Penny Dreadful: "PD LEAGUE"
Game 736075776
[Time] 1600482913
[12:35:13] PDBot has started watching.
[League] WalkMeHome doesn't have active run
[12:35:15] [CHAT] PDBot: [sD][sR] This is not a valid League pairing!
[12:35:15] [CHAT] PDBot: [sD][sR] WalkMeHome, you do not have an active run.
[12:35:17] drinkwater chooses to play first.
[12:35:20] drinkwater begins the game with seven cards in hand.
[12:35:22] [CHAT] WalkMeHome: ??
[12:35:32] [CHAT] WalkMeHome: hmm I have soemthing to fix :-p
[12:35:35] [CHAT] WalkMeHome: Good luck!
[12:35:42] WalkMeHome begins the game with seven cards in hand.
[12:35:42] Turn 1: drinkwater
[12:35:42] drinkwater skips their draw step.
[12:35:45] drinkwater plays [Forest].
[12:35:47] drinkwater casts [Elvish Mystic].
[12:35:57] Turn 1: WalkMeHome
[12:36:00] WalkMeHome plays [Flood Plain].
[12:36:04] Turn 2: drinkwater
[12:36:06] drinkwater plays [Rootbound Crag].
[12:36:09] drinkwater casts [Birds of Paradise].
[12:36:16] WalkMeHome is being attacked by [Elvish Mystic].
[12:36:22] Turn 2: WalkMeHome
[12:36:25] WalkMeHome plays [Island].
[12:36:27] WalkMeHome activates an ability of [Flood Plain] ( Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your l...).
[12:36:38] WalkMeHome casts [Repeal] targeting [Elvish Mystic]. (X is 1).
[12:36:38] WalkMeHome returns [Elvish Mystic] to its owner's hand with [Repeal].
[12:36:38] WalkMeHome draws a card with [Repeal].
[12:36:42] Turn 3: drinkwater
[12:36:48] drinkwater casts [Stone Rain] targeting [Island].
[12:36:51] drinkwater plays [Rootbound Crag].
[12:36:54] drinkwater casts [Elvish Mystic].
[12:37:00] Turn 3: WalkMeHome
[12:37:03] WalkMeHome plays [Tranquil Cove].
[12:37:03] WalkMeHome puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[12:37:09] Turn 4: drinkwater
[12:37:11] drinkwater plays [Forest].
[12:37:20] drinkwater casts [Primal Command] targeting [Tranquil Cove] (Put on top of library).
[12:37:20] [CHAT] PDBot: [sU]Primal Command[sU] has a graphical bug.
Primal Command prints wrong owner for noncreature permanents it puts on top
[12:37:23] drinkwater puts [Tranquil Cove] on top of WalkMeHome's library with [Primal Command].
[12:37:26] drinkwater reveals [Goblin Dark-Dwellers].
[12:37:32] WalkMeHome is being attacked by [Elvish Mystic].
[12:37:37] Turn 4: WalkMeHome
[12:37:45] WalkMeHome plays [Flood Plain].
[12:37:50] Turn 5: drinkwater
[12:37:56] drinkwater casts [Goblin Dark-Dwellers].
[12:37:58] drinkwater puts triggered ability from [Goblin Dark-Dwellers] onto the stack targeting [Stone Rain] (When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with...).
[12:38:05] drinkwater casts [Stone Rain] from the graveyard targeting [Flood Plain].
[12:38:15] Turn 5: WalkMeHome
[12:38:17] WalkMeHome plays [Tranquil Cove].
[12:38:17] WalkMeHome puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[12:38:23] Turn 6: drinkwater
[12:38:30] drinkwater casts [Stone Rain] targeting [Tranquil Cove].
[12:38:40] WalkMeHome is being attacked by [Goblin Dark-Dwellers] and [Elvish Mystic].
[12:38:46] Turn 6: WalkMeHome
[12:38:51] WalkMeHome has conceded from the game.
Winner: drinkwater
Game 1 Completed.
[12:38:55] WalkMeHome has left the game.
[12:38:56] drinkwater draws their next card.
[12:38:57] drinkwater draws their next card.
Game 736076242
[Time] 1600483204
[12:40:04] PDBot has started watching.
[12:40:09] WalkMeHome chooses to play first.
[12:40:12] WalkMeHome begins the game with seven cards in hand.
[12:40:14] drinkwater mulligans to six cards.
[12:40:27] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand.
[12:40:27] Turn 1: WalkMeHome
[12:40:27] WalkMeHome skips their draw step.
[12:40:31] WalkMeHome plays [Flood Plain].
[12:40:38] Turn 1: drinkwater
[12:40:39] drinkwater plays [Forest].
[12:40:41] drinkwater casts [Birds of Paradise].
[12:40:51] Turn 2: WalkMeHome
[12:40:54] WalkMeHome plays [Island].
[12:40:56] WalkMeHome activates an ability of [Flood Plain] ( Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your l...).
[12:41:02] WalkMeHome casts [Thaumatic Compass].
[12:41:08] Turn 2: drinkwater
[12:41:10] drinkwater plays [Forest].
[12:41:14] drinkwater casts [Stone Rain] targeting [Island].
[12:41:22] Turn 3: WalkMeHome
[12:41:24] WalkMeHome plays [Plains].
[12:41:32] Turn 3: drinkwater
[12:41:37] drinkwater casts [Stone Rain] targeting [Island].
[12:41:41] WalkMeHome casts [Omen of the Sea].
[12:41:43] WalkMeHome puts triggered ability from [Omen of the Sea] onto the stack (When Omen of the Sea enters the battlefield, scry 2, then draw a card.).
[12:41:50] WalkMeHome puts 1 card on the bottom of their library and 1 card on top of their library.
[12:41:50] WalkMeHome draws a card with [Omen of the Sea]'s ability.
[12:41:58] Turn 4: WalkMeHome
[12:42:00] WalkMeHome plays [Island].
[12:42:04] WalkMeHome casts [Repeal] targeting [Birds of Paradise]. (X is 1).
[12:42:06] WalkMeHome returns [Birds of Paradise] to its owner's hand with [Repeal].
[12:42:06] WalkMeHome draws a card with [Repeal].
[12:42:14] Turn 4: drinkwater
[12:42:16] drinkwater casts [Birds of Paradise].
[12:42:24] Turn 5: WalkMeHome
[12:42:30] WalkMeHome casts [Omen of the Sea].
[12:42:31] WalkMeHome puts triggered ability from [Omen of the Sea] onto the stack (When Omen of the Sea enters the battlefield, scry 2, then draw a card.).
[12:42:39] WalkMeHome puts 1 card on the bottom of their library and 1 card on top of their library.
[12:42:39] WalkMeHome draws a card with [Omen of the Sea]'s ability.
[12:42:40] WalkMeHome plays [Urza's Factory].
[12:42:45] Turn 5: drinkwater
[12:42:48] drinkwater plays [Forest].
[12:42:51] drinkwater casts [Hanweir Garrison].
[12:42:59] Turn 6: WalkMeHome
[12:43:08] Turn 6: drinkwater
[12:43:17] WalkMeHome is being attacked by [Hanweir Garrison].
[12:43:17] drinkwater puts triggered ability from [Hanweir Garrison] onto the stack (Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and at...).
[12:43:19] drinkwater's [Hanweir Garrison] creates two Human tokens.
[12:43:19] drinkwater puts [Human] token onto the battlefield attacking WalkMeHome
[12:43:19] drinkwater puts [Human] token onto the battlefield attacking WalkMeHome
[12:43:38] drinkwater casts [Garruk Wildspeaker].
[12:43:59] drinkwater activates an ability of [Garruk Wildspeaker] targeting [Forest], and [Forest] ( Untap two target lands.).
[12:44:05] drinkwater casts [Den Protector].
[12:44:15] WalkMeHome activates an ability of [Thaumatic Compass] ( Search your library for a basic land card, reveal it, put it into your hand, then shuffle your li...).
[12:44:18] WalkMeHome reveals [Plains].
[12:44:20] Turn 7: WalkMeHome
[12:44:23] WalkMeHome plays [Plains].
[12:44:32] Turn 7: drinkwater
[12:44:38] drinkwater activates an ability of [Garruk Wildspeaker] ( Creatures you control get +3/+3 and gain trample until end of turn.).
[12:44:52] WalkMeHome is being attacked by [Den Protector], [Human] token, [Human] token, [Hanweir Garrison], and [Birds of Paradise].
[12:44:52] drinkwater puts triggered ability from [Hanweir Garrison] onto the stack (Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and at...).
[12:44:59] WalkMeHome casts [Condemn] targeting [Hanweir Garrison].
[12:45:21] WalkMeHome casts [Condemn] targeting [Den Protector].
[12:45:27] drinkwater's [Hanweir Garrison] creates two Human tokens.
[12:45:27] drinkwater puts [Human] token onto the battlefield attacking WalkMeHome
[12:45:27] drinkwater puts [Human] token onto the battlefield attacking WalkMeHome
[12:45:39] drinkwater casts [Sylvan Library].
[12:45:44] Turn 8: WalkMeHome
[12:46:19] WalkMeHome casts [Fact or Fiction].
[12:46:28] WalkMeHome puts [Condemn] into their hand with [Fact or Fiction].
[12:46:28] WalkMeHome puts [Island], [Island], [Tranquil Cove], [Flood Plain] into their graveyard.
[12:46:34] WalkMeHome has conceded from the game.
Winner: drinkwater
Game 2 Completed.
Match Winner: drinkwater: 2–0
[12:46:38] WalkMeHome has left the game.