Game 650667508
[00:45:17] PDBot has started watching.
[League] Cephalid Breakfast by haveagreatday (29376) vs Spitfire-V4 by karakusk (29370)
[00:45:20] [CHAT] PDBot: [sD] Good luck in your League match!
[00:45:24] karakusk chooses to play first.
[00:45:26] karakusk keeps this hand.
[00:45:36] HaveAGreatDay keeps this hand.
[00:45:37] Turn 1: karakusk
[00:45:37] karakusk skips their draw step.
[00:45:39] karakusk plays [Mountain].
[00:45:41] karakusk casts [Village Messenger].
[00:45:49] HaveAGreatDay is being attacked by [Village Messenger].
[00:45:52] Turn 1: HaveAGreatDay
[00:45:55] HaveAGreatDay plays [Vivid Marsh].
[00:45:56] Turn 2: karakusk
[00:45:57] karakusk puts triggered ability from [Village Messenger] onto the stack (At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.).
[00:46:01] karakusk plays [Mountain].
[00:46:03] karakusk casts [Firedrinker Satyr].
[00:46:07] HaveAGreatDay is being attacked by [Moonrise Intruder].
[00:46:11] Turn 2: HaveAGreatDay
[00:46:13] HaveAGreatDay plays [Rootwater Depths].
[00:46:20] HaveAGreatDay casts [Mesmeric Fiend].
[00:46:20] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting karakusk (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...).
[00:46:27] karakusk reveals their hand to [Mesmeric Fiend]'s ability, containing [Mountain], [Mountain], and [Mountain].
[00:46:31] Turn 3: karakusk
[00:47:08] karakusk plays [Mountain].
[00:47:10] karakusk casts [Slith Firewalker].
[00:47:18] HaveAGreatDay is being attacked by [Slith Firewalker], [Firedrinker Satyr], and [Moonrise Intruder].
[00:47:22] karakusk puts triggered ability from [Slith Firewalker] onto the stack (Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.).
[00:47:25] Turn 3: HaveAGreatDay
[00:47:29] HaveAGreatDay plays [Rootwater Depths].
[00:47:51] HaveAGreatDay casts [Benevolent Bodyguard].
[00:47:55] HaveAGreatDay casts [Cephalid Illusionist].
[00:47:58] Turn 4: karakusk
[00:47:58] karakusk puts triggered ability from [Moonrise Intruder] onto the stack (At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise...).
[00:48:05] karakusk plays [Mountain].
[00:48:06] karakusk casts [Slith Firewalker].
[00:48:14] HaveAGreatDay is being attacked by [Slith Firewalker], [Slith Firewalker], [Firedrinker Satyr], and [Village Messenger].
[00:48:17] [Mesmeric Fiend] blocks [Firedrinker Satyr].
[00:48:25] karakusk puts triggered ability from [Firedrinker Satyr] onto the stack (Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.).
[00:48:25] karakusk puts triggered ability from [Slith Firewalker] onto the stack (Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.).
[00:48:25] karakusk puts triggered ability from [Slith Firewalker] onto the stack (Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.).
[00:48:25] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.).
[00:48:34] Turn 4: HaveAGreatDay
[00:48:38] HaveAGreatDay plays [Vivid Meadow].
[00:48:45] HaveAGreatDay casts [Shaman en-Kor].
[00:48:49] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:48:50] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:48:55] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:48:55] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:48:58] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:48:58] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:48:59] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:49:00] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:49:00] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:49:08] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:49:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:49:10] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:49:11] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:49:13] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:49:13] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:49:14] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:49:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:49:15] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:50:39] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:50:41] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:41] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:42] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[00:50:42] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[00:50:42] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:42] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:42] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[00:50:42] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:50:43] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[00:50:43] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting karakusk (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
[00:50:43] HaveAGreatDay has left the game.
Game 650668184
[00:50:50] PDBot has started watching.
[00:50:57] karakusk chooses to play first.
[00:51:00] karakusk keeps this hand.
[00:51:06] HaveAGreatDay mulligans to 6 cards.
[00:51:27] HaveAGreatDay mulligans to 5 cards.
[00:51:30] HaveAGreatDay mulligans to 4 cards.
[00:51:32] HaveAGreatDay keeps this hand.
[00:51:35] HaveAGreatDay puts 1 card on the bottom of their library.
[00:51:35] Turn 1: karakusk
[00:51:35] karakusk skips their draw step.
[00:51:37] karakusk plays [Mountain].
[00:51:39] karakusk casts [Village Messenger].
[00:51:47] HaveAGreatDay is being attacked by [Village Messenger].
[00:51:50] Turn 1: HaveAGreatDay
[00:51:51] HaveAGreatDay plays [Rootwater Depths].
[00:52:02] Turn 2: karakusk
[00:52:02] karakusk puts triggered ability from [Village Messenger] onto the stack (At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.).
[00:52:07] karakusk plays [Mountain].
[00:52:10] karakusk casts [Ire Shaman].
[00:52:15] HaveAGreatDay is being attacked by [Moonrise Intruder].
[00:52:19] Turn 2: HaveAGreatDay
[00:52:21] HaveAGreatDay plays [Vivid Grove].
[00:52:23] Turn 3: karakusk
[00:52:26] karakusk plays [Mountain].
[00:52:28] karakusk casts [Chandra's Spitfire].
[00:52:41] HaveAGreatDay is being attacked by [Ire Shaman] and [Moonrise Intruder].
[00:52:46] Turn 3: HaveAGreatDay
[00:52:49] HaveAGreatDay plays [Vivid Marsh].
[00:52:54] HaveAGreatDay casts [Hermit Druid].
[00:52:59] Turn 4: karakusk
[00:53:02] karakusk casts [Pillar of Flame] targeting [Hermit Druid].
[00:53:15] karakusk casts [Pillar of Flame] targeting HaveAGreatDay.
[00:53:18] karakusk puts triggered ability from [Chandra's Spitfire] onto the stack (Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.).
[00:53:24] karakusk casts [Firedrinker Satyr].
[00:53:33] HaveAGreatDay is being attacked by [Chandra's Spitfire], [Ire Shaman], and [Moonrise Intruder].
[00:53:36] Turn 4: HaveAGreatDay
[00:53:36] karakusk puts triggered ability from [Moonrise Intruder] onto the stack (At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise...).
[00:53:51] HaveAGreatDay casts [Benevolent Bodyguard].
[00:53:58] HaveAGreatDay casts [Narcomoeba].
[00:54:01] Turn 5: karakusk
[00:54:14] HaveAGreatDay is being attacked by [Firedrinker Satyr], [Chandra's Spitfire], [Ire Shaman], and [Village Messenger].
[00:54:21] [Narcomoeba] blocks [Firedrinker Satyr].
[00:54:22] [Benevolent Bodyguard] blocks [Village Messenger].
Winner: karakusk
Game 2 Completed.
[00:54:34] HaveAGreatDay has left the game.
Game 650668682
[00:54:49] PDBot has started watching.
[00:54:53] HaveAGreatDay chooses to play first.
[00:54:56] HaveAGreatDay keeps this hand.
[00:54:57] karakusk keeps this hand.
[00:54:57] Turn 1: HaveAGreatDay
[00:54:57] HaveAGreatDay skips their draw step.
[00:55:01] HaveAGreatDay plays [Vivid Grove].
[00:55:05] Turn 1: karakusk
[00:55:06] karakusk plays [Mountain].
[00:55:08] karakusk casts [Falkenrath Gorger].
[00:55:11] Turn 2: HaveAGreatDay
[00:55:14] HaveAGreatDay plays [Vivid Grove].
[00:55:16] HaveAGreatDay casts [Shuko].
[00:55:17] Turn 2: karakusk
[00:55:19] karakusk plays [Mountain].
[00:55:23] HaveAGreatDay is being attacked by [Falkenrath Gorger].
[00:55:27] Turn 3: HaveAGreatDay
[00:55:29] HaveAGreatDay plays [Waterveil Cavern].
[00:55:33] HaveAGreatDay casts [Benevolent Bodyguard].
[00:55:40] HaveAGreatDay casts [Hermit Druid].
[00:55:45] HaveAGreatDay activates an ability of [Shuko] targeting [Benevolent Bodyguard] (Equip {0}).
[00:55:48] karakusk casts [Kindle] targeting [Hermit Druid].
[00:55:51] HaveAGreatDay activates an ability of [Benevolent Bodyguard] targeting [Hermit Druid] ( Target creature you control gains protection from the color of your choice until end of turn.).
[00:55:57] HaveAGreatDay chooses red.
[00:55:58] karakusk's [Kindle] is countered because it has no legal targets.
[00:56:01] HaveAGreatDay's Shuko is countered because it has no legal targets.
[00:56:03] HaveAGreatDay activates an ability of [Shuko] targeting [Hermit Druid] (Equip {0}).
[00:56:06] Turn 3: karakusk
[00:56:07] karakusk plays [Mountain].
[00:56:12] karakusk casts [Pillar of Flame] targeting [Hermit Druid].
[00:56:21] HaveAGreatDay is being attacked by [Falkenrath Gorger].
[00:56:25] Turn 4: HaveAGreatDay
[00:56:27] HaveAGreatDay plays [Rootwater Depths].
[00:56:32] HaveAGreatDay casts [Haunted Dead].
[00:56:34] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
[00:56:38] HaveAGreatDay's [Haunted Dead] creates a Spirit token.
[00:56:40] HaveAGreatDay activates an ability of [Shuko] targeting [Spirit] token (Equip {0}).
[00:56:41] Turn 4: karakusk
[00:56:43] karakusk plays [Mountain].
[00:56:45] karakusk casts [Chandra's Spitfire].
[00:56:53] Turn 5: HaveAGreatDay
[00:56:59] HaveAGreatDay casts [Cephalid Illusionist].
[00:57:05] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[00:57:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:57:12] karakusk casts [Geistflame] targeting [Cephalid Illusionist].
[00:57:12] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[00:57:25] HaveAGreatDay's Shuko is countered because it has no legal targets.
[00:57:35] karakusk is being attacked by [Spirit] token.
[00:57:42] HaveAGreatDay activates an ability of [Shuko] targeting [Haunted Dead] (Equip {0}).
[00:57:43] Turn 5: karakusk
[00:57:45] karakusk plays [Mountain].
[00:57:48] karakusk casts [Hellrider].
[00:57:54] HaveAGreatDay is being attacked by [Hellrider], [Chandra's Spitfire], and [Falkenrath Gorger].
[00:57:54] karakusk puts triggered ability from [Hellrider] onto the stack (Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it...).
[00:57:54] karakusk puts triggered ability from [Hellrider] onto the stack (Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it...).
[00:57:54] karakusk puts triggered ability from [Hellrider] onto the stack (Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it...).
[00:57:56] karakusk puts triggered ability from [Chandra's Spitfire] onto the stack (Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.).
[00:57:58] karakusk puts triggered ability from [Chandra's Spitfire] onto the stack (Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.).
[00:58:01] karakusk puts triggered ability from [Chandra's Spitfire] onto the stack (Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.).
[00:58:08] [Haunted Dead] blocks [Hellrider].
[00:58:10] [Haunted Dead] stops blocking.
[00:58:12] [Haunted Dead] blocks [Hellrider].
[00:58:26] HaveAGreatDay discards [Vivid Meadow].
[00:58:27] HaveAGreatDay discards [Vivid Meadow].
[00:58:27] HaveAGreatDay activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
[00:58:27] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
[00:58:29] HaveAGreatDay's [Haunted Dead] creates a Spirit token.
[00:58:30] Turn 6: HaveAGreatDay
[00:58:33] HaveAGreatDay activates an ability of [Shuko] targeting [Spirit] token (Equip {0}).
[00:58:43] HaveAGreatDay activates an ability of [Shuko] targeting [Haunted Dead] (Equip {0}).
[00:58:47] HaveAGreatDay activates an ability of [Shuko] targeting [Spirit] token (Equip {0}).
[00:58:51] karakusk is being attacked by [Spirit] token.
[00:59:03] Turn 6: karakusk
[00:59:08] karakusk casts [Geistflame] from the graveyard targeting HaveAGreatDay.
Winner: karakusk
Game 3 Completed.
Match Winner: karakusk: 2–1