Penny Dreadful: "PDS R3 vs HaveAGreatDay"
Game 649267012
[Gatherling] Event=Penny Dreadful Saturdays 10.06
[Gatherling] Round=3
[06:53:22] PDBot has started watching.
[06:53:22] Turn 3: pocketyuf
[06:53:27] pocketyuf plays [Island].
[06:53:34] pocketyuf casts [Savage Knuckleblade].
[06:53:41] pocketyuf activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gains haste until end of turn.).
[06:53:47] HaveAGreatDay is being attacked by [Savage Knuckleblade].
[06:53:51] Turn 4: HaveAGreatDay
[06:53:57] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[06:53:59] HaveAGreatDay reveals [Crumbling Vestige].
[06:53:59] HaveAGreatDay reveals [Vivid Meadow].
[06:53:59] HaveAGreatDay reveals [Lotleth Giant].
[06:53:59] HaveAGreatDay reveals [Cephalid Illusionist].
[06:53:59] HaveAGreatDay reveals [Commune with Nature].
[06:53:59] HaveAGreatDay reveals [Crumbling Vestige].
[06:53:59] HaveAGreatDay reveals [Relic Seeker].
[06:53:59] HaveAGreatDay reveals [Tranquil Garden].
[06:53:59] HaveAGreatDay reveals [Narcomoeba].
[06:53:59] HaveAGreatDay reveals [Shaman en-Kor].
[06:53:59] HaveAGreatDay reveals [Hermit Druid].
[06:53:59] HaveAGreatDay reveals [Cephalid Illusionist].
[06:53:59] HaveAGreatDay reveals [Shuko].
[06:53:59] HaveAGreatDay reveals [Waterveil Cavern].
[06:53:59] HaveAGreatDay reveals [Crumbling Vestige].
[06:53:59] HaveAGreatDay reveals [Shaman en-Kor].
[06:53:59] HaveAGreatDay reveals [Shaman en-Kor].
[06:53:59] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:53:59] HaveAGreatDay reveals [Vivid Marsh].
[06:53:59] HaveAGreatDay reveals [Shaman en-Kor].
[06:53:59] HaveAGreatDay reveals [Waterveil Cavern].
[06:53:59] HaveAGreatDay reveals [Narcomoeba].
[06:53:59] HaveAGreatDay reveals [Commune with Nature].
[06:53:59] HaveAGreatDay reveals [Vivid Marsh].
[06:53:59] HaveAGreatDay reveals [Hermit Druid].
[06:53:59] HaveAGreatDay reveals [Vivid Grove].
[06:53:59] HaveAGreatDay reveals [Shuko].
[06:53:59] HaveAGreatDay reveals [Haunted Dead].
[06:53:59] HaveAGreatDay reveals [Urborg].
[06:53:59] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:53:59] HaveAGreatDay reveals [Vivid Meadow].
[06:53:59] HaveAGreatDay reveals [Dread Return].
[06:53:59] HaveAGreatDay reveals [Vivid Meadow].
[06:53:59] HaveAGreatDay reveals [Tranquil Garden].
[06:53:59] HaveAGreatDay reveals [Taj-Nar Swordsmith].
[06:53:59] HaveAGreatDay reveals [Cephalid Illusionist].
[06:53:59] HaveAGreatDay reveals [Vivid Meadow].
[06:53:59] HaveAGreatDay reveals [Vivid Grove].
[06:53:59] HaveAGreatDay reveals [Shuko].
[06:53:59] HaveAGreatDay reveals [Rootwater Depths].
[06:53:59] HaveAGreatDay reveals [Rootwater Depths].
[06:53:59] HaveAGreatDay reveals [Vivid Grove].
[06:53:59] HaveAGreatDay reveals [Commune with Nature].
[06:53:59] HaveAGreatDay reveals [Dread Return].
[06:53:59] HaveAGreatDay reveals [Narcomoeba].
[06:53:59] HaveAGreatDay reveals [Waterveil Cavern].
[06:53:59] HaveAGreatDay reveals [Commune with Nature].
[06:53:59] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:53:59] HaveAGreatDay reveals [Hermit Druid].
[06:53:59] HaveAGreatDay reveals [Cephalid Illusionist].
[06:53:59] HaveAGreatDay reveals [Vivid Marsh].
[06:53:59] HaveAGreatDay reveals [Vivid Grove].
[06:54:00] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[06:54:01] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[06:54:01] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[06:54:18] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[06:55:19] HaveAGreatDay discards [Narcomoeba].
[06:55:19] HaveAGreatDay discards [Lotleth Giant].
[06:55:19] HaveAGreatDay activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
[06:55:21] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
[06:55:25] HaveAGreatDay's [Haunted Dead] creates a Spirit token.
[06:55:44] [CHAT] HaveAGreatDay: I'll be back in a minute
[06:58:32] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[06:58:32] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting pocketyuf (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
Game 649268426
[06:59:37] PDBot has started watching.
[06:59:47] pocketyuf keeps this hand.
[06:59:49] HaveAGreatDay mulligans to 6 cards.
[06:59:51] HaveAGreatDay mulligans to 5 cards.
[06:59:55] HaveAGreatDay keeps this hand.
[07:00:16] HaveAGreatDay puts 1 card on the bottom of their library.
[07:00:16] Turn 1: pocketyuf
[07:00:16] pocketyuf skips their draw step.
[07:00:18] pocketyuf plays [Rugged Highlands].
[07:00:18] pocketyuf puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
[07:00:25] Turn 1: HaveAGreatDay
[07:00:28] HaveAGreatDay plays [Urborg].
[07:00:29] HaveAGreatDay casts [Shuko].
[07:00:37] Turn 2: pocketyuf
[07:00:43] pocketyuf plays [Forest].
[07:00:49] Turn 2: HaveAGreatDay
[07:01:00] HaveAGreatDay plays [Waterveil Cavern].
[07:01:01] Rakura has started watching.
[07:01:02] HaveAGreatDay casts [Cephalid Illusionist].
[07:01:07] pocketyuf casts [Naturalize] targeting [Shuko].
[07:01:16] Turn 3: pocketyuf
[07:01:37] pocketyuf casts [Attune with Aether].
[07:01:41] pocketyuf reveals [Island].
[07:01:41] pocketyuf gains 2 energy from [Attune with Aether]'s ability.
[07:02:16] pocketyuf plays [Island].
[07:02:20] Turn 3: HaveAGreatDay
[07:02:23] HaveAGreatDay casts [Shuko].
[07:02:28] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[07:02:28] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[07:02:35] pocketyuf casts [Naturalize] targeting [Shuko].
[07:02:44] HaveAGreatDay plays [Vivid Marsh].
[07:02:46] pocketyuf is being attacked by [Cephalid Illusionist].
[07:02:49] Turn 4: pocketyuf
[07:02:51] pocketyuf plays [Mountain].
[07:02:55] pocketyuf casts [Savage Knuckleblade].
[07:03:03] pocketyuf activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gains haste until end of turn.).
[07:03:09] HaveAGreatDay is being attacked by [Savage Knuckleblade].
[07:03:13] Turn 4: HaveAGreatDay
[07:03:21] HaveAGreatDay plays [Crumbling Vestige].
[07:03:21] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[07:03:28] HaveAGreatDay chooses red.
[07:03:30] HaveAGreatDay casts [Hermit Druid].
[07:03:37] pocketyuf is being attacked by [Cephalid Illusionist].
[07:03:44] Turn 5: pocketyuf
[07:03:48] pocketyuf plays [Mountain].
[07:04:04] HaveAGreatDay is being attacked by [Savage Knuckleblade].
[07:04:14] pocketyuf casts [Longtusk Cub].
[07:04:21] Turn 5: HaveAGreatDay
[07:04:23] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[07:04:25] HaveAGreatDay reveals [Vivid Marsh].
[07:04:25] HaveAGreatDay reveals [Narcomoeba].
[07:04:25] HaveAGreatDay reveals [Vivid Meadow].
[07:04:25] HaveAGreatDay reveals [Crumbling Vestige].
[07:04:25] HaveAGreatDay reveals [Dread Return].
[07:04:25] HaveAGreatDay reveals [Crumbling Vestige].
[07:04:25] HaveAGreatDay reveals [Vivid Grove].
[07:04:25] HaveAGreatDay reveals [Shaman en-Kor].
[07:04:25] HaveAGreatDay reveals [Taj-Nar Swordsmith].
[07:04:25] HaveAGreatDay reveals [Tranquil Garden].
[07:04:25] HaveAGreatDay reveals [Harmonic Sliver].
[07:04:25] HaveAGreatDay reveals [Rootwater Depths].
[07:04:25] HaveAGreatDay reveals [Commune with Nature].
[07:04:25] HaveAGreatDay reveals [Shaman en-Kor].
[07:04:25] HaveAGreatDay reveals [Vivid Grove].
[07:04:25] HaveAGreatDay reveals [Cephalid Illusionist].
[07:04:25] HaveAGreatDay reveals [Hermit Druid].
[07:04:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[07:04:25] HaveAGreatDay reveals [Haunted Dead].
[07:04:25] HaveAGreatDay reveals [Vivid Grove].
[07:04:25] HaveAGreatDay reveals [Vivid Meadow].
[07:04:25] HaveAGreatDay reveals [Vivid Marsh].
[07:04:25] HaveAGreatDay reveals [Cephalid Illusionist].
[07:04:25] HaveAGreatDay reveals [Cephalid Illusionist].
[07:04:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[07:04:25] HaveAGreatDay reveals [Vivid Grove].
[07:04:25] HaveAGreatDay reveals [Hermit Druid].
[07:04:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[07:04:25] HaveAGreatDay reveals [Shuko].
[07:04:25] HaveAGreatDay reveals [Commune with Nature].
[07:04:25] HaveAGreatDay reveals [Narcomoeba].
[07:04:25] HaveAGreatDay reveals [Waterveil Cavern].
[07:04:25] HaveAGreatDay reveals [Rootwater Depths].
[07:04:25] HaveAGreatDay reveals [Crumbling Vestige].
[07:04:25] HaveAGreatDay reveals [Benevolent Bodyguard].
[07:04:25] HaveAGreatDay reveals [Narcomoeba].
[07:04:25] HaveAGreatDay reveals [Vivid Meadow].
[07:04:25] HaveAGreatDay reveals [Lotleth Giant].
[07:04:25] HaveAGreatDay reveals [Narcomoeba].
[07:04:25] HaveAGreatDay reveals [Commune with Nature].
[07:04:25] HaveAGreatDay reveals [Rootwater Depths].
[07:04:25] HaveAGreatDay reveals [Dread Return].
[07:04:25] HaveAGreatDay reveals [Tranquil Garden].
[07:04:25] HaveAGreatDay reveals [Hermit Druid].
[07:04:25] HaveAGreatDay reveals [Shuko].
[07:04:25] HaveAGreatDay reveals [Shaman en-Kor].
[07:04:25] HaveAGreatDay reveals [Commune with Nature].
[07:04:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[07:04:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[07:04:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[07:04:26] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[07:04:47] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[07:04:52] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[07:05:14] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[07:05:17] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting pocketyuf (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0