PennyDreadful penny dreadful BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Back_Alley_G,DubNation == Game 1 (587116494) == PDBot has started watching. Back_Alley_G joined the game. [League] Host doesn't have active run [CHAT] DubNation: glhf [CHAT] Back_Alley_G: glhf Back_Alley_G chooses to play first. Back_Alley_G keeps this hand. DubNation keeps this hand. Turn 1: Back_Alley_G Back_Alley_G skips their draw step. Back_Alley_G plays [Evolving Wilds]. Turn 1: DubNation DubNation plays [Jungle Shrine]. Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: Back_Alley_G Back_Alley_G plays [Swamp]. Back_Alley_G discards [Swamp]. Back_Alley_G casts [Tormenting Voice]. Back_Alley_G draws two cards with [Tormenting Voice]. Turn 2: DubNation DubNation plays [Forest]. DubNation casts [Sylvan Ranger]. DubNation puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...). DubNation reveals [Mountain]. Turn 3: Back_Alley_G Back_Alley_G discards [Swamp]. Back_Alley_G casts [Tormenting Voice]. Back_Alley_G draws two cards with [Tormenting Voice]. Back_Alley_G plays [Evolving Wilds]. Turn 3: DubNation DubNation plays [Mountain]. DubNation casts a card face down using an alternate cost. Back_Alley_G is being attacked by [Sylvan Ranger]. Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: Back_Alley_G Back_Alley_G discards [Archfiend of Ifnir]. Back_Alley_G cycles [Archfiend of Ifnir]. Back_Alley_G plays [Island]. Back_Alley_G casts [Zombie Infestation]. Turn 4: DubNation DubNation plays [Island]. DubNation casts [Temur Ascendancy]. Back_Alley_G is being attacked by face-down creature #1 and [Sylvan Ranger]. Back_Alley_G discards [Stroke of Genius]. Back_Alley_G discards [Forest]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. [Zombie] token blocks face-down creature #1. DubNation reveals face-down creature #1 as Rattleclaw Mystic. Turn 5: Back_Alley_G Back_Alley_G casts [Animate Dead] targeting [Archfiend of Ifnir]. Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Turn 5: DubNation DubNation plays [Evolving Wilds]. DubNation activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DubNation casts [Savage Knuckleblade]. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Back_Alley_G discards [Vivid Marsh]. Back_Alley_G discards [Mountain]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...). Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...). Back_Alley_G's [Zombie Infestation] creates a Zombie token. DubNation draws a card with [Temur Ascendancy]'s ability. Turn 6: Back_Alley_G DubNation is being attacked by [Zombie] token and [Archfiend of Ifnir]. Back_Alley_G casts [Mindshrieker]. Turn 6: DubNation DubNation casts [Saproling Burst]. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. DubNation plays [Jungle Shrine]. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. Back_Alley_G is being attacked by [Saproling] token, [Saproling] token, [Saproling] token, and [Savage Knuckleblade]. Back_Alley_G activates an ability of [Mindshrieker] targeting Back_Alley_G ( Target player puts the top card of his or her library into his or her graveyard. Mindshrieker get...). [Mindshrieker] blocks [Savage Knuckleblade]. Turn 7: Back_Alley_G Back_Alley_G activates an ability of [Mindshrieker] targeting Back_Alley_G ( Target player puts the top card of his or her library into his or her graveyard. Mindshrieker get...). [CHAT] DubNation: gg DubNation has conceded from the game. Winner: Back_Alley_G Game 1 Completed. DubNation has left the game. == Game 2 (587118954) == PDBot has started watching. DubNation chooses to play first. DubNation keeps this hand. [CHAT] DubNation: afk? [CHAT] Back_Alley_G: sorry back now. [CHAT] Back_Alley_G: had to take care of somethign Back_Alley_G keeps this hand. Turn 1: DubNation DubNation skips their draw step. [CHAT] DubNation: kk np DubNation plays [Frontier Bivouac]. Turn 1: Back_Alley_G Back_Alley_G plays [Piranha Marsh]. Back_Alley_G puts triggered ability from [Piranha Marsh] onto the stack targeting DubNation (When Piranha Marsh enters the battlefield, target player loses 1 life.). [CHAT] DubNation: is this your infinite combo deck? Turn 2: DubNation DubNation plays [Forest]. DubNation casts [Exemplar of Strength]. [CHAT] Back_Alley_G: not mine originally but yes it's a infinite combo deck, but made by briar_moss. different b person name DubNation puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...). [CHAT] DubNation: ahh briari moss ic [CHAT] DubNation: this deck is scary as hell Turn 2: Back_Alley_G Back_Alley_G plays [Mountain]. Back_Alley_G discards [Blood Speaker]. Back_Alley_G casts [Tormenting Voice]. Back_Alley_G draws two cards with [Tormenting Voice]. Turn 3: DubNation DubNation plays [Temple of Mystery]. DubNation puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). [CHAT] Back_Alley_G: yeah, it's quite a deck to say the least DubNation put a card on the bottom of the library. Back_Alley_G is being attacked by [Exemplar of Strength]. DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.). Turn 3: Back_Alley_G Back_Alley_G plays [Evolving Wilds]. Turn 4: DubNation DubNation plays [Mystic Monastery]. Back_Alley_G is being attacked by [Exemplar of Strength]. DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.). Back_Alley_G activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: Back_Alley_G Back_Alley_G plays [Swamp]. Turn 5: DubNation DubNation plays [Forest]. Back_Alley_G is being attacked by [Exemplar of Strength]. DubNation puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.). DubNation casts [Savage Knuckleblade]. Back_Alley_G casts [Stroke of Genius] targeting Back_Alley_G. (X is 1). Back_Alley_G draws a card with [Stroke of Genius]. Turn 5: Back_Alley_G Back_Alley_G plays [Mountain]. Back_Alley_G casts [Nature's Ruin]. Back_Alley_G casts [Animate Dead] targeting [Savage Knuckleblade]. Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Turn 6: DubNation DubNation plays [Forest]. DubNation casts [Seal of Primordium]. DubNation activates an ability of [Seal of Primordium] targeting [Animate Dead] ( Destroy target artifact or enchantment.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). DubNation casts [Temur Ascendancy]. Turn 6: Back_Alley_G Back_Alley_G discards [Mountain]. Back_Alley_G casts [Tormenting Voice]. Back_Alley_G draws two cards with [Tormenting Voice]. Back_Alley_G casts [Arcane Adaptation]. Back_Alley_G chooses Demon for [Arcane Adaptation]. Back_Alley_G plays [Vivid Marsh]. Turn 7: DubNation DubNation casts [Seal of Primordium]. DubNation activates an ability of [Seal of Primordium] targeting [Arcane Adaptation] ( Destroy target artifact or enchantment.). Turn 7: Back_Alley_G [CHAT] Back_Alley_G: brb [CHAT] DubNation: k Back_Alley_G casts [Arcane Adaptation]. Back_Alley_G chooses Demon for [Arcane Adaptation]. Back_Alley_G casts [Zombie Infestation]. Back_Alley_G discards [Evolving Wilds]. Back_Alley_G discards [Sunscorched Desert]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...). [Blood Speaker] is returned to Back_Alley_G's hand from the graveyard. Turn 8: DubNation DubNation casts [Saproling Burst]. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. DubNation activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...). DubNation's [Saproling Burst] creates a Saproling token. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. Back_Alley_G is being attacked by [Saproling] token, [Saproling] token, and [Saproling] token. [Zombie] token blocks [Saproling] token. Turn 8: Back_Alley_G Back_Alley_G casts [Archfiend of Ifnir]. Turn 9: DubNation DubNation puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...). DubNation plays [Frontier Bivouac]. DubNation casts [Savage Knuckleblade]. DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation draws a card with [Temur Ascendancy]'s ability. DubNation casts [Crater's Claws] targeting Back_Alley_G. (X is 2). Winner: DubNation Game 2 Completed. DubNation has left the game.