Game 601098916
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LeoKing keeps this hand.
Turn 1: LeoKing
LeoKing plays [Sandsteppe Citadel].
Turn 2: LeoKing
LeoKing plays [Plains].
LeoKing casts [Mesmeric Fiend].
LeoKing puts triggered ability from [Mesmeric Fiend] onto the stack targeting LeoKing (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...).
LeoKing reveals their hand to [Mesmeric Fiend]'s ability, containing [Grim Haruspex], [Plains], [Bloodthrone Vampire], [Swamp], and [Vizier of Remedies].
Turn 3: LeoKing
LeoKing plays [Plains].
LeoKing casts [Bygone Bishop].
Turn 4: LeoKing
LeoKing plays [Swamp].
LeoKing casts [Bloodthrone Vampire].
LeoKing puts triggered ability from [Bygone Bishop] onto the stack (Whenever you cast a creature spell with converted mana cost 3 or less, investigate.).
LeoKing's [Bygone Bishop] creates a Clue token.
LeoKing casts [Vizier of Remedies].
LeoKing puts triggered ability from [Bygone Bishop] onto the stack (Whenever you cast a creature spell with converted mana cost 3 or less, investigate.).
LeoKing's [Bygone Bishop] creates a Clue token.
Turn 5: LeoKing
LeoKing plays [Plains].
LeoKing activates an ability of [Clue] token ( Draw a card.).
LeoKing draws a card with [Clue] token's ability.
LeoKing activates an ability of [Clue] token ( Draw a card.).
LeoKing draws a card with [Clue] token's ability.
Turn 6: LeoKing
LeoKing casts [Sin Collector].
LeoKing puts triggered ability from [Bygone Bishop] onto the stack (Whenever you cast a creature spell with converted mana cost 3 or less, investigate.).
LeoKing's [Bygone Bishop] creates a Clue token.
LeoKing puts triggered ability from [Sin Collector] onto the stack targeting LeoKing (When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an ...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing reveals their hand to [Sin Collector]'s ability, containing [Murderous Redcap], [Murderous Redcap], [Grim Haruspex], and [Grim Haruspex].
LeoKing activates an ability of [Clue] token ( Draw a card.).
LeoKing draws a card with [Clue] token's ability.
Turn 7: LeoKing
LeoKing plays [Swamp].
LeoKing casts [Murderous Redcap].
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
LeoKing puts triggered ability from [Murderous Redcap] onto the stack targeting LeoKing (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
LeoKing is being attacked by [Bloodthrone Vampire].
Game 1 Completed.
Game 1 Completed.