Penny Dreadful: "PD LEAGUE"
Game 653850138
[Time] 1544223611
[10:00:11] PDBot has started watching.
[10:00:12] HaveAGreatDay joined the game.
[League] Aristocrats Watchers by carmandor (30309) vs 5c Cephalid Breakfast by haveagreatday (30347)
[10:00:15] [CHAT] PDBot: [sD] Good luck in your League match!
[10:00:22] HaveAGreatDay chooses to play first.
[10:00:26] HaveAGreatDay mulligans to 6 cards.
[10:00:27] Carmandor keeps this hand.
[10:00:29] HaveAGreatDay mulligans to 5 cards.
[10:00:31] HaveAGreatDay keeps this hand.
[10:00:35] HaveAGreatDay puts 1 card on the bottom of their library.
[10:00:35] Turn 1: HaveAGreatDay
[10:00:35] HaveAGreatDay skips their draw step.
[10:00:36] HaveAGreatDay plays [Vivid Grove].
[10:00:46] Turn 1: Carmandor
[10:00:48] Carmandor plays [Swamp].
[10:00:55] Turn 2: HaveAGreatDay
[10:00:57] HaveAGreatDay plays [Vivid Meadow].
[10:00:59] HaveAGreatDay casts [Commune with Nature].
[10:01:05] HaveAGreatDay puts no cards into their hand with with [Commune with Nature].
[10:01:15] Turn 2: Carmandor
[10:01:18] Carmandor plays [Swamp].
[10:01:21] Carmandor casts [Carrier Thrall].
[10:01:28] Turn 3: HaveAGreatDay
[10:01:33] HaveAGreatDay casts [Commune with Nature].
[10:01:37] HaveAGreatDay puts no cards into their hand with with [Commune with Nature].
[10:01:42] HaveAGreatDay plays [Tranquil Garden].
[10:01:49] HaveAGreatDay casts [Hermit Druid].
[10:01:59] Turn 3: Carmandor
[10:02:02] Carmandor plays [Swamp].
[10:02:06] Carmandor casts [Gatekeeper of Malakir] (with kicker).
[10:02:11] Carmandor puts triggered ability from [Gatekeeper of Malakir] onto the stack targeting HaveAGreatDay (When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a cr...).
[10:02:15] HaveAGreatDay sacrifices [Hermit Druid].
[10:02:19] HaveAGreatDay is being attacked by [Carrier Thrall].
[10:02:30] Turn 4: HaveAGreatDay
[10:02:36] HaveAGreatDay casts [Shaman en-Kor].
[10:02:48] Turn 4: Carmandor
[10:03:00] HaveAGreatDay is being attacked by [Gatekeeper of Malakir] and [Carrier Thrall].
[10:03:09] Carmandor casts [Gatekeeper of Malakir] (with kicker).
[10:03:15] Carmandor puts triggered ability from [Gatekeeper of Malakir] onto the stack targeting HaveAGreatDay (When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a cr...).
[10:03:19] HaveAGreatDay sacrifices [Shaman en-Kor].
[10:03:25] Turn 5: HaveAGreatDay
[10:03:36] HaveAGreatDay casts [Cephalid Illusionist].
[10:03:44] Turn 5: Carmandor
[10:03:49] Carmandor casts [Bloodthrone Vampire].
[10:03:56] HaveAGreatDay is being attacked by [Gatekeeper of Malakir], [Gatekeeper of Malakir], and [Carrier Thrall].
[10:04:08] Turn 6: HaveAGreatDay
[10:04:19] HaveAGreatDay plays [Tranquil Garden].
[10:04:21] Turn 6: Carmandor
[10:04:28] Carmandor casts [Sultai Emissary].
[10:04:36] HaveAGreatDay is being attacked by [Bloodthrone Vampire], [Gatekeeper of Malakir], [Gatekeeper of Malakir], and [Carrier Thrall].
[10:04:40] [Cephalid Illusionist] blocks [Bloodthrone Vampire].
[10:04:45] Carmandor activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
[10:04:45] Carmandor puts triggered ability from [Sultai Emissary] onto the stack (When Sultai Emissary dies, manifest the top card of your library.).
[10:04:48] Carmandor manifests the top card of his or her library with Sultai Emissary.
[10:05:02] HaveAGreatDay activates an ability of [Cephalid Illusionist] targeting [Cephalid Illusionist] ( Prevent all combat damage that would be dealt to and dealt by target creature you control this tu...).
[10:05:02] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[10:05:11] 1 damage caused by [Cephalid Illusionist] to [Bloodthrone Vampire] is prevented.
[10:05:11] 3 damage caused by [Bloodthrone Vampire] to [Cephalid Illusionist] is prevented.
[10:05:14] Carmandor casts [Vampiric Rites].
[10:05:19] Turn 7: HaveAGreatDay
[10:05:35] HaveAGreatDay plays [Tranquil Garden].
[10:05:57] HaveAGreatDay has conceded from the game.
[10:05:57] Carmandor reveals manifested creature #1 as Immortal Servitude.
Winner: Carmandor
Game 1 Completed.
Game 653850870
[Time] 1544224012
[10:06:53] PDBot has started watching.
[10:07:00] HaveAGreatDay chooses to play first.
[10:07:05] HaveAGreatDay mulligans to 6 cards.
[10:07:06] Carmandor keeps this hand.
[10:07:08] HaveAGreatDay keeps this hand.
[10:07:12] HaveAGreatDay puts 1 card on top of their library.
[10:07:12] Turn 1: HaveAGreatDay
[10:07:12] HaveAGreatDay skips their draw step.
[10:07:13] HaveAGreatDay plays [Vivid Grove].
[10:07:22] Turn 1: Carmandor
[10:07:25] Carmandor plays [Spawning Pool].
[10:07:32] Turn 2: HaveAGreatDay
[10:07:34] HaveAGreatDay plays [Tranquil Garden].
[10:07:38] HaveAGreatDay casts [Hermit Druid].
[10:07:47] Turn 2: Carmandor
[10:07:49] Carmandor plays [Swamp].
[10:07:53] Carmandor casts [Watchers of the Dead].
[10:08:04] Turn 3: HaveAGreatDay
[10:08:07] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[10:08:10] HaveAGreatDay reveals [Vivid Grove].
[10:08:10] HaveAGreatDay reveals [Hermit Druid].
[10:08:10] HaveAGreatDay reveals [Rootwater Depths].
[10:08:10] HaveAGreatDay reveals [Urborg].
[10:08:10] HaveAGreatDay reveals [Vivid Meadow].
[10:08:10] HaveAGreatDay reveals [Memory's Journey].
[10:08:10] HaveAGreatDay reveals [Haunted Dead].
[10:08:10] HaveAGreatDay reveals [Crumbling Vestige].
[10:08:10] HaveAGreatDay reveals [Vivid Meadow].
[10:08:10] HaveAGreatDay reveals [Stormtide Leviathan].
[10:08:10] HaveAGreatDay reveals [Tranquil Garden].
[10:08:10] HaveAGreatDay reveals [Vivid Meadow].
[10:08:10] HaveAGreatDay reveals [Commune with Nature].
[10:08:10] HaveAGreatDay reveals [Mesmeric Fiend].
[10:08:10] HaveAGreatDay reveals [Hermit Druid].
[10:08:10] HaveAGreatDay reveals [Crumbling Vestige].
[10:08:10] HaveAGreatDay reveals [Vivid Marsh].
[10:08:10] HaveAGreatDay reveals [Narcomoeba].
[10:08:10] HaveAGreatDay reveals [Dread Return].
[10:08:10] HaveAGreatDay reveals [Rootwater Depths].
[10:08:10] HaveAGreatDay reveals [Narcomoeba].
[10:08:10] HaveAGreatDay reveals [Vivid Marsh].
[10:08:10] HaveAGreatDay reveals [Cephalid Illusionist].
[10:08:10] HaveAGreatDay reveals [Tranquil Garden].
[10:08:10] HaveAGreatDay reveals [Benevolent Bodyguard].
[10:08:10] HaveAGreatDay reveals [Shaman en-Kor].
[10:08:10] HaveAGreatDay reveals [Benevolent Bodyguard].
[10:08:10] HaveAGreatDay reveals [Crumbling Vestige].
[10:08:10] HaveAGreatDay reveals [Shuko].
[10:08:10] HaveAGreatDay reveals [Commune with Nature].
[10:08:10] HaveAGreatDay reveals [Crumbling Vestige].
[10:08:10] HaveAGreatDay reveals [Vivid Marsh].
[10:08:10] HaveAGreatDay reveals [Cephalid Illusionist].
[10:08:10] HaveAGreatDay reveals [Mesmeric Fiend].
[10:08:10] HaveAGreatDay reveals [Waterveil Cavern].
[10:08:10] HaveAGreatDay reveals [Narcomoeba].
[10:08:10] HaveAGreatDay reveals [Shuko].
[10:08:10] HaveAGreatDay reveals [Tranquil Garden].
[10:08:10] HaveAGreatDay reveals [Waterveil Cavern].
[10:08:10] HaveAGreatDay reveals [Shuko].
[10:08:10] HaveAGreatDay reveals [Commune with Nature].
[10:08:10] HaveAGreatDay reveals [Vivid Grove].
[10:08:10] HaveAGreatDay reveals [Benevolent Bodyguard].
[10:08:10] HaveAGreatDay reveals [Shaman en-Kor].
[10:08:10] HaveAGreatDay reveals [Dread Return].
[10:08:10] HaveAGreatDay reveals [Shaman en-Kor].
[10:08:10] HaveAGreatDay reveals [Vivid Grove].
[10:08:10] HaveAGreatDay reveals [Cephalid Illusionist].
[10:08:10] HaveAGreatDay reveals [Vivid Meadow].
[10:08:10] HaveAGreatDay reveals [Shaman en-Kor].
[10:08:10] HaveAGreatDay reveals [Benevolent Bodyguard].
[10:08:10] HaveAGreatDay reveals [Cephalid Illusionist].
[10:08:11] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[10:08:11] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[10:08:11] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[10:08:51] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Stormtide Leviathan].
[10:09:20] HaveAGreatDay casts [Shuko].
[10:09:28] HaveAGreatDay activates an ability of [Shuko] targeting [Narcomoeba] (Equip {0}).
[10:09:44] Turn 3: Carmandor
[10:09:49] Carmandor plays [Swamp].
[10:09:55] Carmandor casts [Zulaport Cutthroat].
[10:10:04] Turn 4: HaveAGreatDay
[10:11:03] HaveAGreatDay casts [Memory's Journey] from the graveyard targeting HaveAGreatDay, [Benevolent Bodyguard], [Benevolent Bodyguard], and [Benevolent Bodyguard].
[10:11:19] Carmandor exiles [Watchers of the Dead] with [Watchers of the Dead]'s ability.
[10:11:19] Carmandor activates an ability of [Watchers of the Dead] ( Each opponent chooses two cards in their graveyard and exiles the rest.).
[10:11:54] HaveAGreatDay casts [Benevolent Bodyguard].
[10:12:01] Carmandor is being attacked by [Stormtide Leviathan] and [Narcomoeba].
[10:12:11] Turn 4: Carmandor
[10:12:16] Carmandor plays [Swamp].
[10:12:21] Carmandor discards [Desert of the Glorified].
[10:12:21] Carmandor cycles [Desert of the Glorified].
[10:12:27] Carmandor casts [Mesmeric Fiend].
[10:12:29] Carmandor puts triggered ability from [Mesmeric Fiend] onto the stack targeting HaveAGreatDay (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...).
[10:12:40] HaveAGreatDay reveals their hand to [Mesmeric Fiend]'s ability, containing [Narcomoeba], [Lotleth Giant], and [Lotleth Giant].
[10:12:47] Turn 5: HaveAGreatDay
[10:13:01] Carmandor is being attacked by [Stormtide Leviathan] and [Narcomoeba].
Winner: HaveAGreatDay
Game 2 Completed.
Game 653851572
[Time] 1544224423
[10:13:44] PDBot has started watching.
[10:13:47] Carmandor chooses to play first.
[10:13:54] Carmandor mulligans to 6 cards.
[10:13:56] HaveAGreatDay keeps this hand.
[10:13:58] Carmandor keeps this hand.
[10:14:00] Carmandor puts 1 card on top of their library.
[10:14:00] Turn 1: Carmandor
[10:14:01] Carmandor skips their draw step.
[10:14:02] Carmandor plays [Swamp].
[10:14:08] Turn 1: HaveAGreatDay
[10:14:15] HaveAGreatDay plays [Vivid Marsh].
[10:14:21] Turn 2: Carmandor
[10:14:25] Carmandor plays [Desert of the Glorified].
[10:14:32] Turn 2: HaveAGreatDay
[10:14:34] HaveAGreatDay plays [Crumbling Vestige].
[10:14:34] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[10:14:39] HaveAGreatDay chooses green.
[10:14:42] HaveAGreatDay casts [Hermit Druid].
[10:14:50] Turn 3: Carmandor
[10:14:53] Carmandor plays [Swamp].
[10:14:58] Carmandor casts [Gatekeeper of Malakir] (with kicker).
[10:15:03] Carmandor puts triggered ability from [Gatekeeper of Malakir] onto the stack targeting HaveAGreatDay (When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a cr...).
[10:15:11] HaveAGreatDay sacrifices [Hermit Druid].
[10:15:18] Turn 3: HaveAGreatDay
[10:15:20] HaveAGreatDay plays [Urborg].
[10:15:27] HaveAGreatDay casts [Narcomoeba].
[10:15:32] HaveAGreatDay casts [Shuko].
[10:15:35] HaveAGreatDay activates an ability of [Shuko] targeting [Narcomoeba] (Equip {0}).
[10:15:43] Turn 4: Carmandor
[10:15:47] Carmandor casts [Brain Maggot].
[10:15:48] Carmandor puts triggered ability from [Brain Maggot] onto the stack targeting HaveAGreatDay (When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonl...).
[10:15:52] HaveAGreatDay reveals their hand to [Brain Maggot]'s ability, containing [Shaman en-Kor], [Shuko], [Vivid Meadow], and [Narcomoeba].
[10:16:02] Carmandor plays [Desert of the Glorified].
[10:16:10] Turn 4: HaveAGreatDay
[10:16:18] HaveAGreatDay casts [Shuko].
[10:16:22] HaveAGreatDay activates an ability of [Shuko] targeting [Narcomoeba] (Equip {0}).
[10:16:29] Carmandor is being attacked by [Narcomoeba].
[10:16:40] HaveAGreatDay casts [Hermit Druid].
[10:16:43] HaveAGreatDay plays [Vivid Meadow].
[10:16:45] Turn 5: Carmandor
[10:16:49] Carmandor plays [Swamp].
[10:16:59] HaveAGreatDay is being attacked by [Brain Maggot] and [Gatekeeper of Malakir].
[10:17:09] Carmandor has conceded from the game.
Winner: HaveAGreatDay
Game 3 Completed.
Match Winner: HaveAGreatDay: 2–1
[10:17:13] Carmandor has left the game.