined the game. [Gatherling] Event=Penny Dreadful Mondays 7.05 [Gatherling] Round=3 [League] Host doesn't have active run Back_Alley_G chooses to play first. Back_Alley_G mulligans to 6 cards. [CHAT] Rooby_Roo: Can I, like, NOT face against this combo again Rooby_Roo keeps this hand. Back_Alley_G keeps this hand. Turn 1: Back_Alley_G Back_Alley_G put a card on top of Back_Alley_G's library. Back_Alley_G skips their draw step. Back_Alley_G plays [Opulent Palace]. Turn 1: Rooby_Roo Rooby_Roo plays [Mountain]. Rooby_Roo casts [Seal of Fire]. Turn 2: Back_Alley_G Back_Alley_G plays [Island]. Turn 2: Rooby_Roo Rooby_Roo plays [Plains]. Rooby_Roo casts [Satyr Firedancer]. Back_Alley_G discards [Archfiend of Ifnir]. Back_Alley_G cycles [Archfiend of Ifnir]. Turn 3: Back_Alley_G Back_Alley_G plays [Sunscorched Desert]. Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting Rooby_Roo (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Back_Alley_G casts [Oath of Jace]. Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.). Back_Alley_G draws three cards with [Oath of Jace]'s ability. Back_Alley_G discards [Merfolk Looter]. Back_Alley_G discards [Archfiend of Ifnir]. Turn 3: Rooby_Roo Rooby_Roo plays [Plains]. Back_Alley_G is being attacked by [Satyr Firedancer]. Rooby_Roo casts [Guttersnipe]. Turn 4: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G plays [Swamp]. Back_Alley_G discards [Archfiend of Ifnir]. Back_Alley_G cycles [Archfiend of Ifnir]. Back_Alley_G casts [Zombie Infestation]. Turn 4: Rooby_Roo Back_Alley_G is being attacked by [Guttersnipe] and [Satyr Firedancer]. Back_Alley_G discards [Arcane Adaptation]. Back_Alley_G discards [Oath of Jace]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Rooby_Roo activates an ability of [Seal of Fire] targeting [Zombie] token ( Seal of Fire deals 2 damage to target creature or player.). Rooby_Roo casts [Guttersnipe]. Turn 5: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Buried Alive]. Turn 5: Rooby_Roo Back_Alley_G is being attacked by [Guttersnipe], [Guttersnipe], and [Satyr Firedancer]. Rooby_Roo casts [Guttersnipe]. Turn 6: Back_Alley_G Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.). Back_Alley_G casts [Arcane Adaptation]. Back_Alley_G chooses Demon for [Arcane Adaptation]. Turn 6: Rooby_Roo Back_Alley_G is being attacked by [Guttersnipe], [Guttersnipe], [Guttersnipe], and [Satyr Firedancer]. Back_Alley_G discards [Island]. Back_Alley_G discards [Anticipate]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. [Zombie] token blocks [Satyr Firedancer]. [Zombie] token blocks [Satyr Firedancer]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Guttersnipe]. [Zombie] token blocks [Satyr Firedancer]. Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token Blockers for [Guttersnipe] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token Blockers for [Satyr Firedancer] are ordered as follows: [Zombie] token, [Zombie] token, [Zombie] token Rooby_Roo casts [Staggershock] targeting Back_Alley_G. Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.). Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.). Rooby_Roo puts triggered ability from [Guttersnipe] onto the stack (Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.). [CHAT] Rooby_Roo: You were dead to a mountain. A MOUNTAIN. Rooby_Roo has conceded from the game. Winner: Back_Alley_G Game 1 Completed. Rooby_Roo has left the game. == Game 2 (588219344) == PDBot has started watching. Rooby_Roo chooses to play first. Rooby_Roo keeps this hand. Back_Alley_G keeps this hand. Turn 1: Rooby_Roo Rooby_Roo skips their draw step. Rooby_Roo plays [Mountain]. Turn 1: Back_Alley_G Back_Alley_G plays [Opulent Palace]. Turn 2: Rooby_Roo Rooby_Roo plays [Mystic Monastery]. Turn 2: Back_Alley_G Back_Alley_G plays [Island]. Back_Alley_G casts [Merfolk Looter]. Turn 3: Rooby_Roo Rooby_Roo plays [Plains]. Turn 3: Back_Alley_G Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Blood Speaker]. Back_Alley_G plays [Swamp]. Back_Alley_G casts [Arcane Adaptation]. Back_Alley_G chooses Demon for [Arcane Adaptation]. Rooby_Roo casts [Leave No Trace] targeting [Arcane Adaptation]. Turn 4: Rooby_Roo Rooby_Roo plays [Mountain]. Turn 4: Back_Alley_G Back_Alley_G casts [Anticipate]. Back_Alley_G put a card on the bottom of the library. Back_Alley_G put a card on the bottom of the library. Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Blood Speaker]. Back_Alley_G plays [Island]. Back_Alley_G casts [Zombie Infestation]. Rooby_Roo casts [Char] targeting Back_Alley_G. Turn 5: Rooby_Roo Turn 5: Back_Alley_G Back_Alley_G casts [Buried Alive]. Back_Alley_G plays [Island]. Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Vivid Marsh]. Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon]. Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G casts [Stroke of Genius] targeting Rooby_Roo. (X is 57). Rooby_Roo has conceded from the game. Winner: Back_Alley_G Game 2 Completed. Match Winner: Back_Alley_G: 2–0 Rooby_Roo has left the game.