Penny Dreadful: "penny dreadful"
Game 583057112
PDBot has started watching.
[League] Host doesn't have active run
Vandy joined the game.
ribbonsofnight joined the game.
ribbonsofnight chooses to play first.
ribbonsofnight keeps this hand.
Vandy keeps this hand.
Turn 1: ribbonsofnight
ribbonsofnight skips their draw step.
ribbonsofnight plays [Bad River].
Turn 1: Vandy
Vandy plays [Forest].
Turn 2: ribbonsofnight
ribbonsofnight activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...).
ribbonsofnight plays [Coral Atoll].
ribbonsofnight puts triggered ability from [Coral Atoll] onto the stack (When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you con...).
[Island] is returned to ribbonsofnight's hand from the battlefield.
Turn 2: Vandy
Vandy plays [Tranquil Expanse].
Turn 3: ribbonsofnight
ribbonsofnight plays [Island].
Turn 3: Vandy
Vandy plays [Plains].
Vandy casts [Call of the Herd].
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
Vandy's [Call of the Herd] creates an Elephant token.
Turn 4: ribbonsofnight
ribbonsofnight plays [Swamp].
ribbonsofnight casts [Plea for Power].
ribbonsofnight votes for Time
Vandy votes for Knowledge
ribbonsofnight draws three cards with [Plea for Power].
ribbonsofnight discards [Brain Freeze].
ribbonsofnight discards [Waterveil Cavern].
Turn 4: Vandy
Vandy plays [Tranquil Expanse].
ribbonsofnight is being attacked by [Elephant] token.
Vandy casts [Call of the Herd].
Vandy's [Call of the Herd] creates an Elephant token.
Turn 5: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Mnemonic Wall].
ribbonsofnight puts triggered ability from [Mnemonic Wall] onto the stack targeting [Plea for Power] (When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your...).
ribbonsofnight returns [Plea for Power] to its owner's hand with [Mnemonic Wall]'s ability.
Turn 5: Vandy
Vandy plays [Forest].
ribbonsofnight is being attacked by [Elephant] token and [Elephant] token.
[Mnemonic Wall] blocks [Elephant] token.
Vandy casts [Mouth].
Vandy's [Mouth] creates a Hippo token.
Turn 6: ribbonsofnight
ribbonsofnight casts [Plea for Power].
ribbonsofnight votes for Time
Vandy votes for Knowledge
ribbonsofnight draws three cards with [Plea for Power].
ribbonsofnight plays [Coral Atoll].
ribbonsofnight puts triggered ability from [Coral Atoll] onto the stack (When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you con...).
[Island] is returned to ribbonsofnight's hand from the battlefield.
ribbonsofnight discards [Island].
ribbonsofnight discards [Island].
ribbonsofnight discards [Swamp].
Turn 6: Vandy
Vandy plays [Forest].
ribbonsofnight is being attacked by [Hippo] token, [Elephant] token, and [Elephant] token.
[Mnemonic Wall] blocks [Hippo] token.
Vandy casts [Selesnya Charm] targeting [Hippo] token (Target creature gets +2/+2 and gains trample until end of turn.).
Vandy casts [Vitu-Ghazi Guildmage].
Turn 7: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Whelming Wave].
[Vitu-Ghazi Guildmage] is returned to Vandy's hand from the battlefield.
[Hippo] token is returned to Vandy's hand from the battlefield.
[Elephant] token is returned to Vandy's hand from the battlefield.
[Elephant] token is returned to Vandy's hand from the battlefield.
Turn 7: Vandy
Vandy casts [Call of the Herd] from the graveyard.
Vandy's [Call of the Herd] creates an Elephant token.
Vandy casts [Vitu-Ghazi Guildmage].
Turn 8: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Palinchron].
ribbonsofnight puts triggered ability from [Palinchron] onto the stack (When Palinchron enters the battlefield, untap up to seven lands.).
ribbonsofnight casts [Mnemonic Wall].
ribbonsofnight puts triggered ability from [Mnemonic Wall] onto the stack targeting [Plea for Power] (When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your...).
ribbonsofnight returns [Plea for Power] to its owner's hand with [Mnemonic Wall]'s ability.
ribbonsofnight casts [Displace] targeting [Palinchron], and [Mnemonic Wall].
Vandy has conceded from the game.
Winner: ribbonsofnight
Game 1 Completed.
Vandy has left the game.
Game 583059324
PDBot has started watching.
Vandy chooses to play first.
Vandy mulligans to 6 cards.
ribbonsofnight keeps this hand.
Vandy mulligans to 5 cards.
Vandy keeps this hand.
Turn 1: Vandy
Vandy put a card on top of Vandy's library.
Vandy skips their draw step.
Vandy plays [Plains].
Vandy casts [Sentinel Totem].
Vandy puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.).
Vandy put a card on top of Vandy's library.
Turn 1: ribbonsofnight
ribbonsofnight plays [Island].
Turn 2: Vandy
Vandy plays [Forest].
Vandy casts [Vitu-Ghazi Guildmage].
Turn 2: ribbonsofnight
ribbonsofnight plays [Island].
Turn 3: Vandy
ribbonsofnight is being attacked by [Vitu-Ghazi Guildmage].
ribbonsofnight casts [Anticipate].
Turn 3: ribbonsofnight
ribbonsofnight plays [Bad River].
Turn 4: Vandy
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
ribbonsofnight is being attacked by [Vitu-Ghazi Guildmage].
Turn 4: ribbonsofnight
ribbonsofnight activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...).
ribbonsofnight casts [Nightscape Familiar].
ribbonsofnight plays [Island].
Vandy casts [Selesnya Charm] (Create a 2/2 white Knight creature token with vigilance.).
Vandy's [Selesnya Charm] creates a Knight token.
Turn 5: Vandy
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
ribbonsofnight is being attacked by [Knight] token and [Vitu-Ghazi Guildmage].
Vandy casts [Call of the Conclave].
Vandy's [Call of the Conclave] creates a Centaur token.
Turn 5: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Peregrine Drake].
ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.).
ribbonsofnight casts [Peregrine Drake].
ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.).
ribbonsofnight casts [Peregrine Drake].
ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.).
Vandy has conceded from the game.
Winner: ribbonsofnight
Game 2 Completed.
Match Winner: ribbonsofnight: 2–0
Vandy has left the game.