Penny Dreadful: "PD LEAGUE"
Game 761236348
[Time] 1620539107
[08:45:08] PDBot has started watching.
[08:45:08] ---- joined the game.
[08:45:08] drinkwater joined the game.
[League] Esper Treasure Hunt by ---- (134913) vs Dice Factory by drinkwater (134903)
[08:45:10] [CHAT] PDBot: [sD] Good luck in your League match!
[08:45:16] drinkwater chooses to play first.
[08:45:24] drinkwater mulligans to six cards.
[08:45:29] ---- begins the game with seven cards in hand.
[08:45:51] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand.
[08:45:51] Turn 1: drinkwater
[08:45:51] drinkwater skips their draw step.
[08:45:55] drinkwater plays [Snow-Covered Forest].
[08:45:58] drinkwater casts [Surge Node].
[08:46:13] Turn 1: ----
[08:46:17] ---- plays [Halimar Depths].
[08:46:18] ---- puts triggered ability from [Halimar Depths] onto the stack (When Halimar Depths enters the battlefield, look at the top three cards of your library, then put ...).
[08:46:38] Turn 2: drinkwater
[08:46:41] drinkwater plays [Snow-Covered Forest].
[08:46:48] drinkwater casts [Everflowing Chalice] (with kicker).
[08:46:56] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:47:06] Turn 2: ----
[08:47:08] ---- plays [Reliquary Tower].
[08:47:12] ---- casts [Treasure Hunt].
[08:47:14] ---- reveals 11 cards with [Treasure Hunt]: [Bad River], [Hostile Desert], [Bad River], [Bad River], [Reliquary Tower], [Mistveil Plains], [Zoetic Cavern], [Barren Moor], [Ice Tunnel], [Glacial Floodplain], and
[08:47:14] [Treasure Hunt].
[08:47:15] [CHAT] PDBot: [sU]Zoetic Cavern[sU] has a disadvantageous bug.
City of Traitors triggers by casting Zoetic Cavern as a Morph creature
Our data about this bug is out of date. Please let us know if this card is still bugged (or if it's been fixed).
You can do so by PM'ing this bot, or by typing `!stillbugged Zoetic Cavern` or `!notbugged Zoetic Cavern`
[08:47:23] Turn 3: drinkwater
[08:47:25] drinkwater plays [Glimmerpost].
[08:47:25] drinkwater puts triggered ability from [Glimmerpost] onto the stack (When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.).
[08:47:37] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:47:42] drinkwater casts [Lodestone Golem].
[08:47:49] Turn 3: ----
[08:48:02] ---- plays [Reliquary Tower].
[08:48:05] ---- casts [Treasure Hunt].
[08:48:07] ---- reveals 9 cards with [Treasure Hunt]: [Reliquary Tower], [Island], [The Biblioplex], [Barren Moor], [Mishra's Factory], [Zoetic Cavern], [Great Hall of Starnheim], [Mistveil Plains], and [Zombie Infestation].
[08:48:15] Turn 4: drinkwater
[08:48:21] drinkwater plays [Cloudpost].
[08:48:32] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:48:36] drinkwater casts [Bottled Cloister].
[08:48:41] ---- is being attacked by [Lodestone Golem].
[08:48:47] Turn 4: ----
[08:48:48] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of each opponent's upkeep, exile all cards from your hand face down.).
[08:48:49] xqby has started watching.
[08:49:28] ---- plays [Barren Moor].
[08:49:47] Turn 5: drinkwater
[08:49:48] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your han...).
[08:49:53] drinkwater draws a card with [Bottled Cloister]'s ability.
[08:49:58] drinkwater plays [Cloudpost].
[08:50:14] drinkwater casts [Surge Node].
[08:50:24] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:50:28] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:50:38] ---- is being attacked by [Lodestone Golem].
[08:50:50] ---- discards [Lonely Sandbar].
[08:50:50] ---- cycles [Lonely Sandbar].
[08:50:54] Turn 5: ----
[08:50:54] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of each opponent's upkeep, exile all cards from your hand face down.).
[08:51:03] ---- casts [Zombie Infestation].
[08:51:20] ---- plays [Mishra's Factory].
[08:51:25] Turn 6: drinkwater
[08:51:25] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your han...).
[08:51:31] drinkwater draws a card with [Bottled Cloister]'s ability.
[08:51:47] Coaxmetal has started watching.
[08:51:51] ---- is being attacked by [Lodestone Golem].
[08:51:58] ---- discards [Island].
[08:51:59] ---- discards [Great Hall of Starnheim].
[08:51:59] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:52:00] ----'s [Zombie Infestation] creates a Zombie token.
[08:52:05] ---- discards [Bad River].
[08:52:05] ---- discards [Bad River].
[08:52:05] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:52:07] ----'s [Zombie Infestation] creates a Zombie token.
[08:52:13] ---- discards [Great Hall of Starnheim].
[08:52:13] ---- discards [Ice Tunnel].
[08:52:13] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:52:14] ----'s [Zombie Infestation] creates a Zombie token.
[08:52:23] ---- discards [Halimar Depths].
[08:52:23] ---- discards [Island].
[08:52:23] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:52:24] ----'s [Zombie Infestation] creates a Zombie token.
[08:52:32] ---- discards [Bad River].
[08:52:32] ---- discards [Great Hall of Starnheim].
[08:52:32] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:52:35] ----'s [Zombie Infestation] creates a Zombie token.
[08:52:40] [Zombie] token blocks [Lodestone Golem].
[08:52:42] [Zombie] token blocks [Lodestone Golem].
[08:53:00] Blockers for [Lodestone Golem] are ordered as follows: [Zombie] token, [Zombie] token
[08:53:24] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:53:30] drinkwater activates an ability of [Surge Node] targeting [Everflowing Chalice] ( Put a charge counter on target artifact.).
[08:53:39] drinkwater casts [Contagion Engine].
[08:53:45] drinkwater puts triggered ability from [Contagion Engine] onto the stack targeting ---- (When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player c...).
[08:54:01] drinkwater activates an ability of [Contagion Engine] ( Proliferate, then proliferate again.).
[08:54:13] drinkwater chooses [Zombie] token, [Zombie] token, [Zombie] token, [Surge Node], [Everflowing Chalice], and [Surge Node] with [Contagion Engine]'s ability.
[08:54:13] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:13] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:13] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:13] drinkwater adds charge counter to [Surge Node].
[08:54:13] drinkwater adds charge counter to [Everflowing Chalice].
[08:54:13] drinkwater adds charge counter to [Surge Node].
[08:54:21] drinkwater chooses [Zombie] token, [Zombie] token, [Zombie] token, [Surge Node], [Everflowing Chalice], and [Surge Node] with [Contagion Engine]'s ability.
[08:54:21] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:21] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:21] drinkwater adds -1/-1 counter to [Zombie] token.
[08:54:21] drinkwater adds charge counter to [Surge Node].
[08:54:21] drinkwater adds charge counter to [Everflowing Chalice].
[08:54:21] drinkwater adds charge counter to [Surge Node].
[08:54:25] drinkwater casts [Bottled Cloister].
[08:54:36] ---- discards [Reliquary Tower].
[08:54:36] ---- discards [Barren Moor].
[08:54:36] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:54:36] ----'s [Zombie Infestation] creates a Zombie token.
[08:54:41] ---- discards [Zoetic Cavern].
[08:54:41] ---- discards [Glacial Floodplain].
[08:54:41] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:54:41] ----'s [Zombie Infestation] creates a Zombie token.
[08:54:49] ---- discards [Hostile Desert].
[08:54:49] ---- discards [Flood Plain].
[08:54:49] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:54:49] ----'s [Zombie Infestation] creates a Zombie token.
[08:54:59] ---- discards [The Biblioplex].
[08:54:59] ---- discards [Reliquary Tower].
[08:54:59] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:54:59] ----'s [Zombie Infestation] creates a Zombie token.
[08:55:09] ---- discards [Mishra's Factory].
[08:55:09] ---- discards [Zoetic Cavern].
[08:55:09] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[08:55:10] ----'s [Zombie Infestation] creates a Zombie token.
[08:55:15] Turn 6: ----
[08:55:15] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of each opponent's upkeep, exile all cards from your hand face down.).
[08:55:15] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of each opponent's upkeep, exile all cards from your hand face down.).
[08:55:42] ---- plays [Mistveil Plains].
[08:55:54] ---- activates an ability of [Mishra's Factory] ( Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a ...).
[08:56:11] drinkwater is being attacked by [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, and [Mishra's Factory].
[08:56:21] ---- casts [Treasure Hunt].
[08:56:22] ---- reveals 22 cards with [Treasure Hunt]: [Contested War Zone], [Hostile Desert], [The Biblioplex], [Spawning Pool], [Mishra's Factory], [Hostile Desert], [Barren Moor], [Great Hall of Starnheim], [Lonely Sandbar], [Halimar Depths],
[08:56:22] [Barren Moor], [Lonely Sandbar], [Bad River], [The Biblioplex], [Hostile Desert], [Zoetic Cavern], [The Biblioplex], [Flood Plain], [Spawning Pool], [Swamp],
[08:56:22] [Zoetic Cavern], and [Zombie Infestation].
[08:56:30] Turn 7: drinkwater
[08:56:30] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your han...).
[08:56:30] drinkwater puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your han...).
[08:56:39] drinkwater draws a card with [Bottled Cloister]'s ability.
[08:56:46] drinkwater draws a card with [Bottled Cloister]'s ability.
[08:56:53] drinkwater has conceded from the game.
Winner: ----
Game 1 Completed.
[08:56:57] ---- has left the game.
[08:56:59] drinkwater draws their next card.
[08:57:00] drinkwater draws their next card.
[08:57:01] drinkwater draws their next card.
Game 761236966
[Time] 1620539896
[08:58:17] PDBot has started watching.
[08:58:18] drinkwater joined the game.
[08:58:25] drinkwater chooses to play first.
[08:58:32] drinkwater begins the game with seven cards in hand.
[08:58:36] ---- begins the game with seven cards in hand.
[08:58:36] Turn 1: drinkwater
[08:58:36] drinkwater skips their draw step.
[08:58:37] drinkwater plays [Snow-Covered Forest].
[08:58:41] drinkwater casts [Surge Node].
[08:58:51] drinkwater casts [Astral Cornucopia]. (X is 0).
[08:58:59] Turn 1: ----
[08:59:02] ---- plays [Glacial Floodplain].
[08:59:06] Turn 2: drinkwater
[08:59:11] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[08:59:19] drinkwater plays [Karn's Bastion].
[08:59:24] drinkwater casts [Coretapper].
[08:59:28] Turn 2: ----
[08:59:33] ---- plays [Great Hall of Starnheim].
[08:59:44] Coaxmetal has stopped watching.
[08:59:44] Turn 3: drinkwater
[09:00:05] drinkwater plays [Snow-Covered Forest].
[09:00:23] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:00:39] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:00:58] drinkwater casts [Coretapper].
[09:01:04] Turn 3: ----
[09:01:34] ---- plays [Bad River].
[09:01:44] Turn 4: drinkwater
[09:01:48] drinkwater plays [Cloudpost].
[09:01:52] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:01:57] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:02:04] drinkwater casts [Floodwater Dam].
[09:02:27] ---- discards [Barren Moor].
[09:02:27] ---- cycles [Barren Moor].
[09:02:30] Turn 4: ----
[09:02:48] drinkwater activates an ability of [Floodwater Dam] targeting [Great Hall of Starnheim], and [Glacial Floodplain]. (X is 2) ( Tap X target lands.).
[09:03:00] ---- plays [Flood Plain].
[09:03:04] Turn 5: drinkwater
[09:03:09] drinkwater plays [Glimmerpost].
[09:03:09] drinkwater puts triggered ability from [Glimmerpost] onto the stack (When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.).
[09:03:24] drinkwater casts [Uba Mask].
[09:03:35] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:03:40] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:03:46] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:03:58] Turn 5: ----
[09:04:18] drinkwater activates an ability of [Floodwater Dam] targeting [Glacial Floodplain], [Great Hall of Starnheim], [Bad River], and [Flood Plain]. (X is 4) ( Tap X target lands.).
[09:04:22] ---- activates an ability of [Bad River] ( Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.).
[09:04:32] ---- activates an ability of [Flood Plain] ( Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.).
[09:04:46] ---- casts [Treasure Hunt].
[09:04:46] ---- reveals 10 cards with [Treasure Hunt]: [Ice Tunnel], [Bad River], [Zoetic Cavern], [Spawning Pool], [Halimar Depths], [Reliquary Tower], [Bad River], [Great Hall of Starnheim], [Reliquary Tower], and [Treasure Hunt].
[09:04:51] ---- plays [Reliquary Tower].
[09:04:57] Turn 6: drinkwater
[09:05:04] drinkwater plays [Glimmerpost].
[09:05:04] drinkwater puts triggered ability from [Glimmerpost] onto the stack (When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.).
[09:05:12] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:05:17] drinkwater activates an ability of [Coretapper] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:05:31] drinkwater activates an ability of [Karn's Bastion] ( Proliferate.).
[09:05:35] drinkwater chooses [Astral Cornucopia] and [Surge Node] with [Karn's Bastion]'s ability.
[09:05:35] drinkwater adds charge counter to [Astral Cornucopia].
[09:05:35] drinkwater adds charge counter to [Surge Node].
[09:05:39] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:05:44] ---- has conceded from the game.
Winner: drinkwater
Game 2 Completed.
[09:05:50] ---- has left the game.
Game 761237400
[Time] 1620540447
[09:07:27] PDBot has started watching.
[09:07:29] ---- mulligans to six cards.
[09:07:37] drinkwater begins the game with seven cards in hand.
[09:07:39] ---- mulligans to five cards.
[09:07:41] ---- mulligans to four cards.
[09:08:05] ---- puts three cards on the bottom of their library and begins the game with four cards in hand.
[09:08:05] Turn 1: ----
[09:08:10] ---- skips their draw step.
[09:08:17] ---- plays [Barren Moor].
[09:08:21] Turn 1: drinkwater
[09:08:25] drinkwater plays [Snow-Covered Forest].
[09:08:26] drinkwater casts [Surge Node].
[09:08:31] drinkwater casts [Astral Cornucopia]. (X is 0).
[09:08:37] Turn 2: ----
[09:08:40] ---- plays [Island].
[09:08:44] Turn 2: drinkwater
[09:08:48] drinkwater plays [Snow-Covered Forest].
[09:08:53] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:09:09] drinkwater casts [Everflowing Chalice] (with kicker).
[09:09:15] drinkwater casts [Surge Node].
[09:09:23] ---- discards [Barren Moor].
[09:09:23] ---- cycles [Barren Moor].
[09:09:26] Turn 3: ----
[09:09:30] ---- casts [Treasure Hunt].
[09:09:32] ---- reveals 13 cards with [Treasure Hunt]: [Halimar Depths], [Zoetic Cavern], [Bad River], [Bad River], [Reliquary Tower], [Mistveil Plains], [Great Hall of Starnheim], [Lonely Sandbar], [Mishra's Factory], [Lonely Sandbar],
[09:09:32] [Great Hall of Starnheim], [Halimar Depths], and [Treasure Hunt].
[09:09:34] ---- plays [Reliquary Tower].
[09:09:40] Turn 3: drinkwater
[09:10:07] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:10:19] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:10:34] drinkwater casts [Voltaic Key].
[09:10:43] drinkwater activates an ability of [Voltaic Key] targeting [Astral Cornucopia] ( Untap target artifact.).
[09:10:50] drinkwater casts [Lodestone Golem].
[09:10:56] Turn 4: ----
[09:11:06] ---- casts [Treasure Hunt].
[09:11:08] ---- reveals 7 cards with [Treasure Hunt]: [Lonely Sandbar], [Mishra's Factory], [Mishra's Factory], [Spawning Pool], [The Biblioplex], [Ice Tunnel], and [Zombie Infestation].
[09:11:19] ---- plays [Bad River].
[09:11:27] Turn 4: drinkwater
[09:11:54] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:12:04] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:12:21] drinkwater casts [Floodwater Dam].
[09:12:30] drinkwater activates an ability of [Voltaic Key] targeting [Astral Cornucopia] ( Untap target artifact.).
[09:12:40] drinkwater casts [Surge Node].
[09:12:51] ---- is being attacked by [Lodestone Golem].
[09:13:09] Turn 5: ----
[09:13:34] drinkwater activates an ability of [Floodwater Dam] targeting [Barren Moor], and [Island]. (X is 2) ( Tap X target lands.).
[09:13:47] ---- activates an ability of [Bad River] ( Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.).
[09:14:18] ---- plays [Mishra's Factory].
[09:14:23] ---- casts [Zombie Infestation].
[09:14:37] Turn 5: drinkwater
[09:14:59] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:15:13] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:15:33] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:16:14] drinkwater casts [Lodestone Golem].
[09:16:24] drinkwater activates an ability of [Voltaic Key] targeting [Astral Cornucopia] ( Untap target artifact.).
[09:16:40] ---- discards [Flood Plain].
[09:16:40] ---- discards [Hostile Desert].
[09:16:40] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:16:42] ----'s [Zombie Infestation] creates a Zombie token.
[09:16:49] ---- discards [Great Hall of Starnheim].
[09:16:49] ---- discards [Halimar Depths].
[09:16:49] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:16:50] ----'s [Zombie Infestation] creates a Zombie token.
[09:16:55] ---- discards [Mishra's Factory].
[09:16:55] ---- discards [Lonely Sandbar].
[09:16:55] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:16:57] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:01] ---- discards [Great Hall of Starnheim].
[09:17:01] ---- discards [Lonely Sandbar].
[09:17:01] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:01] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:07] ---- discards [Spawning Pool].
[09:17:07] ---- discards [Ice Tunnel].
[09:17:07] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:07] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:12] ---- discards [Mishra's Factory].
[09:17:12] ---- discards [Mishra's Factory].
[09:17:12] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:12] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:16] ---- discards [Halimar Depths].
[09:17:16] ---- discards [Zoetic Cavern].
[09:17:16] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:16] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:26] ---- discards [Halimar Depths].
[09:17:26] ---- discards [Lonely Sandbar].
[09:17:26] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:27] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:40] ---- discards [Mistveil Plains].
[09:17:40] ---- discards [The Biblioplex].
[09:17:40] ---- activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[09:17:40] ----'s [Zombie Infestation] creates a Zombie token.
[09:17:43] Turn 6: ----
[09:17:58] drinkwater activates an ability of [Floodwater Dam] targeting [Mishra's Factory], [Island], and [Swamp]. (X is 3) ( Tap X target lands.).
[09:18:11] ---- discards [Barren Moor].
[09:18:11] ---- cycles [Barren Moor].
[09:18:14] ---- plays [Halimar Depths].
[09:18:14] ---- puts triggered ability from [Halimar Depths] onto the stack (When Halimar Depths enters the battlefield, look at the top three cards of your library, then put ...).
[09:18:41] crazybaloth has started watching.
[09:18:49] drinkwater is being attacked by [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, and [Zombie] token.
[09:18:53] [Lodestone Golem] blocks [Zombie] token.
[09:18:55] [Lodestone Golem] blocks [Zombie] token.
[09:19:03] Turn 6: drinkwater
[09:19:15] drinkwater plays [Glimmerpost].
[09:19:15] drinkwater puts triggered ability from [Glimmerpost] onto the stack (When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.).
[09:19:26] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:19:34] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:19:42] drinkwater activates an ability of [Surge Node] targeting [Astral Cornucopia] ( Put a charge counter on target artifact.).
[09:19:56] drinkwater casts [Contagion Engine].
[09:20:03] drinkwater puts triggered ability from [Contagion Engine] onto the stack targeting ---- (When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player c...).
[09:20:17] drinkwater activates an ability of [Contagion Engine] ( Proliferate, then proliferate again.).
[09:20:37] drinkwater chooses [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Surge Node], [Surge Node], [Everflowing Chalice],
[09:20:37] [Astral Cornucopia], and [Surge Node] with [Contagion Engine]'s ability.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:37] drinkwater adds charge counter to [Surge Node].
[09:20:37] drinkwater adds charge counter to [Surge Node].
[09:20:37] drinkwater adds charge counter to [Everflowing Chalice].
[09:20:37] drinkwater adds charge counter to [Astral Cornucopia].
[09:20:37] drinkwater adds charge counter to [Surge Node].
[09:20:50] drinkwater chooses [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Surge Node], [Surge Node], [Everflowing Chalice],
[09:20:50] [Astral Cornucopia], and [Surge Node] with [Contagion Engine]'s ability.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds -1/-1 counter to [Zombie] token.
[09:20:50] drinkwater adds charge counter to [Surge Node].
[09:20:50] drinkwater adds charge counter to [Surge Node].
[09:20:50] drinkwater adds charge counter to [Everflowing Chalice].
[09:20:50] drinkwater adds charge counter to [Astral Cornucopia].
[09:20:50] drinkwater adds charge counter to [Surge Node].
[09:20:56] drinkwater activates an ability of [Voltaic Key] targeting [Astral Cornucopia] ( Untap target artifact.).
[09:21:08] [CHAT] ----: gg
[09:21:11] ---- has conceded from the game.
Winner: drinkwater
Game 3 Completed.
Match Winner: drinkwater: 2–1
[09:21:11] [CHAT] drinkwater: gg
[09:21:16] ---- has left the game.