Penny Dreadful: "PD League"
Game 652882650
[03:41:58] PDBot has started watching.
[League] Cephalid Breakfast by haveagreatday (30056) vs Flash by 4423 (30053)
[03:42:02] [CHAT] PDBot: [sD] Good luck in your League match!
[03:42:12] HaveAGreatDay chooses to play first.
[03:42:15] HaveAGreatDay mulligans to 6 cards.
[03:42:19] 4423 keeps this hand.
[03:42:22] HaveAGreatDay keeps this hand.
[03:42:24] HaveAGreatDay puts 1 card on the bottom of their library.
[03:42:24] Turn 1: HaveAGreatDay
[03:42:24] HaveAGreatDay skips their draw step.
[03:42:25] HaveAGreatDay plays [Tranquil Garden].
[03:42:27] HaveAGreatDay casts [Shuko].
[03:42:35] Turn 1: 4423
[03:42:38] 4423 plays [Simic Guildgate].
[03:42:44] Turn 2: HaveAGreatDay
[03:42:46] HaveAGreatDay plays [Waterveil Cavern].
[03:42:49] HaveAGreatDay casts [Cephalid Illusionist].
[03:42:52] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:42:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:42:54] 4423 has conceded from the game.
Winner: HaveAGreatDay
Game 1 Completed.
Game 652883024
[03:45:09] PDBot has started watching.
[03:45:11] 4423 chooses to play first.
[03:45:15] 4423 keeps this hand.
[03:45:18] HaveAGreatDay keeps this hand.
[03:45:18] Turn 1: 4423
[03:45:18] 4423 skips their draw step.
[03:45:20] 4423 plays [Plains].
[03:45:23] Turn 1: HaveAGreatDay
[03:45:25] HaveAGreatDay plays [Vivid Meadow].
[03:45:31] Turn 2: 4423
[03:45:33] 4423 plays [Island].
[03:45:37] Turn 2: HaveAGreatDay
[03:45:43] HaveAGreatDay casts [Shuko].
[03:45:45] HaveAGreatDay plays [Vivid Meadow].
[03:45:56] Turn 3: 4423
[03:45:58] 4423 plays [Forest].
[03:46:02] Turn 3: HaveAGreatDay
[03:46:18] HaveAGreatDay plays [Rootwater Depths].
[03:46:50] HaveAGreatDay casts [Shaman en-Kor].
[03:46:57] HaveAGreatDay activates an ability of [Shuko] targeting [Shaman en-Kor] (Equip {0}).
[03:47:22] Turn 4: 4423
[03:47:25] 4423 plays [Forest].
[03:47:42] Turn 4: HaveAGreatDay
[03:47:50] 4423 is being attacked by [Shaman en-Kor].
[03:48:03] HaveAGreatDay casts [Narcomoeba].
[03:48:10] 4423 casts [Wolfir Avenger].
[03:48:15] Turn 5: 4423
[03:48:19] 4423 plays [Forest].
[03:48:30] HaveAGreatDay is being attacked by [Wolfir Avenger].
[03:48:38] Turn 5: HaveAGreatDay
[03:48:45] 4423 is being attacked by [Narcomoeba] and [Shaman en-Kor].
[03:48:56] 4423 casts [Repeal] targeting [Shaman en-Kor]. (X is 2).
[03:49:04] 4423 returns [Shaman en-Kor] to its owner's hand with [Repeal].
[03:49:04] 4423 draws a card with [Repeal].
[03:49:20] HaveAGreatDay casts [Cephalid Illusionist].
[03:49:24] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:24] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:35] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:35] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:49] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:49] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:51] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:52] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:55] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:55] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:57] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:57] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:49:59] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:49:59] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:00] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:00] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:02] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:02] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:04] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:04] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:06] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:09] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:10] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:10] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:13] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:13] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:15] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:17] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[03:50:17] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[03:50:31] HaveAGreatDay activates an ability of [Dregscape Zombie] (Unearth for {B}).
[03:50:48] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[03:50:54] 4423 casts [Purify the Grave] targeting [Lotleth Giant].
[03:50:59] HaveAGreatDay's [Dread Return] is countered because it has no legal targets.
[03:51:08] HaveAGreatDay has conceded from the game.
Winner: 4423
Game 2 Completed.
[03:51:11] HaveAGreatDay has left the game.
Game 652883764
[03:51:29] PDBot has started watching.
[03:51:31] HaveAGreatDay chooses to play first.
[03:51:34] HaveAGreatDay mulligans to 6 cards.
[03:51:44] 4423 keeps this hand.
[03:51:46] HaveAGreatDay keeps this hand.
[03:51:49] HaveAGreatDay puts 1 card on top of their library.
[03:51:49] Turn 1: HaveAGreatDay
[03:51:49] HaveAGreatDay skips their draw step.
[03:51:51] HaveAGreatDay plays [Vivid Meadow].
[03:51:56] Turn 1: 4423
[03:51:59] 4423 plays [Thawing Glaciers].
[03:52:02] Turn 2: HaveAGreatDay
[03:52:04] HaveAGreatDay plays [Waterveil Cavern].
[03:52:08] HaveAGreatDay casts [Hermit Druid].
[03:52:15] Turn 2: 4423
[03:52:31] 4423 plays [Plains].
[03:52:35] Turn 3: HaveAGreatDay
[03:52:38] HaveAGreatDay plays [Crumbling Vestige].
[03:52:38] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[03:52:44] HaveAGreatDay chooses green.
[03:52:46] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[03:52:47] HaveAGreatDay reveals [Urborg].
[03:52:47] HaveAGreatDay reveals [Cephalid Illusionist].
[03:52:47] HaveAGreatDay reveals [Vivid Meadow].
[03:52:47] HaveAGreatDay reveals [Rootwater Depths].
[03:52:47] HaveAGreatDay reveals [Hermit Druid].
[03:52:47] HaveAGreatDay reveals [Hermit Druid].
[03:52:47] HaveAGreatDay reveals [Crumbling Vestige].
[03:52:47] HaveAGreatDay reveals [Narcomoeba].
[03:52:47] HaveAGreatDay reveals [Mesmeric Fiend].
[03:52:47] HaveAGreatDay reveals [Hermit Druid].
[03:52:47] HaveAGreatDay reveals [Shaman en-Kor].
[03:52:47] HaveAGreatDay reveals [Shaman en-Kor].
[03:52:47] HaveAGreatDay reveals [Shuko].
[03:52:47] HaveAGreatDay reveals [Dread Return].
[03:52:47] HaveAGreatDay reveals [Vivid Grove].
[03:52:47] HaveAGreatDay reveals [Benevolent Bodyguard].
[03:52:47] HaveAGreatDay reveals [Commune with Nature].
[03:52:47] HaveAGreatDay reveals [Lotleth Giant].
[03:52:47] HaveAGreatDay reveals [Vivid Meadow].
[03:52:47] HaveAGreatDay reveals [Shuko].
[03:52:47] HaveAGreatDay reveals [Tranquil Garden].
[03:52:47] HaveAGreatDay reveals [Memory's Journey].
[03:52:47] HaveAGreatDay reveals [Vivid Marsh].
[03:52:47] HaveAGreatDay reveals [Waterveil Cavern].
[03:52:47] HaveAGreatDay reveals [Cephalid Illusionist].
[03:52:47] HaveAGreatDay reveals [Narcomoeba].
[03:52:47] HaveAGreatDay reveals [Lotleth Giant].
[03:52:47] HaveAGreatDay reveals [Vivid Grove].
[03:52:47] HaveAGreatDay reveals [Shaman en-Kor].
[03:52:47] HaveAGreatDay reveals [Narcomoeba].
[03:52:48] HaveAGreatDay reveals [Commune with Nature].
[03:52:48] HaveAGreatDay reveals [Benevolent Bodyguard].
[03:52:48] HaveAGreatDay reveals [Cephalid Illusionist].
[03:52:48] HaveAGreatDay reveals [Tranquil Garden].
[03:52:48] HaveAGreatDay reveals [Tranquil Garden].
[03:52:48] HaveAGreatDay reveals [Shaman en-Kor].
[03:52:48] HaveAGreatDay reveals [Crumbling Vestige].
[03:52:48] HaveAGreatDay reveals [Vivid Marsh].
[03:52:48] HaveAGreatDay reveals [Dread Return].
[03:52:48] HaveAGreatDay reveals [Benevolent Bodyguard].
[03:52:48] HaveAGreatDay reveals [Shuko].
[03:52:48] HaveAGreatDay reveals [Benevolent Bodyguard].
[03:52:48] HaveAGreatDay reveals [Rootwater Depths].
[03:52:48] HaveAGreatDay reveals [Vivid Grove].
[03:52:48] HaveAGreatDay reveals [Vivid Meadow].
[03:52:48] HaveAGreatDay reveals [Haunted Dead].
[03:52:48] HaveAGreatDay reveals [Vivid Grove].
[03:52:48] HaveAGreatDay reveals [Lotleth Giant].
[03:52:48] HaveAGreatDay reveals [Crumbling Vestige].
[03:52:48] HaveAGreatDay reveals [Dregscape Zombie].
[03:52:48] HaveAGreatDay reveals [Shuko].
[03:52:48] HaveAGreatDay reveals [Vivid Marsh].
[03:52:48] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[03:52:48] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[03:52:48] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[03:53:17] HaveAGreatDay discards [Dread Return].
[03:53:17] HaveAGreatDay discards [Narcomoeba].
[03:53:17] HaveAGreatDay activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
[03:53:20] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
[03:53:23] HaveAGreatDay's [Haunted Dead] creates a Spirit token.
[03:53:32] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[03:53:35] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting 4423 (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 3 Completed.
Match Winner: HaveAGreatDay: 2–1