Game 598284166
PDBot has started watching.
Pseudodude joined the game.
Sterbai chooses to play first.
Sterbai keeps this hand.
Pseudodude mulligans to 6 cards.
Pseudodude keeps this hand.
Pseudodude put a card on top of Pseudodude's library.
Turn 1: Sterbai
Sterbai skips their draw step.
Sterbai plays [Evolving Wilds].
Sterbai activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 1: Pseudodude
Pseudodude plays [Orzhov Guildgate].
Turn 2: Sterbai
Sterbai plays [Plains].
Sterbai casts [Stone Haven Outfitter].
Turn 2: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Lay Bare the Heart] targeting Sterbai.
Sterbai discards [Infiltration Lens].
Sterbai reveals their hand to [Lay Bare the Heart], containing [Stone Haven Outfitter], [Weapons Trainer], [Pulse of the Fields], and [Captain's Claws].
Turn 3: Sterbai
Sterbai casts [Weapons Trainer].
Pseudodude is being attacked by [Stone Haven Outfitter].
Turn 3: Pseudodude
Pseudodude plays [Crumbling Vestige].
Pseudodude puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.).
Pseudodude chooses black.
Pseudodude casts [Vampire Nighthawk].
Turn 4: Sterbai
Sterbai plays [Ancient Amphitheater].
Sterbai casts [Stone Haven Outfitter].
Pseudodude is being attacked by [Weapons Trainer].
[Vampire Nighthawk] blocks [Weapons Trainer].
Turn 4: Pseudodude
Pseudodude plays [Plains].
Pseudodude casts [Lay Bare the Heart] targeting Sterbai.
Sterbai discards [Weapons Trainer].
Sterbai reveals their hand to [Lay Bare the Heart], containing [Pulse of the Fields] and [Captain's Claws].
Pseudodude casts [Lay Bare the Heart] targeting Sterbai.
Sterbai discards [Captain's Claws].
Sterbai reveals their hand to [Lay Bare the Heart], containing [Pulse of the Fields].
Turn 5: Sterbai
Sterbai plays [Mountain].
Pseudodude is being attacked by [Stone Haven Outfitter] and [Stone Haven Outfitter].
Turn 5: Pseudodude
Pseudodude casts [Vampire Nighthawk].
Turn 6: Sterbai
Sterbai plays [Evolving Wilds].
Sterbai activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 6: Pseudodude
Sterbai is being attacked by [Vampire Nighthawk].
Pseudodude casts [Dead Weight] targeting [Stone Haven Outfitter].
Turn 7: Sterbai
Sterbai casts [Kemba, Kha Regent].
Pseudodude is being attacked by [Stone Haven Outfitter].
Turn 7: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Intrepid Hero].
Turn 8: Sterbai
Sterbai puts triggered ability from [Kemba, Kha Regent] onto the stack (At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached...).
Sterbai casts [Captain's Claws].
Sterbai activates an ability of [Captain's Claws] targeting [Stone Haven Outfitter] (Equip {1}).
Pseudodude is being attacked by [Kemba, Kha Regent] and [Stone Haven Outfitter].
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
[Vampire Nighthawk] blocks [Kemba, Kha Regent].
Turn 8: Pseudodude
Pseudodude casts [Seal of Cleansing].
Sterbai is being attacked by [Vampire Nighthawk].
Turn 9: Sterbai
Pseudodude activates an ability of [Intrepid Hero] targeting [Stone Haven Outfitter] ( Destroy target creature with power 4 or greater.).
Sterbai puts triggered ability from [Stone Haven Outfitter] onto the stack (Whenever an equipped creature you control dies, draw a card.).
Sterbai draws a card with [Stone Haven Outfitter]'s ability.
Sterbai plays [Hammerheim].
Sterbai casts [Kor Duelist].
Sterbai activates an ability of [Captain's Claws] targeting [Kor Duelist] (Equip {1}).
Pseudodude activates an ability of [Seal of Cleansing] targeting [Captain's Claws] ( Destroy target artifact or enchantment.).
Pseudodude is being attacked by [Kor Ally] token.
Turn 9: Pseudodude
Pseudodude plays [Nomad Outpost].
Sterbai is being attacked by [Vampire Nighthawk].
Turn 10: Sterbai
Pseudodude is being attacked by [Kor Ally] token.
Turn 10: Pseudodude
Sterbai is being attacked by [Vampire Nighthawk].
Sterbai discards [Forsake the Worldly].
Sterbai cycles [Forsake the Worldly].
Turn 11: Sterbai
Sterbai casts [Infiltration Lens].
Sterbai activates an ability of [Infiltration Lens] targeting [Kor Duelist] (Equip {1}).
Pseudodude is being attacked by [Kor Duelist].
Turn 11: Pseudodude
Sterbai is being attacked by [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Turn 12: Sterbai
Sterbai casts [Ring of Thune].
Sterbai activates an ability of [Ring of Thune] targeting [Kor Duelist] (Equip {1}).
Pseudodude is being attacked by [Kor Duelist].
Pseudodude casts [Temporal Isolation] targeting [Kor Duelist].
Turn 12: Pseudodude
Sterbai is being attacked by [Vampire Nighthawk].
Pseudodude casts [Pain Seer].
Sterbai casts [Pulse of the Fields].
Turn 13: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai plays [Ancient Amphitheater].
Sterbai activates an ability of [Ring of Thune] targeting [Kor Ally] token (Equip {1}).
Sterbai activates an ability of [Infiltration Lens] targeting [Kor Ally] token (Equip {1}).
Pseudodude is being attacked by [Kor Ally] token.
Turn 13: Pseudodude
Sterbai is being attacked by [Pain Seer] and [Vampire Nighthawk].
Sterbai casts [Burst Lightning] targeting [Pain Seer].
Pseudodude casts [Dead Weight] targeting [Kor Ally] token.
Sterbai casts [Pulse of the Fields].
Turn 14: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai plays [Ancient Amphitheater].
Sterbai activates an ability of [Infiltration Lens] targeting [Kor Duelist] (Equip {1}).
Sterbai activates an ability of [Ring of Thune] targeting [Kor Duelist] (Equip {1}).
Turn 14: Pseudodude
Sterbai is being attacked by [Vampire Nighthawk].
Pseudodude casts [King Macar, the Gold-Cursed].
Sterbai casts [Pulse of the Fields].
Turn 15: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai casts [Shuko].
Turn 15: Pseudodude
Pseudodude plays [Plains].
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Turn 16: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Pseudodude activates an ability of [Intrepid Hero] targeting [Kor Duelist] ( Destroy target creature with power 4 or greater.).
Turn 16: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Intrepid Hero] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Sterbai casts [Pulse of the Fields].
Turn 17: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai casts [Captain's Claws].
Turn 17: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Intrepid Hero] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude plays [Swamp].
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Turn 18: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Turn 18: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Intrepid Hero] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Pseudodude casts [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Sterbai casts [Pulse of the Fields].
Turn 19: Sterbai
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai casts [Assemble the Legion].
Turn 19: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Intrepid Hero] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Pseudodude plays [Crumbling Vestige].
Pseudodude puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.).
Pseudodude chooses black.
Sterbai casts [Pulse of the Fields].
Turn 20: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates a Soldier token.
Sterbai plays [Plains].
Sterbai activates an ability of [Infiltration Lens] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Ring of Thune] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Captain's Claws] targeting [Soldier] token (Equip {1}).
Pseudodude is being attacked by [Soldier] token.
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
[Vampire Nighthawk] blocks [Kor Ally] token.
Turn 20: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Soldier] token (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Sterbai is being attacked by [Vampire Nighthawk] and [King Macar, the Gold-Cursed].
Pseudodude plays [Swamp].
Sterbai casts [Pulse of the Fields].
Sterbai casts [Pulse of the Fields].
Turn 21: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates two Soldier tokens.
Sterbai activates an ability of [Infiltration Lens] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Ring of Thune] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Captain's Claws] targeting [Soldier] token (Equip {1}).
Pseudodude is being attacked by [Soldier] token and [Soldier] token.
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
[Vampire Nighthawk] blocks [Soldier] token.
Sterbai activates an ability of [Ring of Thune] targeting [Kor Ally] token (Equip {1}).
Sterbai activates an ability of [Captain's Claws] targeting [Kor Ally] token (Equip {1}).
Turn 21: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Kor Ally] token (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Sterbai is being attacked by [King Macar, the Gold-Cursed] and [Vampire Nighthawk].
Pseudodude casts [Bearer of Silence].
Pseudodude puts triggered ability from [Bearer of Silence] onto the stack targeting Sterbai (When you cast Bearer of Silence, you may pay {1C}. If you do, target opponent sacrifices a creatur...).
Sterbai sacrifices [Soldier] token.
Pseudodude casts [Oreskos Sun Guide].
Sterbai casts [Pulse of the Fields].
Turn 22: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates three Soldier tokens.
Sterbai casts [Shuko].
Sterbai activates an ability of [Infiltration Lens] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Captain's Claws] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Pseudodude is being attacked by [Soldier] token.
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
[Vampire Nighthawk] blocks [Kor Ally] token.
Turn 22: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Soldier] token (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Sterbai is being attacked by [Oreskos Sun Guide], [Bearer of Silence], [Vampire Nighthawk], and [King Macar, the Gold-Cursed].
Pseudodude casts [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Sterbai casts [Pulse of the Fields].
Turn 23: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates four Soldier tokens.
Sterbai plays [Ancient Amphitheater].
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Ring of Thune] targeting [Soldier] token (Equip {1}).
Pseudodude is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, and [Soldier] token.
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
[Vampire Nighthawk] blocks [Soldier] token.
[Vampire Nighthawk] blocks [Soldier] token.
Turn 23: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Soldier] token (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude puts triggered ability from [Oreskos Sun Guide] onto the stack (Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Pseudodude plays [Swamp].
Sterbai is being attacked by [Oreskos Sun Guide], [Bearer of Silence], [King Macar, the Gold-Cursed], and [Vampire Nighthawk].
Sterbai casts [Pulse of the Fields].
Sterbai casts [Pulse of the Fields].
Turn 24: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates five Soldier tokens.
Sterbai casts [Stoneforge Masterwork].
Sterbai activates an ability of [Stoneforge Masterwork] targeting [Soldier] token (Equip {2}).
Sterbai activates an ability of [Captain's Claws] targeting [Soldier] token (Equip {1}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Pseudodude is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Kor Ally] token, [Soldier] token, [Soldier] token, and [Soldier] token.
Sterbai puts triggered ability from [Captain's Claws] onto the stack (Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and a...).
Sterbai's [Captain's Claws] creates a Kor Ally token.
Sterbai puts [Kor Ally] token onto the battlefield attacking Pseudodude
Pseudodude activates an ability of [Intrepid Hero] targeting [Soldier] token ( Destroy target creature with power 4 or greater.).
[Vampire Nighthawk] blocks [Soldier] token.
[Vampire Nighthawk] blocks [Kor Ally] token.
Turn 24: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Soldier] token (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude puts triggered ability from [Oreskos Sun Guide] onto the stack (Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Sterbai is being attacked by [Oreskos Sun Guide], [Bearer of Silence], and [King Macar, the Gold-Cursed].
Sterbai casts [Pulse of the Fields].
Turn 25: Sterbai
Sterbai puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
Sterbai puts triggered ability from [Ring of Thune] onto the stack (At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.).
Sterbai's [Assemble the Legion] creates six Soldier tokens.
Sterbai casts [Murderous Redcap].
Sterbai puts triggered ability from [Murderous Redcap] onto the stack targeting [Intrepid Hero] (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Sterbai casts [Jor Kadeen, the Prevailer].
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Shuko] targeting [Soldier] token (Equip {0}).
Sterbai activates an ability of [Ring of Thune] targeting [Soldier] token (Equip {1}).
Pseudodude is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Kor Ally] token, [Soldier] token,
[Soldier] token, and [Soldier] token.
[Vampire Nighthawk] blocks [Soldier] token.
[Vampire Nighthawk] blocks [Soldier] token.
[Vampire Nighthawk] blocks [Soldier] token.
Turn 25: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Jor Kadeen, the Prevailer] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude puts triggered ability from [Oreskos Sun Guide] onto the stack (Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Sterbai is being attacked by [Bearer of Silence].
Pseudodude has conceded from the game.
Winner: Sterbai
Game 2 Completed.
Game 598289314
PDBot has started watching.
Pseudodude chooses to play first.
Pseudodude keeps this hand.
Sterbai mulligans to 6 cards.
Sterbai keeps this hand.
Sterbai put a card on the bottom of the library.
Turn 1: Pseudodude
Pseudodude skips their draw step.
Pseudodude plays [Swamp].
Turn 1: Sterbai
Sterbai plays [Plains].
Sterbai casts [Kor Duelist].
Turn 2: Pseudodude
Pseudodude plays [Plains].
Pseudodude casts [Seal of Cleansing].
Turn 2: Sterbai
Sterbai plays [Plains].
Sterbai casts [Stone Haven Outfitter].
Pseudodude is being attacked by [Kor Duelist].
Turn 3: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Vampire Nighthawk].
Turn 3: Sterbai
Sterbai plays [Mountain].
Turn 4: Pseudodude
Pseudodude plays [Survivors' Encampment].
Sterbai is being attacked by [Vampire Nighthawk].
Pseudodude casts [King Macar, the Gold-Cursed].
Turn 4: Sterbai
Sterbai plays [Mountain].
Turn 5: Pseudodude
Pseudodude plays [Swamp].
Sterbai is being attacked by [Vampire Nighthawk].
Pseudodude casts [Mobile Garrison].
Sterbai casts [Pulse of the Fields].
Turn 5: Sterbai
Sterbai plays [Plains].
Sterbai casts [Weapons Trainer].
Turn 6: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Weapons Trainer] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Stone Haven Outfitter] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Pseudodude plays [Sandsteppe Citadel].
Sterbai casts [Pulse of the Fields].
Turn 6: Sterbai
Sterbai casts [Shuko].
Sterbai activates an ability of [Shuko] targeting [Kor Duelist] (Equip {0}).
Pseudodude is being attacked by [Kor Duelist].
Turn 7: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [Kor Duelist] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude's [King Macar, the Gold-Cursed] creates a Gold.
Pseudodude plays [Orzhov Guildgate].
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Vampire Nighthawk] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Sterbai casts [Pulse of the Fields].
Turn 7: Sterbai
Sterbai plays [Mountain].
Turn 8: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude casts [Lay Bare the Heart] targeting Sterbai.
Sterbai casts [Pulse of the Fields].
Sterbai discards [Pulse of the Fields].
Sterbai reveals their hand to [Lay Bare the Heart], containing [Jor Kadeen, the Prevailer] and [Jor Kadeen, the Prevailer].
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Vampire Nighthawk] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Turn 8: Sterbai
Sterbai plays [Evolving Wilds].
Sterbai activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 9: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Vampire Nighthawk] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Turn 9: Sterbai
Turn 10: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Vampire Nighthawk] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Turn 10: Sterbai
Sterbai plays [Kjeldoran Outpost].
Sterbai sacrifices [Plains].
Turn 11: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison] and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Vampire Nighthawk] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Sterbai activates an ability of [Kjeldoran Outpost] ( Create a 1/1 white Soldier creature token.).
Sterbai's [Kjeldoran Outpost] creates a Soldier token.
[Soldier] token blocks [Mobile Garrison].
Pseudodude plays [Sandsteppe Citadel].
Turn 11: Sterbai
Sterbai plays [Ancient Amphitheater].
Turn 12: Pseudodude
Pseudodude puts triggered ability from [King Macar, the Gold-Cursed] onto the stack targeting [King Macar, the Gold-Cursed] (Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, c...).
Pseudodude chooses not to use [King Macar, the Gold-Cursed]'s ability.
Pseudodude casts [Pain Seer].
Pseudodude activates an ability of [Mobile Garrison] (Crew 2).
Sterbai is being attacked by [Mobile Garrison], [King Macar, the Gold-Cursed], and [Vampire Nighthawk].
Pseudodude puts triggered ability from [Mobile Garrison] onto the stack targeting [Pain Seer] (Whenever Mobile Garrison attacks, untap another target artifact or creature you control.).
Sterbai activates an ability of [Kjeldoran Outpost] ( Create a 1/1 white Soldier creature token.).
Sterbai's [Kjeldoran Outpost] creates a Soldier token.
Pseudodude puts triggered ability from [Pain Seer] onto the stack (Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into yo...).
Pseudodude reveals [Bearer of Silence] with [Pain Seer]'s ability.
Pseudodude casts [Ultimate Price] targeting [Soldier] token.
Winner: Pseudodude
Game 3 Completed.
Sterbai has left the game.
Match Winner: Pseudodude: 2–1