PennyDreadful penny dreadful BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Vandy,ribbonsofnight == Game 1 (583057112) == PDBot has started watching. [League] Host doesn't have active run Vandy joined the game. ribbonsofnight joined the game. ribbonsofnight chooses to play first. ribbonsofnight keeps this hand. Vandy keeps this hand. Turn 1: ribbonsofnight ribbonsofnight skips their draw step. ribbonsofnight plays [Bad River]. Turn 1: Vandy Vandy plays [Forest]. Turn 2: ribbonsofnight ribbonsofnight activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...). ribbonsofnight plays [Coral Atoll]. ribbonsofnight puts triggered ability from [Coral Atoll] onto the stack (When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you con...). [Island] is returned to ribbonsofnight's hand from the battlefield. Turn 2: Vandy Vandy plays [Tranquil Expanse]. Turn 3: ribbonsofnight ribbonsofnight plays [Island]. Turn 3: Vandy Vandy plays [Plains]. Vandy casts [Call of the Herd]. ribbonsofnight discards [Lonely Sandbar]. ribbonsofnight cycles [Lonely Sandbar]. ribbonsofnight discards [Lonely Sandbar]. ribbonsofnight cycles [Lonely Sandbar]. Vandy's [Call of the Herd] creates an Elephant token. Turn 4: ribbonsofnight ribbonsofnight plays [Swamp]. ribbonsofnight casts [Plea for Power]. ribbonsofnight votes for Time Vandy votes for Knowledge ribbonsofnight draws three cards with [Plea for Power]. ribbonsofnight discards [Brain Freeze]. ribbonsofnight discards [Waterveil Cavern]. Turn 4: Vandy Vandy plays [Tranquil Expanse]. ribbonsofnight is being attacked by [Elephant] token. Vandy casts [Call of the Herd]. Vandy's [Call of the Herd] creates an Elephant token. Turn 5: ribbonsofnight ribbonsofnight plays [Island]. ribbonsofnight casts [Mnemonic Wall]. ribbonsofnight puts triggered ability from [Mnemonic Wall] onto the stack targeting [Plea for Power] (When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your...). ribbonsofnight returns [Plea for Power] to its owner's hand with [Mnemonic Wall]'s ability. Turn 5: Vandy Vandy plays [Forest]. ribbonsofnight is being attacked by [Elephant] token and [Elephant] token. [Mnemonic Wall] blocks [Elephant] token. Vandy casts [Mouth]. Vandy's [Mouth] creates a Hippo token. Turn 6: ribbonsofnight ribbonsofnight casts [Plea for Power]. ribbonsofnight votes for Time Vandy votes for Knowledge ribbonsofnight draws three cards with [Plea for Power]. ribbonsofnight plays [Coral Atoll]. ribbonsofnight puts triggered ability from [Coral Atoll] onto the stack (When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you con...). [Island] is returned to ribbonsofnight's hand from the battlefield. ribbonsofnight discards [Island]. ribbonsofnight discards [Island]. ribbonsofnight discards [Swamp]. Turn 6: Vandy Vandy plays [Forest]. ribbonsofnight is being attacked by [Hippo] token, [Elephant] token, and [Elephant] token. [Mnemonic Wall] blocks [Hippo] token. Vandy casts [Selesnya Charm] targeting [Hippo] token (Target creature gets +2/+2 and gains trample until end of turn.). Vandy casts [Vitu-Ghazi Guildmage]. Turn 7: ribbonsofnight ribbonsofnight plays [Island]. ribbonsofnight casts [Whelming Wave]. [Vitu-Ghazi Guildmage] is returned to Vandy's hand from the battlefield. [Hippo] token is returned to Vandy's hand from the battlefield. [Elephant] token is returned to Vandy's hand from the battlefield. [Elephant] token is returned to Vandy's hand from the battlefield. Turn 7: Vandy Vandy casts [Call of the Herd] from the graveyard. Vandy's [Call of the Herd] creates an Elephant token. Vandy casts [Vitu-Ghazi Guildmage]. Turn 8: ribbonsofnight ribbonsofnight plays [Island]. ribbonsofnight casts [Palinchron]. ribbonsofnight puts triggered ability from [Palinchron] onto the stack (When Palinchron enters the battlefield, untap up to seven lands.). ribbonsofnight casts [Mnemonic Wall]. ribbonsofnight puts triggered ability from [Mnemonic Wall] onto the stack targeting [Plea for Power] (When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your...). ribbonsofnight returns [Plea for Power] to its owner's hand with [Mnemonic Wall]'s ability. ribbonsofnight casts [Displace] targeting [Palinchron], and [Mnemonic Wall]. Vandy has conceded from the game. Winner: ribbonsofnight Game 1 Completed. Vandy has left the game. == Game 2 (583059324) == PDBot has started watching. Vandy chooses to play first. Vandy mulligans to 6 cards. ribbonsofnight keeps this hand. Vandy mulligans to 5 cards. Vandy keeps this hand. Turn 1: Vandy Vandy put a card on top of Vandy's library. Vandy skips their draw step. Vandy plays [Plains]. Vandy casts [Sentinel Totem]. Vandy puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.). Vandy put a card on top of Vandy's library. Turn 1: ribbonsofnight ribbonsofnight plays [Island]. Turn 2: Vandy Vandy plays [Forest]. Vandy casts [Vitu-Ghazi Guildmage]. Turn 2: ribbonsofnight ribbonsofnight plays [Island]. Turn 3: Vandy ribbonsofnight is being attacked by [Vitu-Ghazi Guildmage]. ribbonsofnight casts [Anticipate]. Turn 3: ribbonsofnight ribbonsofnight plays [Bad River]. Turn 4: Vandy ribbonsofnight discards [Lonely Sandbar]. ribbonsofnight cycles [Lonely Sandbar]. ribbonsofnight is being attacked by [Vitu-Ghazi Guildmage]. Turn 4: ribbonsofnight ribbonsofnight activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...). ribbonsofnight casts [Nightscape Familiar]. ribbonsofnight plays [Island]. Vandy casts [Selesnya Charm] (Create a 2/2 white Knight creature token with vigilance.). Vandy's [Selesnya Charm] creates a Knight token. Turn 5: Vandy ribbonsofnight discards [Lonely Sandbar]. ribbonsofnight cycles [Lonely Sandbar]. ribbonsofnight is being attacked by [Knight] token and [Vitu-Ghazi Guildmage]. Vandy casts [Call of the Conclave]. Vandy's [Call of the Conclave] creates a Centaur token. Turn 5: ribbonsofnight ribbonsofnight plays [Island]. ribbonsofnight casts [Peregrine Drake]. ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.). ribbonsofnight casts [Peregrine Drake]. ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.). ribbonsofnight casts [Peregrine Drake]. ribbonsofnight puts triggered ability from [Peregrine Drake] onto the stack (When Peregrine Drake enters the battlefield, untap up to five lands.). Vandy has conceded from the game. Winner: ribbonsofnight Game 2 Completed. Match Winner: ribbonsofnight: 2–0 Vandy has left the game.