Game 598635690
PDBot has started watching.
[League] Host doesn't have active run
GSM chooses to play first.
GSM keeps this hand.
Warcroth keeps this hand.
Turn 1: GSM
GSM skips their draw step.
GSM plays [Evolving Wilds].
GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 1: Warcroth
Warcroth plays [Island].
Turn 2: GSM
GSM plays [Ancient Amphitheater].
Turn 2: Warcroth
Warcroth plays [Island].
Warcroth casts [Nagging Thoughts].
Warcroth puts [Diminishing Returns] into their graveyard..
Turn 3: GSM
GSM plays [Plains].
Turn 3: Warcroth
Warcroth plays [Island].
Warcroth casts [Prism Ring].
Warcroth chooses blue for [Prism Ring].
Warcroth casts [Prism Ring].
Warcroth chooses blue for [Prism Ring].
Turn 4: GSM
GSM plays [Plains].
GSM casts [Angelic Accord].
Turn 4: Warcroth
Warcroth casts [Nagging Thoughts].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts [Island] into their graveyard..
Warcroth plays [Island].
Turn 5: GSM
Turn 5: Warcroth
Warcroth plays [Island].
Warcroth casts [Jace's Sanctum].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
GSM casts [Warleader's Helix] targeting Warcroth.
GSM puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
GSM's [Angelic Accord] creates an Angel token.
Turn 6: GSM
GSM plays [Evolving Wilds].
GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Warcroth is being attacked by [Angel] token.
Turn 6: Warcroth
Warcroth casts [Anticipate].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
GSM casts [Warleader's Helix] targeting Warcroth.
Warcroth put a card on top of Warcroth's library.
Warcroth casts [Pore Over the Pages].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on the bottom of the library.
Warcroth draws three cards with [Pore Over the Pages].
Warcroth discards [Island].
Warcroth plays [Island].
GSM puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
GSM's [Angelic Accord] creates an Angel token.
Turn 7: GSM
Warcroth is being attacked by [Angel] token and [Angel] token.
Warcroth casts [Hydrolash].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on top of Warcroth's library.
Warcroth draws a card with [Hydrolash].
GSM casts [Dark Tutelage].
GSM casts [Lone Rider].
Turn 7: Warcroth
Warcroth casts [Pore Over the Pages].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on the bottom of the library.
Warcroth draws three cards with [Pore Over the Pages].
Warcroth discards [Island].
Warcroth plays [Island].
Turn 8: GSM
GSM puts triggered ability from [Dark Tutelage] onto the stack (At the beginning of your upkeep, reveal the top card of your library and put that card into your h...).
GSM reveals [Plains] with [Dark Tutelage]'s ability.
GSM plays [Plains].
Warcroth is being attacked by [Lone Rider], [Angel] token, and [Angel] token.
Warcroth casts [Hydrolash].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on the bottom of the library.
Warcroth draws a card with [Hydrolash].
GSM casts [Lone Rider].
GSM casts [Angelic Accord].
Warcroth casts [Anticipate].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on the bottom of the library.
Warcroth casts [Anticipate].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Jace's Sanctum] onto the stack (Whenever you cast an instant or sorcery spell, scry 1.).
Warcroth put a card on top of Warcroth's library.
Turn 8: Warcroth
Warcroth plays [Island].
Warcroth casts [Jace's Sanctum].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Turn 9: GSM
GSM puts triggered ability from [Dark Tutelage] onto the stack (At the beginning of your upkeep, reveal the top card of your library and put that card into your h...).
GSM reveals [Seeker of the Way] with [Dark Tutelage]'s ability.
Warcroth is being attacked by [Lone Rider], [Lone Rider], [Angel] token, and [Angel] token.
PennyDreadful
PD
BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
Warcroth,GSM
Game 598638850
PDBot has started watching.
[League] Host doesn't have active run
GSM keeps this hand.
Warcroth mulligans to 6 cards.
Warcroth keeps this hand.
Warcroth put a card on top of Warcroth's library.
Turn 1: GSM
GSM skips their draw step.
GSM plays [Nomad Outpost].
Turn 1: Warcroth
Warcroth plays [Island].
Turn 2: GSM
GSM plays [Ancient Amphitheater].
Turn 2: Warcroth
Warcroth plays [Island].
Turn 3: GSM
GSM casts [Lone Rider].
GSM plays [Evolving Wilds].
GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Warcroth casts [Anticipate].
Turn 3: Warcroth
Warcroth plays [Island].
Warcroth casts [Prism Ring].
Warcroth chooses blue for [Prism Ring].
Turn 4: GSM
GSM plays [Plains].
Warcroth is being attacked by [Lone Rider].
GSM casts [Brion Stoutarm].
Warcroth casts [Anticipate].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Turn 4: Warcroth
Warcroth plays [Island].
Warcroth casts [Jace's Sanctum].
Warcroth puts triggered ability from [Prism Ring] onto the stack (Whenever you cast a spell of the chosen color, you gain 1 life.).
Turn 5: GSM
GSM casts [Thought Hemorrhage] targeting Warcroth.
GSM names Rise from the Tides for [Thought Hemorrhage].
Warcroth reveals their hand to [Thought Hemorrhage], containing [Island], [Engulf the Shore], [Engulf the Shore], and [Nagging Thoughts].
Warcroth has conceded from the game.
Winner: GSM
Game 1 Completed.
GSM has left the game.