PDBot Stats

Game 735688342

[Time] 1600136750
[12:25:51] PDBot has started watching.
[League] Grixis Madness by half_cadence (98542) vs Soldiers by jackhu_22 (98574)
[12:25:53] [CHAT] PDBot: [sD] Good luck in your League match!
[12:25:55] half_cadence chooses to play first.
[12:26:01] half_cadence mulligans to six cards.
[12:26:04] jackhu_22 begins the game with seven cards in hand.
[12:26:10] half_cadence puts a card on the bottom of their library and begins the game with six cards in hand.
[12:26:10] Turn 1: half_cadence
[12:26:11] half_cadence skips their draw step.
[12:26:15] [CHAT] half_cadence: hi gl hf :)
[12:26:17] half_cadence plays [Dismal Backwater].
[12:26:18] half_cadence puts triggered ability from [Dismal Backwater] onto the stack (When Dismal Backwater enters the battlefield, you gain 1 life.).
[12:26:23] Turn 1: jackhu_22
[12:26:26] jackhu_22 plays [Plains].
[12:26:27] jackhu_22 casts [Boros Elite].
[12:26:30] Turn 2: half_cadence
[12:26:36] half_cadence plays [Crumbling Necropolis].
[12:26:43] Turn 2: jackhu_22
[12:27:09] half_cadence is being attacked by [Boros Elite].
[12:27:16] jackhu_22 plays [Plains].
[12:27:18] jackhu_22 casts [Precinct Captain].
[12:27:25] Turn 3: half_cadence
[12:27:29] half_cadence plays [Dragonskull Summit].
[12:27:30] [CHAT] jackhu_22: u too!
[12:27:36] half_cadence casts [Zombie Infestation].
[12:28:00] Turn 3: jackhu_22
[12:28:06] jackhu_22 plays [Kjeldoran Outpost].
[12:28:07] jackhu_22 sacrifices [Plains].
[12:28:12] jackhu_22 casts [Field Marshal].
[12:28:24] half_cadence is being attacked by [Precinct Captain] and [Boros Elite].
[12:28:30] jackhu_22 puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
[12:28:34] jackhu_22's [Precinct Captain] creates a Soldier token.
[12:28:40] Turn 4: half_cadence
[12:28:48] half_cadence plays [Dragonskull Summit].
[12:29:11] Turn 4: jackhu_22
[12:29:14] jackhu_22 plays [Plains].
[12:29:48] half_cadence is being attacked by [Soldier] token, [Precinct Captain], and [Boros Elite].
[12:29:48] jackhu_22 puts triggered ability from [Boros Elite] onto the stack (Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of ...).
[12:29:57] half_cadence discards [Call the Bloodline].
[12:29:57] half_cadence discards [Frantic Search].
[12:29:57] half_cadence activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[12:29:59] half_cadence's [Zombie Infestation] creates a Zombie token.
[12:30:10] half_cadence discards [Bloodhall Priest].
[12:30:10] half_cadence discards [Asylum Visitor].
[12:30:10] half_cadence activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[12:30:13] half_cadence puts triggered ability from [Asylum Visitor] onto the stack (Madness {1B}).
[12:30:13] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack (Madness {1BR}).
[12:30:29] half_cadence casts [Bloodhall Priest].
[12:30:35] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack targeting [Field Marshal] (Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodha...).
[12:30:42] half_cadence chooses not to cast [Asylum Visitor] with [Asylum Visitor]'s ability.
[12:30:44] half_cadence's [Zombie Infestation] creates a Zombie token.
[12:30:55] [Bloodhall Priest] blocks [Precinct Captain].
[12:30:56] [Zombie] token blocks [Boros Elite].
[12:30:57] [Zombie] token blocks [Boros Elite].
[12:31:01] [Zombie] token stops blocking.
[12:31:02] [Zombie] token stops blocking.
[12:31:04] [Zombie] token blocks [Soldier] token.
[12:31:21] jackhu_22 casts [Ballyrush Banneret].
[12:31:26] jackhu_22 casts [Gideon's Lawkeeper].
[12:31:30] Turn 5: half_cadence
[12:31:34] half_cadence plays [Mountain].
[12:31:42] jackhu_22 is being attacked by [Bloodhall Priest].
[12:31:44] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack targeting [Gideon's Lawkeeper] (Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodha...).
[12:32:10] Turn 5: jackhu_22
[12:32:26] jackhu_22 casts [Veteran's Armaments].
[12:32:48] jackhu_22 casts [Haazda Marshal].
[12:32:51] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:33:24] Turn 6: half_cadence
[12:33:29] half_cadence plays [Mountain].
[12:33:34] jackhu_22 is being attacked by [Bloodhall Priest].
[12:33:36] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack targeting [Haazda Marshal] (Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodha...).
[12:33:54] Turn 6: jackhu_22
[12:33:56] jackhu_22 plays [Plains].
[12:34:41] Turn 7: half_cadence
[12:34:52] half_cadence casts [Fiery Temper] targeting [Ballyrush Banneret].
[12:35:04] jackhu_22 is being attacked by [Zombie] token, [Bloodhall Priest], and [Zombie] token.
[12:35:06] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack targeting [Boros Elite] (Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodha...).
[12:35:15] jackhu_22 activates an ability of [Kjeldoran Outpost] ( Create a 1/1 white Soldier creature token.).
[12:35:16] jackhu_22's [Kjeldoran Outpost] creates a Soldier token.
[12:35:17] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:35:58] [Soldier] token blocks [Bloodhall Priest].
[12:36:01] jackhu_22 puts triggered ability from [Soldier] token onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[12:36:16] Turn 7: jackhu_22
[12:36:20] jackhu_22 casts [Boros Elite].
[12:36:22] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:36:36] Turn 8: half_cadence
[12:36:53] jackhu_22 activates an ability of [Kjeldoran Outpost] ( Create a 1/1 white Soldier creature token.).
[12:36:53] jackhu_22's [Kjeldoran Outpost] creates a Soldier token.
[12:36:53] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:37:00] Turn 8: jackhu_22
[12:37:09] jackhu_22 casts [Court Street Denizen].
[12:37:10] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:37:18] jackhu_22 chooses not to use [Veteran's Armaments]'s ability.
[12:37:24] half_cadence is being attacked by [Soldier] token.
[12:37:24] jackhu_22 puts triggered ability from [Soldier] token onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[12:37:42] Turn 9: half_cadence
[12:37:57] jackhu_22 is being attacked by [Zombie] token and [Zombie] token.
[12:38:38] Turn 9: jackhu_22
[12:38:57] half_cadence is being attacked by [Court Street Denizen], [Soldier] token, and [Boros Elite].
[12:39:00] jackhu_22 puts triggered ability from [Boros Elite] onto the stack (Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of ...).
[12:39:00] jackhu_22 puts triggered ability from [Soldier] token onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[12:39:18] half_cadence discards [Reckless Wurm].
[12:39:18] half_cadence discards [Swamp].
[12:39:18] half_cadence activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
[12:39:19] half_cadence puts triggered ability from [Reckless Wurm] onto the stack (Madness {2R}).
[12:39:31] half_cadence casts [Reckless Wurm].
[12:39:41] half_cadence's [Zombie Infestation] creates a Zombie token.
[12:39:49] jackhu_22 activates an ability of [Kjeldoran Outpost] ( Create a 1/1 white Soldier creature token.).
[12:39:52] jackhu_22's [Kjeldoran Outpost] creates a Soldier token.
[12:40:00] jackhu_22 puts triggered ability from [Court Street Denizen] onto the stack targeting [Reckless Wurm] (Whenever another white creature enters the battlefield under your control, tap target creature an ...).
[12:40:00] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:40:12] jackhu_22 chooses not to use [Veteran's Armaments]'s ability.
[12:40:40] [Zombie] token blocks [Soldier] token.
[12:40:56] Turn 10: half_cadence
[12:41:04] jackhu_22 is being attacked by [Reckless Wurm], [Zombie] token, and [Zombie] token.
[12:41:10] jackhu_22 has conceded from the game.
Winner: half_cadence
Game 1 Completed.

Game 735689788

[Time] 1600137754
[12:42:35] PDBot has started watching.
[12:42:38] jackhu_22 mulligans to six cards.
[12:42:41] half_cadence mulligans to six cards.
[12:43:02] jackhu_22 mulligans to five cards.
[12:43:11] half_cadence puts a card on the bottom of their library and begins the game with six cards in hand.
[12:43:25] jackhu_22 puts two cards on the bottom of their library and begins the game with five cards in hand.
[12:43:25] Turn 1: jackhu_22
[12:43:25] jackhu_22 skips their draw step.
[12:43:27] jackhu_22 plays [Plains].
[12:43:37] jackhu_22 casts [Gideon's Lawkeeper].
[12:43:46] Turn 1: half_cadence
[12:43:49] half_cadence plays [Swamp].
[12:43:58] Turn 2: jackhu_22
[12:44:03] jackhu_22 casts [Boros Elite].
[12:44:14] half_cadence is being attacked by [Gideon's Lawkeeper].
[12:44:23] Turn 2: half_cadence
[12:44:27] half_cadence plays [Dragonskull Summit].
[12:44:31] half_cadence casts [Asylum Visitor].
[12:44:49] Turn 3: jackhu_22
[12:45:01] half_cadence is being attacked by [Boros Elite].
[12:45:13] Turn 3: half_cadence
[12:45:18] half_cadence plays [Dragonskull Summit].
[12:45:25] half_cadence casts [Asylum Visitor].
[12:45:35] jackhu_22 activates an ability of [Gideon's Lawkeeper] targeting [Asylum Visitor] ( Tap target creature.).
[12:45:42] Turn 4: jackhu_22
[12:46:04] jackhu_22 casts [Boros Elite].
[12:46:12] Turn 4: half_cadence
[12:46:31] Turn 5: jackhu_22
[12:46:58] half_cadence casts [Fiery Temper] targeting [Gideon's Lawkeeper].
[12:47:04] jackhu_22 activates an ability of [Gideon's Lawkeeper] targeting [Asylum Visitor] ( Tap target creature.).
[12:47:10] Turn 5: half_cadence
[12:47:22] jackhu_22 is being attacked by [Asylum Visitor] and [Asylum Visitor].
[12:47:27] [Boros Elite] blocks [Asylum Visitor].
[12:47:29] [Boros Elite] blocks [Asylum Visitor].
[12:47:39] half_cadence casts [Asylum Visitor].
[12:47:45] Turn 6: jackhu_22
[12:47:48] jackhu_22 plays [Plains].
[12:47:51] jackhu_22 casts [Precinct Captain].
[12:48:01] Turn 6: half_cadence
[12:48:16] Turn 7: jackhu_22
[12:48:34] half_cadence is being attacked by [Precinct Captain].
[12:48:40] jackhu_22 puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
[12:48:44] jackhu_22's [Precinct Captain] creates a Soldier token.
[12:48:49] jackhu_22 casts [Ballyrush Banneret].
[12:48:53] Turn 7: half_cadence
[12:49:11] Turn 8: jackhu_22
[12:49:14] jackhu_22 plays [Plains].
[12:49:23] jackhu_22 casts [Ballyrush Banneret].
[12:49:28] jackhu_22 casts [Veteran's Armaments].
[12:49:35] jackhu_22 activates an ability of [Veteran's Armaments] targeting [Precinct Captain] (Equip {2}).
[12:49:44] half_cadence is being attacked by [Ballyrush Banneret], [Soldier] token, and [Precinct Captain].
[12:49:44] jackhu_22 puts triggered ability from [Precinct Captain] onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[12:49:53] [Asylum Visitor] blocks [Ballyrush Banneret].
[12:49:59] jackhu_22 puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
[12:50:02] jackhu_22's [Precinct Captain] creates a Soldier token.
[12:50:02] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:50:07] jackhu_22 chooses not to use [Veteran's Armaments]'s ability.
[12:50:19] Turn 8: half_cadence
[12:50:21] half_cadence plays [Swamp].
[12:50:28] half_cadence casts [Bloodhall Priest].
[12:50:50] Turn 9: jackhu_22
[12:50:52] jackhu_22 plays [Plains].
[12:51:14] jackhu_22 casts [Boros Elite].
[12:51:17] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[12:51:22] jackhu_22 chooses not to use [Veteran's Armaments]'s ability.
[12:51:36] half_cadence is being attacked by [Soldier] token, [Ballyrush Banneret], [Soldier] token, and [Precinct Captain].
[12:51:36] jackhu_22 puts triggered ability from [Precinct Captain] onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[12:51:45] [Bloodhall Priest] blocks [Ballyrush Banneret].
[12:51:48] [Bloodhall Priest] stops blocking.
[12:51:50] [Bloodhall Priest] blocks [Precinct Captain].
[12:52:06] Turn 9: half_cadence
[12:52:11] half_cadence has conceded from the game.
Winner: jackhu_22
Game 2 Completed.

Game 735690560

[Time] 1600138355
[12:52:35] PDBot has started watching.
[12:52:37] half_cadence chooses to play first.
[12:52:43] half_cadence begins the game with seven cards in hand.
[12:52:46] jackhu_22 begins the game with seven cards in hand.
[12:52:46] Turn 1: half_cadence
[12:52:46] half_cadence skips their draw step.
[12:52:49] half_cadence plays [Dismal Backwater].
[12:52:49] half_cadence puts triggered ability from [Dismal Backwater] onto the stack (When Dismal Backwater enters the battlefield, you gain 1 life.).
[12:52:54] Turn 1: jackhu_22
[12:52:56] jackhu_22 plays [Plains].
[12:52:58] jackhu_22 casts [Boros Elite].
[12:53:01] Turn 2: half_cadence
[12:53:08] half_cadence plays [Dismal Backwater].
[12:53:08] half_cadence puts triggered ability from [Dismal Backwater] onto the stack (When Dismal Backwater enters the battlefield, you gain 1 life.).
[12:53:15] Turn 2: jackhu_22
[12:53:18] jackhu_22 plays [Plains].
[12:53:39] half_cadence is being attacked by [Boros Elite].
[12:53:50] jackhu_22 casts [Ballyrush Banneret].
[12:53:54] Turn 3: half_cadence
[12:53:57] half_cadence plays [Mountain].
[12:54:04] Turn 3: jackhu_22
[12:54:06] jackhu_22 plays [Plains].
[12:54:11] jackhu_22 casts [Field Marshal].
[12:54:20] half_cadence is being attacked by [Ballyrush Banneret] and [Boros Elite].
[12:54:28] half_cadence casts [Frantic Search].
[12:54:37] half_cadence draws two cards with [Frantic Search].
[12:54:47] half_cadence discards [Fiery Temper].
[12:54:47] half_cadence discards [Asylum Visitor].
[12:54:55] half_cadence puts triggered ability from [Fiery Temper] onto the stack (Madness {R}).
[12:54:55] half_cadence puts triggered ability from [Asylum Visitor] onto the stack (Madness {1B}).
[12:55:09] half_cadence casts [Asylum Visitor].
[12:55:24] half_cadence casts [Fiery Temper] targeting [Field Marshal].
[12:55:30] jackhu_22 casts [Brave the Elements].
[12:55:33] jackhu_22 chooses red.
[12:55:36] half_cadence's [Fiery Temper] is removed from the stack because it has no legal targets.
[12:55:47] Turn 4: half_cadence
[12:55:59] half_cadence casts [Call the Bloodline].
[12:56:34] Turn 4: jackhu_22
[12:56:36] jackhu_22 plays [Plains].
[12:56:59] jackhu_22 casts [Disenchant] targeting [Call the Bloodline].
[12:57:05] half_cadence discards [Psychatog].
[12:57:05] half_cadence activates an ability of [Call the Bloodline] ( Create a 1/1 black Vampire Knight creature token with lifelink.).
[12:57:08] half_cadence's [Call the Bloodline] creates a Vampire Knight token.
[12:57:22] half_cadence is being attacked by [Ballyrush Banneret] and [Boros Elite].
[12:57:28] [Asylum Visitor] blocks [Boros Elite].
[12:57:29] [Vampire Knight] token blocks [Ballyrush Banneret].
[12:57:38] jackhu_22 casts [Precinct Captain].
[12:57:43] Turn 5: half_cadence
[12:57:50] half_cadence plays [Swamp].
[12:57:56] half_cadence casts [Psychatog].
[12:58:40] Turn 5: jackhu_22
[12:59:18] jackhu_22 casts [Veteran's Armaments].
[12:59:47] jackhu_22 activates an ability of [Veteran's Armaments] targeting [Precinct Captain] (Equip {2}).
[12:59:52] half_cadence discards [Fiery Temper].
[12:59:53] half_cadence activates an ability of [Psychatog] ( Psychatog gets +1/+1 until end of turn.).
[12:59:53] half_cadence puts triggered ability from [Fiery Temper] onto the stack (Madness {R}).
[13:00:03] half_cadence casts [Fiery Temper] targeting [Precinct Captain].
[13:00:21] jackhu_22's Veteran's Armaments is removed from the stack because it has no legal targets.
[13:00:23] jackhu_22 casts [Boros Elite].
[13:00:25] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[13:00:44] Turn 6: half_cadence
[13:01:10] Turn 6: jackhu_22
[13:01:52] half_cadence discards [Reckless Wurm].
[13:01:52] half_cadence activates an ability of [Psychatog] ( Psychatog gets +1/+1 until end of turn.).
[13:01:52] half_cadence puts triggered ability from [Reckless Wurm] onto the stack (Madness {2R}).
[13:01:59] half_cadence casts [Reckless Wurm].
[13:02:08] Turn 7: half_cadence
[13:02:20] half_cadence plays [Crumbling Necropolis].
[13:02:36] jackhu_22 is being attacked by [Reckless Wurm].
[13:02:48] [Boros Elite] blocks [Reckless Wurm].
[13:02:49] [Ballyrush Banneret] blocks [Reckless Wurm].
[13:02:51] [Ballyrush Banneret] stops blocking.
[13:02:52] [Boros Elite] stops blocking.
[13:03:18] Turn 7: jackhu_22
[13:03:49] jackhu_22 plays [Plains].
[13:03:57] jackhu_22 casts [Gideon's Lawkeeper].
[13:04:01] jackhu_22 puts triggered ability from [Veteran's Armaments] onto the stack (Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.).
[13:04:08] jackhu_22 chooses not to use [Veteran's Armaments]'s ability.
[13:04:25] half_cadence discards [Reckless Wurm].
[13:04:25] half_cadence activates an ability of [Psychatog] ( Psychatog gets +1/+1 until end of turn.).
[13:04:25] half_cadence puts triggered ability from [Reckless Wurm] onto the stack (Madness {2R}).
[13:04:29] half_cadence casts [Reckless Wurm].
[13:04:35] Turn 8: half_cadence
[13:04:44] jackhu_22 is being attacked by [Reckless Wurm] and [Reckless Wurm].
[13:04:52] [Boros Elite] blocks [Reckless Wurm].
[13:04:54] [Ballyrush Banneret] blocks [Reckless Wurm].
[13:04:56] [Boros Elite] blocks [Reckless Wurm].
[13:04:57] [Gideon's Lawkeeper] blocks [Reckless Wurm].
[13:05:22] Blockers for [Reckless Wurm] are ordered as follows: [Gideon's Lawkeeper], [Boros Elite]
[13:05:24] Blockers for [Reckless Wurm] are ordered as follows: [Boros Elite], [Ballyrush Banneret]
[13:05:24] jackhu_22 puts triggered ability from [Boros Elite] onto the stack (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creat...).
[13:05:32] half_cadence discards [Asylum Visitor].
[13:05:32] half_cadence activates an ability of [Psychatog] ( Psychatog gets +1/+1 until end of turn.).
[13:05:32] half_cadence puts triggered ability from [Asylum Visitor] onto the stack (Madness {1B}).
[13:05:38] half_cadence casts [Asylum Visitor].
[13:05:45] half_cadence discards [Bloodhall Priest].
[13:05:45] half_cadence activates an ability of [Psychatog] ( Psychatog gets +1/+1 until end of turn.).
[13:05:45] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack (Madness {1BR}).
[13:05:57] half_cadence casts [Bloodhall Priest].
[13:06:00] [CHAT] jackhu_22: gg
[13:06:03] [CHAT] half_cadence: ggs
[13:06:07] half_cadence puts triggered ability from [Bloodhall Priest] onto the stack targeting [Field Marshal] (Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodha...).
[13:06:12] jackhu_22 has conceded from the game.
Winner: half_cadence
Game 3 Completed.
Match Winner: half_cadence: 2–1