PDBot Stats

Game 682384462

[Time] 1563912477
[06:07:57] PDBot has started watching.
[06:08:02] iCobalt chooses to play first.
[League] Bant Control by icobalt (55684) vs Hope Control by coaxmetal (55708)
[06:08:07] [CHAT] PDBot: [sD] Good luck in your League match!
[06:08:10] [CHAT] Coaxmetal: gl fh!
[06:08:12] iCobalt begins the game with seven cards in hand.
[06:08:15] [CHAT] iCobalt: glhf
[06:08:15] Coaxmetal begins the game with seven cards in hand.
[06:08:15] Turn 1: iCobalt
[06:08:15] iCobalt skips their draw step.
[06:08:17] iCobalt plays [Tranquil Cove].
[06:08:18] iCobalt puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:08:19] Turn 1: Coaxmetal
[06:08:21] Coaxmetal plays [Tranquil Cove].
[06:08:21] Coaxmetal puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:08:23] Turn 2: iCobalt
[06:08:25] iCobalt plays [Island].
[06:08:28] Turn 2: Coaxmetal
[06:08:30] Coaxmetal plays [Island].
[06:08:33] Turn 3: iCobalt
[06:08:35] iCobalt plays [Encroaching Wastes].
[06:08:38] Turn 3: Coaxmetal
[06:08:41] Coaxmetal plays [Plains].
[06:08:45] Turn 4: iCobalt
[06:08:47] iCobalt plays [Vivid Creek].
[06:08:51] Turn 4: Coaxmetal
[06:08:56] Coaxmetal casts [Elixir of Immortality].
[06:09:06] Coaxmetal casts [Anticipate].
[06:09:11] iCobalt casts [Dissipate] targeting [Anticipate].
[06:09:15] Turn 5: iCobalt
[06:09:20] iCobalt casts [Fact or Fiction].
[06:09:30] iCobalt puts [Island], [Vivid Creek] into their hand with [Fact or Fiction].
[06:09:30] iCobalt puts [Dig Through Time], [Think Twice], [Think Twice] into their graveyard.
[06:09:32] iCobalt plays [Vivid Creek].
[06:09:36] Turn 5: Coaxmetal
[06:09:42] Coaxmetal casts [Dawn of Hope].
[06:09:48] Turn 6: iCobalt
[06:09:52] iCobalt plays [Island].
[06:09:57] Turn 6: Coaxmetal
[06:10:24] iCobalt casts [Think Twice] from the graveyard.
[06:10:26] iCobalt draws a card with [Think Twice].
[06:10:29] Turn 7: iCobalt
[06:10:36] iCobalt plays [Forest].
[06:10:51] Turn 7: Coaxmetal
[06:11:20] iCobalt casts [Dig Through Time].
[06:11:28] Coaxmetal casts [Forbid] targeting [Dig Through Time].
[06:11:32] iCobalt casts [Mana Leak] targeting [Forbid].
[06:11:48] Turn 8: iCobalt
[06:11:50] iCobalt plays [Vitu-Ghazi, the City-Tree].
[06:11:56] Turn 8: Coaxmetal
[06:12:06] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:12:06] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:12:10] iCobalt casts [Think Twice].
[06:12:10] iCobalt draws a card with [Think Twice].
[06:12:13] Coaxmetal discards [Condemn].
[06:12:13] Turn 9: iCobalt
[06:12:22] Coaxmetal is being attacked by [Saproling] token.
[06:12:29] iCobalt plays [Island].
[06:12:32] Turn 9: Coaxmetal
[06:12:35] Coaxmetal plays [Island].
[06:12:49] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:12:50] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:12:52] Turn 10: iCobalt
[06:12:55] iCobalt plays [Vivid Creek].
[06:12:59] Coaxmetal is being attacked by [Saproling] token and [Saproling] token.
[06:13:12] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:13:20] iCobalt casts [Fact or Fiction].
[06:13:32] iCobalt puts [Dissipate], [Bant Charm], [Regrowth] into their hand with [Fact or Fiction].
[06:13:32] iCobalt puts [Vivid Meadow], [Lumbering Falls] into their graveyard.
[06:13:36] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:13:40] iCobalt discards [Day of Judgment].
[06:13:41] iCobalt discards [Wall of Blossoms].
[06:13:41] Turn 10: Coaxmetal
[06:13:54] Coaxmetal discards [Day of Judgment].
[06:13:54] Turn 11: iCobalt
[06:13:59] iCobalt plays [Vivid Creek].
[06:14:03] Coaxmetal is being attacked by [Saproling] token and [Saproling] token.
[06:14:06] [Soldier] token blocks [Saproling] token.
[06:14:09] Coaxmetal puts triggered ability from [Dawn of Hope] onto the stack (Whenever you gain life, you may pay {2}. If you do, draw a card.).
[06:14:15] Coaxmetal draws a card with [Dawn of Hope]'s ability.
[06:14:40] iCobalt casts [Regrowth] targeting [Dig Through Time].
[06:14:43] iCobalt returns [Dig Through Time] to its owner's hand with [Regrowth].
[06:14:49] Turn 11: Coaxmetal
[06:14:53] Coaxmetal plays [Encroaching Wastes].
[06:15:15] iCobalt casts [Dig Through Time].
[06:15:43] Coaxmetal discards [Condemn].
[06:15:43] Turn 12: iCobalt
[06:15:55] Coaxmetal is being attacked by [Saproling] token.
[06:16:08] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:16:16] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:16:25] iCobalt discards [Azorius Charm].
[06:16:30] iCobalt discards [Day of Judgment].
[06:16:30] Turn 12: Coaxmetal
[06:16:35] Coaxmetal plays [Urza's Factory].
[06:16:57] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:16:59] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:17:04] Turn 13: iCobalt
[06:17:10] Coaxmetal is being attacked by [Saproling] token and [Saproling] token.
[06:17:15] [Soldier] token blocks [Saproling] token.
[06:17:16] [Soldier] token stops blocking.
[06:17:18] [Soldier] token blocks [Saproling] token.
[06:17:22] Coaxmetal puts triggered ability from [Dawn of Hope] onto the stack (Whenever you gain life, you may pay {2}. If you do, draw a card.).
[06:17:28] Coaxmetal draws a card with [Dawn of Hope]'s ability.
[06:17:42] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:18:01] iCobalt casts [White Sun's Zenith]. (X is 5).
[06:18:02] iCobalt's [White Sun's Zenith] creates five Cat tokens.
[06:18:04] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:18:06] Turn 13: Coaxmetal
[06:18:09] Coaxmetal plays [Island].
[06:18:13] Coaxmetal casts [Day of Judgment].
[06:18:24] iCobalt casts [Voidslime] targeting [Day of Judgment].
[06:18:28] Coaxmetal casts [Rune Snag] targeting [Voidslime].
[06:18:36] Turn 14: iCobalt
[06:18:52] Turn 14: Coaxmetal
[06:18:55] Coaxmetal plays [Tranquil Cove].
[06:18:55] Coaxmetal puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:18:58] Coaxmetal puts triggered ability from [Dawn of Hope] onto the stack (Whenever you gain life, you may pay {2}. If you do, draw a card.).
[06:19:02] Coaxmetal draws a card with [Dawn of Hope]'s ability.
[06:19:12] iCobalt casts [Think Twice] from the graveyard.
[06:19:15] iCobalt draws a card with [Think Twice].
[06:19:19] iCobalt casts [Fact or Fiction].
[06:19:36] iCobalt puts [Krosan Tusker] into their hand with [Fact or Fiction].
[06:19:36] iCobalt puts [Island], [Forest], [Plains], [Vivid Meadow] into their graveyard.
[06:19:45] iCobalt discards [Krosan Tusker].
[06:19:45] iCobalt cycles [Krosan Tusker].
[06:19:45] iCobalt puts triggered ability from [Krosan Tusker] onto the stack (When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card,...).
[06:19:51] iCobalt reveals [Plains].
[06:19:55] Turn 15: iCobalt
[06:20:01] iCobalt plays [Plains].
[06:20:09] Coaxmetal casts [Fact or Fiction].
[06:20:15] iCobalt casts [Bant Charm] targeting [Fact or Fiction] (Counter target instant spell.).
[06:20:24] iCobalt discards [Azorius Charm].
[06:20:24] Turn 15: Coaxmetal
[06:20:43] iCobalt casts [Think Twice] from the graveyard.
[06:20:45] iCobalt draws a card with [Think Twice].
[06:20:56] iCobalt activates an ability of [Encroaching Wastes] targeting [Urza's Factory] ( Destroy target nonbasic land.).
[06:21:05] Turn 16: iCobalt
[06:21:12] iCobalt plays [Tranquil Cove].
[06:21:12] iCobalt puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:21:22] Coaxmetal casts [Anticipate].
[06:21:31] iCobalt discards [Vivid Meadow].
[06:21:31] Turn 16: Coaxmetal
[06:21:41] iCobalt casts [Think Twice].
[06:21:43] iCobalt draws a card with [Think Twice].
[06:21:47] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:21:49] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:21:55] Coaxmetal discards [Condemn].
[06:21:55] Turn 17: iCobalt
[06:22:01] iCobalt plays [Island].
[06:22:12] Turn 17: Coaxmetal
[06:22:15] Coaxmetal plays [Plains].
[06:22:23] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:22:25] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:22:28] iCobalt casts [Think Twice] from the graveyard.
[06:22:30] iCobalt draws a card with [Think Twice].
[06:22:32] Turn 18: iCobalt
[06:22:35] iCobalt plays [Plains].
[06:22:37] iCobalt casts [Wall of Blossoms].
[06:22:39] iCobalt puts triggered ability from [Wall of Blossoms] onto the stack (When Wall of Blossoms enters the battlefield, draw a card.).
[06:22:41] iCobalt draws a card with [Wall of Blossoms]'s ability.
[06:22:51] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:22:55] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:23:00] iCobalt discards [Condemn].
[06:23:00] Turn 18: Coaxmetal
[06:23:24] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:23:27] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:23:35] Coaxmetal discards [Blessed Alliance].
[06:23:35] Turn 19: iCobalt
[06:23:39] iCobalt plays [Island].
[06:23:52] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:23:54] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:23:56] Turn 19: Coaxmetal
[06:23:59] Coaxmetal plays [Arch of Orazca].
[06:24:12] iCobalt casts [Azorius Charm] (Draw a card.).
[06:24:13] iCobalt draws a card with [Azorius Charm].
[06:24:17] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:24:20] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:24:25] Turn 20: iCobalt
[06:24:28] iCobalt plays [Vivid Meadow].
[06:24:40] Coaxmetal activates an ability of [Dawn of Hope] ( Create a 1/1 white Soldier creature token with lifelink.).
[06:24:41] Coaxmetal's [Dawn of Hope] creates a Soldier token.
[06:24:44] Turn 20: Coaxmetal
[06:24:50] Coaxmetal plays [Island].
[06:25:09] iCobalt casts [White Sun's Zenith]. (X is 6).
[06:25:21] Coaxmetal discards [Anticipate].
[06:25:21] Coaxmetal discards [Rune Snag].
[06:25:21] Coaxmetal casts [Forbid] with buyback targeting [White Sun's Zenith].
[06:25:25] iCobalt casts [Dissipate] targeting [Forbid].
[06:25:30] Coaxmetal casts [Rune Snag] targeting [Dissipate].
[06:25:50] iCobalt discards [Day of Judgment].
[06:25:50] iCobalt discards [Wall of Blossoms].
[06:25:50] iCobalt casts [Forbid] with buyback targeting [Forbid].
[06:25:53] Coaxmetal casts [Rune Snag] targeting [Forbid].
[06:25:55] iCobalt has conceded from the game.
Winner: Coaxmetal
Game 1 Completed.
[06:25:58] iCobalt has left the game.

Game 682386442

[Time] 1563913612
[06:26:52] PDBot has started watching.
[06:27:02] iCobalt chooses to play first.
[06:27:04] iCobalt begins the game with seven cards in hand.
[06:28:03] Coaxmetal begins the game with seven cards in hand.
[06:28:03] Turn 1: iCobalt
[06:28:03] iCobalt skips their draw step.
[06:28:09] iCobalt plays [Vivid Creek].
[06:28:10] Turn 1: Coaxmetal
[06:28:14] Coaxmetal plays [Sejiri Refuge].
[06:28:14] Coaxmetal puts triggered ability from [Sejiri Refuge] onto the stack (When Sejiri Refuge enters the battlefield, you gain 1 life.).
[06:28:16] Turn 2: iCobalt
[06:28:19] iCobalt plays [Island].
[06:28:24] Turn 2: Coaxmetal
[06:28:26] Coaxmetal plays [Tranquil Cove].
[06:28:26] Coaxmetal puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:28:31] iCobalt casts [Think Twice].
[06:28:31] iCobalt draws a card with [Think Twice].
[06:28:33] Turn 3: iCobalt
[06:28:37] iCobalt plays [Vivid Meadow].
[06:28:39] Turn 3: Coaxmetal
[06:28:42] Coaxmetal plays [Arch of Orazca].
[06:28:46] Turn 4: iCobalt
[06:28:49] iCobalt plays [Forest].
[06:28:53] Turn 4: Coaxmetal
[06:28:56] Coaxmetal plays [Urza's Factory].
[06:28:59] Turn 5: iCobalt
[06:29:03] iCobalt plays [Tranquil Cove].
[06:29:03] iCobalt puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:29:12] Coaxmetal casts [Anticipate].
[06:29:22] Turn 5: Coaxmetal
[06:29:25] Coaxmetal plays [Island].
[06:29:31] iCobalt casts [Think Twice].
[06:29:33] iCobalt draws a card with [Think Twice].
[06:29:36] Turn 6: iCobalt
[06:29:40] iCobalt plays [Island].
[06:29:55] Turn 6: Coaxmetal
[06:29:58] Coaxmetal plays [Island].
[06:30:05] iCobalt casts [Think Twice] from the graveyard.
[06:30:07] iCobalt draws a card with [Think Twice].
[06:30:10] Turn 7: iCobalt
[06:30:18] iCobalt plays [Island].
[06:30:23] Turn 7: Coaxmetal
[06:30:25] Coaxmetal plays [Encroaching Wastes].
[06:30:31] iCobalt casts [Think Twice] from the graveyard.
[06:30:32] iCobalt draws a card with [Think Twice].
[06:30:35] Turn 8: iCobalt
[06:30:39] iCobalt plays [Island].
[06:31:00] iCobalt discards [Vivid Creek].
[06:31:00] Turn 8: Coaxmetal
[06:31:04] Coaxmetal plays [Tranquil Cove].
[06:31:04] Coaxmetal puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:31:17] iCobalt casts [Fact or Fiction].
[06:31:34] iCobalt puts [Island], [Vivid Creek], [Lumbering Falls], [Day of Judgment] into their hand with [Fact or Fiction].
[06:31:34] iCobalt puts [Encroaching Wastes] into their graveyard.
[06:31:37] Turn 9: iCobalt
[06:31:39] iCobalt plays [Lumbering Falls].
[06:31:47] iCobalt discards [Vivid Creek].
[06:31:48] iCobalt discards [Vivid Meadow].
[06:31:56] iCobalt discards [Day of Judgment].
[06:31:56] Turn 9: Coaxmetal
[06:32:00] Coaxmetal plays [Island].
[06:32:11] Turn 10: iCobalt
[06:32:14] iCobalt plays [Island].
[06:32:20] iCobalt activates an ability of [Lumbering Falls] ( Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. ...).
[06:32:26] Coaxmetal is being attacked by [Lumbering Falls].
[06:32:37] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:32:53] iCobalt casts [Dig Through Time].
[06:33:19] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:33:26] iCobalt discards [Vivid Meadow].
[06:33:26] Turn 10: Coaxmetal
[06:33:30] Coaxmetal plays [Arch of Orazca].
[06:33:42] Turn 11: iCobalt
[06:33:50] iCobalt activates an ability of [Lumbering Falls] ( Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. ...).
[06:33:58] Coaxmetal is being attacked by [Lumbering Falls].
[06:34:04] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:34:07] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:34:11] [Assembly-Worker] token blocks [Lumbering Falls].
[06:34:12] [Assembly-Worker] token blocks [Lumbering Falls].
[06:34:15] Blockers for [Lumbering Falls] are ordered as follows: [Assembly-Worker] token, [Assembly-Worker] token
[06:34:22] iCobalt casts [Return to Nature] targeting [Assembly-Worker] token (Destroy target artifact.).
[06:34:27] iCobalt plays [Lumbering Falls].
[06:34:31] Turn 11: Coaxmetal
[06:34:45] Coaxmetal casts [White Sun's Zenith]. (X is 4).
[06:35:03] iCobalt casts [Voidslime] targeting [White Sun's Zenith].
[06:35:06] Coaxmetal casts [Rune Snag] targeting [Voidslime].
[06:35:10] Coaxmetal's [White Sun's Zenith] creates four Cat tokens.
[06:35:13] Turn 12: iCobalt
[06:35:20] iCobalt plays [Plains].
[06:35:32] iCobalt casts [Dig Through Time].
[06:35:56] iCobalt casts [Rhox War Monk].
[06:36:08] Turn 12: Coaxmetal
[06:36:12] Coaxmetal plays [Tranquil Cove].
[06:36:12] Coaxmetal puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
[06:36:23] Turn 13: iCobalt
[06:36:27] iCobalt plays [Vivid Creek].
[06:36:37] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:36:41] iCobalt casts [Fact or Fiction].
[06:36:58] iCobalt puts [Negate], [Vivid Meadow], [Forbid], [Krosan Tusker] into their hand with [Fact or Fiction].
[06:36:58] iCobalt puts [White Sun's Zenith] into their graveyard.
[06:37:04] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:37:10] iCobalt discards [Vivid Meadow].
[06:37:10] Turn 13: Coaxmetal
[06:37:17] Turn 14: iCobalt
[06:37:23] iCobalt plays [Forest].
[06:37:38] iCobalt casts [Krosan Tusker].
[06:37:56] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:37:57] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:37:59] Turn 14: Coaxmetal
[06:38:09] Coaxmetal casts [Scrabbling Claws].
[06:38:19] iCobalt casts [Negate] targeting [Scrabbling Claws].
[06:38:30] Turn 15: iCobalt
[06:38:33] iCobalt plays [Vitu-Ghazi, the City-Tree].
[06:38:41] Coaxmetal is being attacked by [Krosan Tusker].
[06:38:44] [Cat] token blocks [Krosan Tusker].
[06:38:46] [Cat] token blocks [Krosan Tusker].
[06:38:48] [Cat] token blocks [Krosan Tusker].
[06:38:50] Blockers for [Krosan Tusker] are ordered as follows: [Cat] token, [Cat] token, [Cat] token
[06:39:00] iCobalt casts [Krosan Tusker].
[06:39:10] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:39:11] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:39:13] Turn 15: Coaxmetal
[06:39:30] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:39:34] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:39:38] Coaxmetal discards [Day of Judgment].
[06:39:38] Turn 16: iCobalt
[06:39:48] Coaxmetal is being attacked by [Krosan Tusker].
[06:39:50] [Cat] token blocks [Krosan Tusker].
[06:39:52] [Assembly-Worker] token blocks [Krosan Tusker].
[06:39:54] [Assembly-Worker] token blocks [Krosan Tusker].
[06:39:55] [Assembly-Worker] token blocks [Krosan Tusker].
[06:39:57] Blockers for [Krosan Tusker] are ordered as follows: [Cat] token, [Assembly-Worker] token, [Assembly-Worker] token, [Assembly-Worker] token
[06:40:09] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:40:10] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:40:12] Turn 16: Coaxmetal
[06:40:15] Coaxmetal plays [Sejiri Refuge].
[06:40:15] Coaxmetal puts triggered ability from [Sejiri Refuge] onto the stack (When Sejiri Refuge enters the battlefield, you gain 1 life.).
[06:40:24] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:40:25] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:40:27] Turn 17: iCobalt
[06:40:35] iCobalt activates an ability of [Lumbering Falls] ( Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. ...).
[06:40:52] Coaxmetal is being attacked by [Saproling] token, [Saproling] token, [Rhox War Monk], and [Lumbering Falls].
[06:40:59] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:41:05] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:41:08] [Assembly-Worker] token blocks [Lumbering Falls].
[06:41:09] [Assembly-Worker] token blocks [Lumbering Falls].
[06:41:11] [Assembly-Worker] token blocks [Lumbering Falls].
[06:41:13] Blockers for [Lumbering Falls] are ordered as follows: [Assembly-Worker] token, [Assembly-Worker] token, [Assembly-Worker] token
[06:41:19] Turn 17: Coaxmetal
[06:41:30] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:41:32] iCobalt's [Vitu-Ghazi, the City-Tree] creates a Saproling token.
[06:41:35] Coaxmetal discards [Fact or Fiction].
[06:41:35] Turn 18: iCobalt
[06:41:53] Coaxmetal is being attacked by [Saproling] token, [Saproling] token, [Saproling] token, and [Rhox War Monk].
[06:42:04] Coaxmetal activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
[06:42:06] Coaxmetal's [Urza's Factory] creates an Assembly-Worker token.
[06:42:09] [Assembly-Worker] token blocks [Rhox War Monk].
[06:42:10] [Assembly-Worker] token blocks [Rhox War Monk].
[06:42:12] [Assembly-Worker] token blocks [Rhox War Monk].
[06:42:13] Blockers for [Rhox War Monk] are ordered as follows: [Assembly-Worker] token, [Assembly-Worker] token, [Assembly-Worker] token
[06:42:21] iCobalt casts [Day of Judgment].
[06:42:27] iCobalt casts [Rhox War Monk].
[06:42:33] Turn 18: Coaxmetal
[06:42:45] iCobalt activates an ability of [Vitu-Ghazi, the City-Tree] ( Create a 1/1 green Saproling creature token.).
[06:42:55] Coaxmetal casts [White Sun's Zenith]. (X is 7).
[06:42:58] iCobalt casts [Mana Leak] targeting [White Sun's Zenith].
[06:43:02] Coaxmetal casts [Rune Snag] targeting [Mana Leak].
[06:43:03] iCobalt has conceded from the game.
Winner: Coaxmetal
Game 2 Completed.
Match Winner: Coaxmetal: 2–0