PDBot Stats

Game 734146832

[Time] 1598747452
[10:30:54] PDBot has started watching.
[League] Azorius Control 7 by madman_quail (91235) vs Taking Turns by drinkwater (91142)
[10:30:56] [CHAT] PDBot: [sD] Good luck in your League match!
[10:31:06] Madman_quail chooses to play first.
[10:31:14] Madman_quail begins the game with seven cards in hand.
[10:31:16] drinkwater begins the game with seven cards in hand.
[10:31:16] Turn 1: Madman_quail
[10:31:19] Madman_quail skips their draw step.
[10:31:21] Madman_quail plays [Tranquil Cove].
[10:31:21] Madman_quail puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[10:31:25] Turn 1: drinkwater
[10:31:30] drinkwater plays [Island].
[10:31:32] Turn 2: Madman_quail
[10:31:40] Madman_quail plays [Azorius Guildgate].
[10:31:44] Turn 2: drinkwater
[10:31:48] drinkwater plays [Mountain].
[10:31:51] Turn 3: Madman_quail
[10:31:56] Madman_quail plays [Island].
[10:32:06] Turn 3: drinkwater
[10:32:11] drinkwater plays [Mystic Sanctuary].
[10:32:18] Madman_quail casts [Frantic Inventory].
[10:32:18] Madman_quail draws a card with [Frantic Inventory].
[10:32:23] Madman_quail discards [Hieroglyphic Illumination].
[10:32:23] Madman_quail cycles [Hieroglyphic Illumination].
[10:32:25] Turn 4: Madman_quail
[10:32:29] Madman_quail plays [Plains].
[10:32:40] Turn 4: drinkwater
[10:33:19] drinkwater has conceded from the game.
Winner: Madman_quail
Game 1 Completed.
[10:33:23] drinkwater draws their next card.
[10:33:23] drinkwater draws their next card.
[10:33:24] drinkwater draws their next card.
[10:33:27] drinkwater has left the game.

Game 734147202

[Time] 1598747714
[10:35:14] PDBot has started watching.
[10:35:16] drinkwater chooses to play first.
[10:35:19] drinkwater mulligans to six cards.
[10:35:33] Madman_quail begins the game with seven cards in hand.
[10:35:41] drinkwater puts a card on the bottom of their library and begins the game with six cards in hand.
[10:35:41] Turn 1: drinkwater
[10:36:05] drinkwater skips their draw step.
[10:36:07] drinkwater plays [Swiftwater Cliffs].
[10:36:07] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.).
[10:36:10] Turn 1: Madman_quail
[10:36:39] Madman_quail plays [Tranquil Cove].
[10:36:39] Madman_quail puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[10:36:43] Turn 2: drinkwater
[10:36:53] drinkwater plays [Island].
[10:36:57] drinkwater casts [Talisman of Creativity].
[10:37:00] Turn 2: Madman_quail
[10:37:06] Madman_quail plays [Azorius Guildgate].
[10:37:09] Turn 3: drinkwater
[10:37:13] drinkwater plays [Mountain].
[10:37:17] drinkwater casts [Ral, Storm Conduit].
[10:37:20] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[10:37:25] drinkwater puts 1 card on top of their library.
[10:37:28] Turn 3: Madman_quail
[10:37:32] Madman_quail plays [Island].
[10:37:49] Madman_quail casts [Into the Roil] targeting [Ral, Storm Conduit].
[10:37:51] Madman_quail returns [Ral, Storm Conduit] to its owner's hand with [Into the Roil].
[10:37:53] Turn 4: drinkwater
[10:37:56] drinkwater plays [Swiftwater Cliffs].
[10:37:56] drinkwater puts triggered ability from [Swiftwater Cliffs] onto the stack (When Swiftwater Cliffs enters the battlefield, you gain 1 life.).
[10:38:04] drinkwater casts [Ral, Storm Conduit].
[10:38:07] Madman_quail discards [Hieroglyphic Illumination].
[10:38:07] Madman_quail cycles [Hieroglyphic Illumination].
[10:38:15] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[10:38:24] drinkwater puts 1 card on the bottom of their library.
[10:38:29] Turn 4: Madman_quail
[10:38:32] Madman_quail plays [Island].
[10:38:58] Turn 5: drinkwater
[10:39:04] Madman_quail casts [Into the Roil] (with kicker) targeting [Ral, Storm Conduit].
[10:39:09] drinkwater casts [Mana Leak] targeting [Into the Roil].
[10:39:14] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Madman_quail (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:39:25] drinkwater activates an ability of [Ral, Storm Conduit] ( Scry 1.).
[10:39:27] drinkwater puts 1 card on top of their library.
[10:39:29] Turn 5: Madman_quail
[10:39:36] Madman_quail casts [Emeria Angel].
[10:39:46] Turn 6: drinkwater
[10:39:51] drinkwater plays [Mountain].
[10:39:53] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[10:40:05] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater, and [Emeria Angel].
[10:40:07] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Madman_quail (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:40:07] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[10:40:22] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Madman_quail (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:40:25] drinkwater takes an extra turn after this one.
[10:40:25] drinkwater returns [Emeria Angel] to its owner's hand with [Karn's Temporal Sundering].
[10:40:28] drinkwater takes an extra turn after this one.
[10:40:28] drinkwater returns no cards to their owner's hand with [Karn's Temporal Sundering].
[10:40:37] Turn 7: drinkwater - Extra Turn
[10:41:14] drinkwater activates an ability of [Ral, Storm Conduit] ( When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new t...).
[10:41:26] drinkwater casts [Karn's Temporal Sundering] targeting drinkwater.
[10:41:28] drinkwater puts triggered ability from [Ral, Storm Conduit] onto the stack targeting Madman_quail (Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target...).
[10:41:28] drinkwater puts triggered ability from Ral, Storm Conduit onto the stack (When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new ta...).
[10:41:32] drinkwater changes targets of [Karn's Temporal Sundering] to Madman_quail,  and .
[10:41:43] drinkwater has conceded from the game.
Winner: Madman_quail
Game 2 Completed.
Match Winner: Madman_quail: 2–0