PennyDreadful Penny Dreadful BuggedCardObserver,LeagueObserver,PennyDreadfulLegality TrotterTime,Iron_Blood == Game 1 (553956586) == PDBot has started watching. TrotterTime joined the game. Iron_Blood chooses to play first. Iron_Blood keeps this hand. TrotterTime keeps this hand. Iron_Blood skips their draw step. Iron_Blood plays [Jungle Shrine]. Turn 1: TrotterTime. TrotterTime plays [Arcane Sanctum]. Turn 2: Iron_Blood. Iron_Blood plays [Jungle Shrine]. Turn 2: TrotterTime. TrotterTime plays [Nephalia Drownyard]. Iron_Blood discards [Spark Spray]. Iron_Blood cycles [Spark Spray]. Turn 3: Iron_Blood. Iron_Blood casts [Rampant Growth]. Iron_Blood plays [Temple of Abandon]. Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.). Iron_Blood put a card on the bottom of the library. TrotterTime casts [Anticipate]. TrotterTime put a card on the bottom of the library. TrotterTime put a card on the bottom of the library. Turn 3: TrotterTime. TrotterTime plays [Island]. TrotterTime casts [Compulsive Research] targeting TrotterTime. TrotterTime draws three cards with [Compulsive Research]. TrotterTime discards [Swamp]. TrotterTime discards [Consign/Oblivion]. Turn 4: Iron_Blood. Iron_Blood plays [Temple of Abandon]. Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.). Iron_Blood put a card on the bottom of the library. Iron_Blood discards [Dissenter's Deliverance]. Iron_Blood cycles [Dissenter's Deliverance]. Turn 4: TrotterTime. TrotterTime plays [Swamp]. TrotterTime casts [Diabolic Tutor]. Iron_Blood discards [Renewed Faith]. Iron_Blood cycles [Renewed Faith]. Iron_Blood puts triggered ability from [Renewed Faith] onto the stack ( When you cycle Renewed Faith, you may gain 2 life.). Turn 5: Iron_Blood. Iron_Blood casts [Lightning Rift]. Iron_Blood plays [Temple of Abandon]. Iron_Blood puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.). Iron_Blood put a card on top of Iron_Blood's library. Turn 5: TrotterTime. TrotterTime plays [Island]. TrotterTime casts [Dark Ritual]. TrotterTime casts [Swarm Intelligence]. Iron_Blood discards [Desert of the Indomitable]. Iron_Blood cycles [Desert of the Indomitable]. Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). Turn 6: Iron_Blood. Iron_Blood plays [Plains]. Iron_Blood casts [Approach of the Second Sun]. Iron_Blood puts [Approach of the Second Sun] beneath the top 6 cards of their library. Turn 6: TrotterTime. TrotterTime plays [Swamp]. TrotterTime casts [Diabolic Tutor]. TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...). TrotterTime puts a copy of [Diabolic Tutor] on the stack. Turn 7: Iron_Blood. Iron_Blood discards [Shefet Monitor]. Iron_Blood cycles [Shefet Monitor]. Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). Iron_Blood puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...). Iron_Blood plays [Jungle Shrine]. Iron_Blood casts [Astral Slide]. Turn 7: TrotterTime. TrotterTime plays [Swamp]. TrotterTime casts [Compulsive Research] targeting TrotterTime. TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...). TrotterTime puts a copy of [Compulsive Research] on the stack. TrotterTime draws three cards with [Compulsive Research]. TrotterTime discards [Vivid Creek]. TrotterTime draws three cards with [Compulsive Research]. TrotterTime discards [Vivid Creek]. TrotterTime discards [Extinguish All Hope]. TrotterTime discards [Swamp]. Turn 8: Iron_Blood. Iron_Blood casts [Approach of the Second Sun]. TrotterTime discards [Swamp]. TrotterTime discards [Diabolic Tutor]. TrotterTime casts [Forbid] with buyback targeting [Approach of the Second Sun]. TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...). Iron_Blood discards [Spark Spray]. Iron_Blood cycles [Spark Spray]. Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting TrotterTime (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). No legal targets to choose for [Astral Slide]'s triggered ability. TrotterTime chooses not to use [Swarm Intelligence]'s ability. Turn 8: TrotterTime. TrotterTime plays [Island]. TrotterTime casts [Rise from the Tides]. TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...). TrotterTime puts a copy of [Rise from the Tides] on the stack. TrotterTime's [Rise from the Tides] creates nine Zombie tokens. TrotterTime's [Rise from the Tides] creates nine Zombie tokens. Turn 9: Iron_Blood. Iron_Blood discards [Spark Spray]. Iron_Blood cycles [Spark Spray]. Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). Iron_Blood puts triggered ability from [Astral Slide] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may exile target creature. If you do, return that card to the...). Iron_Blood casts [Lightning Rift]. Iron_Blood discards [Desert of the Indomitable]. Iron_Blood cycles [Desert of the Indomitable]. Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). Iron_Blood puts triggered ability from [Lightning Rift] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to targ...). Iron_Blood puts triggered ability from [Astral Slide] onto the stack targeting [Zombie] token (Whenever a player cycles a card, you may exile target creature. If you do, return that card to the...). Iron_Blood puts triggered ability from [Astral Slide] onto the stack (Return ability from Zombie token to the battlefield under its owner's control at the beginning of ...). Iron_Blood puts triggered ability from [Astral Slide] onto the stack (Return ability from Zombie token to the battlefield under its owner's control at the beginning of ...). Turn 9: TrotterTime. Iron_Blood is being attacked by [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, and [Zombie] token. TrotterTime plays [Dreadship Reef]. TrotterTime casts [Sorin's Vengeance] targeting Iron_Blood. TrotterTime puts triggered ability from [Swarm Intelligence] onto the stack (Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets...). [CHAT] Iron_Blood: GGs, it is 1:30am and I work at 9. I need to get going. Thanks for the game. Iron_Blood has conceded from the game. Winner: TrotterTime Game 1 Completed. TrotterTime has left the game.