Penny Dreadful: "pd league"
Game 650319956
[02:30:03] PDBot has started watching.
[02:30:03] HaveAGreatDay joined the game.
[02:30:04] ludrag joined the game.
[League] Azorius Midrange by ludrag (29269) vs Cephalid Breakfast by haveagreatday (29218)
[02:30:07] [CHAT] PDBot: [sD] Good luck in your League match!
[02:30:10] [CHAT] ludrag: hi
[02:30:10] HaveAGreatDay chooses to play first.
[02:30:13] [CHAT] ludrag: glhf
[02:30:16] HaveAGreatDay keeps this hand.
[02:30:21] [CHAT] HaveAGreatDay: you too
[02:30:22] ludrag keeps this hand.
[02:30:22] Turn 1: HaveAGreatDay
[02:30:22] HaveAGreatDay skips their draw step.
[02:30:26] HaveAGreatDay plays [Vivid Marsh].
[02:30:29] Turn 1: ludrag
[02:30:31] ludrag plays [Mystic Monastery].
[02:30:36] Turn 2: HaveAGreatDay
[02:31:01] HaveAGreatDay plays [Crumbling Vestige].
[02:31:01] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[02:31:05] HaveAGreatDay chooses white.
[02:31:06] HaveAGreatDay casts [Shaman en-Kor].
[02:31:25] Turn 2: ludrag
[02:31:29] ludrag plays [Plains].
[02:31:38] mptn has started watching.
[02:31:44] ludrag exiles [Riftwing Cloudskate] with 3 time counters.
[02:31:49] Turn 3: HaveAGreatDay
[02:31:55] ludrag is being attacked by [Shaman en-Kor].
[02:32:00] HaveAGreatDay plays [Rootwater Depths].
[02:32:03] HaveAGreatDay casts [Cephalid Illusionist].
[02:32:07] HaveAGreatDay casts [Benevolent Bodyguard].
[02:32:15] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:29] mptn has stopped watching.
[02:32:31] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:31] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:36] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:36] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:38] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:38] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:40] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:40] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:32:44] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:32:47] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:47] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:47] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:32:51] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:32:54] HaveAGreatDay activates an ability of [Shaman en-Kor] targeting [Cephalid Illusionist] ( The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you ...).
[02:32:54] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:32:55] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:32:59] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:33:07] ludrag has conceded from the game.
Winner: HaveAGreatDay
Game 1 Completed.
Game 650320510
[02:34:37] PDBot has started watching.
[02:34:43] ludrag chooses to play first.
[02:34:51] ludrag keeps this hand.
[02:34:54] HaveAGreatDay keeps this hand.
[02:34:54] Turn 1: ludrag
[02:34:54] ludrag skips their draw step.
[02:34:56] ludrag plays [Meandering River].
[02:34:59] Turn 1: HaveAGreatDay
[02:35:02] HaveAGreatDay plays [Vivid Grove].
[02:35:05] Turn 2: ludrag
[02:35:07] ludrag plays [Plains].
[02:35:13] ludrag exiles [Riftwing Cloudskate] with 3 time counters.
[02:35:17] Turn 2: HaveAGreatDay
[02:35:37] HaveAGreatDay plays [Tranquil Garden].
[02:35:40] HaveAGreatDay casts [Hermit Druid].
[02:35:52] Turn 3: ludrag
[02:35:52] ludrag puts triggered ability from [Riftwing Cloudskate] onto the stack (Suspend (At the beginning of your upkeep, remove a time counter.)).
[02:36:03] ludrag plays [Plains].
[02:36:09] ludrag casts [Court Hussar] (with {W}).
[02:36:12] ludrag puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.).
[02:36:12] ludrag puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...).
[02:36:33] Turn 3: HaveAGreatDay
[02:36:36] HaveAGreatDay plays [Tranquil Garden].
[02:36:39] HaveAGreatDay casts [Benevolent Bodyguard].
[02:36:43] HaveAGreatDay casts [Benevolent Bodyguard].
[02:36:47] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[02:36:48] HaveAGreatDay reveals [Vivid Meadow].
[02:36:48] HaveAGreatDay reveals [Tranquil Garden].
[02:36:48] HaveAGreatDay reveals [Benevolent Bodyguard].
[02:36:48] HaveAGreatDay reveals [Shaman en-Kor].
[02:36:48] HaveAGreatDay reveals [Commune with Nature].
[02:36:48] HaveAGreatDay reveals [Crumbling Vestige].
[02:36:48] HaveAGreatDay reveals [Lotleth Giant].
[02:36:48] HaveAGreatDay reveals [Shuko].
[02:36:48] HaveAGreatDay reveals [Vivid Marsh].
[02:36:48] HaveAGreatDay reveals [Commune with Nature].
[02:36:48] HaveAGreatDay reveals [Vivid Meadow].
[02:36:48] HaveAGreatDay reveals [Urborg].
[02:36:48] HaveAGreatDay reveals [Commune with Nature].
[02:36:48] HaveAGreatDay reveals [Hermit Druid].
[02:36:48] HaveAGreatDay reveals [Mesmeric Fiend].
[02:36:48] HaveAGreatDay reveals [Shaman en-Kor].
[02:36:48] HaveAGreatDay reveals [Dread Return].
[02:36:48] HaveAGreatDay reveals [Waterveil Cavern].
[02:36:48] HaveAGreatDay reveals [Benevolent Bodyguard].
[02:36:48] HaveAGreatDay reveals [Narcomoeba].
[02:36:48] HaveAGreatDay reveals [Shuko].
[02:36:48] HaveAGreatDay reveals [Vivid Grove].
[02:36:48] HaveAGreatDay reveals [Narcomoeba].
[02:36:48] HaveAGreatDay reveals [Vivid Meadow].
[02:36:48] HaveAGreatDay reveals [Hermit Druid].
[02:36:48] HaveAGreatDay reveals [Vivid Meadow].
[02:36:48] HaveAGreatDay reveals [Rootwater Depths].
[02:36:48] HaveAGreatDay reveals [Narcomoeba].
[02:36:48] HaveAGreatDay reveals [Narcomoeba].
[02:36:48] HaveAGreatDay reveals [Shaman en-Kor].
[02:36:48] HaveAGreatDay reveals [Mesmeric Fiend].
[02:36:48] HaveAGreatDay reveals [Cephalid Illusionist].
[02:36:48] HaveAGreatDay reveals [Dread Return].
[02:36:48] HaveAGreatDay reveals [Shuko].
[02:36:48] HaveAGreatDay reveals [Lotleth Giant].
[02:36:48] HaveAGreatDay reveals [Tranquil Garden].
[02:36:48] HaveAGreatDay reveals [Crumbling Vestige].
[02:36:48] HaveAGreatDay reveals [Hermit Druid].
[02:36:48] HaveAGreatDay reveals [Rootwater Depths].
[02:36:48] HaveAGreatDay reveals [Cephalid Illusionist].
[02:36:48] HaveAGreatDay reveals [Cephalid Illusionist].
[02:36:48] HaveAGreatDay reveals [Crumbling Vestige].
[02:36:48] HaveAGreatDay reveals [Crumbling Vestige].
[02:36:48] HaveAGreatDay reveals [Cephalid Illusionist].
[02:36:48] HaveAGreatDay reveals [Tin Street Hooligan].
[02:36:48] HaveAGreatDay reveals [Vivid Grove].
[02:36:48] HaveAGreatDay reveals [Shuko].
[02:36:48] HaveAGreatDay reveals [Waterveil Cavern].
[02:36:48] HaveAGreatDay reveals [Waterveil Cavern].
[02:36:48] HaveAGreatDay reveals [Shaman en-Kor].
[02:36:48] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:36:49] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:36:49] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:36:49] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:36:54] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:37:03] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:37:06] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:37:09] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:37:16] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[02:37:19] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting ludrag (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0
[02:37:26] ludrag has left the game.