Game 586157948
PDBot has started watching.
TheloneSun joined the game.
[League] Host doesn't have active run
TheloneSun chooses to play first.
TheloneSun keeps this hand.
SafetyDad keeps this hand.
Turn 1: TheloneSun
TheloneSun skips their draw step.
TheloneSun plays [Forest].
TheloneSun casts [Fyndhorn Elves].
Turn 1: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Diregraf Ghoul].
Turn 2: TheloneSun
TheloneSun plays [Temple of Mystery].
TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
TheloneSun put a card on the bottom of the library.
TheloneSun casts [Rattleclaw Mystic].
Turn 2: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Dead Weight] targeting [Rattleclaw Mystic].
TheloneSun is being attacked by [Diregraf Ghoul].
Turn 3: TheloneSun
TheloneSun casts a card face down using an alternate cost.
Turn 3: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Cemetery Reaper].
TheloneSun is being attacked by [Diregraf Ghoul].
Turn 4: TheloneSun
TheloneSun turns Rattleclaw Mystic (face-down creature #1) face up.
TheloneSun puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.).
TheloneSun casts [Flametongue Kavu].
TheloneSun puts triggered ability from [Flametongue Kavu] onto the stack targeting [Cemetery Reaper] (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.).
SafetyDad is being attacked by [Rattleclaw Mystic].
Turn 4: SafetyDad
SafetyDad plays [Lake of the Dead].
SafetyDad sacrifices [Swamp].
SafetyDad casts [Dark Salvation] targeting SafetyDad, and [Flametongue Kavu]. (X is 2).
SafetyDad's [Dark Salvation] creates two Zombie tokens.
Turn 5: TheloneSun
TheloneSun plays [Forest].
TheloneSun casts [Bounty of the Luxa].
Turn 5: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Liliana's Mastery].
SafetyDad puts triggered ability from [Liliana's Mastery] onto the stack (When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.).
SafetyDad's [Liliana's Mastery] creates two Zombie tokens.
TheloneSun is being attacked by [Zombie] token, [Zombie] token, and [Diregraf Ghoul].
Turn 6: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun has conceded from the game.
Winner: SafetyDad
Game 1 Completed.
Game 586159860
PDBot has started watching.
TheloneSun chooses to play first.
TheloneSun keeps this hand.
SafetyDad keeps this hand.
Turn 1: TheloneSun
TheloneSun skips their draw step.
TheloneSun plays [Temple of Mystery].
TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
TheloneSun put a card on top of TheloneSun's library.
Turn 1: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Diregraf Ghoul].
Turn 2: TheloneSun
TheloneSun plays [Forest].
TheloneSun casts [Rattleclaw Mystic].
Turn 2: SafetyDad
SafetyDad plays [Lake of the Dead].
SafetyDad sacrifices [Swamp].
SafetyDad casts [Sarcomancy].
SafetyDad puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
SafetyDad's [Sarcomancy] creates a Zombie token.
TheloneSun is being attacked by [Diregraf Ghoul].
Turn 3: TheloneSun
TheloneSun plays [Forest].
TheloneSun casts [Bounty of the Luxa].
Turn 3: SafetyDad
TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul].
Turn 4: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun plays [Frontier Bivouac].
TheloneSun casts [Cultivator's Caravan].
SafetyDad is being attacked by [Rattleclaw Mystic].
Turn 4: SafetyDad
SafetyDad casts [Vendetta] targeting [Rattleclaw Mystic].
TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul].
Turn 5: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun casts [Genesis Hydra]. (X is 6).
TheloneSun puts triggered ability from [Genesis Hydra] onto the stack (When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permane...).
TheloneSun reveals 6 cards with [Genesis Hydra]'s ability: [Evolving Wilds], [Cultivator's Caravan], [Coiling Oracle], [Frontier Bivouac], [Rattleclaw Mystic], and [Temple of Mystery].
TheloneSun chooses [Cultivator's Caravan].
Turn 5: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Dark Salvation] targeting SafetyDad, and [Genesis Hydra]. (X is 2).
SafetyDad's [Dark Salvation] creates two Zombie tokens.
TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul].
[Genesis Hydra] blocks [Diregraf Ghoul].
Turn 6: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun plays [Island].
TheloneSun casts [Golden Guardian].
Turn 6: SafetyDad
SafetyDad casts [Sarcomancy].
SafetyDad puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
SafetyDad's [Sarcomancy] creates a Zombie token.
TheloneSun is being attacked by [Zombie] token, [Zombie] token, and [Zombie] token.
[Golden Guardian] blocks [Zombie] token.
TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3).
TheloneSun activates an ability of [Golden Guardian] targeting [Cultivator's Caravan] ( Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, ...).
TheloneSun puts triggered ability from [Golden Guardian] onto the stack (When Golden Guardian dies this turn, return it to the battlefield transformed under your control.).
Turn 7: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun plays [Temple of Mystery].
TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
TheloneSun put a card on top of TheloneSun's library.
TheloneSun casts [Coiling Oracle].
TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...).
TheloneSun reveals [Evolving Wilds] with [Coiling Oracle]'s ability.
TheloneSun activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
TheloneSun casts [Genesis Hydra]. (X is 7).
TheloneSun puts triggered ability from [Genesis Hydra] onto the stack (When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permane...).
TheloneSun reveals 7 cards with [Genesis Hydra]'s ability: [Rattleclaw Mystic], [Coiling Oracle], [Fyndhorn Elves], [Crater's Claws], [Forest], [Genesis Hydra], and [Cultivator's Caravan].
TheloneSun chooses [Coiling Oracle].
TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...).
TheloneSun reveals [Golden Guardian] with [Coiling Oracle]'s ability.
TheloneSun casts [Crater's Claws] targeting [Zombie] token. (X is 0).
Turn 7: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Cemetery Reaper].
SafetyDad casts [Shambling Ghoul].
TheloneSun is being attacked by [Zombie] token and [Zombie] token.
[Genesis Hydra] blocks [Zombie] token.
[Coiling Oracle] blocks [Zombie] token.
Turn 8: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun plays [Mountain].
TheloneSun casts [Golden Guardian].
Turn 8: SafetyDad
SafetyDad casts [Dead Weight] targeting [Coiling Oracle].
TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.).
TheloneSun's [Gold-Forge Garrison] creates a Golem token.
TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3).
TheloneSun activates an ability of [Golden Guardian] targeting [Cultivator's Caravan] ( Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, ...).
TheloneSun puts triggered ability from [Golden Guardian] onto the stack (When Golden Guardian dies this turn, return it to the battlefield transformed under your control.).
Turn 9: TheloneSun
TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...).
TheloneSun casts [Coiling Oracle].
TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...).
TheloneSun reveals [Fyndhorn Elves] with [Coiling Oracle]'s ability.
TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.).
TheloneSun's [Gold-Forge Garrison] creates a Golem token.
TheloneSun casts [Fyndhorn Elves].
TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.).
TheloneSun's [Gold-Forge Garrison] creates a Golem token.
TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3).
TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3).
SafetyDad has conceded from the game.
Winner: TheloneSun
Game 2 Completed.