PennyDreadful PDS R2 vs SafetyDad BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney TheloneSun,SafetyDad == Game 1 (586157948) == PDBot has started watching. TheloneSun joined the game. [League] Host doesn't have active run TheloneSun chooses to play first. TheloneSun keeps this hand. SafetyDad keeps this hand. Turn 1: TheloneSun TheloneSun skips their draw step. TheloneSun plays [Forest]. TheloneSun casts [Fyndhorn Elves]. Turn 1: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Diregraf Ghoul]. Turn 2: TheloneSun TheloneSun plays [Temple of Mystery]. TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). TheloneSun put a card on the bottom of the library. TheloneSun casts [Rattleclaw Mystic]. Turn 2: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Dead Weight] targeting [Rattleclaw Mystic]. TheloneSun is being attacked by [Diregraf Ghoul]. Turn 3: TheloneSun TheloneSun casts a card face down using an alternate cost. Turn 3: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Cemetery Reaper]. TheloneSun is being attacked by [Diregraf Ghoul]. Turn 4: TheloneSun TheloneSun turns Rattleclaw Mystic (face-down creature #1) face up. TheloneSun puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.). TheloneSun casts [Flametongue Kavu]. TheloneSun puts triggered ability from [Flametongue Kavu] onto the stack targeting [Cemetery Reaper] (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.). SafetyDad is being attacked by [Rattleclaw Mystic]. Turn 4: SafetyDad SafetyDad plays [Lake of the Dead]. SafetyDad sacrifices [Swamp]. SafetyDad casts [Dark Salvation] targeting SafetyDad, and [Flametongue Kavu]. (X is 2). SafetyDad's [Dark Salvation] creates two Zombie tokens. Turn 5: TheloneSun TheloneSun plays [Forest]. TheloneSun casts [Bounty of the Luxa]. Turn 5: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Liliana's Mastery]. SafetyDad puts triggered ability from [Liliana's Mastery] onto the stack (When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.). SafetyDad's [Liliana's Mastery] creates two Zombie tokens. TheloneSun is being attacked by [Zombie] token, [Zombie] token, and [Diregraf Ghoul]. Turn 6: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun has conceded from the game. Winner: SafetyDad Game 1 Completed. == Game 2 (586159860) == PDBot has started watching. TheloneSun chooses to play first. TheloneSun keeps this hand. SafetyDad keeps this hand. Turn 1: TheloneSun TheloneSun skips their draw step. TheloneSun plays [Temple of Mystery]. TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). TheloneSun put a card on top of TheloneSun's library. Turn 1: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Diregraf Ghoul]. Turn 2: TheloneSun TheloneSun plays [Forest]. TheloneSun casts [Rattleclaw Mystic]. Turn 2: SafetyDad SafetyDad plays [Lake of the Dead]. SafetyDad sacrifices [Swamp]. SafetyDad casts [Sarcomancy]. SafetyDad puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.). SafetyDad's [Sarcomancy] creates a Zombie token. TheloneSun is being attacked by [Diregraf Ghoul]. Turn 3: TheloneSun TheloneSun plays [Forest]. TheloneSun casts [Bounty of the Luxa]. Turn 3: SafetyDad TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul]. Turn 4: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun plays [Frontier Bivouac]. TheloneSun casts [Cultivator's Caravan]. SafetyDad is being attacked by [Rattleclaw Mystic]. Turn 4: SafetyDad SafetyDad casts [Vendetta] targeting [Rattleclaw Mystic]. TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul]. Turn 5: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun casts [Genesis Hydra]. (X is 6). TheloneSun puts triggered ability from [Genesis Hydra] onto the stack (When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permane...). TheloneSun reveals 6 cards with [Genesis Hydra]'s ability: [Evolving Wilds], [Cultivator's Caravan], [Coiling Oracle], [Frontier Bivouac], [Rattleclaw Mystic], and [Temple of Mystery]. TheloneSun chooses [Cultivator's Caravan]. Turn 5: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Dark Salvation] targeting SafetyDad, and [Genesis Hydra]. (X is 2). SafetyDad's [Dark Salvation] creates two Zombie tokens. TheloneSun is being attacked by [Zombie] token and [Diregraf Ghoul]. [Genesis Hydra] blocks [Diregraf Ghoul]. Turn 6: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun plays [Island]. TheloneSun casts [Golden Guardian]. Turn 6: SafetyDad SafetyDad casts [Sarcomancy]. SafetyDad puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.). SafetyDad's [Sarcomancy] creates a Zombie token. TheloneSun is being attacked by [Zombie] token, [Zombie] token, and [Zombie] token. [Golden Guardian] blocks [Zombie] token. TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3). TheloneSun activates an ability of [Golden Guardian] targeting [Cultivator's Caravan] ( Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, ...). TheloneSun puts triggered ability from [Golden Guardian] onto the stack (When Golden Guardian dies this turn, return it to the battlefield transformed under your control.). Turn 7: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun plays [Temple of Mystery]. TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). TheloneSun put a card on top of TheloneSun's library. TheloneSun casts [Coiling Oracle]. TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...). TheloneSun reveals [Evolving Wilds] with [Coiling Oracle]'s ability. TheloneSun activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). TheloneSun casts [Genesis Hydra]. (X is 7). TheloneSun puts triggered ability from [Genesis Hydra] onto the stack (When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permane...). TheloneSun reveals 7 cards with [Genesis Hydra]'s ability: [Rattleclaw Mystic], [Coiling Oracle], [Fyndhorn Elves], [Crater's Claws], [Forest], [Genesis Hydra], and [Cultivator's Caravan]. TheloneSun chooses [Coiling Oracle]. TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...). TheloneSun reveals [Golden Guardian] with [Coiling Oracle]'s ability. TheloneSun casts [Crater's Claws] targeting [Zombie] token. (X is 0). Turn 7: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Cemetery Reaper]. SafetyDad casts [Shambling Ghoul]. TheloneSun is being attacked by [Zombie] token and [Zombie] token. [Genesis Hydra] blocks [Zombie] token. [Coiling Oracle] blocks [Zombie] token. Turn 8: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun plays [Mountain]. TheloneSun casts [Golden Guardian]. Turn 8: SafetyDad SafetyDad casts [Dead Weight] targeting [Coiling Oracle]. TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.). TheloneSun's [Gold-Forge Garrison] creates a Golem token. TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3). TheloneSun activates an ability of [Golden Guardian] targeting [Cultivator's Caravan] ( Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, ...). TheloneSun puts triggered ability from [Golden Guardian] onto the stack (When Golden Guardian dies this turn, return it to the battlefield transformed under your control.). Turn 9: TheloneSun TheloneSun puts triggered ability from [Bounty of the Luxa] onto the stack (At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. ...). TheloneSun casts [Coiling Oracle]. TheloneSun puts triggered ability from [Coiling Oracle] onto the stack (When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land ca...). TheloneSun reveals [Fyndhorn Elves] with [Coiling Oracle]'s ability. TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.). TheloneSun's [Gold-Forge Garrison] creates a Golem token. TheloneSun casts [Fyndhorn Elves]. TheloneSun activates an ability of [Gold-Forge Garrison] ( Create a 4/4 colorless Golem artifact creature token.). TheloneSun's [Gold-Forge Garrison] creates a Golem token. TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3). TheloneSun activates an ability of [Cultivator's Caravan] (Crew 3). SafetyDad has conceded from the game. Winner: TheloneSun Game 2 Completed. == Game 3 (586164138) == PDBot has started watching. SafetyDad keeps this hand. TheloneSun mulligans to 6 cards. TheloneSun keeps this hand. Turn 1: SafetyDad TheloneSun put a card on top of TheloneSun's library. SafetyDad skips their draw step. SafetyDad plays [Swamp]. Turn 1: TheloneSun TheloneSun plays [Temple of Mystery]. TheloneSun puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). TheloneSun put a card on top of TheloneSun's library. Turn 2: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Shambling Ghoul]. Turn 2: TheloneSun TheloneSun plays [Frontier Bivouac]. Turn 3: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Lord of the Accursed]. TheloneSun is being attacked by [Shambling Ghoul]. Turn 3: TheloneSun TheloneSun plays [Forest]. TheloneSun casts [Cultivator's Caravan]. Turn 4: SafetyDad SafetyDad plays [Lake of the Dead]. SafetyDad sacrifices [Swamp]. SafetyDad casts [Liliana's Mastery]. SafetyDad puts triggered ability from [Liliana's Mastery] onto the stack (When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.). SafetyDad's [Liliana's Mastery] creates two Zombie tokens. TheloneSun is being attacked by [Lord of the Accursed] and [Shambling Ghoul]. Turn 4: TheloneSun TheloneSun plays [Island]. TheloneSun casts [Arborback Stomper]. TheloneSun puts triggered ability from [Arborback Stomper] onto the stack (When Arborback Stomper enters the battlefield, you gain 5 life.). Turn 5: SafetyDad SafetyDad plays [Swamp]. SafetyDad casts [Lord of the Accursed]. TheloneSun has conceded from the game. Winner: SafetyDad Game 3 Completed. Match Winner: SafetyDad: 2–1 TheloneSun has left the game.