Penny Dreadful: "PD League"
Game 737930844
[Time] 1601988961
[23:56:02] PDBot has started watching.
[23:56:02] neckfire joined the game.
[23:56:02] HaveAGreatDay joined the game.
[League] Lotleth Dredge by haveagreatday (102807) vs High Tide 1.3 by neckfire (102675)
[23:56:04] [CHAT] PDBot: [sD] Good luck in your League match!
[23:56:14] neckfire chooses to play first.
[23:56:14] CreatedStepTrigger: OnlyOpponents
[23:56:18] neckfire begins the game with seven cards in hand.
[23:56:26] HaveAGreatDay begins the game with seven cards in hand.
[23:56:26] Turn 1: neckfire
[23:56:26] neckfire skips their draw step.
[23:56:28] neckfire plays [Swamp].
[23:56:31] neckfire casts [Skull Fracture] targeting HaveAGreatDay.
[23:56:34] HaveAGreatDay discards [Swamp].
[23:56:38] Turn 1: HaveAGreatDay
[23:56:39] HaveAGreatDay plays [Temple of Malady].
[23:56:39] HaveAGreatDay puts triggered ability from [Temple of Malady] onto the stack (When Temple of Malady enters the battlefield, scry 1.).
[23:56:44] HaveAGreatDay puts 1 card on the bottom of their library.
[23:56:47] Turn 2: neckfire
[23:56:49] neckfire plays [Fetid Heath].
[23:56:53] neckfire casts [Smallpox].
[23:56:54] [CHAT] PDBot: [sU]Smallpox[sU] has an advantageous bug.
The client incorrectly display that you may choose to discard either the Adventure or the creature side of an Adventure card
[23:57:08] neckfire chooses a card from their hand.
[23:57:15] HaveAGreatDay chooses a card from their hand.
[23:57:15] HaveAGreatDay chooses a card from their hand.
[23:57:16] neckfire discards [Fetid Heath].
[23:57:16] HaveAGreatDay discards [Stinkweed Imp].
[23:57:17] neckfire sacrifices [Fetid Heath].
[23:57:18] HaveAGreatDay sacrifices [Temple of Malady].
[23:57:25] Turn 2: HaveAGreatDay
[23:57:28] HaveAGreatDay mills [Sylvan Library], [Swamp], [Lotleth Troll], [Lotleth Troll] and [Creeping Chill].
[23:57:28] HaveAGreatDay puts triggered ability from [Creeping Chill] onto the stack (When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Cre...).
[23:57:59] HaveAGreatDay exiles [Creeping Chill] with its own ability.
[23:58:01] HaveAGreatDay plays [Swamp].
[23:58:03] Turn 3: neckfire
[23:58:11] neckfire plays [Fetid Heath].
[23:58:16] Turn 3: HaveAGreatDay
[23:58:19] HaveAGreatDay plays [Forest].
[23:58:22] HaveAGreatDay casts [Zombie Infestation].
[23:58:31] Turn 4: neckfire
[23:58:32] CreatedStepTrigger: OnlyOpponents
[23:58:49] HaveAGreatDay discards [Silversmote Ghoul].
[23:58:49] HaveAGreatDay discards [Silversmote Ghoul].
[23:58:49] HaveAGreatDay activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[23:58:56] HaveAGreatDay's [Zombie Infestation] creates a Zombie token.
[23:58:58] Turn 4: HaveAGreatDay
[23:59:06] HaveAGreatDay plays [Swamp].
[23:59:10] neckfire is being attacked by [Zombie] token.
[23:59:16] HaveAGreatDay casts [Buried Alive].
[23:59:16] [CHAT] PDBot: [sU]Buried Alive[sU] has a disadvantageous bug.
The order of cards put into the graveyard by Buried Alive is random
[23:59:44] neckfire casts [Cling to Dust] targeting [Golgari Grave-Troll].
[23:59:55] Turn 5: neckfire
[23:59:59] neckfire has conceded from the game.
Winner: HaveAGreatDay
Game 1 Completed.
[00:00:03] HaveAGreatDay has left the game.
Game 737931102
[Time] 1601989240
[00:00:40] PDBot has started watching.
[00:00:40] neckfire joined the game.
[00:00:51] neckfire chooses to play first.
[00:00:57] neckfire mulligans to six cards.
[00:00:57] CreatedStepTrigger: OnlyOpponents
[00:01:02] HaveAGreatDay begins the game with seven cards in hand.
[00:01:15] neckfire puts a card on the bottom of their library and begins the game with six cards in hand.
[00:01:15] Turn 1: neckfire
[00:01:15] neckfire skips their draw step.
[00:01:16] neckfire plays [Swamp].
[00:01:17] CreatedStepTrigger: OnlyOpponents
[00:01:17] neckfire casts [Shrieking Affliction].
[00:01:19] CreatedStepTrigger: OnlyOpponents
[00:01:21] Turn 1: HaveAGreatDay
[00:01:28] HaveAGreatDay plays [Temple of Malady].
[00:01:28] HaveAGreatDay puts triggered ability from [Temple of Malady] onto the stack (When Temple of Malady enters the battlefield, scry 1.).
[00:01:35] HaveAGreatDay puts 1 card on top of their library.
[00:01:37] Turn 2: neckfire
[00:01:40] neckfire plays [Fetid Heath].
[00:01:44] neckfire casts [Hymn to Tourach] targeting HaveAGreatDay.
[00:01:46] HaveAGreatDay discards [Creeping Chill].
[00:01:46] HaveAGreatDay discards [Buried Alive].
[00:01:50] Turn 2: HaveAGreatDay
[00:01:53] HaveAGreatDay plays [Swamp].
[00:01:55] HaveAGreatDay casts [Zombie Infestation].
[00:01:59] Turn 3: neckfire
[00:02:02] neckfire plays [Mishra's Factory].
[00:02:05] neckfire casts [Nihil Spellbomb].
[00:02:14] neckfire casts [Hymn to Tourach] targeting HaveAGreatDay.
[00:02:15] HaveAGreatDay discards [Worm Harvest].
[00:02:15] HaveAGreatDay discards [Silversmote Ghoul].
[00:02:29] Turn 3: HaveAGreatDay
[00:02:30] HaveAGreatDay plays [Forest].
[00:02:43] Turn 4: neckfire
[00:02:50] neckfire casts [Vindicate] targeting [Zombie Infestation].
[00:03:07] Turn 4: HaveAGreatDay
[00:03:10] HaveAGreatDay plays [Swamp].
[00:03:14] HaveAGreatDay casts [Buried Alive].
[00:03:31] Turn 5: neckfire
[00:03:31] CreatedStepTrigger: OnlyOpponents
[00:03:46] neckfire activates an ability of [Nihil Spellbomb] targeting HaveAGreatDay ( Exile all cards from target player's graveyard.).
[00:03:46] neckfire puts triggered ability from [Nihil Spellbomb] onto the stack (When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, dra...).
[00:03:52] neckfire draws a card with [Nihil Spellbomb]'s ability.
[00:03:56] CreatedStepTrigger: OnlyOpponents
[00:03:56] neckfire casts [Shrieking Affliction].
[00:03:59] CreatedStepTrigger: OnlyOpponents
[00:04:00] neckfire plays [Temple of Silence].
[00:04:00] neckfire puts triggered ability from [Temple of Silence] onto the stack (When Temple of Silence enters the battlefield, scry 1.).
[00:04:04] neckfire puts 1 card on the bottom of their library.
[00:04:06] Turn 5: HaveAGreatDay
[00:04:06] neckfire puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lo...).
[00:04:06] neckfire puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lo...).
[00:04:21] HaveAGreatDay plays [Swamp].
[00:04:27] Turn 6: neckfire
[00:04:32] neckfire plays [Swamp].
[00:04:35] neckfire casts [Smallpox].
[00:04:37] HaveAGreatDay chooses a card from their hand.
[00:04:37] HaveAGreatDay discards [Temple of Malady].
[00:04:38] neckfire sacrifices [Swamp].
[00:04:40] HaveAGreatDay sacrifices [Swamp].
[00:04:44] neckfire activates an ability of [Mishra's Factory] ( Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a ...).
[00:04:47] HaveAGreatDay is being attacked by [Mishra's Factory].
[00:04:50] Turn 6: HaveAGreatDay
[00:04:50] neckfire puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lo...).
[00:04:50] neckfire puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lo...).
[00:04:56] HaveAGreatDay has conceded from the game.
Winner: neckfire
Game 2 Completed.
Game 737931324
[Time] 1601989520
[00:05:20] PDBot has started watching.
[00:06:38] HaveAGreatDay chooses to play first.
[00:06:42] HaveAGreatDay begins the game with seven cards in hand.
[00:07:47] neckfire mulligans to six cards.
[00:08:00] neckfire puts a card on the bottom of their library and begins the game with six cards in hand.
[00:08:00] Turn 1: HaveAGreatDay
[00:08:00] HaveAGreatDay skips their draw step.
[00:08:09] HaveAGreatDay plays [Temple of Malady].
[00:08:09] HaveAGreatDay puts triggered ability from [Temple of Malady] onto the stack (When Temple of Malady enters the battlefield, scry 1.).
[00:08:17] HaveAGreatDay puts 1 card on the bottom of their library.
[00:08:19] Turn 1: neckfire
[00:08:21] neckfire plays [Swamp].
[00:08:23] neckfire casts [Nihil Spellbomb].
[00:08:28] Turn 2: HaveAGreatDay
[00:08:30] HaveAGreatDay plays [Swamp].
[00:08:35] HaveAGreatDay casts [Lotleth Troll].
[00:08:41] Turn 2: neckfire
[00:08:43] neckfire plays [Mishra's Factory].
[00:08:49] neckfire casts [Nihil Spellbomb].
[00:08:56] neckfire casts [Duress] targeting HaveAGreatDay.
[00:09:09] HaveAGreatDay discards [Zombie Infestation].
[00:09:09] HaveAGreatDay reveals their hand to [Duress], containing [Sylvan Library], [Buried Alive], [Silversmote Ghoul], and [Golgari Grave-Troll].
[00:09:14] HaveAGreatDay discards [Golgari Grave-Troll].
[00:09:14] HaveAGreatDay activates an ability of [Lotleth Troll] ( Put a +1/+1 counter on Lotleth Troll.).
[00:09:21] Turn 3: HaveAGreatDay
[00:09:24] HaveAGreatDay mills [Ghirapur Orrery], [Swamp], [Creeping Chill], [Swamp], [Silversmote Ghoul] and [Lotleth Troll].
[00:09:24] HaveAGreatDay puts triggered ability from [Creeping Chill] onto the stack (When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Cre...).
[00:09:36] neckfire activates an ability of [Nihil Spellbomb] targeting HaveAGreatDay ( Exile all cards from target player's graveyard.).
[00:09:36] neckfire puts triggered ability from [Nihil Spellbomb] onto the stack (When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, dra...).
[00:09:48] neckfire is being attacked by [Lotleth Troll].
[00:09:51] HaveAGreatDay casts [Sylvan Library].
[00:09:53] Turn 3: neckfire
[00:09:53] CreatedStepTrigger: OnlyOpponents
[00:10:04] HaveAGreatDay discards [Golgari Grave-Troll].
[00:10:04] HaveAGreatDay activates an ability of [Lotleth Troll] ( Put a +1/+1 counter on Lotleth Troll.).
[00:10:07] neckfire casts [Cling to Dust] targeting [Golgari Grave-Troll].
[00:10:15] Turn 4: HaveAGreatDay
[00:10:15] HaveAGreatDay puts triggered ability from [Sylvan Library] onto the stack (At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards...).
[00:10:20] HaveAGreatDay draws two cards with [Sylvan Library]'s ability.
[00:10:32] HaveAGreatDay kept a card.
[00:10:34] HaveAGreatDay kept a card.
[00:10:35] HaveAGreatDay plays [Forest].
[00:10:46] neckfire is being attacked by [Lotleth Troll].
[00:10:52] HaveAGreatDay casts [Silversmote Ghoul].
[00:10:57] Turn 4: neckfire
[00:11:05] Turn 5: HaveAGreatDay
[00:11:05] HaveAGreatDay puts triggered ability from [Sylvan Library] onto the stack (At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards...).
[00:11:12] HaveAGreatDay draws two cards with [Sylvan Library]'s ability.
[00:11:17] neckfire has conceded from the game.
Winner: HaveAGreatDay
Game 3 Completed.
Match Winner: HaveAGreatDay: 2–1