PDBot Stats

Game 646442644

[12:38:12] PDBot has started watching.
[12:38:12] soldiermage joined the game.
[League] Blood Funnel Spike by trulin (26898) vs Counter Attack by soldiermage (27458)
[12:38:15] [CHAT] PDBot: [sD] If this is a league game, don't forget to report!
[12:38:17] trulin chooses to play first.
[12:38:23] trulin mulligans to 6 cards.
[12:38:27] soldiermage mulligans to 6 cards.
[12:38:28] trulin keeps this hand.
[12:38:29] soldiermage keeps this hand.
[12:38:34] trulin puts 1 card on top of their library.
[12:38:38] soldiermage puts 1 card on top of their library.
[12:38:38] Turn 1: trulin
[12:38:44] trulin skips their draw step.
[12:38:46] trulin plays [Jwar Isle Refuge].
[League] Invalid Match
[12:38:48] trulin puts triggered ability from [Jwar Isle Refuge] onto the stack (When Jwar Isle Refuge enters the battlefield, you gain 1 life.).
[12:38:48] [CHAT] PDBot: [sD][sR] Jwar Isle Refuge was not on a submitted league decklist. This is not a league match.
[12:38:49] Turn 1: soldiermage
[12:38:51] soldiermage plays [Vivid Marsh].
[12:38:56] [CHAT] trulin: !notleague
[12:38:57] [CHAT] PDBot: [sD] This isn't a League match.
[12:38:58] Turn 2: trulin
[12:39:04] trulin plays [Choked Estuary].
[12:39:07] Turn 2: soldiermage
[12:39:10] soldiermage plays [Mountain].
[12:39:18] soldiermage casts [Thrummingbird].
[12:39:23] Turn 3: trulin
[12:39:28] trulin plays [Island].
[12:39:35] Turn 3: soldiermage
[12:39:41] soldiermage plays [Vivid Marsh].
[12:39:44] soldiermage casts [Sunset Pyramid].
[12:40:03] trulin is being attacked by [Thrummingbird].
[12:40:05] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[12:40:11] soldiermage chooses [Sunset Pyramid], [Vivid Marsh], and [Vivid Marsh] with [Thrummingbird]'s ability.
[12:40:11] soldiermage adds brick counter to [Sunset Pyramid].
[12:40:11] soldiermage adds charge counter to [Vivid Marsh].
[12:40:11] soldiermage adds charge counter to [Vivid Marsh].
[12:40:13] Turn 4: trulin
[12:40:21] trulin casts [Murderous Compulsion] targeting [Thrummingbird].
[12:40:22] Turn 4: soldiermage
[12:40:25] soldiermage plays [Mountain].
[12:40:30] soldiermage casts [Magistrate's Scepter].
[12:40:37] Turn 5: trulin
[12:40:40] trulin plays [Island].
[12:40:49] trulin casts [Eyes of the Watcher].
[12:40:51] Turn 5: soldiermage
[12:40:55] soldiermage plays [Mountain].
[12:41:03] Turn 6: trulin
[12:41:08] trulin plays [Swamp].
[12:41:23] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:41:27] Turn 6: soldiermage
[12:41:31] soldiermage plays [Vivid Grove].
[12:41:44] trulin casts [Catalog].
[12:41:44] trulin puts triggered ability from [Eyes of the Watcher] onto the stack (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.).
[12:42:08] soldiermage casts [Fuel for the Cause] targeting [Catalog].
[12:42:20] soldiermage chooses [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], [Vivid Marsh], and [Vivid Marsh] with [Fuel for the Cause].
[12:42:20] soldiermage adds charge counter to [Vivid Grove].
[12:42:20] soldiermage adds charge counter to [Magistrate's Scepter].
[12:42:20] soldiermage adds brick counter to [Sunset Pyramid].
[12:42:20] soldiermage adds charge counter to [Vivid Marsh].
[12:42:20] soldiermage adds charge counter to [Vivid Marsh].
[12:42:34] trulin puts 1 card on the bottom of their library and 1 card on top of their library.
[12:42:35] Turn 7: trulin
[12:42:38] trulin plays [Evolving Wilds].
[12:43:03] trulin activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
[12:43:11] trulin casts [Pore Over the Pages].
[12:43:11] trulin puts triggered ability from [Eyes of the Watcher] onto the stack (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.).
[12:43:17] trulin draws three cards with [Pore Over the Pages].
[12:43:23] trulin discards [Nagging Thoughts].
[12:43:24] trulin puts triggered ability from [Nagging Thoughts] onto the stack (Madness {1U}).
[12:43:33] trulin casts [Nagging Thoughts].
[12:43:33] trulin puts triggered ability from [Eyes of the Watcher] onto the stack (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.).
[12:43:41] trulin puts [Swamp] into their graveyard.
[12:43:48] Turn 7: soldiermage
[12:44:06] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[12:44:08] soldiermage draws a card with [Sunset Pyramid]'s ability.
[12:44:16] Turn 8: trulin
[12:44:23] trulin plays [Swamp].
[12:44:29] trulin casts [Brain in a Jar].
[12:44:43] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:44:48] Turn 8: soldiermage
[12:44:51] soldiermage plays [Mountain].
[12:45:00] soldiermage casts [Magistrate's Scepter].
[12:45:19] trulin discards [Barter in Blood].
[12:45:19] trulin discards [Just the Wind].
[12:45:19] trulin casts [Forbid] with buyback targeting [Magistrate's Scepter].
[12:45:23] trulin puts triggered ability from [Eyes of the Watcher] onto the stack (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.).
[12:45:23] trulin puts triggered ability from [Just the Wind] onto the stack (Madness {U}).
[12:45:37] trulin puts 2 cards on the bottom of their library.
[12:45:45] soldiermage casts [Magistrate's Scepter].
[12:45:49] trulin activates an ability of [Brain in a Jar] ( Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with convert...).
[12:45:59] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[12:46:00] soldiermage takes an extra turn after this one.
[12:46:08] Turn 9: soldiermage - Extra Turn
[12:46:22] soldiermage casts [Dismantle] targeting [Sunset Pyramid].
[12:46:34] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:46:39] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[12:46:40] soldiermage takes an extra turn after this one.
[12:46:44] Turn 10: soldiermage - Extra Turn
[12:46:53] soldiermage casts [Sunset Pyramid].
[12:47:20] soldiermage casts [Thrummingbird].
[12:47:27] soldiermage casts [Trophy Mage].
[12:47:28] soldiermage puts triggered ability from [Trophy Mage] onto the stack (When Trophy Mage enters the battlefield, you may search your library for an artifact card with con...).
[12:47:32] soldiermage reveals [Magistrate's Scepter].
[12:47:38] Turn 9: trulin
[12:47:43] trulin plays [Island].
[12:47:51] Turn 11: soldiermage
[12:48:00] trulin is being attacked by [Thrummingbird].
[12:48:05] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[12:48:20] soldiermage chooses [Sunset Pyramid], [Magistrate's Scepter], [Vivid Grove], [Magistrate's Scepter], [Vivid Marsh], and [Vivid Marsh] with [Thrummingbird]'s ability.
[12:48:20] soldiermage adds brick counter to [Sunset Pyramid].
[12:48:20] soldiermage adds charge counter to [Magistrate's Scepter].
[12:48:20] soldiermage adds charge counter to [Vivid Grove].
[12:48:20] soldiermage adds charge counter to [Magistrate's Scepter].
[12:48:20] soldiermage adds charge counter to [Vivid Marsh].
[12:48:20] soldiermage adds charge counter to [Vivid Marsh].
[12:48:40] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[12:48:41] soldiermage draws a card with [Sunset Pyramid]'s ability.
[12:48:52] soldiermage casts [Steady Progress].
[12:49:00] trulin casts [Forbid] targeting [Steady Progress].
[12:49:00] trulin puts triggered ability from [Eyes of the Watcher] onto the stack (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.).
[12:49:16] trulin puts 1 card on the bottom of their library and 1 card on top of their library.
[12:49:23] soldiermage casts [Power Conduit].
[12:49:39] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[12:49:42] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[12:49:44] soldiermage takes an extra turn after this one.
[12:49:47] Turn 12: soldiermage - Extra Turn
[12:49:49] soldiermage plays [Island].
[12:49:58] soldiermage casts [Magistrate's Scepter].
[12:50:14] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[12:50:18] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[12:50:18] soldiermage takes an extra turn after this one.
[12:50:23] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:50:30] trulin is being attacked by [Thrummingbird].
[12:50:38] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[12:50:51] soldiermage chooses [Sunset Pyramid], [Vivid Grove], [Magistrate's Scepter], [Vivid Marsh], and [Vivid Marsh] with [Thrummingbird]'s ability.
[12:50:51] soldiermage adds brick counter to [Sunset Pyramid].
[12:50:51] soldiermage adds charge counter to [Vivid Grove].
[12:50:51] soldiermage adds charge counter to [Magistrate's Scepter].
[12:50:51] soldiermage adds charge counter to [Vivid Marsh].
[12:50:51] soldiermage adds charge counter to [Vivid Marsh].
[12:50:53] Turn 13: soldiermage - Extra Turn
[12:50:57] soldiermage plays [Mountain].
[12:51:03] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:51:12] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:51:16] trulin is being attacked by [Thrummingbird].
[12:51:20] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[12:51:26] trulin has conceded from the game.
Winner: soldiermage
Game 1 Completed.
[12:51:29] trulin has left the game.

Game 646445072

[12:53:02] PDBot has started watching.
[12:53:20] trulin keeps this hand.
[12:53:22] soldiermage keeps this hand.
[12:53:23] Turn 1: trulin
[12:53:24] trulin skips their draw step.
[12:53:26] trulin plays [Vivid Marsh].
[12:53:28] Turn 1: soldiermage
[12:53:30] soldiermage plays [Vivid Grove].
[12:53:32] Turn 2: trulin
[12:53:38] trulin plays [Evolving Wilds].
[12:53:44] trulin activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
[12:53:48] Turn 2: soldiermage
[12:53:58] soldiermage plays [Mountain].
[12:54:00] soldiermage casts [Sunset Pyramid].
[12:54:06] Turn 3: trulin
[12:54:10] trulin plays [Choked Estuary].
[12:54:21] trulin casts [Brain in a Jar].
[12:54:22] Turn 3: soldiermage
[12:54:26] soldiermage plays [Island].
[12:54:29] soldiermage casts [Magistrate's Scepter].
[12:54:34] Turn 4: trulin
[12:54:37] trulin plays [Swamp].
[12:54:53] trulin casts [Nagging Thoughts].
[12:54:55] trulin puts [Swamp] into their graveyard.
[12:54:58] Turn 4: soldiermage
[12:55:01] soldiermage plays [Vivid Grove].
[12:55:11] trulin activates an ability of [Brain in a Jar] ( Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with convert...).
[12:55:24] Turn 5: trulin
[12:55:32] trulin plays [Swamp].
[12:55:59] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[12:56:01] soldiermage draws a card with [Sunset Pyramid]'s ability.
[12:56:02] Turn 5: soldiermage
[12:56:06] soldiermage plays [Mountain].
[12:56:16] trulin activates an ability of [Brain in a Jar] ( Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with convert...).
[12:57:22] Turn 6: trulin
[12:57:23] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[12:57:23] Turn 6: soldiermage
[12:57:24] soldiermage plays [Island].
[12:57:26] trulin activates an ability of [Brain in a Jar] ( Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with convert...).
[12:57:26] Turn 7: trulin
[12:57:48] soldiermage casts [Volt Charge] targeting trulin.
[12:58:30] soldiermage chooses [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Volt Charge].
[12:58:30] soldiermage adds charge counter to [Vivid Grove].
[12:58:30] soldiermage adds charge counter to [Magistrate's Scepter].
[12:58:30] soldiermage adds brick counter to [Sunset Pyramid].
[12:58:30] soldiermage adds charge counter to [Vivid Grove].
[12:58:44] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[12:58:46] soldiermage draws a card with [Sunset Pyramid]'s ability.
[12:58:49] Turn 7: soldiermage
[12:58:52] soldiermage plays [Mountain].
[12:59:02] soldiermage casts [Thrummingbird].
[12:59:22] trulin discards [Murderous Compulsion].
[12:59:22] trulin discards [Nagging Thoughts].
[12:59:22] trulin casts [Forbid] with buyback targeting [Thrummingbird].
[12:59:30] trulin puts triggered ability from [Murderous Compulsion] onto the stack (Madness {1B}).
[12:59:30] trulin puts triggered ability from [Nagging Thoughts] onto the stack (Madness {1U}).
[12:59:38] soldiermage casts [Fuel for the Cause] targeting [Forbid].
[12:59:51] trulin activates an ability of [Brain in a Jar] ( Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with convert...).
[13:00:04] soldiermage chooses [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Fuel for the Cause].
[13:00:04] soldiermage adds charge counter to [Vivid Grove].
[13:00:04] soldiermage adds charge counter to [Magistrate's Scepter].
[13:00:04] soldiermage adds brick counter to [Sunset Pyramid].
[13:00:04] soldiermage adds charge counter to [Vivid Grove].
[13:00:10] trulin chooses not to cast [Nagging Thoughts] with [Nagging Thoughts]'s ability.
[13:00:21] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:00:22] soldiermage takes an extra turn after this one.
[13:00:32] Turn 8: soldiermage - Extra Turn
[13:00:36] soldiermage plays [Island].
[13:00:41] soldiermage casts [Dismantle] targeting [Brain in a Jar].
[13:01:06] trulin is being attacked by [Thrummingbird].
[13:01:08] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:01:18] soldiermage chooses [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Thrummingbird]'s ability.
[13:01:18] soldiermage adds charge counter to [Vivid Grove].
[13:01:18] soldiermage adds charge counter to [Magistrate's Scepter].
[13:01:18] soldiermage adds brick counter to [Sunset Pyramid].
[13:01:18] soldiermage adds charge counter to [Vivid Grove].
[13:01:25] soldiermage casts [Volt Charge] targeting trulin.
[13:01:32] soldiermage chooses [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Volt Charge].
[13:01:32] soldiermage adds charge counter to [Vivid Grove].
[13:01:32] soldiermage adds charge counter to [Magistrate's Scepter].
[13:01:32] soldiermage adds brick counter to [Sunset Pyramid].
[13:01:32] soldiermage adds charge counter to [Vivid Grove].
[13:01:35] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:01:35] soldiermage takes an extra turn after this one.
[13:01:41] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:01:41] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:01:43] Turn 9: soldiermage - Extra Turn
[13:01:48] soldiermage plays [Vivid Marsh].
[13:01:54] trulin is being attacked by [Thrummingbird].
[13:01:58] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:02:19] soldiermage chooses [Vivid Marsh], [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Thrummingbird]'s ability.
[13:02:19] soldiermage adds charge counter to [Vivid Marsh].
[13:02:19] soldiermage adds charge counter to [Vivid Grove].
[13:02:19] soldiermage adds charge counter to [Magistrate's Scepter].
[13:02:19] soldiermage adds brick counter to [Sunset Pyramid].
[13:02:19] soldiermage adds charge counter to [Vivid Grove].
[13:02:23] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:02:25] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:02:29] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:02:31] soldiermage takes an extra turn after this one.
[13:02:36] Turn 10: soldiermage - Extra Turn
[13:02:40] soldiermage plays [Island].
[13:02:42] soldiermage casts [Power Conduit].
[13:02:51] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:02:56] trulin is being attacked by [Thrummingbird].
[13:02:58] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:03:06] soldiermage chooses [Vivid Marsh], [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Thrummingbird]'s ability.
[13:03:06] soldiermage adds charge counter to [Vivid Marsh].
[13:03:06] soldiermage adds charge counter to [Vivid Grove].
[13:03:06] soldiermage adds charge counter to [Magistrate's Scepter].
[13:03:06] soldiermage adds brick counter to [Sunset Pyramid].
[13:03:06] soldiermage adds charge counter to [Vivid Grove].
[13:03:10] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:03:10] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:03:15] Turn 8: trulin
[13:03:20] [CHAT] soldiermage: shit
[13:04:15] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[13:04:19] Turn 11: soldiermage
[13:04:22] soldiermage plays [Island].
[13:04:25] soldiermage casts [Magistrate's Scepter].
[13:04:38] trulin casts [Broken Concentration] targeting [Magistrate's Scepter].
[13:04:45] soldiermage casts [Fuel for the Cause] targeting [Broken Concentration].
[13:04:53] soldiermage chooses [Vivid Marsh], [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Fuel for the Cause].
[13:04:53] soldiermage adds charge counter to [Vivid Marsh].
[13:04:53] soldiermage adds charge counter to [Vivid Grove].
[13:04:53] soldiermage adds charge counter to [Magistrate's Scepter].
[13:04:53] soldiermage adds brick counter to [Sunset Pyramid].
[13:04:53] soldiermage adds charge counter to [Vivid Grove].
[13:05:03] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[13:05:22] trulin casts [Just the Wind] targeting [Thrummingbird].
[13:05:27] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:05:28] soldiermage takes an extra turn after this one.
[13:05:37] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:05:41] trulin returns [Thrummingbird] to its owner's hand with [Just the Wind].
[13:05:55] Turn 12: soldiermage - Extra Turn
[13:05:59] soldiermage plays [Mountain].
[13:06:01] soldiermage casts [Thrummingbird].
[13:06:13] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:06:18] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[13:06:20] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:06:21] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:06:22] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:06:23] soldiermage takes an extra turn after this one.
[13:06:26] Turn 13: soldiermage - Extra Turn
[13:06:28] soldiermage plays [Vivid Marsh].
[13:06:38] soldiermage casts [Prognostic Sphinx].
[13:06:46] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:06:49] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:06:49] soldiermage takes an extra turn after this one.
[13:06:52] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[13:06:56] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:06:56] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:07:00] trulin is being attacked by [Thrummingbird].
[13:07:10] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:07:21] soldiermage chooses [Vivid Marsh], [Vivid Marsh], [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Thrummingbird]'s ability.
[13:07:21] soldiermage adds charge counter to [Vivid Marsh].
[13:07:21] soldiermage adds charge counter to [Vivid Marsh].
[13:07:21] soldiermage adds charge counter to [Vivid Grove].
[13:07:21] soldiermage adds charge counter to [Magistrate's Scepter].
[13:07:21] soldiermage adds brick counter to [Sunset Pyramid].
[13:07:21] soldiermage adds charge counter to [Vivid Grove].
[13:07:22] Turn 14: soldiermage - Extra Turn
[13:07:34] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:07:39] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:07:39] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:07:41] soldiermage plays [Mountain].
[13:07:47] trulin is being attacked by [Thrummingbird].
[13:07:51] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:08:01] soldiermage chooses [Magistrate's Scepter] and [Magistrate's Scepter] with [Thrummingbird]'s ability.
[13:08:01] soldiermage adds charge counter to [Magistrate's Scepter].
[13:08:01] soldiermage adds charge counter to [Magistrate's Scepter].
[13:08:04] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:08:04] soldiermage takes an extra turn after this one.
[13:08:05] Turn 15: soldiermage - Extra Turn
[13:08:08] soldiermage plays [Vivid Grove].
[13:08:16] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:08:22] soldiermage activates an ability of [Magistrate's Scepter] ( Put a charge counter on Magistrate's Scepter.).
[13:08:25] soldiermage activates an ability of [Sunset Pyramid] ( Draw a card.).
[13:08:25] soldiermage draws a card with [Sunset Pyramid]'s ability.
[13:08:29] soldiermage casts [Power Conduit].
[13:08:34] soldiermage activates an ability of [Power Conduit] targeting [Magistrate's Scepter] ( Put a charge counter on target artifact.).
[13:08:41] trulin is being attacked by [Prognostic Sphinx] and [Thrummingbird].
[13:08:41] soldiermage puts triggered ability from [Prognostic Sphinx] onto the stack (Whenever Prognostic Sphinx attacks, scry 3.).
[13:08:50] soldiermage puts 3 cards on the bottom of their library.
[13:08:53] soldiermage puts triggered ability from [Thrummingbird] onto the stack (Whenever Thrummingbird deals combat damage to a player, proliferate.).
[13:09:06] soldiermage chooses [Vivid Grove], [Vivid Marsh], [Magistrate's Scepter], [Vivid Marsh], [Vivid Grove], [Magistrate's Scepter], [Sunset Pyramid], and [Vivid Grove] with [Thrummingbird]'s ability.
[13:09:06] soldiermage adds charge counter to [Vivid Grove].
[13:09:06] soldiermage adds charge counter to [Vivid Marsh].
[13:09:06] soldiermage adds charge counter to [Magistrate's Scepter].
[13:09:06] soldiermage adds charge counter to [Vivid Marsh].
[13:09:06] soldiermage adds charge counter to [Vivid Grove].
[13:09:06] soldiermage adds charge counter to [Magistrate's Scepter].
[13:09:06] soldiermage adds brick counter to [Sunset Pyramid].
[13:09:06] soldiermage adds charge counter to [Vivid Grove].
[13:09:09] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:09:09] soldiermage takes an extra turn after this one.
[13:09:10] Turn 16: soldiermage - Extra Turn
[13:09:16] soldiermage activates an ability of [Magistrate's Scepter] ({T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.).
[13:09:18] trulin has conceded from the game.
Winner: soldiermage
Game 2 Completed.
Match Winner: soldiermage: 2–0
[13:09:24] trulin has left the game.