Penny Dreadful: "PD League"
Game 600096466
PDBot has started watching.
[League] Mardu Angelic by gsm (12509) vs Temur Ascendancy by madazalll (12875)
[CHAT] PDBot: [sD] Good luck in your League match!
GSM chooses to play first.
GSM keeps this hand.
Madazalll keeps this hand.
Turn 1: GSM
GSM skips their draw step.
[CHAT] GSM: gl, hf
GSM plays [Nomad Outpost].
Turn 1: Madazalll
Madazalll plays [Frontier Bivouac].
Turn 2: GSM
GSM plays [Mountain].
GSM casts [Seeker of the Way].
Turn 2: Madazalll
Madazalll plays [Jungle Shrine].
Madazalll casts [Burst Lightning] targeting [Seeker of the Way].
Turn 3: GSM
GSM casts [Lone Rider].
Turn 3: Madazalll
Madazalll plays [Frontier Bivouac].
Madazalll casts [Exemplar of Strength].
Madazalll puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Turn 4: GSM
GSM casts [Dead] targeting [Exemplar of Strength].
Madazalll is being attacked by [Lone Rider].
Turn 4: Madazalll
Madazalll casts [Temur Ascendancy].
Turn 5: GSM
Madazalll is being attacked by [Lone Rider].
Turn 5: Madazalll
Madazalll casts [Savage Knuckleblade].
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll draws a card with [Temur Ascendancy]'s ability.
GSM is being attacked by [Savage Knuckleblade].
Turn 6: GSM
Madazalll is being attacked by [Lone Rider].
Turn 6: Madazalll
Madazalll casts [Savage Knuckleblade].
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll draws a card with [Temur Ascendancy]'s ability.
Madazalll plays [Temple of Mystery].
Madazalll puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
Madazalll put a card on top of Madazalll's library.
GSM is being attacked by [Savage Knuckleblade] and [Savage Knuckleblade].
Turn 7: GSM
GSM has conceded from the game.
Winner: Madazalll
Game 1 Completed.
GSM has left the game.
Game 600097546
PDBot has started watching.
GSM chooses to play first.
GSM mulligans to 6 cards.
Madazalll keeps this hand.
GSM keeps this hand.
GSM put a card on the bottom of the library.
Turn 1: GSM
GSM skips their draw step.
GSM plays [Mountain].
Turn 1: Madazalll
Madazalll plays [Mountain].
Turn 2: GSM
GSM plays [Nomad Outpost].
Turn 2: Madazalll
Madazalll plays [Forest].
Madazalll casts [Rattleclaw Mystic].
Turn 3: GSM
GSM plays [Nomad Outpost].
GSM casts [Seeker of the Way].
Turn 3: Madazalll
Madazalll casts [Temur Ascendancy].
Turn 4: GSM
GSM plays [Mountain].
GSM casts [Thought Hemorrhage] targeting Madazalll.
GSM puts triggered ability from [Seeker of the Way] onto the stack (Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.).
GSM puts triggered ability from [Seeker of the Way] onto the stack (Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)).
GSM names Temur Ascendancy for [Thought Hemorrhage].
Madazalll reveals their hand to [Thought Hemorrhage], containing [Woodland Wanderer], [Burst Lightning], [Saproling Burst], [Flametongue Kavu], [Arc Trail], and [Crater's Claws].
Madazalll is being attacked by [Seeker of the Way].
Turn 4: Madazalll
Madazalll casts [Burst Lightning] targeting [Seeker of the Way].
GSM is being attacked by [Rattleclaw Mystic].
Turn 5: GSM
GSM casts [Angelic Accord].
Turn 5: Madazalll
GSM is being attacked by [Rattleclaw Mystic].
Turn 6: GSM
GSM casts [Warleader's Helix] targeting Madazalll.
GSM puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
GSM's [Angelic Accord] creates an Angel token.
Turn 6: Madazalll
Madazalll casts [Rattleclaw Mystic].
Turn 7: GSM
Madazalll is being attacked by [Angel] token.
GSM casts [Lone Rider].
GSM casts [Seeker of the Way].
Turn 7: Madazalll
Madazalll plays [Frontier Bivouac].
Madazalll casts [Flametongue Kavu].
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll puts triggered ability from [Flametongue Kavu] onto the stack targeting [Angel] token (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.).
Madazalll draws a card with [Temur Ascendancy]'s ability.
Turn 8: GSM
GSM plays [Nomad Outpost].
GSM casts [Warleader's Helix] targeting [Flametongue Kavu].
GSM puts triggered ability from [Seeker of the Way] onto the stack (Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.).
GSM puts triggered ability from [Seeker of the Way] onto the stack (Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)).
Madazalll is being attacked by [Seeker of the Way] and [Lone Rider].
GSM puts triggered ability from [Lone Rider] onto the stack (At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.).
GSM puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
GSM's [Angelic Accord] creates an Angel token.
Turn 8: Madazalll
Madazalll plays [Island].
Madazalll casts [Saproling Burst].
Madazalll activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madazalll's [Saproling Burst] creates a Saproling token.
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll draws a card with [Temur Ascendancy]'s ability.
Madazalll activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madazalll's [Saproling Burst] creates a Saproling token.
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll draws a card with [Temur Ascendancy]'s ability.
GSM is being attacked by [Saproling] token and [Saproling] token.
Madazalll discards [Saproling Burst].
Turn 9: GSM
GSM plays [Swamp].
Madazalll is being attacked by [Angel] token.
Turn 9: Madazalll
Madazalll puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
Madazalll plays [Jungle Shrine].
GSM is being attacked by [Saproling] token and [Saproling] token.
[It That Rides as One] blocks [Saproling] token.
GSM casts [Dead] targeting [Saproling] token.
GSM puts triggered ability from [Seeker of the Way] onto the stack (Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.).
GSM puts triggered ability from [Seeker of the Way] onto the stack (Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)).
Madazalll casts [Radiant Flames] (with 3 colors).
Madazalll casts [Arc Trail] targeting [It That Rides as One] (Choose target creature or player to deal 2 to), and [Angel] token (Choose target creature or player to deal 1 to).
GSM puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
GSM's [Angelic Accord] creates an Angel token.
Turn 10: GSM
GSM plays [Plains].
Madazalll is being attacked by [Angel] token.
[CHAT] Madazalll: how you gain life??
[CHAT] GSM: It that rides has lifelink
Madazalll has conceded from the game.
Winner: GSM
Game 2 Completed.
Game 600099946
PDBot has started watching.
Madazalll chooses to play first.
Madazalll keeps this hand.
GSM keeps this hand.
Turn 1: Madazalll
Madazalll skips their draw step.
Madazalll plays [Frontier Bivouac].
Turn 1: GSM
GSM plays [Ancient Amphitheater].
Turn 2: Madazalll
Madazalll plays [Forest].
Madazalll casts [Rattleclaw Mystic].
Turn 2: GSM
GSM plays [Plains].
GSM casts [Lone Rider].
Turn 3: Madazalll
Madazalll plays [Mountain].
Madazalll casts [Temur Ascendancy].
GSM is being attacked by [Rattleclaw Mystic].
Turn 3: GSM
GSM plays [Evolving Wilds].
GSM casts [Seal of Cleansing].
GSM activates an ability of [Seal of Cleansing] targeting [Temur Ascendancy] ( Destroy target artifact or enchantment.).
GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Madazalll is being attacked by [Lone Rider].
Turn 4: Madazalll
Madazalll casts [Temur Ascendancy].
GSM is being attacked by [Rattleclaw Mystic].
Turn 4: GSM
GSM plays [Plains].
GSM casts [Seal of Cleansing].
GSM activates an ability of [Seal of Cleansing] targeting [Temur Ascendancy] ( Destroy target artifact or enchantment.).
Madazalll is being attacked by [Lone Rider].
GSM casts [Seeker of the Way].
Turn 5: Madazalll
GSM is being attacked by [Rattleclaw Mystic].
Madazalll casts [Radiant Flames] (with 3 colors).
Turn 5: GSM
GSM plays [Evolving Wilds].
GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
GSM casts [Seal of Cleansing].
Turn 6: Madazalll
Madazalll plays [Island].
Madazalll casts [Woodland Wanderer].
Turn 6: GSM
GSM casts [Nature's Ruin].
Turn 7: Madazalll
Madazalll plays [Temple of Mystery].
Madazalll puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
Madazalll put a card on top of Madazalll's library.
Madazalll casts [Rattleclaw Mystic].
Turn 7: GSM
GSM casts [Thought Hemorrhage] targeting Madazalll.
GSM names Woodland Wanderer for [Thought Hemorrhage].
Madazalll reveals their hand to [Thought Hemorrhage], containing [Crater's Claws] and [Radiant Flames].
Turn 8: Madazalll
Madazalll plays [Frontier Bivouac].
GSM is being attacked by [Rattleclaw Mystic].
Turn 8: GSM
GSM casts [Lone Rider].
Turn 9: Madazalll
Madazalll casts [Crater's Claws] targeting [Lone Rider]. (X is 5).
GSM is being attacked by [Rattleclaw Mystic].
Turn 9: GSM
GSM plays [Plains].
Turn 10: Madazalll
GSM is being attacked by [Rattleclaw Mystic].
Turn 10: GSM
GSM casts [Seeker of the Way].
Madazalll casts [Burst Lightning] (with kicker) targeting [Seeker of the Way].
Turn 11: Madazalll
GSM is being attacked by [Rattleclaw Mystic].
Turn 11: GSM
GSM casts [Inspiring Cleric].
GSM puts triggered ability from [Inspiring Cleric] onto the stack (When Inspiring Cleric enters the battlefield, you gain 4 life.).
Turn 12: Madazalll
Madazalll casts [Saproling Burst].
GSM is being attacked by [Rattleclaw Mystic].
Turn 12: GSM
Madazalll is being attacked by [Inspiring Cleric].
GSM activates an ability of [Seal of Cleansing] targeting [Saproling Burst] ( Destroy target artifact or enchantment.).
Madazalll activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
Madazalll's [Saproling Burst] creates a Saproling token.
Madazalll puts triggered ability from [Saproling Burst] onto the stack (When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They...).
GSM casts [Dark Tutelage].
Turn 13: Madazalll
Madazalll casts [Temur Ascendancy].
Madazalll casts [Savage Knuckleblade].
Madazalll puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
Madazalll draws a card with [Temur Ascendancy]'s ability.
Madazalll plays [Island].
GSM is being attacked by [Savage Knuckleblade] and [Rattleclaw Mystic].
Turn 13: GSM
GSM puts triggered ability from [Dark Tutelage] onto the stack (At the beginning of your upkeep, reveal the top card of your library and put that card into your h...).
GSM casts [Warleader's Helix] targeting [Savage Knuckleblade].
GSM reveals [Angelic Accord] with [Dark Tutelage]'s ability.
GSM casts [Dead] targeting [Rattleclaw Mystic].
Turn 14: Madazalll
Madazalll casts [Arc Trail] targeting [Inspiring Cleric] (Choose target creature or player to deal 2 to), and GSM (Choose target creature or player to deal 1 to).
Turn 14: GSM
GSM puts triggered ability from [Dark Tutelage] onto the stack (At the beginning of your upkeep, reveal the top card of your library and put that card into your h...).
GSM reveals [Paladin en-Vec] with [Dark Tutelage]'s ability.
Winner: Madazalll
Game 3 Completed.
Match Winner: Madazalll: 2–1
Madazalll has left the game.