Game 553956586
PDBot has started watching.
TrotterTime joined the game.
Iron_Blood chooses to play first.
Iron_Blood keeps this hand.
TrotterTime keeps this hand.
Iron_Blood skips their draw step.
Iron_Blood plays [Jungle Shrine].
Turn 1: TrotterTime.
TrotterTime plays [Arcane Sanctum].
Turn 2: Iron_Blood.
Iron_Blood plays [Jungle Shrine].
Turn 2: TrotterTime.
TrotterTime plays [Nephalia Drownyard].
Iron_Blood discards [Spark Spray].
Iron_Blood cycles [Spark Spray].
Turn 3: Iron_Blood.
Iron_Blood casts [Rampant Growth].
Iron_Blood plays [Temple of Abandon].
Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.).
Iron_Blood put a card on the bottom of the library.
TrotterTime casts [Anticipate].
TrotterTime put a card on the bottom of the library.
TrotterTime put a card on the bottom of the library.
Turn 3: TrotterTime.
TrotterTime plays [Island].
TrotterTime casts [Compulsive Research] targeting TrotterTime.
TrotterTime draws three cards with [Compulsive Research].
TrotterTime discards [Swamp].
TrotterTime discards [Consign/Oblivion].
Turn 4: Iron_Blood.
Iron_Blood plays [Temple of Abandon].
Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.).
Iron_Blood put a card on the bottom of the library.
Iron_Blood discards [Dissenter's Deliverance].
Iron_Blood cycles [Dissenter's Deliverance].
Turn 4: TrotterTime.
TrotterTime plays [Swamp].
TrotterTime casts [Diabolic Tutor].
Iron_Blood discards [Renewed Faith].
Iron_Blood cycles [Renewed Faith].
Iron_Blood puts triggered ability from [Renewed Faith] onto the stack ( When you cycle Renewed Faith, you may gain 2 life.).
Turn 5: Iron_Blood.
Iron_Blood casts [Lightning Rift].
Iron_Blood plays [Temple of Abandon].
Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.).
Iron_Blood put a card on top of Iron_Blood's library.
Turn 5: TrotterTime.
TrotterTime plays [Island].
TrotterTime casts [Dark Ritual].
TrotterTime casts [Swarm Intelligence].
Iron_Blood discards [Desert of the Indomitable].
Iron_Blood cycles [Desert of the Indomitable].
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
Turn 6: Iron_Blood.
Iron_Blood plays [Plains].
Iron_Blood casts [Approach of the Second Sun].
Iron_Blood puts [Approach of the Second Sun] beneath the top 6 cards of their library.
Turn 6: TrotterTime.
TrotterTime plays [Swamp].
TrotterTime casts [Diabolic Tutor].
TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...).
TrotterTime puts a copy of [Diabolic Tutor] on the stack.
Turn 7: Iron_Blood.
Iron_Blood discards [Shefet Monitor].
Iron_Blood cycles [Shefet Monitor].
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
Iron_Blood puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...).
Iron_Blood plays [Jungle Shrine].
Iron_Blood casts [Astral Slide].
Turn 7: TrotterTime.
TrotterTime plays [Swamp].
TrotterTime casts [Compulsive Research] targeting TrotterTime.
TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...).
TrotterTime puts a copy of [Compulsive Research] on the stack.
TrotterTime draws three cards with [Compulsive Research].
TrotterTime discards [Vivid Creek].
TrotterTime draws three cards with [Compulsive Research].
TrotterTime discards [Vivid Creek].
TrotterTime discards [Extinguish All Hope].
TrotterTime discards [Swamp].
Turn 8: Iron_Blood.
Iron_Blood casts [Approach of the Second Sun].
TrotterTime discards [Swamp].
TrotterTime discards [Diabolic Tutor].
TrotterTime casts [Forbid] with buyback targeting [Approach of the Second Sun].
TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...).
Iron_Blood discards [Spark Spray].
Iron_Blood cycles [Spark Spray].
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
No legal targets to choose for [Astral Slide]'s triggered ability.
TrotterTime chooses not to use [Swarm Intelligence]'s ability.
Turn 8: TrotterTime.
TrotterTime plays [Island].
TrotterTime casts [Rise from the Tides].
TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...).
TrotterTime puts a copy of [Rise from the Tides] on the stack.
TrotterTime's [Rise from the Tides] creates nine Zombie tokens.
TrotterTime's [Rise from the Tides] creates nine Zombie tokens.
Turn 9: Iron_Blood.
Iron_Blood discards [Spark Spray].
Iron_Blood cycles [Spark Spray].
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
Iron_Blood puts triggered ability from [Astral Slide] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may exile target creature. If you do, return that card to the...).
Iron_Blood casts [Lightning Rift].
Iron_Blood discards [Desert of the Indomitable].
Iron_Blood cycles [Desert of the Indomitable].
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...).
Iron_Blood puts triggered ability from [Astral Slide] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may exile target creature. If you do, return that card to the...).
Iron_Blood puts triggered ability from [Astral Slide] onto the stack (Return ability from Zombie token to the battlefield under its owner's control at the beginning of ...).
Iron_Blood puts triggered ability from [Astral Slide] onto the stack (Return ability from Zombie token to the battlefield under its owner's control at the beginning of ...).
Turn 9: TrotterTime.
Iron_Blood is being attacked by [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token,
[Zombie] token, [Zombie] token, and [Zombie] token.
TrotterTime plays [Dreadship Reef].
TrotterTime casts [Sorin's Vengeance] targeting Iron_Blood.
TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...).
[CHAT] Iron_Blood: GGs, it is 1:30am and I work at 9. I need to get going. Thanks for the game.
Iron_Blood has conceded from the game.
Winner: TrotterTime
Game 1 Completed.
TrotterTime has left the game.