Penny Dreadful: "Penny Dreadful Test"
Game 599280438
PDBot has started watching.
[League] Host doesn't have active run
Bailite chooses to play first.
Bailite keeps this hand.
KPH1904 keeps this hand.
Turn 1: Bailite
Bailite skips their draw step.
Bailite plays [Island].
Turn 1: KPH1904
KPH1904 plays [Vivid Marsh].
Turn 2: Bailite
Bailite plays [Swamp].
Turn 2: KPH1904
KPH1904 plays [Mogg Hollows].
KPH1904 casts [Gather the Pack].
KPH1904 reveals 5 cards with [Gather the Pack]: [Cinder Marsh], [Grapple with the Past], [Dread Return], [Savage Lands], and [Haunted Dead].
KPH1904 puts no cards into their hand with with [Gather the Pack].
KPH1904 puts [Grapple with the Past], [Haunted Dead], [Cinder Marsh], [Dread Return], and [Savage Lands] into their graveyard..
Turn 3: Bailite
Bailite plays [Forest].
Bailite casts [Vessel of Nascency].
Turn 3: KPH1904
KPH1904 plays [Mogg Hollows].
KPH1904 casts [Commune with Nature].
KPH1904 puts no cards into their hand with with [Commune with Nature].
Turn 4: Bailite
Bailite activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
Bailite reveals 4 cards with [Vessel of Nascency]'s ability: [Sandsteppe Citadel], [Arcane Sanctum], [Opulent Palace], and [Forest].
[CHAT] PDBot: [sR]Arcane Sanctum[sR] is not legal in Penny Dreadful.
[CHAT] Bailite: Oh.
[CHAT] KPH1904: its fine
Bailite puts [Sandsteppe Citadel] into their hand with with [Vessel of Nascency]'s ability.
Bailite puts [Arcane Sanctum], [Forest], and [Opulent Palace] into their graveyard..
Bailite plays [Sandsteppe Citadel].
Turn 4: KPH1904
KPH1904 plays [Savage Lands].
Turn 5: Bailite
Bailite casts [Falkenrath Noble].
Bailite plays [Seaside Citadel].
Turn 5: KPH1904
Turn 6: Bailite
KPH1904 is being attacked by [Falkenrath Noble].
Bailite plays [Opulent Palace].
Bailite casts [Fool's Demise] targeting [Falkenrath Noble].
Turn 6: KPH1904
Turn 7: Bailite
KPH1904 is being attacked by [Falkenrath Noble].
Bailite casts [Alchemist's Apprentice].
Turn 7: KPH1904
KPH1904 plays [Vivid Marsh].
Turn 8: Bailite
Bailite casts [Oath of Jace].
Bailite puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Bailite draws three cards with [Oath of Jace]'s ability.
Bailite discards [Opulent Palace].
Bailite discards [Magister of Worth].
KPH1904 is being attacked by [Alchemist's Apprentice] and [Falkenrath Noble].
Bailite casts [Benefaction of Rhonas].
Bailite reveals 5 cards with [Benefaction of Rhonas]: [Sandsteppe Citadel], [Alchemist's Apprentice], [Forest], [Sandsteppe Citadel], and [Benefaction of Rhonas].
Turn 8: KPH1904
KPH1904 plays [Vivid Marsh].
Turn 9: Bailite
Bailite puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
KPH1904 is being attacked by [Alchemist's Apprentice] and [Falkenrath Noble].
Bailite casts [Composite Golem].
Turn 9: KPH1904
KPH1904 plays [Golgari Guildgate].
KPH1904 casts [Zulaport Chainmage].
Turn 10: Bailite
Bailite puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Bailite casts [Fool's Demise] targeting [Composite Golem].
Bailite puts triggered ability from [Falkenrath Noble] onto the stack targeting KPH1904 (Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life...).
Bailite puts triggered ability from [Fool's Demise] onto the stack (When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner...).
Bailite puts triggered ability from [Fool's Demise] onto the stack (When enchanted creature dies, return that card to the battlefield under your control.).
Bailite casts [Fool's Demise] targeting [Composite Golem].
Bailite puts triggered ability from [Falkenrath Noble] onto the stack targeting KPH1904 (Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life...).
KPH1904 has conceded from the game.
Winner: Bailite
Game 1 Completed.
Game 599281834
PDBot has started watching.
KPH1904 chooses to play first.
KPH1904 mulligans to 6 cards.
Bailite keeps this hand.
KPH1904 keeps this hand.
KPH1904 put a card on the bottom of the library.
Turn 1: KPH1904
KPH1904 skips their draw step.
KPH1904 plays [Savage Lands].
Turn 1: Bailite
Bailite plays [Opulent Palace].
Turn 2: KPH1904
KPH1904 plays [Cinder Marsh].
KPH1904 casts [Hermit Druid].
Turn 2: Bailite
Bailite plays [Sandsteppe Citadel].
Turn 3: KPH1904
KPH1904 plays [Golgari Guildgate].
Turn 3: Bailite
Bailite plays [Swamp].
Bailite casts [Benefaction of Rhonas].
Bailite reveals 5 cards with [Benefaction of Rhonas]: [Swamp], [Opulent Palace], [Seaside Citadel], [Fool's Demise], and [Forest].
Turn 4: KPH1904
KPH1904 plays [Cinder Marsh].
KPH1904 activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
KPH1904 reveals [Halimar Excavator].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Makindi Patrol].
KPH1904 reveals [Crumbling Vestige].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Angel of Glory's Rise].
KPH1904 reveals [Ondu War Cleric].
KPH1904 reveals [Gather the Pack].
KPH1904 reveals [Crumbling Vestige].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Angel of Glory's Rise].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Golgari Guildgate].
KPH1904 reveals [Dread Return].
KPH1904 reveals [Hermit Druid].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Hermit Druid].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Affa Protector].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Reckless Cohort].
KPH1904 reveals [Gather the Pack].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Dread Return].
KPH1904 reveals [Hermit Druid].
KPH1904 reveals [Reckless Cohort].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Ondu War Cleric].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Gather the Pack].
KPH1904 reveals [Makindi Patrol].
KPH1904 reveals [Haunted Dead].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Zulaport Chainmage].
KPH1904 reveals [Golgari Guildgate].
KPH1904 reveals [Zulaport Chainmage].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Golgari Guildgate].
KPH1904 discards [Halimar Excavator].
KPH1904 discards [Affa Protector].
KPH1904 activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
KPH1904 puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
KPH1904's [Haunted Dead] creates a Spirit token.
KPH1904 casts [Dread Return] from the graveyard targeting [Angel of Glory's Rise].
KPH1904 returns [Angel of Glory's Rise] to the battlefield with [Dread Return]'s ability
KPH1904 puts triggered ability from [Angel of Glory's Rise] onto the stack (When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creatu...).
[CHAT] Bailite: Whee
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
[CHAT] Bailite: Nice combo, shame about all the clicking.
Bailite has conceded from the game.
Winner: KPH1904
Game 2 Completed.
Game 599282334
PDBot has started watching.
KPH1904 joined the game.
Bailite joined the game.
Bailite chooses to play first.
Bailite keeps this hand.
[CHAT] KPH1904: Yeah, I might time out
KPH1904 keeps this hand.
Turn 1: Bailite
Bailite skips their draw step.
Bailite plays [Arcane Sanctum].
Turn 1: KPH1904
KPH1904 plays [Golgari Guildgate].
Turn 2: Bailite
Bailite plays [Seaside Citadel].
Turn 2: KPH1904
KPH1904 plays [Crumbling Vestige].
KPH1904 puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.).
KPH1904 chooses green.
KPH1904 casts [Hermit Druid].
Turn 3: Bailite
Bailite plays [Swamp].
Turn 3: KPH1904
KPH1904 plays [Vivid Marsh].
Turn 4: Bailite
Bailite casts [Vessel of Nascency].
Bailite plays [Forest].
Bailite activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
Bailite reveals 4 cards with [Vessel of Nascency]'s ability: [Composite Golem], [Alchemist's Apprentice], [Plains], and [Opulent Palace].
Bailite puts [Alchemist's Apprentice] into their hand with with [Vessel of Nascency]'s ability.
Bailite puts [Composite Golem], [Opulent Palace], and [Plains] into their graveyard..
Turn 4: KPH1904
KPH1904 activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
KPH1904 reveals [Makindi Patrol].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Angel of Glory's Rise].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Haunted Dead].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Golgari Guildgate].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Zulaport Chainmage].
KPH1904 reveals [Haunted Dead].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Makindi Patrol].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Golgari Guildgate].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Expedition Envoy].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Reckless Cohort].
KPH1904 reveals [Ondu War Cleric].
KPH1904 reveals [Reckless Cohort].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Golgari Guildgate].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Affa Protector].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Vivid Marsh].
KPH1904 reveals [Halimar Excavator].
KPH1904 reveals [Ondu War Cleric].
KPH1904 reveals [Dread Return].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Dread Return].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Affa Protector].
KPH1904 reveals [Gather the Pack].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Grapple with the Past].
KPH1904 reveals [Commune with Nature].
KPH1904 reveals [Crumbling Vestige].
KPH1904 reveals [Gather the Pack].
KPH1904 reveals [Mogg Hollows].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Cinder Marsh].
KPH1904 reveals [Savage Lands].
KPH1904 reveals [Hermit Druid].
KPH1904 discards [Angel of Glory's Rise].
KPH1904 discards [Zulaport Chainmage].
KPH1904 activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
KPH1904 puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
KPH1904's [Haunted Dead] creates a Spirit token.
KPH1904 casts [Dread Return] from the graveyard targeting [Angel of Glory's Rise].
KPH1904 returns [Angel of Glory's Rise] to the battlefield with [Dread Return]'s ability
KPH1904 puts triggered ability from [Angel of Glory's Rise] onto the stack (When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creatu...).
[CHAT] Bailite: It's cool to have a one-card combo, but what do you do if you don't hit a Hermit Druid?
[CHAT] KPH1904: I lose
[CHAT] Bailite: Fair enough.
[CHAT] KPH1904: I have gather the pack and commune with nature to dig
[CHAT] KPH1904: but if I cant hit it, I'm dead
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
KPH1904 puts triggered ability from [Makindi Patrol] onto the stack (Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you c...).
[CHAT] Bailite: It does seem a little vulnerable to Burst Lightning + company.
Bailite has conceded from the game.
Winner: KPH1904
Game 3 Completed.
Match Winner: KPH1904: 2–1