PDBot Stats

Game 595845212

PDBot has started watching.
[League] Host doesn't have active run
Prattlesnake chooses to play first.
Prattlesnake mulligans to 6 cards.
starcandy mulligans to 6 cards.
Prattlesnake keeps this hand.
starcandy keeps this hand.
Prattlesnake put a card on top of Prattlesnake's library.
starcandy put a card on top of starcandy's library.
Turn 1: Prattlesnake
Prattlesnake skips their draw step.
Prattlesnake plays [Swamp].
Prattlesnake casts [Festering Mummy].
Turn 1: starcandy
starcandy plays [Swamp].
starcandy casts [Lose Hope] targeting [Festering Mummy].
starcandy put a card on the bottom of the library.
starcandy put a card on the bottom of the library.
No legal targets to choose for [Festering Mummy]'s triggered ability.
Turn 2: Prattlesnake
Prattlesnake plays [Island].
Prattlesnake casts [Arcbound Slith].
Turn 2: starcandy
starcandy plays [Island].
starcandy casts [Nightscape Familiar].
Turn 3: Prattlesnake
Prattlesnake plays [Swamp].
Prattlesnake casts [Tezzeret's Gambit].
Prattlesnake draws two cards with [Tezzeret's Gambit].
Prattlesnake chooses [Arcbound Slith] with [Tezzeret's Gambit].
Prattlesnake adds +1/+1 counter to [Arcbound Slith].
starcandy is being attacked by [Arcbound Slith].
Prattlesnake puts triggered ability from [Arcbound Slith] onto the stack (Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.).
Turn 3: starcandy
starcandy plays [Island].
starcandy casts [Telling Time].
starcandy put a card in his or her hand.
starcandy put a card on top of their library.
starcandy casts [Lat-Nam's Legacy].
Prattlesnake is being attacked by [Nightscape Familiar].
Turn 4: Prattlesnake
starcandy puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
starcandy draws two cards with [Lat-Nam's Legacy]'s ability.
Prattlesnake plays [Island].
Prattlesnake casts [Animation Module].
starcandy is being attacked by [Arcbound Slith].
Prattlesnake puts triggered ability from [Arcbound Slith] onto the stack (Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.).
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Prattlesnake's [Animation Module] creates a Servo token.
Turn 4: starcandy
starcandy casts [Locket of Yesterdays].
Turn 5: Prattlesnake
Prattlesnake plays [Dimir Guildgate].
Prattlesnake casts [Tezzeret's Gambit].
Prattlesnake draws two cards with [Tezzeret's Gambit].
Prattlesnake chooses [Arcbound Slith] with [Tezzeret's Gambit].
Prattlesnake adds +1/+1 counter to [Arcbound Slith].
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Prattlesnake's [Animation Module] creates a Servo token.
starcandy is being attacked by [Servo] token and [Arcbound Slith].
[Nightscape Familiar] blocks [Arcbound Slith].
starcandy activates an ability of [Nightscape Familiar] ( Regenerate Nightscape Familiar.).
Turn 5: starcandy
Turn 6: Prattlesnake
Prattlesnake plays [Island].
Prattlesnake casts [Tezzeret's Touch] targeting [Servo] token.
PennyDreadful
PD test
BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
Prattlesnake,starcandy

PDBot has started watching.
[League] Host doesn't have active run
starcandy is being attacked by [Servo] token, [Servo] token, and [Arcbound Slith].
Prattlesnake puts triggered ability from [Arcbound Slith] onto the stack (Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.).
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Prattlesnake's [Animation Module] creates a Servo token.
Prattlesnake casts [Festering Mummy].
Turn 7: starcandy
starcandy plays [Swamp].
starcandy has conceded from the game.
Winner: Prattlesnake
Game 1 Completed.
starcandy has left the game.

Game 595848730

PDBot has started watching.
starcandy chooses to play first.
starcandy keeps this hand.
Prattlesnake keeps this hand.
Turn 1: starcandy
starcandy skips their draw step.
starcandy plays [Swamp].
starcandy casts [Locket of Yesterdays].
Turn 1: Prattlesnake
Prattlesnake plays [Swamp].
Prattlesnake casts [Animation Module].
Turn 2: starcandy
starcandy plays [Island].
starcandy casts [Nightscape Familiar].
Turn 2: Prattlesnake
Prattlesnake plays [Island].
Prattlesnake casts [Arcbound Worker].
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Prattlesnake's [Animation Module] creates a Servo token.
Turn 3: starcandy
starcandy plays [Island].
starcandy casts [Sift Through Sands].
starcandy draws two cards with [Sift Through Sands].
starcandy discards [Sift Through Sands].
Turn 3: Prattlesnake
Prattlesnake plays [Swamp].
Prattlesnake casts [Tezzeret's Touch] targeting [Servo] token.
starcandy is being attacked by [Servo] token and [Arcbound Worker].
Turn 4: starcandy
starcandy casts [Telling Time].
starcandy put a card in his or her hand.
starcandy put a card on top of their library.
starcandy casts [Telling Time].
starcandy put a card in his or her hand.
starcandy put a card on top of their library.
starcandy plays [Island].
starcandy casts [Lose Hope] targeting [Arcbound Worker].
starcandy put a card on top of starcandy's library.
starcandy put a card on the bottom of the library.
Prattlesnake puts triggered ability from [Arcbound Worker] onto the stack targeting [Servo] token (When Arcbound Worker is put into a graveyard from the battlefield, you may put its +1/+1 counters ...).
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Turn 4: Prattlesnake
Prattlesnake plays [Swamp].
Prattlesnake casts [Arcbound Worker].
Prattlesnake puts triggered ability from [Animation Module] onto the stack (Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do...).
Prattlesnake's [Animation Module] creates a Servo token.
Prattlesnake casts [Thrummingbird].
starcandy is being attacked by [Servo] token.
Turn 5: starcandy
starcandy plays [Evolving Wilds].
starcandy activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
starcandy casts [Turnabout] targeting starcandy.
starcandy casts [Cabal Ritual].
starcandy casts [Sins of the Past] targeting [Telling Time].
starcandy casts [Telling Time] from the graveyard.
starcandy put a card in his or her hand.
starcandy put a card on top of their library.
starcandy casts [Take Inventory].
starcandy draws a card with [Take Inventory].
starcandy casts [Take Inventory].
starcandy draws two cards with [Take Inventory].
starcandy casts [Locket of Yesterdays].
starcandy has conceded from the game.
Winner: Prattlesnake
Game 2 Completed.
Match Winner: Prattlesnake: 2–0
starcandy has left the game.