Penny Dreadful: "Penny Dreadful Practice"
Game 551259664
PDBot has started watching.
Besof joined the game.
Quakecomm chooses to play first.
[CHAT] Quakecomm: gg
Quakecomm keeps this hand.
Besof keeps this hand.
Quakecomm skips their draw step.
Quakecomm plays [Swamp].
Besof has lost connection to the game.
Besof joined the game.
Turn 1: Besof.
Besof plays [Temple of Abandon].
Besof puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.).
Besof put a card on top of Besof's library.
Turn 2: Quakecomm.
Quakecomm plays [Swamp].
Quakecomm casts [Nantuko Shade].
Turn 2: Besof.
Besof plays [Forest].
Besof casts [Whisperer of the Wilds].
Turn 3: Quakecomm.
Quakecomm plays [Swamp].
Quakecomm casts [Dark Ritual].
Quakecomm casts [Necropotence].
Besof is being attacked by [Nantuko Shade].
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Turn 3: Besof.
Besof plays [Evolving Wilds].
Besof casts a card face down using an alternate cost.
Besof activates an ability of [Evolving Wilds] ( Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle yo...).
Turn 4: Quakecomm.
Quakecomm skips their draw step.
Quakecomm plays [Swamp].
Quakecomm casts [Dark Ritual].
Quakecomm casts [Precursor Golem].
Quakecomm puts triggered ability from [Precursor Golem] onto the stack (When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature toke...).
Quakecomm's [Precursor Golem] creates two Golem tokens.
Besof is being attacked by [Nantuko Shade].
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Turn 4: Besof.
Besof plays [Forest].
Besof casts [Exemplar of Strength].
Besof puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Turn 5: Quakecomm.
Quakecomm skips their draw step.
Besof is being attacked by [Golem] token, [Golem] token, [Precursor Golem], and [Nantuko Shade].
Besof turns Rattleclaw Mystic (face-down creature #1) face up.
Besof puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.).
Besof casts [Boon Satyr] for its bestow cost targeting [Exemplar of Strength].
[Exemplar of Strength] blocks [Nantuko Shade].
Quakecomm activates an ability of [Nantuko Shade] ( Nantuko Shade gets +1/+1 until end of turn.).
Quakecomm plays [Lake of the Dead].
Quakecomm sacrifices [Swamp].
Quakecomm casts [Precursor Golem].
Quakecomm puts triggered ability from [Precursor Golem] onto the stack (When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature toke...).
Quakecomm's [Precursor Golem] creates two Golem tokens.
Quakecomm casts [Nantuko Shade].
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm activates an ability of [Necropotence] ( Exile the top card of your library face down. Put that card into your hand at the beginning of yo...).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Quakecomm puts triggered ability from [Necropotence] onto the stack (Put that card into your hand at the beginning of your next end step.).
Turn 5: Besof.
Besof has conceded from the game.
Winner: Quakecomm
Game 1 Completed.