PDBot Stats

Game 587116494

PDBot has started watching.
Back_Alley_G joined the game.
[League] Host doesn't have active run
[CHAT] DubNation: glhf
[CHAT] Back_Alley_G: glhf
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
DubNation keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Evolving Wilds].
Turn 1: DubNation
DubNation plays [Jungle Shrine].
Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 2: Back_Alley_G
Back_Alley_G plays [Swamp].
Back_Alley_G discards [Swamp].
Back_Alley_G casts [Tormenting Voice].
Back_Alley_G draws two cards with [Tormenting Voice].
Turn 2: DubNation
DubNation plays [Forest].
DubNation casts [Sylvan Ranger].
DubNation puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...).
DubNation reveals [Mountain].
Turn 3: Back_Alley_G
Back_Alley_G discards [Swamp].
Back_Alley_G casts [Tormenting Voice].
Back_Alley_G draws two cards with [Tormenting Voice].
Back_Alley_G plays [Evolving Wilds].
Turn 3: DubNation
DubNation plays [Mountain].
DubNation casts a card face down using an alternate cost.
Back_Alley_G is being attacked by [Sylvan Ranger].
Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: Back_Alley_G
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Back_Alley_G plays [Island].
Back_Alley_G casts [Zombie Infestation].
Turn 4: DubNation
DubNation plays [Island].
DubNation casts [Temur Ascendancy].
Back_Alley_G is being attacked by face-down creature #1 and [Sylvan Ranger].
Back_Alley_G discards [Stroke of Genius].
Back_Alley_G discards [Forest].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
[Zombie] token blocks face-down creature #1.
DubNation reveals face-down creature #1 as Rattleclaw Mystic.
Turn 5: Back_Alley_G
Back_Alley_G casts [Animate Dead] targeting [Archfiend of Ifnir].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Turn 5: DubNation
DubNation plays [Evolving Wilds].
DubNation activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
DubNation casts [Savage Knuckleblade].
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G discards [Mountain].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
DubNation draws a card with [Temur Ascendancy]'s ability.
Turn 6: Back_Alley_G
DubNation is being attacked by [Zombie] token and [Archfiend of Ifnir].
Back_Alley_G casts [Mindshrieker].
Turn 6: DubNation
DubNation casts [Saproling Burst].
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation plays [Jungle Shrine].
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
Back_Alley_G is being attacked by [Saproling] token, [Saproling] token, [Saproling] token, and [Savage Knuckleblade].
Back_Alley_G activates an ability of [Mindshrieker] targeting Back_Alley_G ( Target player puts the top card of his or her library into his or her graveyard. Mindshrieker get...).
[Mindshrieker] blocks [Savage Knuckleblade].
Turn 7: Back_Alley_G
Back_Alley_G activates an ability of [Mindshrieker] targeting Back_Alley_G ( Target player puts the top card of his or her library into his or her graveyard. Mindshrieker get...).
[CHAT] DubNation: gg
DubNation has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.
DubNation has left the game.

Game 587118954

PDBot has started watching.
DubNation chooses to play first.
DubNation keeps this hand.
[CHAT] DubNation: afk?
[CHAT] Back_Alley_G: sorry back now.
[CHAT] Back_Alley_G: had to take care of somethign
Back_Alley_G keeps this hand.
Turn 1: DubNation
DubNation skips their draw step.
[CHAT] DubNation: kk np
DubNation plays [Frontier Bivouac].
Turn 1: Back_Alley_G
Back_Alley_G plays [Piranha Marsh].
Back_Alley_G puts triggered ability from [Piranha Marsh] onto the stack targeting DubNation (When Piranha Marsh enters the battlefield, target player loses 1 life.).
[CHAT] DubNation: is this your infinite combo deck?
Turn 2: DubNation
DubNation plays [Forest].
DubNation casts [Exemplar of Strength].
[CHAT] Back_Alley_G: not mine originally but yes it's a infinite combo deck, but made by briar_moss. different b person name
DubNation puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
[CHAT] DubNation: ahh briari moss ic
[CHAT] DubNation: this deck is scary as hell
Turn 2: Back_Alley_G
Back_Alley_G plays [Mountain].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G casts [Tormenting Voice].
Back_Alley_G draws two cards with [Tormenting Voice].
Turn 3: DubNation
DubNation plays [Temple of Mystery].
DubNation puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
[CHAT] Back_Alley_G: yeah, it's quite a deck to say the least
DubNation put a card on the bottom of the library.
Back_Alley_G is being attacked by [Exemplar of Strength].
DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Turn 3: Back_Alley_G
Back_Alley_G plays [Evolving Wilds].
Turn 4: DubNation
DubNation plays [Mystic Monastery].
Back_Alley_G is being attacked by [Exemplar of Strength].
DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: Back_Alley_G
Back_Alley_G plays [Swamp].
Turn 5: DubNation
DubNation plays [Forest].
Back_Alley_G is being attacked by [Exemplar of Strength].
DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
DubNation casts [Savage Knuckleblade].
Back_Alley_G casts [Stroke of Genius] targeting Back_Alley_G. (X is 1).
Back_Alley_G draws a card with [Stroke of Genius].
Turn 5: Back_Alley_G
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Nature's Ruin].
Back_Alley_G casts [Animate Dead] targeting [Savage Knuckleblade].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Turn 6: DubNation
DubNation plays [Forest].
DubNation casts [Seal of Primordium].
DubNation activates an ability of [Seal of Primordium] targeting [Animate Dead] ( Destroy target artifact or enchantment.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
DubNation casts [Temur Ascendancy].
Turn 6: Back_Alley_G
Back_Alley_G discards [Mountain].
Back_Alley_G casts [Tormenting Voice].
Back_Alley_G draws two cards with [Tormenting Voice].
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Back_Alley_G plays [Vivid Marsh].
Turn 7: DubNation
DubNation casts [Seal of Primordium].
DubNation activates an ability of [Seal of Primordium] targeting [Arcane Adaptation] ( Destroy target artifact or enchantment.).
Turn 7: Back_Alley_G
[CHAT] Back_Alley_G: brb
[CHAT] DubNation: k
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Back_Alley_G casts [Zombie Infestation].
Back_Alley_G discards [Evolving Wilds].
Back_Alley_G discards [Sunscorched Desert].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Turn 8: DubNation
DubNation casts [Saproling Burst].
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
DubNation's [Saproling Burst] creates a Saproling token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
Back_Alley_G is being attacked by [Saproling] token, [Saproling] token, and [Saproling] token.
[Zombie] token blocks [Saproling] token.
Turn 8: Back_Alley_G
Back_Alley_G casts [Archfiend of Ifnir].
Turn 9: DubNation
DubNation puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
DubNation plays [Frontier Bivouac].
DubNation casts [Savage Knuckleblade].
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation casts [Crater's Claws] targeting Back_Alley_G. (X is 2).
Winner: DubNation
Game 2 Completed.
DubNation has left the game.